Bug with playback with voices on new version
There is a new bug that was NOT present in the previous version.
In my scores, many times to retain a realistic reverb for playing/rendering, I duplicate certain notes of the voice of one instrument and play them a 16th note later on voice 2. However, in the new version of Musecscore if either voice contains the exact same note at the same time, the second occurance of the same note will cut short the playing of the first one. However, this ONLY happens if they are the exact same note.
IMAGE #1 -
The first, second and fourth notes are on voice 1, the third is on voice 2 to cause some extra reverb. In the previous version both the second and third would both play for their proper length and velocity. However, in the new version of musescore, the third note (on voice 2) actually cuts short the second note (on voice 1) when it begins to play.
IMAGE #2 -
The first, second and fourth notes are on voice 1, the third is on voice 2 to cause some extra reverb. In this case, however, all notes play properly.
So, there is obviously something wrong with the same exact note trying to be played simulateously.
I would appreciate if something could get looked into this ASAP, as almost all of my scores use this technique for a more realistic sounding playback and now they sound very off in the new version.