Updated 8 months ago
This page shows old instructions for MuseScore 3.
For MuseScore 4 users, see Images.

Embed Images onto a score as cover art or as symbols that are not found in any Palettes or the Master palette window (check its Symbol category as last resort). MuseScore supports the following formats:

  • Scalable Vector Graphics (*.svg): the recommended format, but does not support SVG shading, blurring, clipping or masking technologies, see Musescore Versions Reference and Qt 5.9: Rendering SVG Files
  • Bitmap (*.bmp)
  • Portable Network Graphics (*.png) supports transparency (alpha channel)
  • JPEG (*.jpg and *.jpeg)
  • TIFF (*.tif or *.tiff) supports transparency but unpredictable, see discussion.

Does not support the following formats at all:

  • Graphics Interchange Format (*.gif)
  • WebP (*.webp)
  • X PixMap (*.xpm)

Add image

Use one of the following options:

  • Drag-and-drop an image file (from outside MuseScore) either into a vertical or horizontal frame, or onto a measure, a note or a rest on the score.
  • Right-click on a frame, select AddPicture, then pick an image from the file selector.

Once imported, it can be added to any palette and reapplied to other scores easily, see added to a palette.

Cut/copy and paste image

  1. Click on an image in the score.
  2. Apply any of the standard copy/cut commands.
  3. Click on a note, rest or frame.
  4. Apply any of the standard paste commands.

Modify image

To modify the width/height of an image, double-click it and drag any of the handles. If you want to adjust width or height separately, untick "Lock aspect ratio" first in the Inspector. Toggle the "Size in staff space units" checkbox to switch between proportional unit and absolute value, see Layout and formatting.

You can adjust the position of an image by simply dragging it.

See also

Do you still have an unanswered question? Please log in first to post your question.