Issues for MuseScore

Title Status Priority Sort ascending Version Replies Last updated
Clef changes do not appear in parts generated from voices >1 active P1 - High 3.4 0 2 jaren
When beam crosses barline, the stem is next to a dense chord (of seconds or less) instead of in the center active P1 - High 3.2 10 3 jaren
Crash when entering music on top of an unterminated slur by MIDI PR created P1 - High 11 1 jaar
Master Effects setting made in MS 2 has changed active P1 - High 3.0 3 3 jaren
[MusicXML] Arpeggio doesn't appear over multi-voice notes active P1 - High 3.0 9 2 jaren
Reorganize workspace active P1 - High 3.0 5 3 jaren
Replace QMessageBox with QWizard in tourshandler framework active P1 - High 3.0 0 3 jaren
File api-ms-win-crt-heap-I1-1-0.dll missing active P1 - High 3.0 14 2 jaren
Missing space above text frame on import, added on first full relayout active P1 - High 3.0 3 3 jaren
Adding system-flag to text does not affect linked parts (or move text to top staff in score) active P1 - High 19 3 jaren
Delete first beat of first measure invalidates key signature active P1 - High 3.4 0 2 jaren
Recently adjusted fingering can shift when changing style setting active P1 - High 3.2 2 3 jaren
Accent playback inconsistent - too harsh for piano, too subtle for flute active P1 - High 3.5 15 6 maanden
"Insert" input mode: inability to enter tuplets active P1 - High 3.2 14 2 jaren
Synthesizer: "Load Default" does not work "out of the box" active P1 - High 3.2 3 3 jaren
Measure rest position active P1 - High 3.0 3 3 jaren
Real-time input corrupts end of measure if last note is in a tuplet active P1 - High 2.3 1 3 jaren
[Feedback form] Magnetic stave movement active P1 - High 3.0 2 3 jaren
Accidentals in the wrong order for multivoice unisons with octaves active P1 - High 3.0 1 3 jaren
Crashing while changing properties on cross-system beam active P1 - High 3.4 7 2 jaren
Chord symbols manual placement keep resetting after reopening file active P1 - High 3.2 1 3 jaren
Beaming over rests makes stems too long active P1 - High 3.0 16 1 jaar
Hair pins avoid beams by different amounts active P1 - High 3.0 5 3 jaren
Split Staff From Parts Creates Unusuable Staff active P1 - High 3.0 1 3 jaren
Crash on opening a particular 1.X score active P1 - High 3.2 2 3 jaren