Musescore has different text editing functionalities. This chapter and other chapters under handbook Text section focus on the Musescore Text objects, individual objects that can be placed on a score, and objects containing it. There are also score settings that add text onto pages automatically.
A Musescore Text object is an object on a score that contains individual characters that can be entered and removed by using (typing on) a computer keyboard. It is usually attached to a note or a rest, some of them attach to another object.
Different types of Text object are not interchangeable. They have distinct property fields that affect how Musescore functions. For example, a Staff Text object styled as a metronome mark can never be configured to change playback tempo inside Musescore. The Tempo object should be used to change playback tempo inside Musescore.
To check the object type, select an object on a score, its type is displayed on the status bar.
Text object type | Uses |
---|---|
Staff Text | General purpose text for one MuseScore instrument. Can be configured to apply swing playback or sound flags. See Setting up your score and Staff Text, System Text and Expression Text chapter. |
System Text | Similar to Staff Text, but for all instruments in the system (page layout concept). See Page layout concepts and Staff Text, System Text and Expression Text chapter. |
Expression Text | The expression item in the Text Palette. A new type introduced in Musescore 4. Does not affect Musescore playback as of Musescore 4.2. See Staff Text, System Text and Expression Text chapter. |
Instrument change | The Change instr. item in the Text Palette. Change the Musescore Instrument after the anchored note or rest. See Setting up your score and Mid-score instrument changes chapters. |
Dynamic | Such as p and mf, are Text that affects Musescore playback dynamics. See Dynamics chapter. |
Hairpin | Such as crese. and dim., are Text line that affects Musescore playback dynamics. See Hairpins chapter. |
Playing technique annotation | The legato. pizz. etc items in the Text Palette. [This info is a work in progress, the software function is under active dev, pls see and update Staff Text, System Text and Expression Text, and Dynamics, and Mixer, and Glossary and Articulations chapters] |
Tempo | Numerical metronome mark, verbal direction. A Text type that specifies Musescore playback tempo. See Tempo marks chapter. |
Gradual Tempo Change | Such as accel.. A new Text line type introduced in Musescore 4 that affects Musescore playback tempo. See Tempo marks chapter. |
Swing and Straight item in the Tempo Palette | A pre-configured System Text. See Swing playback and Staff Text, System Text and Expression Text chapters. |
Lyrics | Ctrl+V keyboard shortcut breaks up words stored in clipboard, paste and then jump to next anchor conveniently. See Lyrics chapter. |
Jump | Such as "D.C."(Da Capo), "D.S. al Coda" etc found in the Repeats & Jumps Palette. See Sprünge und Sprungmarken chapter. |
Marker | The Capo symbol, Segno symbol, "Fine", "To Coda" etc found in the Repeats & Jumps Palette. See Sprünge und Sprungmarken chapter. |
Rehearsal mark | The boxed B1 item in the Text Palette. Facilitate rehearsals, divide score into sections, bookmark passages etc. See Rehearsal marks chapter. |
Chord symbol | Has playback, notes automatically decided. See Chord symbol chapter. |
Nashville number | Has playback, similar to Chord symbol. See Chord symbol:NNS chapter. |
Roman Numeral | No playback. See Chord symbol:RNA chapter. |
Figured bass | A period keyboard notation. No playback. See Figured bass chapter. |
Sticking | Letters (L and R) attached to (drum) notes showing which hand or foot to use. See Sticking chapter. |
Fingering | Numbers or letters attached to notes showing which fingers to use. See Fingering chapter. |
Title, Subtitle, Composer, Lyricist, and Text (text block type) | They are Text types designed to be added into a frame. See Text blocks and Frame chapters. They are not the placeholder text used in the header and footer, see "Score setting" section. |
Text line, including Volta, Pedal etc types | Volta etc found in Repeats & Jumps Palette. Pedal found in Keyboard Palette. Ottava (8--, 8ve, 8va, 15--) etc found in Pitch Palette. Guitar Barre lines etc. See Other lines chapter. |
Long and short name of Musescore Instrument (see Setting up your score chapter) is automatically added to the left of staff in each system (page layout concept, see Page layout concepts chapter). Names can be changed direcly on a score using text edit mode, or using Staff/Part property window, see Staff/Part properties chapter. They are, by default, only added when there are more than one instrument. To change this default behavior, change the setting under Format → Style → Score.
Measure numbers can be added automatically. Configure it at Format → Style → Measure nubmers, see Measure numbering chapter.
Musescore's header and footer functionality adds text to every pages automatically. Configure it at Format → Style → Header & footer. Placeholder text (special symbols) can be used to add information like the current page number, copyright claim etc. Placeholder text is also used to add metadata tags, the digital data of a score file, onto the score dynamically. See Header and footer chapter.
Different types of Text object are not interchangeable, decide on the suitable object type before adding it. Use the chart under "Musescore Text object" section. For general engraving or visual display purpose, it is recommended to use a Staff text or System text.
The following explains how to add text to a note or a rest or a valid anchor outside frames. Adding text to a frame is covered in the Text blocks chapter.
To add a text element to your score from a Palette, either select one or more notes/rests and click on the desired palette item; or drag the text from the palette onto a note/rest. e.g.
If the text object is associated with a staff you can add it by selecting a note, then choosing a text option from Add→Text.
Many text types can be entered using keyboard shortcuts. Shortcuts are shown to the right of items in Add→Text.
To create a text object, select a note, then enter the required shortcut.
To edit *text automatically added by score settings*, see "Score setting" section.
To delete object(s) on a score, select the objects then press Delete.
To edit *text automatically added by score settings*, see "Score setting" section.
Text and text line objects are edited with two different methods, depending on the object type:
To enter text edit mode use one of the following methods:
To leave text edit mode either press Escape or click on a part of the score outside the edit area.
The following keyboard shortcuts are available in text edit mode:
Function | Windows & Linux | Mac |
---|---|---|
Bold (toggle) | Ctrl+B | Cmd+B |
Italic (toggle) | Ctrl+I | Cmd+I |
Underline (toggle) | Ctrl+U | Cmd+U |
Move cursor | Home, End, ←, →, ↑, ↓ | (Alt+) ←, →, ↑, ↓ |
Remove character to the left of the cursor | Backspace | Delete |
Remove character to the right of the cursor | Del | → Delete or Fn+Del |
Start new line | ↵ | return |
Insert special characters (see below) | Shift+F2 | Fn+F2 |
Characters not available from the standard keyboard may be accessed using the Special Characters window.
To open Special Characters, in text edit mode (see "Editing text object content" section), press Shift+F2; or click on Insert special characters in the Text section of the Properties panel.
The dialog is divided into 3 tabs: Common symbols, musical symbols and unicode symbols. The musical and unicode tabs are further subdivided into alphabetically-arranged categories. It is preferable to use items in Common symbols tab as they are functional, see Musescore 3 handbook Fonts chapter.
Clicking an item in the Special Characters dialog immediately adds it to the text where the cursor is positioned. Multiple items can be applied without closing the dialog box, and the user can even continue to type normally, delete characters, enter numerical character codes etc., with it open.
In text edit mode, the following keyboard shortcuts add a functional version of special characters (whenever possible) into the current Text object, see Musescore 3 handbook Fonts chapter.
Character | Windows & Linux | Mac | Note |
---|---|---|---|
Sharp ♯ | Ctrl+Shift+# | Cmd+Shift+# | May not work on some keyboard layouts |
Flat ♭ | Ctrl+Shift+B | Cmd+Shift+B | |
Natural ♮ | Ctrl+Shift+H | Cmd+Shift+H | |
Piano p | Ctrl+Shift+P | Cmd+Shift+P | |
Forte f | Ctrl+Shift+F | Cmd+Shift+F | |
Mezzo m | Ctrl+Shift+M | Cmd+Shift+M | |
Rinforzando r | Ctrl+Shift+R | Cmd+Shift+R | |
Sforzando s | Ctrl+Shift+S | Cmd+Shift+S | |
Niente n | Ctrl+Shift+N | Cmd+Shift+N | |
Z z | Ctrl+Shift+Z | Cmd+Shift+Z | |
Elision ‿ | Ctrl+Alt+- | Cmd+Alt+- |
Layout and formatting in Musescore has 2 main levels, read Templates and styles first. Text objects have finer levels:
The final visual and function of most object in a score file is determined by:
Options in Properties panel behave differently depending on the current selection.
"Font", "Style", "Size", "Subscript and superscript" are both object properties, and individual character formatting options. When you change an object using the Properties panel, incompatible formatting on individual characters are removed.
"Alignment", "Frame", "Text style" are object properties. When you select individual characters and change these options in the Properties panel, the object properties are changed instead.
To edit text content, see Entering and editing text instead.
Use the Properties panel to change formatting of individual characters. Musescore 4 updated the Inspector present in Musescore 2 and Musescore 3 and integrated the function of Text Toolbar (Text editing) into the Properties panel.
Click More to see:
To edit text content, see Entering and editing text instead.
Use the Properties panel to change formatting of the Text object, which may change all of the characters inside:
Options are self-explanatory, these special settings are shown after clicking More:
Match staff size: whether text size changes proportionally, see Page layout concepts.
Text style : Changes which style a text object on a score uses, see below
Position : Above or below the staff, see below
In the Properties panel, use Text style property under More. Concept of formatting is explained in the overview. Only the "style for text inside certain type of object" a text object on a score uses can be changed, they includes the "User-1" ... "User-12", see below. See Templates and styles.
The Properties panel is used for assigning formatting to the Text object(s). When a Text object is changed, all of the characters inside it may change. The Properties panel also is used for assigning formatting to individual characters inside a Text object, when characters are selected.
It is important to know that, even when characters inside a Text object are selected, some properties shown on the Properties panel are still the Text object's setting, but not the character property. They includes the Position property.
In the Properties panel, Use Position property under More to change layout of the Text object. If a overriding option exists for this type of object, is in "style for certain type of object", but not in "style for text inside certain type of object", see "Changing the values inside a style" section below. See also the main chapter Templates and styles.
Concept of formatting is explained in the overview.
Understand Templates and styles first. To change values inside a style, use the "Style" window: Format→Style.
To assign visual settings values to a custom style: "User-1" to "User-12", use the "Style" window: Format→Style > Text Style > User-1 ... User-12
Staff Text objects and System Text objects are for indicative purposes listed right below. They can optionally affect Musescore playback, only the section after the attached note or rest is affected.
Expression text objects indicate musical expressions and performance indications. They do not affect Musescore playback. To indicate dynamics and create playback at the same time, use Dynamics symbol object. To indicate and affect tempo at the same time, use Tempo markings.
Staff Text and System Text are similar in behavior and function.
Alternatively, drag the "Staff Text" icon onto a note in the score before entering the desired text.
Alternatively, drag the "Expression text" icon onto a note in the score before entering the desired text.
Alternatively, drag the "System Text" icon onto a note in the score before entering the desired text.
New System Text is positioned above the top staff of each system (layout concept). If you need a similar indication on a lower staff, add it to that staff using Staff Text.
Some templates have an additional feature. When you create a System Text, it is automatically duplicated and shown just above another lower staff. If either instance of the object is edited the content of both is updated. If either one is removed, both are removed. These templates includes:
Edit properties of selected Staff Text, System Text, and Expression Text object(s) in the Properties panel. Text related settings are covered in Formatting text chapter.
Staff Text and System Text can optionally affect playback. Playback related settings are edited in "Staff Text properties" and "System Text properties" window. When a Staff Text or System Text is duplicated, or reused through customized palette, the playback settings are reused.
An Expression Text can be added to a note that already has a Dynamics symbol attached. Doing so snaps it to the dynamics symbols, this behavior and the Properties : Expression: Snap to dynamic property is explained in Dynamics chapter.
Staff Text properties, for swing and capo settings, can be accessed as follows:
"System Text properties" window only has one tab, the Swing settings.
See main chapter Templates and styles.
"Style for text inside Staff Text" is special, see Formatting text.
Values of the "Style for text inside Expression" can be edited in Format→Style→Text styles→Expression
The musical terminology tempo means the speed or pace of a composition. Musicians use tempo markings/marks to indicate tempo. Supported tempo markings include:
Musescore's synthesizer paces based on two settings:
Musicians use tempo markings to indicate the value of one beat, but Musescore does not use the beat information inside tempo markings. Beat information is obtained from Time signatures only.
Tempo markings are Musescore Text, except tempo change lines are Musescore Line that contains Text, see Text and Other lines chapter.
The Properties palette and Playback panel use a special unit "BPM". "BPM" is the amount of quarter notes would have been within one minute in decimal number. It is not related to the musical beat. It is not the whole number used in metronome marks conventionally, or on the score.
Playback follows written content by default only when note and augmentation dot professional glyphs are used. User can also use an overriding setting.
The tempo changes along the object's anchored range, see Other lines chapter.
Musescore does not understand the written content. These items have pre-defined tempo setting. In Musescore 4.2 beta's Tempo palette, by default:
The setting is changable, see "Changing playback" section.
Musescore does not understand the written content. In Musescore 4.2 beta's Tempo palette, by default:
All of these settings are changable, see "Changing playback" section.
All markings are found in the Tempo palette, see Using the palettes chapter.
Tempo markings affect playback of all staffs on a score.
New Tempo change line is positioned on top of a staff, like Staff Text does. It only appears in the "FullScore" and the "Part" that features the staff. All other new tempo markings are positioned on top of system, like System Text does. System is a layout term, see Page layout concepts chapter).
To add a Metronome mark, Verbal tempo indication, or Metric modulation onto the score, use one of the following methods:
To add a Metronome mark that use a suitable note value by using the beat information from the time signature:
To add a Tempo change line, use the methods explained in the Other lines: apply line chapter. One common method is to add it to a selected range:
Playback can be configured to follow written content of Metronome mark and Metric modulation. Musescore only understand note and augmentation dot professional glyphs. Do not copy or use unicode characters from other programs or the internet. The augmentation dot is not a "Full stop / period" on the computer keyboard.
Other characters and numbers are plain characters, entered using (typing on) a computer keyboard. They have different formatting behaviors, for example changing the Properties panel:Font does not affect glyphs, see musescore 3 handbook Fonts chapter. See also Entering and editing text chapter.
Tempo change lines are Musescore Line. To change appearence of the dashed line, see Other lines: line properties and Adjusting elements directly: Changing the range of a line chapters.
To change the predefined tempo setting:
To assign a manual / overriding tempo setting:
To change the manual tempo setting:
Tempo change lines are Musescore Line. The tempo changes along the object's anchored range. To change the range, see Other lines: line properties and Adjusting elements directly: Changing the range of a line chapters.
A tempo marking's layout and default positioning depends on how it is added, see "Adding tempo marks to your score" section.
For tempo markings that behave like "System Text" or "System Text Line", there is a special method to mirror the object, see Staff Text, System Text and Expression Text: Repeating System Text on other staves chapter.
Selected tempo markings(s) on a score can be edited with Properties panel, settings are already covered in other sections of this chapter. The Properties panel: Font property affects plain characters, but not the professional glyphs. Professional glyphs use "Musical symbols font", see "Tempo style" section. Text related settings are covered in Formatting text chapter. Line related settings are covered in Other lines chapter.
To edit the score-wide settings, see "Tempo style" section.
See main chapter Templates and styles
Values of the "Style for text Metronome" can be edited in Format→Style→Text styles→Metronome. No object uses this profile by default, its purpose is for styling Tempo markings which have both a verbal indication part and a metronome mark part. Often the metronome mark part is non-bold and a little smaller. Source: https://github.com/musescore/MuseScore/issues/13377#issuecomment-147399…
Lyrics are a form of text associated with melody lines on staves. e.g.
As you can see in the example above, lyrics are entered syllable by syllable, those within words being connected by hyphens. Underscore lines or hyphens (depending on the context) are used to indicate melismas, where a syllable extends over several notes (see below).
Lyrics are organized into verses, with verse 1 at the top and subsequent verses in order below.
In order to enter new lyrics, or to edit/format existing ones, you need to be in lyrics mode.
There are two ways to enter lyrics mode:
A melisma is a syllable that extends over more than one note.
If the melisma is at the end of a word it should be notated by an underscore line:
If a melisma occurs in the middle of a word it may be notated by hyphens instead:
To enter subsequent verses, simply repeat the steps shown under Entering syllables. Lyrics entry automatically starts in the space beneath the last entered verse.
In lyrics mode you can move up and down between verses using the keyboard arrows, ↑ and ↓.
By default, the cursor skips over rests in lyrics mode. However, It is possible to enter a syllable on a rest by selecting the rest, (re-)entering lyrics mode and typing the syllable. Then you can continue entering lyrics as above.
Characters not available from the computer keyboard may be entered in lyrics mode using the Special characters palette. A special case is highlighted below:
An Elision slur (lyric slur or synalepha) is a symbol used to join two syllables together under one note.
For example, to create the lyrics text below, starting with the syllable text "te":
For the most part, lyrics can be edited like normal text. However, as noted above, keys like - (hyphen) and _ (underscore) have a special meaning during lyrics entry. If you want to enter one of these characters as itself then an escape modifier (i.e. a shortcut) must be pressed to avoid triggering the special meaning.
Character | Windows/Linux | macOS |
---|---|---|
Space ( ) | Ctrl+Space | Alt+Space |
Hyphen (-) | Ctrl+- | Alt+- |
Underscore (_) | Ctrl+Shift+_ | Alt+Shift+_ |
Line feed (↵) | Ctrl+Return (or Enter on the numeric keypad) | Alt+Return (or Enter on the numeric keypad) |
To make additions or changes to existing lyrics, click on a syllable and use a text edit mode shortcut to enter lyrics mode.
Lyrics are automatically deleted with their parent notes. You can also delete lyrics while leaving the notes intact, by selecting the lyrics and pressing Delete.
If you wish to position all lyrics above, instead of below, the staff:
You can of course do the same thing by selecting all lyrics in the score and changing Position to "Above" in the text section of the Properties panel.
Each verse attached to the staff is allocated a verse number—with the lowest positioned at the top and highest at the bottom. (You can of course prepend a number to the beginning of each verse, but this is a visual indication only.)
To change the verse number, select the verse and adjust "Set to verse" in the Lyrics section of the Properties panel.
Lyrics are automatically copied with their parent notes, but you can also copy lyrics on their own without the notes.
Note that the destination range should be clear of existing lyrics, otherwise the clipboard contents will be pasted on top of them.
All lyrics attached to staves can be copied to the clipboard from the menu using Tools→Copy lyrics to clipboard.
See Changing verse number of lyrics.
Values of the "Style for Lyrics" can be edited in Format→Style→Lyrics.
Values of the "Style for text inside Lyrics odd lines" can be edited in Format→Style→Text styles→Lyrics odd lines
Values of the "Style for text inside Lyrics even lines" can be edited in Format→Style→Text styles→Lyrics even lines
Here you will find a number pf properties which allow you to control how hyphens between syllables are displayed:
Fingering symbols for various instruments are found in the Fingerings palette; some of these are duplicated in the Guitar palette.
Mouse over the palette icons to reveal the names of the symbols.
The different types of fingerings are as follows:
Note: If you want fingering to be displayed in tablature, right-click on the TAB, and select Staff/Part Properties…→Advanced Style Properties; then check the box labelled "Show fingering in tablature"
To add fingering to a selection of notes:
Alternatively, you can drag and drop a fingering symbol from a palette onto a single note.
When fingering is added to a note, the focus immediately shifts to the symbol, so you can adjust it right away.
To edit fingering position, see Changing position of elements.
Some fingerings can be flipped to the other side of the staff using the X shortcut, or the Flip direction icon on the note input toolbar.
The text formatting of fingering elements can be adjusted in the Text section of the Properties panel. See Formatting text for details.
General and text properties for fingering can be edited from the Properties panel.
For General properties see General settings.
For Text properties, see Formatting text.
Each of the different classes of fingering have their own text style. These can be viewed and edited from the menu: Format→Style→Text styles.
A chord symbol is an abbreviated way of representing a musical chord and its harmony.
MuseScore supports the following notations:
Am
,6m
,vi
.After you exit Edit Mode, any characters entered are automatically converted to the correct format. A root note typed in lower case turns into upper case (for alternative options, see Automatic Capitalization). And characters entered for accidentals are automatically converted into professional glyphs. For example, a "#" (hash character) automatically becomes a sharp sign (♯). Don't input, or copy and paste, unicode characters, such as U+266F (sharp sign, ♯), or U+266D (flat sign, ♭) etc, as MuseScore will not render them correctly in chord notation.
The following is a summary of keyboard shortcuts used to move the cursor in chord symbol entry mode:
Action | Command (Windows) | Command (macOS) |
---|---|---|
Move cursor to next note, rest, or beat | Space | Space |
Move cursor to next beat | ; (semicolon) | ; |
Move cursor to previous note, rest, or beat | Shift+Space | |
Move cursor to previous beat | : (colon) | : |
Move cursor to next measure | Ctrl+→ | Cmd+→ |
Move cursor to previous measure | Ctrl+← | Cmd+← |
Move cursor by duration number | Ctrl+1-9 | Cmd+1-9 |
Exit chord symbol entry | Esc | Esc |
MuseScore understands most of the abbreviations used in chord symbols:
Chord symbols are Text. Double-click on a chord symbol to enter Edit Mode, see Text editing. Use methods described above to create special characters. After you exit Edit Mode, they are automatically converted to the correct formatting.
Not to be confused with Figured bass.
RNA input offers the same keyboard shortcuts for navigation as in chord symbols (see above ).
Upon each computer keyboard input, characters are automatically converted to the correct format. MuseScore uses a specialist font, Campania, to provide the correct formatting for RNA.
Type this:
To get:
The Nashville Number System (NNS), is a shorthand way of representing chords based on scale degrees rather than chord letters. This allows an accompaniment to be played in any key from the same chord chart.
To start entering Nashville notation:
Just as with standard chord symbols, you can type Nashville notation normally and MuseScore will do its best to recognize and format the symbols appropriately. The same shortcuts used for navigation when entering standard chord symbols (e.g. Space, see above) are available for Nashville notation as well.
See also the main chapter Templates and styles.
The final visual and function of a chord symbol, Nashville Number, or Roman Numeral Analysis in a score file is determined by:
See main chapter Formatting text, also "Appearance and function" section above.
The default vertical alignment of all Chord Symbols, NNS and RNA are defined in "Style for Chord symbols" Format→ Style→Chord Symbol: Positioning.
The default alignment of objects also depends on the profile used, see "Chord symbol style" section. Effect of values in style profiles are cumulative.
To align object(s):
Upon switching "concert pitch" score viewing mode, chord symbols of transposing instrument adjust themselves automatically. When chord symbols are copied and pasted, they are transposed accordingly. See also Transposition chapter.
Chords associated with guitar fretboard diagrams are not transposed automatically, see Fretboard diagrams chapter.
The Transpose dialog transposes all selected objects except NNS and RNA, see Transposition: Using Transpose dialog chapter. To disable transposing selected chord symbols, uncheck Transpose chord symbols.
Musescore can be configured to create an extra bracketed chord symbol with capo next to each chord symbol (not NNS or RNA) on the score automatically. The bracketed symbol, when played using that capo, sounds identical to the unbracketed one. To enable this feature:
For chord symbols only (not NNS or RNA).
MuseScore uses letter names (A-G) by default, but you can switch the spelling system. MuseScore also automatically capitalizes, regardless of whether you entered them in upper or lower case, you can change this behavior.
From the main menu, choose Format→ Style→Chord symbols. Then choose one of the following radio buttons in the spelling section:
From the main menu, choose Format→ Style→Chord symbols. Then choose from of the following options:
You can also turn off the automatic capitalization completely, in which case note names are simply rendered the way you type them.
Shown below are results of different Font face and Rendering style settings. In the third exmaple, individual objects' Font property are ignored because the Jazz rendering style is used.
Font (font face, typeface, or font family) is not to be confused with Rendering style. See also Fonts.
To assign font and formatting to individual symbol on a score, use Properties panel. To assign default font, use global style profiles "style for text inside certain type". For chord symbols and NNS (but not RNA), individual object's Font property is ignored when the Jazz rendering style is used.
Rendering style is not to be confused with Font option.
Rendering style is the MuseScore feature that uses extra formatting to improve engraving. It is defined in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols . All Chord symbols are affected by the chosen rendering style, there is no individual property option. An appropriate default setting is used automatically, based on the template selected to create the score. For Jazz templates the Jazz rendering style is used, for other templates the Standard rendering style is used. The three options available are:
Musescore uses the following terminology:
Extension part and modifier part can use extra formatting:
Only chord symbols and NNS create playback, RNA does not create playback.
To disable/enable playback of these objects of the Musescore program:
To disable/enable playback of selected object(s) on score:
To edit selected chord symbols edit settings under Properties panel: Chord symbol section. To edit the global settings for all chord symbols and NNS (but not RNA) in a score, edit settings under Format→ Style→Chord symbols : Playback section.
Note: The triangle symbol Δ in Musescore creates a Major triad only.
MuseScore allows you to generate notes from selected chord symbols and NNS (but not RNA) . The voicing depends on the playback settings explained.
To realize a selection of chord symbols:
Note: The triangle symbol Δ in Musescore creates a Major triad only. To change chord quality afterwards, see "External links" section.
Chord symbol(s) on a score can be edited with Properties panel. Text related settings are covered in Text. Playback related settings are covered in Changing Playback of Chord Symbols section above.
See main chapter Templates and styles, and Appearance and function section above.
Values of the "Style for chord symbols" can be edited in Format→Style→Chord symbols.
Values of the "Style for text inside Chord Symbol" can be edited in Format→Style→Text styles→Chord Symbol
Values of the "Style for text inside Chord Symbol (Alternate)" can be edited in Format→Style→Text styles→Chord Symbol (Alternate).
Values of the "Style for text inside Nashville Number" can be edited in Format→Style→Text styles→Nashville Number
Values of the "Style for text inside Roman Numeral Analysis" can be edited in Format→Style→Text styles→Roman Numeral Analysis
To change chord quality after Generating chord voicings onto a staff, use a plugin such as:
To identify harmony or chord, use a plugin such as:
Chord symbols style file (*.xml):
Figured bass is a shorthand notation for representing chords on a continuo instrument (such as a keyboard), using a series of numbers and other symbols written underneath the notes of the bass line.
For the relevant substitutions and shape combinations to take effect and for proper alignment, the figured bass mechanism expects input texts to follow some rules (which are in any case, the rules for a syntactical figured bass indication):
If a text entered does not follow these rules, it will not be processed: it will be stored and displayed as it is, without any layout.
Digits are entered directly. Groups of several digits stacked one above the other are also entered directly in a single text, stacking them with Enter:
Accidentals can be entered using regular keys:
To enter: | type: |
---|---|
double flat | bb |
flat | b |
natural | h |
sharp | # |
double sharp | ## |
These characters will automatically turn into the proper signs when you leave the editor. Accidentals can be entered before, or after a digit (and of course, in place of a digit, for altered thirds), according to the required style; both styles are properly aligned, with the accidental 'hanging' at the left, or the right.
Slashed digits or digits with a cross can be entered by adding \, / or + after the digit (combining suffixes); the proper combined shape will be substituted when leaving the editor:
The built-in font can manage combination equivalence, favoring the more common substitution:
1+, 2+, 3+, 4+ result in (or )
and 5\, 6\, 7\, 8\, 9\ result in (or )
Please remember that / can only by combined with 5; any other 'slashed' figure is rendered with a question mark.
+ can also be used before a digit; in this case it is not combined, but it is properly aligned ('+' hanging at the left side).
Open and closed parentheses, both round: '(', ')' and square: '[', ']', can be inserted before and after accidentals, before and after a digit, before and after a continuation line; added parentheses will not disturb the proper alignment of the main character.
Notes: (1) The editor does not check that parentheses, open and closed, round or square, are properly balanced. (2) Several parentheses in a row are non-syntactical and prevent proper recognition of the entered text. (3) A parenthesis between a digit and a combining suffix ('+', '\', '/') is accepted, but prevents shape combination.
To edit a figured bass indication already entered use one of the following options:
The usual text editor box will open with the text converted back to plain characters ('b', '#' and 'h' for accidentals, separate combining suffixes, underscores, etc.) for simpler editing.
Once done, press Space to move to a next note, or click outside the editor box to exit it, as for newly created figured basses.
The duration of a Figured Bass indication often lasts until the next bass note or the end of a bar. Such Figured Bass can be entered consecutively using the keyboard. (To move to a point in between, or to extend a figured bass group for a longer duration, see Duration).
Each figured bass group has a duration, which is indicated by a light gray line above it (of course, this line is for information only and it is not printed or exported to PDF).
Initially, a group has the same duration of the note to which it is attached. A different duration may be required to fit several groups under a single note or to extend a group to span several notes.
To achieve this, each key combination in the table below can be used to (1) advance the editing box by the indicated duration, and (2) set the duration of the previous group up to the new editing box position.
Pressing several of them in sequence without entering any figured bass text repeatedly extends the previous group.
Type: | to get: |
---|---|
Ctrl+1 | 1/64 |
Ctrl+2 | 1/32 |
Ctrl+3 | 1/16 |
Ctrl+4 | 1/8 (quaver) |
Ctrl+5 | 1/4 (crochet) |
Ctrl+6 | half note (minim) |
Ctrl+7 | whole note (semibreve) |
Ctrl+8 | 2 whole notes (breve) |
(The digits are the same as are used to set the note durations)
Setting the exact figured bass group duration is only mandatory in two cases:
However, it is a good practice to always set the duration to the intended value for the purposes of plugins and MusicXML.
Continuation lines are input by adding an '_' (underscore) at the end of the line, then pressing the keyboard combination for the required duration of the continuation line to exit the editing box. Each digit of a group can have its own continuation line. To write the continuation lines in the following example:
Continuation lines are drawn for the whole duration of the figured bass group.
'Extended' continuation lines
Occasionally, a continuation line has to connect with the continuation line of a following group, when a chord degree has to be kept across two groups. Examples (both from J. Boismortier, Pièces de viole, op. 31, Paris 1730):
In the# first case, each group has its own continuation line; in the second, the continuation line of the first group is carried 'into' the second.
This can be obtained by entering several (two or more) underscores "__" at the end of the text line of the first group.
The text formatting of figured bass symbols is handled automatically by the program, based on style settings (see below). Only General and Appearance properties can be adjusted from the Properties panel..
Properties of all figured bass symbols in the score can be set from Format→Style…→Figured Bass.
Line Height: The distance between the base line of each figured bass line, as a percentage of font size.
The following picture visualizes each numeric parameter:
Alignment: Select the vertical alignment: with Top, the top line of each group is aligned with the main vertical position and the group 'hangs' from it (this is normally used with figured bass notation and is the default); with Bottom, the bottom line is aligned with the main vertical position and the group 'sits' on it (this is sometimes used in some kinds of harmonic analysis notations):
Style: Choose between "Modern" or "Historic." The difference between the two styles is shown below:
Type: | to get: |
---|---|
Ctrl+G | Adds a new figured bass group to the selected note. |
Space | Advances the editing box to the next note. |
Shift+Space | Moves the editing box to the previous note. |
Tab | Advances the editing box to the next measure. |
Shift+Tab | Moves the editing box to the previous measure. |
Ctrl+1 | Advances the editing box by 1/64, setting the duration of the previous group. |
Ctrl+2 | Advances the editing box by 1/32, setting the duration of the previous group. |
Ctrl+3 | Advances the editing box by 1/16, setting the duration of the previous group. |
Ctrl+4 | Advances the editing box by 1/8 (quaver), setting the duration of the previous group. |
Ctrl+5 | Advances the editing box by 1/4 (crochet), setting the duration of the previous group. |
Ctrl+6 | Advances the editing box by a half note (minim), setting the duration of the previous group. |
Ctrl+7 | Advances the editing box by a whole note (semibreve), setting the duration of the previous group. |
Ctrl+8 | Advances the editing box by two whole notes (breve), setting the duration of the previous group. |
Ctrl+Space | Enters an actual space; useful when figure appears "on the second line" (e.g., 5 4 -> 3). |
BB | Enters a double flat. |
B | Enters a flat. |
H | Enters a natural. |
# | Enters a sharp. |
## | Enters a double sharp. |
_ | Enters a continuation line. |
__ | Enters an extended continuation line. |
Note: For Mac commands, Ctrl is replaced with Cmd.
Rehearsal marks (sometimes called Rehearsal Letters) can be used in a number of ways. e.g.
Rehearsal marks are a type of system text. In a full score they show only above the top staff of a system, but appear in all instrument parts.
Rehearsal marks can be added to the score in two ways: (1) manually, allowing you to name them as you wish, or (2) automatically, which ensures that they are named in sequence
To create a rehearsal mark manually and give it a name of your own choosing:
MuseScore can name the Rehearsal Marks automatically. Do either:
Notes: (1) By default, marks are added in the sequence, A, B, C etc. (2) To change the format of subsequently-added marks (to lower case letters, or numbers), edit the previous rehearsal mark accordingly. (3) Marks added between existing rehearsal marks append a number or letter to the previous mark: it is a good idea to apply the Resequence command afterwards (see below).
If you want the rehearsal marks to be displayed as measure numbers:
MuseScore allows the user to automatically re-order a series of rehearsal marks if they have got out of sequence for any reason. Use the following method:
MuseScore automatically detects the sequence based on the first rehearsal mark in the selection—all rehearsal marks in the selection are then altered accordingly. The following sequences are possible:
See Find / Go to (Navigating your score).
In most full scores any Rehearsal marks are shown only above the topmost staff of a system, but appear in all the generated instrument parts. If duplicate marks are required on lower staves they should be added as staff text.
Some templates have an additional feature, e.g. Symphony Orchestra or Classical Orchestra, see the list of templates in Staff Text and System Text chapter. On a new score created using either of the two templates listed abve, when you create a rehearsal mark above the top staff, an identical one is automatically added just above the string section. If either instance of the mark is edited the content of both is updated. If either one is removed, both are removed.
By default, rehearsal marks appear in a large bold font, enclosed in frames, and aligned to the center of the start barline of the measure. You can edit the default text properties from Format→Style→Text style.
The properties of selected rehearsal marks can be changed in the Properties Panel.
See Templates and styles.
Values of the "Style for Rehearsal marks" can be edited in Format→Style→Rehearsal marks.
Values of the "Style for text inside Rehearsal mark" can be edited in Format→Style→Text styles→Rehearsal mark
Not to be confused with the top vertical frame and text added to the first page, when a new score is created from certain templates, see Create your first score and Using frames for additional content chapters.
The header and footer are text automatically added to the top and the bottom area of each page respectively. To add text to certain page(s) only, use frame and Musescore Text objects instead, see Entering and editing text chapter.
Note: To create a header or footer for a Part, open and view that Part first.
Part name placeholder text is only available in a Part, but not the "Full Score". Its placeholder text is $I, $i, or $:partName: . To rename a Part's name, see Parts: Renaming chapter.
Metadata are digital information, or tags, assigned in File→Project properties, use $:[metadata tag]:
syntax to add them to header and footer. See the example in "Entering information" section, and the main chapter Project properties.
Header and footer respect page margins configured in Format→Page Settings (see the main chapter Score size and spacing). Page margins are always left blank, Musescore resizes the staffs area to show content of header and footer. Additional margin can be achieved by adjusting the Offset in style profiles, font options are also available there, see "Header and footer Style" section.
Header and footer are not Musescore Text objects, it is not possible to select and use Properties panel to change properties of a header or footer on a particular page separately. To settings for all headers and footers, change values in the style profiles, see "Header and footer Style" section below.
To add text to certain page(s) only, use frame and Musescore Text objects instead, see Entering and editing text chapter.
See the main chapter Templates and styles
$p
or $P
symbols, will use the Page number text style, which can be edited in Format→Style→Text styles→Page numbers$c
or $C
symbols, will use the Copyright text style, which can be edited in Format→Style→Text styles→CopyrightAll other text in the footer fields will use the Footer style, which can be edited in Format→Style→Text styles→Footer
Not to be confused with header, see Header and footer chapter.
A text block is a Text object in frame. Used together with a vertical frame that spans whole width of a page, they are designed to elegantly:
Score created from certain template contains a top vertical frame with Text objects on the first page. They are automatically assigned with information provided by user in the New Score dialog, see Setting up score : Additional score information . They are not header, header is the functionality to add text to every pages, see Header and footer chapter.
Add an appropriate frame first if there is none, see Using frames for additional content.
To add a text block to a frame, either:
Every option explained above adds a blank object, regardless of information provided in New Score dialog or metadata tags (see Project properties chapter. Content entered into the said object also does not change the metadata tags. The main difference between these options is the default alignment positioning and font size, see "Text block text style" section.
To save settings into a style profile, click on the ellipsis (three dots) icon to the right of a property and select “”Save as default style for this score”, see Templates and styles chapter.
The text properties of a selected text block can be changed in the Text section of the Properties panel.
Alternatively you may wish to choose a different text style altogether from the dropdown list under “Text style” (in Properties: Text→More)
See the main chapter Templates and styles