Make accidentals (re-)definable (on a per-score basis) and play back accurately (if possible).
Hi dear MuseScore people,
I couldn't find this in the forum, so I don't think it has been requested before, but if it has, I sincerely apologise and please consider this a non-request:
It would be nice to be able to define, as well as re-define, what accidentals actually mean, in terms of change to pitch, and if this were then reflected in the playback (taking into account any constraints that soundsets / playback devices may or may not have, of course!).
Currently, there's a plethora of accidentals available, but as far as I can tell only the regular flat, sharp, double flat and double sharp actually have an influence on the note played in playback.
If I put any of the more exotic ones, e.g. a half-sharp, like discussed in https://www.youtube.com/watch?v=Xd54l8gfi7M, it is properly displayed, but it doesn't seem to actually play the note 50 cents higher.
(I am fully aware, of course, that I can tune each and ever note individually to, I believe, 1/100th of a cent precision, but it would be nice, and less tedious, to have accidentals take care of that).
For even more exotic accidentals, I think it would be desirable to be able to define (on a per-score basis I think) how much they raise or lower the affected notes.
E.g. in the (magnificent) piece "in vain" by Georg Friedrich Haas, https://cdn.universaledition.com/resources/ansichtspartituren/ue36296-d… (see pages 18/19), the composer clearly describes what each accidental means and how it should be played.
I fully understand that, for most users, this is a moot point, but for a sizable portion of contemporary composers, I think it would be awesome to have this capability.
In the meantime, many thanks once again to the awesome MuseScore developers who do such a fantastic job of continuously making the greatest notation software even greater.