How to change the volume of an individual voice in a condensed score

• Jan 28, 2015 - 19:44

Mac OS X Lion 10.7.5 (11G63)
MuseScore v2.0.0 Beta 2 (a925ae0)

I have a condensed score for Man's choir, so, with Tenor1 and Tenor 2 on one staff, and Bariton and Bass on the second.

This is how it looks:

For practising purposes I want to increase the volume of an individual voice, let's say the Bass voice.
If I go to the mixer I see only one dial per staff (not per voice):


If I go to "Instruments" I don't see how to introduce 2 vocals (instruments) onto 1 staff. This is how it looks at the moment:


I have the feeling that a staff should have a vocal voices/instrument, not the other way around like it is displayed at the moment. If that were to be reversed in the screen, it would be logical to be able to have to volcal voices or instruments in one staff (de definition of a condensed score).

Am I understanding the MuseScore functionality wrong?

Attachment Size
2015-01-28_1935.png 27.25 KB
2015-01-28_1937.png 41.47 KB
2015-01-28_1938.png 98.15 KB


When I copy a score for the chorus I use SATB but ...
try this:
Highlight a note, Select> More (stave Same / Same voice);
Inspector> Velocity type: User / Velocity: change the value.
Make some attempt

In reply to by Shirly Lyubomirsky

True, but that should be pretty rare - normally one would enter notes directly into the voice they belong in, and even in the cases where you change your mind and move a note from one voice to another, that would normally happen much earlier in the editing process than worrying about manually tweaking playback information.

Any given "instruments" can have multiple staves - think of piano, which has two, or organ, which has three. Any given *staff* can have multiple *voices* - each staff can have to four, although you are not obligated to use more than one.

The instruments dialog is for adding new instruments to your score, or for adding new staves to an existing isntrument. Neither of these is what you want to do, so it's not the right dialog. What you want is to change something about the sound for a single *voice* within a staff. unfortunately, there is no direct way to do that. But you can right click a note in the bass voice, Select / More... / Same voice, then use the Inspector to crank up the velocity.

In reply to by Marc Sabatella

It's clear that instruments can have multiple staves.

The whole thing about a condensed score is that one puts multiple instruments (e.g. Bas & Bariton) in on stave. If I understand correctly, a really condensed score is not supported.
In the current workaround for condensed scores one looses the individual properties of the voices(instruments) and the check if the notes are within range of the singer(instrument). And as a side effect the inidividual properties in the mixer.

In my situation (TTBB choir) I would like the ability to define the staff as 'Voices' (to define the staff properties), and subsequently assign Bas and Bariton to the individual staff.
Then, it would be possible to assign ranges to the individual voices.

Anyway, the bottom line is that I have to choose between readability of the music and the (nice) functionality associated with instruments.

In reply to by Jojo-Schmitz

This does not add the ability to check the note ranges against the instrument...

If we were to change the instruments assignment to:
Instument family
Something like Keybord, Organ, Wood, Vocals, etc.
This could then define the default properties of the staff or staves

Then within the defined staff or staves the instrument(s).
The values could be the subselection currently possible in the instrument screen. For keyboard the selection could include 'Grand piano', 'electronic keyboard', harpsichord, etc.
For vocals it could be Bass, Bariton, tenor, soprano, etc.
If multiple instruments are assigned they should be tied to a voice.

I think this would allow all possibilities with having multiple staves for an instrument (type), and further narrowing down the instrument(s) per staff. There would be no change needed for downstream processing (like the mixer, or the range verification) since the instruments are assigned.

In reply to by Rob Jasper

I'd say your bottom line is correct. This form of score ("closed" or "close" score is the usual term for it, "condensed" normally refers to something else - the effct MuseScore produces through "Hie Empty Staves") is fully supported in terms your ability to create them. But it does mean you sacrifice a few niceties like individual control over playback, independent checking of range, also ability to have independent transposition or other staff properties, etc.

In reply to by Marc Sabatella

Thanks Marc!
I really feel that the datamodel is not completely correct here. I tried to write that down in words. I realise that this might not be the easiest thing to change, and looking at the usage, might not be the most important thing too.

Thanks again for conforming my findings.

In reply to by Rob Jasper

FWIW, *internally*, there is really very little difference between a staff and a voice. But complicating the picture is that we also deal with "channels" for the sake of the mixer & MIDI. Anyhow, I'm sure it would be possible to extend the mixer to give independent control over each vocie within a staff (and get that to actually be honored on playback), and definitely worth considering at some point.

Hello, I know this is an old topic, but I am curious about one thing : would it be possible to attach specific nuances to different voices?
In my case, I have a guitar score where one string rings as a white note while other fingers play differente notes during that time. So I used different voices to represent that. The first string that rings as a white note should be "piano" while the other voices would be "mezzo forte".
I tried doing that but could not find a way and, somehow, it would feel weird to add a whole new staff for just the empty string... Also I would like not to mess with the "player volume" and use nuance notation instead.
I could put a P on first note and mf on second note, but it does not really reflect the idea of a string being played "piano" while other strings being played mezzo forte.
Any idea?

In reply to by PEM-FR

"a white note while other fingers play differente notes during that time. So I used different voices to represent that. The first string that rings as a white note should be "piano" while the other voices would be "mezzo forte"."

Eg: select the score or a range of measures, and assuming for example "the white notes" - half notes or whole notes I guess - are in Voice 1, and other notes in voice 2
-> Selection Filter (F6) -> Untick Voice 2 -> hit "Notes" tab, bottom Inspector panel -> Decrease the Velocity, let say -10.
(don't forget to tick again voice 2 or All in Filter)
Result: voices1.mscz
Alternatively: right-click on a note in Voice 1 -> Select -> More -> tick "Same voice" (and In selection, if needed) -> Ok
-> In Inspector: decrease the velocity, depending the wished result.

In reply to by cadiz1

Ok, thank you for the workaround, there is one last problem : being able to make it visible on the score.
I wish it was possible to use the notation per note per voice when needed and displaying it on the score.
Anyway, thank you for the pointer!

In reply to by PEM-FR

"being able to make it visible on the score.I wish it was possible to use the notation per note per voice when needed and displaying it on the score."
Not sure exactly what you mean. Have you seen the attached file in the previous comment? Notes are entered in two voices (Voice 1 and Voice 2), and are displayed as such: do Ctrl + A, to check.
Otherwise, I missed something in your request.

In reply to by cadiz1

I meant to display the texts and be able to make them match notes on the staff.
See your file attached. I added the mf, mp, ff notation to make it more explicit, because i feel that indicating velocity -10 is not that clear of an information for the people reading the score.

Attachment Size
voices1.mscz 4.64 KB

In reply to by PEM-FR

For what you are trying to do I would suggest that you use a velocity type of User rather than offset and set the volume for every note to something such as 49 (default volume of p in MuseScore). As Cadiz1 suggested, you can enter the score then select every note with that pitch or voice by do the right click and use select>more to limit yourself to that exact note only and change all of them at once in the inspector. You can put a text note on the score indicating something like "String 1 always p." Use ctrl+shift+p to type the p so it will look like a dynamic.

In reply to by mike320

Thank you for your reply. I understand the idea behind this. The thing is, voice 1 might be Pon some parts, then mf on some others, then change a few more times even in one tab.
I realize that my need might be pretty specific to strings played with fingers as youmight want to apply different velovity to not only each finger, but also to specific notes played by a finger at a point in time (and that specific note might alsohave different velovities depending on where in the score the reader is).
Maybe my reel need would be something opposite to an accent on a note. Not really a "mute" but a temporary alteration/attenuation of the velocity of a note / set of notes / voice that would be self-explanatory, simple and explicit (like the p,mp, mf, f, ff notation)
I understand the idea of indicating the velocity or to "dynamic" approach, but the feel like a little too rigid, no?

In reply to by PEM-FR

When two instruments, such as 2 clarinets, are combined on a score on a single staff, the dynamic for the instrument with the stems pointed up are placed above the staff while those with the stems pointed down are placed below the staff. If I were to encounter a guitar staff like this it would make sense to me, but I'm not sure about the average guitar player. The problem with this method in MuseScore is that the last dynamic placed will be honored. To work around this, use staff text for the top notes dynamic and set the user velocity as I suggested above. Note ctrl+shift+x works for x that is p, m and f. All dynamics in MuseScore are made with individual letters rather than a symbol consisting for multiple letters.

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