why is the portable 32bit only? Portable apps can develop 64bit portable apps

• Oct 8, 2020 - 15:13

hi
may I know why the portable version is 32bit only?

portable apps can develop 64bit portable apps like chrome 64bit and firefox 64bit and other software

thanks


Comments

Because those run on 32bit and 64bit and so are more portable.
While it is (meanwhile) possible to also build 64bit PortableApps, those are rather unusal.

In reply to by mantras

Ciao.
As Jojo already pointed out, PortableApps are usually 32bit for larger portability. That's why only a 32bit PortableApp was done. The compilation works also for a 64bit PortableApp, so it is not a problem of compilation.
In principle we could bundle together a 32bit and a 64bit executables, as explained here: https://portableapps.com/manuals/PortableApps.comLauncher/topics/64-bit…
but in that case the size of the PortableApp application would roughly double.
There should not be much difference between the 32 and the 64bit; maybe only if someone uses very large soundfonts for playback (since 32bit has stronger RAM limitations).
If a 64bit PortableApp is highly requested, I think we can easily automate its build (as it is currently done for the 32bit PortableApp).

In reply to by ABL

Hi ABL

about
"There should not be much difference between the 32 and the 64bit; maybe only if someone uses very large soundfonts for playback (since 32bit has stronger RAM limitations)"

makes sense , about soundfonts
and i guess have lots of gpx or gp5 (tablature) opened doesn't need to much ram ,do they?
thanks

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