Triplets very cluttered/messy looking :(

• Mar 11, 2017 - 19:52

Hey guys,

I've recently started working on a project for someone but I've ran into some problems with the triplets. In quite a few of the bars the triplet lines overlap and look very untidy. Although the screenshot below only shows one where it does that, this does actually appear throughout the whole piece.

I have thought about going through it and manually moving them so they all look the same, but it would still look cluttered and take a long time to get them remotely similar.

I would leave it be, but they might be going into a score book and I wouldn't like to have it looking like that.

Any help would be appreciated,

Attachment Size
Screenshot (16).png 204.21 KB


In reply to by xavierjazz

xavierjazz has presented the best solutions. If you had slurs in these measures rather than triplet brackets it would look just as messy. If the brackets are not vital to understanding the notes, then chaing bracket type to none in the inspector (leaving only the 3) may also be an option.

edit: I just looked again, brackets are needed in your piece.

I may have another suggestion.
It's hard to tell if it's a good idea from a small snippet, but have you considered writing the piece or section in 6/8 or 12/8 ?

In reply to by xavierjazz

The first visible measures seem to be in 4/4 or cut time though. You could still have a change of meter where the rhythm changes (to 6/4 rather than 6/8 maybe?). It would make the rhythm easy to read. As it is it looks a lot more complicated than it actually is.

However since you are doing this for somebody else you probably want to keep the original notation as it was.

An unrelated tip: If you take the screenshot with the screenshot function of Musescore you can choose the frame. That way you don't have to include all the Musescore menus and icons and have the entire field available for your score. Click on the camera icon top right. Size the frame around the part you want to "screen shoot". Right click into the frame and save.

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