[SOLVED] Can you make only 1 staff of multi-staff part always invisible?
Hi.
I have a part in a piece where the violin section has a divisi, but each divisi part has its own dynamic. And I could not get concurrent dynamics on the same staff to work. My solution was to just make an extra invisible violin part play "divisi 2". I still have the full divisi parts written on the original violin part, and play back "divisi 1", but I disabled the original violin's playback for "divisi 2". So original violin plays "divisi 1", and invisible violin plays "divisi 2", but original violin still has both "divisi 1" and "divisi 2" written. The problem is that when listing the instrumentation, the invisible violin inflates the number of violin parts by 1, when in reality, its just a sort of back-end workaround for a divisi.
But I wanted to know if it is possible if I were to create a second staff for the original violin, is there a way to have this second staff always invisible (even when playing), but not the first staff, so that each staff of what's technically the same violin part can play its own divisi part with its own independent dynamic, which would eliminate the need of an invisible extra violin part for this one segment?
Comments
Yes, you can make staves invisible
In reply to Yes, you can make staves… by Jojo-Schmitz
Could you please elaborate on how that would be accomplished? I have been unable to find how to make only 1 staff for a 2-staff part invisible at all times, even when playing.
In reply to Could you please elaborate… by Sergio Acevedo
It is in the Instruments tab to the left, and thereopen the instrument ahd hide its staff, don't hide the entire instrument, then it won't sound
In Mu4, that is...
In reply to It is in the Instruments tab… by Jojo-Schmitz
Well now... that did work. For some reason when I tried this earlier, making staff II invisible would also make staff I invisible; I could not make only one staff invisible without also altering the other. Most likely an oversight somehow on my part. Regardless, thank you.