MuseScore 4 - max of 92 notes per second?

• Dec 18, 2022 - 10:52

Here's a bit of a weird question. Is it right that the playback speed in MuseScore 4 is capped to around 92 notes per second? And if so, why is this?
You can easily hear this if you insert some fast snare drums, such as below, and change the tempo. Playback doesn't change for me once it gets to (roughly) 92 notes per second.

Is this a deliberate decision? It breaks something I've been working on.


Comments

I don't know if this still holds true for MS4 and the new playback engine, but in MS3 the internal time tracking happened in MIDI ticks and assigned 480 ticks to a 1/4th note. You couldn't go below 1 tick.

Maybe they decided that capping it at twice as fast as that ever recorded by a human was sufficient? Remember the primary aim of MS was to create good printed music, sound second (but really catching up). Experimental music and black MIDI's were never planned in its development.

In reply to by underquark

Experimental music shouldn't be supported, maybe, that's what makes it experimental. However, I wonder why there would be a restriction like this. Do you reckon the MuseScore developers would want to deliberately make this type of experimental music impossible?
I think perhaps they wanted the engine to stay stable, and found that it became unstable above this speed. I can say about MuseScore 3 that the engine is indeed very unstable, and you can hear this in parts of the track I shared above. In fact, while composing I often had to make different choices because my initial writings made the engine falter completely. However, I don't think that anyone not trying to be experimental will even attempt to play at these speeds, and if they do, I don't find that this result is less unintuitive than the alternative, which would be allowing any speeds and leaving it to the user to judge what the engine is capable of...

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