Piano clefs with different dynamics
Ignore my request on how to do this. I figured it out myself.
Answer: simply program the piece with separate staffs, i.e., one piano treble staff and one piano bass staff instead of one piano grand staff. In this way the dynamics can be different at the same location(s). Any one with a better idea? I don't see how to do it using piano grand staff only.
Clint
Comments
The grand staff is two clefs. What you did is make two different instruments. The solution that works best is simply placing the dynamic on the staff, clicking it to open up the dynamic in the inspector, and flip the dynamic range from "part" to "staff."
In reply to The grand staff is two clefs… by LuuBluum
Thanks! This is exactly what I, a completely unrelated person whom you weren't even considering, was looking for!
In reply to The grand staff is two clefs… by LuuBluum
I knew there must have been a way to do it! Thank you very much (from another unrelated person)
As Ispil says, and as has been responded to your previous post about this (which wasn't even 1h old!) https://musescore.org/en/node/271247#comment-829586
Creating different instruments to be able to make the dynamics different on the staves is unnecessary. You can assign a dynamic to a staff (rather than a part) in the inspector. You can modify several dynamics at once by selecting several dynamics and making the change in the inspector. This is also true of hairpins.
In reply to Creating different… by mike320
Where did this go in version 4? Still trying to find it...
In reply to Where did this go in version… by ozmuso
In MS 4.0 this feature is missing because of a fundamental redesign of how MuseScore works. I hope it will come back in a future 4.x release.
See "MuseScore 3 features not implemented in MuseScore 4":
https://musescore.org/en/node/334701
In reply to Where did this go in version… by ozmuso
The change is that instead of making playback customizations in two different places (sometimes on the dynamic marking, sometimes on the notes themselves) now all the customizations are in one place (the notes themselves). So if you want want staff louder than the other, increase the velocity of the notes on the staff you want louder.
There are lots of ways to customise things to your liking One way is to star with a Grand Stave (piano), enter a series of notes and apply a different dynamic to each and to make a set for each stave. Right-click on a dynamic and "Select All Similar Elements", go to inspector and change Dynamic Range value to "Stave". Now go to the bass notes, right-click on each in dynamic in turn and change Text Properties / Offset, Vertical to -2. Now, unsure that you have "Custom" palettes selected and the Dynamics palette opened. One by ons, [Ctrl][Shift] drag your new dynamics to the palette and then sort them out neatly. You now have some "normal" dynamics that apply to both staves and a set of Treble and Bass clef dynamics.
Further playing - adjust the Vertical values in Text Properties, have a set of normal and a set of louder dynamics (easier to hear when playing back to edit a score, for instance), use the normal dynamics for general piano work and the higher-up dynamics for the voice lines in a piano/vocal score (gets them out of the way of the lyrics).
Sorry to pick up on this ancient post, but can I ask - does a "stave" level dynamic apply to both staves within a piano grand staff? No--one's really stated this one way or another.
In reply to Sorry to pick up on this… by Ali Wood
No it doesn't.
Stave: that staff only
Instrument (default): all staves of that instrument
System: all staves for all instruments
In reply to No it doesn't. Stave: that… by jeetee
The three options shown in the Inspector for dynamic markings are Part (default), Stave and System. I take it you are saying that "Part" is equivalent to "Instrument", so I need only put a "p" at Part level for the entire piano.
In reply to No it doesn't. Stave: that… by jeetee
Part means Instrument indeed
In reply to Part means Instrument indeed by Jojo-Schmitz
Cheers
In the enclosed, I specified "part" level "ppp" on the upper tenor and "fff" on the lower tenor, yet on playback they both play "fff". So the part level dynamic ignores the voice it is attached to. Any way around this apart from splitting the tenor lines onto two separate staves? (which in this case I have good reason not to want to.)
In reply to In the enclosed, I specified… by Ali Wood
See #58031: Dynamics/hairpin range for Voice
In reply to See #58031: Dynamics/hairpin… by Jojo-Schmitz
Thanks. Gosh - 8 years old and so many requests. :-(
In reply to In the enclosed, I specified… by Ali Wood
Meanwhile, workaround is to set velocity on the notes themselves.
In reply to Meanwhile, workaround is to… by Marc Sabatella
That sounds interesting!? I'll take a look, never used that before.