OpenGL error, Musescore 3.0.4 (32 bit) won't run
I'm trying to run the 32-bit version of Musescore 3.0.4 on my old laptop which is running Windows 10 version 1809 (32 bit) .
I'm getting this error:
"Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags
< QSurfaceFormat::FormatOption(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) .
This is most likely caused by not having the necessary graphics drivers installed.
Install a driver providing OpenGL 2.0 or higher, or, if this is not possible, make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll, libGLESv2.dll and d3dcompiler_*.dll) are available in the application executable's directory or in a location listed in PATH."
After the error I get the message "Musescore3.exe has stopped working" as it crashes out.
I've looked for the DLLs mentioned, and the 1st 2 are in the Musescore 3/bin folder, and the d3dcompiler_47.dll is in c:\windows\system32 folder (which is on the path).
As the DLLs seem to be present in the folders suggested, why do I get the error?
The laptop is old and I'm pretty sure later graphics drivers aren't available for the Mobile Intel 945 Express Chipset graphics adaptor it's using.
Thanks for your help,