Hairpins

Add a hairpin

Hairpins are line objects. To create a hairpin, select the range of notes that you want the hairpin to cover.

< creates a crescendo hairpin
> creates a diminuendo hairpin (decrescendo)

One-measure crescendo

You can also create hairpins by double-clicking a hairpin in the Lines palette while notes are selected.

Edit a hairpin

Once you have a hairpin in your score, you can adjust, extend, or move it. To adjust length:

  1. Double-click on the hairpin to enter edit mode. Then select (click on) the end point to move:

    Crescendo shows handles and anchors in edit mode

  2. Shift+ or Shift+ moves the anchor of the selected end point, which determines which notes the playback will affect and enables the hairpin to extend across line breaks:

    Crescendo anchor extends to the next note

  3. or , Ctrl+ or Ctrl+ (Mac: Cmd+ or Cmd+), and dragging with the mouse will move the selected end point without changing where it is anchored. This method is suitable only for small adjustments to the visual appearance of the hairpin. To extend the hairpin under more or fewer notes, use Shift+ or Shift+ to change the anchor (see above). The "Reset" command Ctrl+R (Mac: Cmd+R) will undo these small adjustments, but will not undo anchor changes.

    Crescendo visually extends beyond anchor point

Cresc. and dim. lines

In addition to hairpins, there are cresc.   _     _     _ and dim.   _     _     _ lines with the same function in the Lines palette. To change the text (e.g. to cresc. poco a poco, or decresc. instead of dim), right-click on the line and choose Line Properties....

To turn a hairpin into its equivalent text line:

  1. Select the hairpin.
  2. In the Inspector, set "Line style" to "Wide dashed."
  3. In the Inspector, select the "Text line" checkbox.

Hairpin playback

Playback of crescendos and diminuendos is only effective from one note to the next; it currently is not possible to change the dynamic over the course of a single note. By default, hairpins will affect playback only if dynamics are used before and after the hairpin.

For instance, a crescendo spanning notes between p and f dynamics will cause a dynamic change on playback. However, between any two successive dynamics only the first appropriate hairpin will have effect: a diminuendo between p and f will be ignored; of two or more crescendos between p and f, all but the first will be ignored.

A hairpin may be used without dynamic marks, by adjusting "Velocity change" in the Inspector (values in the range 0 to 127).

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