Updated 4 days ago

Dynamics are symbols indicating the loudness of a note or phrase of music. They can be found in the Dynamics palette in either the Basic or Advanced workspace.

Dynamics palette (Advanced)

Additional dynamics are available in the Master Palette (Shift+F9).

Note: if you wish to adjust the overall playback volume of the score, use the volume slider in the Play Panel, or Synthesizer.

Add a dynamic

To apply a dynamic to the score, use one of the following methods:

  • Select a note and double-click a dynamic symbol in a palette.
  • Drag a dynamic symbol from a palette onto a note.

To create a crescendo or decrescendo, see Hairpin.

Adjust properties

The default loudness of the score is mf (mezzoforte)—set at MIDI velocity 80 (out of 127). Depending on the dynamic governing a particular section of the score, velocity (and hence loudness) may be less than or greater than this.

To edit the velocity (i.e. make playback louder or softer):

  • Select the dynamic and, in the Dynamic section of the Inspector edit the Velocity value—higher for louder, lower for softer.

To adjust the range (i.e. the staves in the system affected by the dynamic):

  • Select the dynamic, and in the Dynamic section of the Inspector, chose an option from "Dynamic range". The default is "Part," which means that all staves for a particular instrument will be affected. "Staff" limits the effect to the staff attached to the dynamic. "System" means that all staves in the system will be affected by the dynamic.

Customize a dynamic

Any dynamic can be edited after being added to the score, just like standard text. You can also edit the velocity and dynamic range etc. (see above). If desired, you can save the result for future use in a custom palette.

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