Implode fails if there are rests in voice 1 of destination staff

• Feb 14, 2017 - 15:36
Reported version
2.1
Priority
P3 - Low
Type
Functional
Severity
S5 - Suggestion
Status
closed
Regression
No
Workaround
No
Project

2.0.3 / Win 7/8

See attached staff. If you apply implode to one staff, any rests in voice 1 cause the deletion of all notes at that position:

Before implode:
implode_before.png

After implode:
implode_after.png

Attachment Size
implode_bug.mscz 5.48 KB

Comments

This issue affects multiple-staff implode as well. If there are rests in voice 1 of the top staff then implode does not take place at those positions.

Right, but in that case it is not incorrect. Multi-staff implode assumes identical rhythms, and results are pretty undefined in other cases. As an enhancement we could try to do some intelligent combinations, but it wasn't originally designed for that purpose - it was intended for monophonic writing.

"Multi-staff implode assumes identical rhythms, and results are pretty undefined in other cases."

AFAIK, Implode seems to use the top staff as a "rhythm guide" and adds notes in underlying staves, wherever possible, even if it means altering their durations to fit the existing pattern in the top staff.

However, IMV, it would be sensible to ensure that implode still goes ahead even if there is a rest in a top staff position (voice 1).

Severity S4 - Minor S5 - Suggestion
Priority P3 - Low
Regression No
Workaround No

Worth thinking through the different possibilities here (what if each voice other than 1 has a note of a different duration, etc) and coming up with a really good strategy. Also worth considering whether the integrity of voice 1 should be compromised. One possibility is to find the first voice that does have a note and use it to collect any notes in remaining voices.