Unable to change instrument sounds

• Apr 20, 2020 - 14:06

Hiya, I have created a vocal score based on Chillie Con Carne by the Real Group. Due to the difficulty of the piece I am wanting to create an aide to singing this is a group by creating an audio rehearsal file for each part. I have been successful (after a fashion) with the bass section - it includes a lot of beat boxing sounds.

I am wishing to create the other vocal parts in the score. I have now found that for some reason the playback sound for any of vocal sections (apart from the bass line) has defaulted to percussion sounds on all of the rest of the staves.

I have double checked stave/part properties (for example in the Tenor line) and it showing 'Tenor' as the long name and 'T' as the short in the Stave/Part Properties dialogue box. I have also checked in the in 'Mixer' inspector palette and it is also showing 'Tenor' and 'Choir Aahs' in the 'Sound:' drop down menu selection. Even when selecting an individual note and changing the instrument sound to something completely different, the sound is still the same percussive sound.

Is there a bug in the file created or is there somewhere else in which the sound defaults to a different palette.

Many thanks. Mike G

Attachment Size
Chillie_Con_Carne TENOR.mscz 34.35 KB

Comments

The file you attached here contains only the Bass line and seems to obey the numerous instrument changes you have notated.

Any chance you have additional (non GM?) soundfonts loaded?

For future reference though, I'd likely go with notating the beatbox parts on a separate instrument, which can then be made invisible and the corresponding notes on the actual bass line be set to not play and different noteheads.

In reply to by jeetee

Hi, thanks for the reply, much appreciated as I am somewhat new to the software.
Although the attached file contains only the bass section, (apart from the first bar/measure) any notes or instrumentation added to the either the Tenor or Soprano line simply make a percussive sound. No amount of changing the instrument sound either globally or locally within the measure will alter the percussive sound.
Bizarrely only the Alto line (& bass) will playback the correct sound. V perplexing

Kind regards, Mike G

In reply to by Mikey G

I can confirm the odd behavior.
And it goes beyond that. I also can't change the playback sound for the Alto and Bass (start) as well. I've tried setting Bass to the "Grand Piano" but the start of the staff remains in voice stuff. Changing Alto to the "Trumpet" sound also completely fails.
More fun, used "change instrument" in the staff properties of the Alto to change it to a Bb Cornet and now it sounds as a drumset as well..

Hold on... Idea...
Because of your extreme amount of instrument changes, and MuseScore's inability to return to an existing channel, it created a plethora of channels on different MIDI ports.
The internal synth can't handle this much and your sound definitions become overlapping, in which case MuseScore uses the rightmost matching mixer entry for those.

In reply to by jeetee

If you indeed move those rhythms instead into a drumset, you'll be able to eliminate all those instrument changes and there will be no more overlapping of channel information.

I went ahead and as a proof of concept mapped up to m60 all changes to Finger Snap onto "Handclap", changes to woodblock to "Low Woodblock" and the single change to Marimba (?!) to "Cow Bell" instead.

Notationwise it might be even better to in the long run, notate the rhtyhms in voice 3 and use the fix-to-line option to show them all just above the staff for example. In addition with hiding then the playback drumset instrument, this should make your score quite a lot more readable for performers in the future.

Attachment Size
304163_Chillie_Con_Carne TENOR.mscz 26.72 KB

In reply to by jeetee

HI jeetee, many thanks for your reply and apologies in not coming back to you sooner. I needed to get a clear head so went out for a 'walk'. I was fairly sure that I may have done something that either the software couldn't handle properly or I had mucked up. I will have a look at your score corrections and try and get my head around it. Often doing something completely different to what's in hand gets results. So many thanks again.
If I haven't worked it out I may come back again. :-). Mike G

In reply to by Mikey G

Hi, yes you have cured my cock up! Many thanks. I also hadn't worked out how you replace the note head with a 'x' - edit element in the inspector and change the 'Head group' from 'normal' to 'Cross' - makes it SOoo much easier to read. :-) Thank you again, much appreciated. Mike G

In reply to by jeetee

Hi Jeetee, again thanks for the reply. I will look into this as I was wondering on the 'how to do' specifically on what you did. I did think my method was somewhat clumsy and was supposed to be a work around a problem. Only added to it, ha ha! Many thanks, Mike G

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