Planning for a MuseScore 2.3 release
On April 3rd we released MuseScore 2.2.1. As stated in the announcement, the next major version of MuseScore, version 3.0, is still in the works. It’s big endeavor to make MuseScore smarter, faster and easier to use.
In the meantime, we are continuing to further develop the new MuseScore_General SoundFont and quality of playback based on the input and insights of the community.
One area of playback where there has been considerable feedback has been percussion (especially marching percussion). Thanks to the support of Ultimate Guitar and in particular Chris Collins and Daniel Ray we have the opportunity to significantly improve playback capabilities for percussion, based on a new library of percussion samples recorded exclusively for MuseScore.
This new sample library allows us to improve the quality of sound in percussion playback. Taking advantage of the capabilities of Zerberus, we introduce articulations and expressions not previously available. This new development creates a unique opportunity to focus on improving and expanding percussion notation capabilities to support a wider-range of percussion instruments, articulations, and techniques. A number of new noteheads and mappings will be introduced to better align MuseScore with the industry standards (including VDL) while improving the overall workflow for composing for percussion instruments.
We have created a 2.3 branch and going to make a public release within few months. As we move forward with 2.3 we will also keep on working on master/3.0, cherry-picking bug fixes and new features in 2.3 branch to make sure 2.3 becomes our most stable release ever.