Using Real Human Performance Playback in MuseScore
Ok, I know that when you are listening to a composition in MuseScore, you use a SoundFont .sf2, but SFZ Files work too and they kind of give you a human performance like Sonatina Symphonic Orchestra for example. So I was thinking if we can add a Human Performance Playback with NOT only SFZs, but for SoundFonts SF2! With the Articulations, Dynamics, etc., they can produce the human element too, (For Example, Crescendo-ing from piano on the Whole Notes being tied to forte, or glissando-ing meaning to slide up or down instead of chromatically for other instruments than just the keyboard instruments, etc.) This feature should be an inspiration of Finale, and I hope this works for an updated version of MuseScore soon!
Comments
Just a note - "critical" is reserved for reporting crashes, corruptions, etc.
In general, there are already existing feature requests for some of what might go into this - see for instance #9345: Playback of slurred notes, #87546: For hairpins without dynamics, change velocity one dynamic level, etc. Feel free to fill in more specific details about specific additional features you'd like to see!
See also #127341: Add Glissando playback style portamento
In reply to Just a note - "critical" is… by Marc Sabatella
When I'm talking about Human Performance Playback, I'm talking about fixing the articulations that are NOT working!
Here's an attached mscz file of the articulations that are NOT working, even for the slurs which they do NOT work for all of the instruments, except for the flute, and the Glisses.