Guitar distortion negating ties
I've been transcribing some video game music, and I've noticed that for some reason, when I apply guitar distortion, it ignores ties - both in playback and exported files, so notes that are supposed to be sustained across bar lines instead become separate attacks, defeating the purpose of tying them in the first place. I've tried without distortion and the ties work fine.
Attachment | Size |
---|---|
example.mscz | 14.42 KB |
example.ogg | 220 KB |
Comments
This is a known issue indeed - see https://github.com/musescore/MuseScore/issues/16968