Moonlight Sonata 3 Movement, Bar 164 to 167, bar 183, bar 188
I tried, and threw in the towel. I just have no idea how to enter those notes like they are on score sheet. Especially bar 188, how to enter those grace notes? while there is no note for them to be attached to? in MuseScore that is.
Comments
See this score
http://musescore.com/user/19710/scores/33715
You probably want to read Measure Operations , the part about actual duration.
In reply to See this by [DELETED] 5
The problem with the voices is that it only gives you 4 to work with, and these arpeggiated chords have 5 notes. What I usually do in a situation like this is to use voice 3 to make a string of repeated 32nd notes adding a note to the chord for each one, then add the ties that are necessary to make it sound right. The next step is to make everything you just did invisible (stemless, and break the beams) It may also be helpful to flip the tie direction at times. Add voice 1 as the 32nd notes on the top of each chord. Use slurs to fake the ties that aren't technically metrically correct. I have included an example file that shows what I think is the desired result.
This certainly is a lot of work, but I think it is worth it to get something that looks and sounds good.
Also, you can right click a group of selected notes and go to Note Properties to mark them "small".
So, change the actual duration of the measure to allow time for them, enter the notes, then mark them small. Don't enter them as grace notes - as you noticed, that won't work, as there is nothing to attach them to.
As for 164-7, I'm not sure what the problem is. Have you read about Voices ? Seems like you'd have needed them before this, though.
The bar with the whole note followed by a lot of small motes is an example of a cadenza. If copying a piece from sheet music I usually count the beats and set the actual Measure Duration to match. If creating a cadenza from scratch you can create a measure maybe 63 beats long but, in practice, I find it easier to split into measures of about 20 beats and then delete/hide rests/barlines etc. at the end for the desired visual effect.
Beware when creating measures with different actual durations, however, as it can all get horribly complicated if you try to insert or delete measures near the altered measure.
Use the first Voice to enter four 32nd notes to give you the beam.
Enter most of the other notes using the remaining Voices.
Now, you don't have a 5th Voice but you can cheat by clicking on the last of the 32nd notes, pressing Z and choosing a 32nd-note symbol from the palette which gives you that little 32nd note with the up-going stem.
Use slurs to represent any missing ties (you will need to adjust them to get them looking good).
Alternatively, make the second arpeggio note not a dotted 16th but just an ordinary 16th and then have the fourth arpeggio note in the same Voice. You can't have a dotted 16th as that would leave no room for the last 32nd. But you CAN press Z and add in a dot from the palette to make it look right,
This will not sound absolutely perfect but it will look and print OK. You could always play around with arpeggios and hiding the arpeggio symbol if you want a more perfect sound - I tried but gave up as it's too much effort.
Could Voice 5 be implemented?
Its use maybe rare, but the same could be said for a 128th note.
In reply to Could Voice 5 be by chen lung
5 voices is extremely rare compared to 128th notes. It would make the UI more complicated for only very rare cases.
In reply to 5 voices is extremely rare by [DELETED] 5
I did think about the UI, but I think the redesign could accommodate it? The voice boxes appear on one row.