Tremolo Scaling with Staff Size
It looks like, in the new update, tremolo beams have started scaling with the staff size (I didn't see anything in the release notes so I'm assuming its a bug). The way it scales leads to the tremolos looking more and more ridiculous as staff size decreases. In the picture below, the staff is scaled to ~60%. I'd love to know if there's a workaround to this because I'd otherwise have to uninstall the most recent update.
|bandicam 2020-08-07 13-31-24-152.jpg||18.48 KB|