End of Life plan for 3.x ?
I've been using 3.6.2 and it works fine for my simple needs; I'd rather not upgrade to 4.x.
I did some searching, but can't find anything mentioning how long support ( mostly interested in security fixes ) is planned for 3.x
Is there a support plan for 3.x?
thx
-tom
评论
回复yonah_ag的But it is fun to imagine…
Very similar names like the existing Chrome and Chromium remind users of the similarities and make them comfortable of being in the same branch of software.
回复underquark的Hmm, this might cause…
They don’t even get the line between .org and .com right… actually it got worse, they never have, but apparently the nōn-free “MuseSounds” are ontopic on .org which is obscene.
回复mirabilos的They don’t even get the line…
There is no particular reaosns Muse Sounds shouldn't be discussed here. Absolutely nothing about the software license for MuseScore, absolutely nothing about the terms one agrees to when creating an account on this site, and absolutely nothing about the guidelines for what qualifies a site for a ".org" domain in any whatsoever makes this even slightly out of the ordinary.
回复Marc Sabatella的There is no particular…
> They don’t even get the line between .org and .com right
Well the folks here were talking about the name for ms3 future releases, but,
I definitely agree the .com .org vagueness is totally uncalled for. How much resources could it possibly require to rename .com to something else? Considering .com is a sharing site "not intended to sell user generated content, but to provide a community", like a focal point for musicians, like a hub, how about renaming it to www.musehu.. wait a minute.
If you think this is obscene, how would you feel about if there's a future musehub.org site? for sharing free and open source custom instruments like a free equivalent of spitfire labs, but to use them you must download through and use with musehub.
回复msfp的> They don’t even get the…
There is a musehub.org site, since Feb 16, 2023...
And announcing a "Musescore Classic".
No idea what it is about though.
回复Jojo-Schmitz的There is a musehub.org site,…
Intriguing.
回复Jojo-Schmitz的There is a musehub.org site,…
> There is a musehub.org site, since Feb 16, 2023...
> And announcing a "Musescore Classic".
> Copyright © 2023 Musescore CLASSIC - All Rights Reserved.
Who?
> Launching Soon
It's a mystery...
回复knoike的[inline:2023-02-20__960x540…
Indeed
回复knoike的[inline:2023-02-20__960x540…
WhoIs indicates that the domain is registered for an address in Arizona, USA.
回复yonah_ag的WhoIs indicates that the…
I think it is GoDaddy's Proxy, LLC address to protect domain registrant privacy.
In other words, it is dummy information.
回复knoike的[inline:2023-02-20__960x540…
I actually asked the same question on Reddit, but I think I know who owns this now! Seriously. Honestly, this is going to be great. Why they didn't buy the domain MuseHub.org is beyond me.
Especially since they started with musescore.org and then purchased musescore.com.
回复Unknown Prodigy的I actually asked the same…
Mind to shed a light on us?
回复Jojo-Schmitz的Mind to shed a light on us?
pls note that questions regarding musehub is not dealt with here.
for refund pls see www.musehub.org/faq/theDomainNameWordPlay
回复msfp的pls note that questions…
:-)
(And yes, I did notice that you're pulling my leg)
回复Jojo-Schmitz的Mind to shed a light on us?
It's like MuseScore's very own dark web!
回复yonah_ag的It's like MuseScore's very…
I don't know from when, the content of the musehub.org site(the Musescore CLASSIC site) was gone.
According to WHOIS Information, The domain itself seems to be keep until 2024-02-16.
http://musehub.org/
回复msfp的> They don’t even get the…
Changing a product name is a pretty big deal - to pull it off and not alienate customers or lose marketshare in the confusion probably costs a significant amount of money. Not saying it can't be done or might not ultimately be worth the substantial short-term cost, but imaging that one can just change a product name with the push of a button and expect no downside is not realistic.
DELETE THIS. Sorry
I subbed here to stay abreast of if/when MS3.7 moves out of development mode - if that's the right notion of what this is all about. Until MS4 SIGNIFICANTLY matures, I'm a MS3 devotee. Kudos to Jojo & all associated.
回复Are Jayem的I subbed here to stay…
Someone or something seems to actively (?) cancel parts of the PR build, so no Linux version anymore/currently :-(
回复Jojo-Schmitz的Someone or something seems…
That's (bad words removed) stupid... How about macOS?
回复Are Jayem的That's stupid... How…
MacOS and Windows 32-bit and 64-bit are still getting built
回复Jojo-Schmitz的MacOS and Windows 32-bit and…
I decided to try MuseScore 3.7 for MacOS.
I got the .zip, unstuffed it to a .dmg. Not sure that MuseScore 3.7.0.4385017570 is the latest release, or if its 64 bit, but I ran into this block when I dragged it Applications folder. Image attached.
回复scorster的I decided to try MuseScore 3…
It indeed is not signed, I don't have the infrastructure for that
回复scorster的I decided to try MuseScore 3…
Doesn't MacOS allow you to override this?
回复yonah_ag的Doesn't MacOS allow you to…
Found this: https://support.apple.com/en-gb/guide/mac-help/mh40616/mac
(Of course you will be choosing to trust Jojo if you do run 3.7.0)
回复yonah_ag的Found this: https://support…
Thanks yonah! You just save me from posting that link ... which I found moments ago.
Unfortunately MS3.7 crashed on open. [See attached image]
回复scorster的Thanks yonah! You just save…
Oops!
I reckon Jojo will need to see the Report... details.
回复yonah_ag的Oops! I reckon Jojo will…
Might be usefull, but I don't get my hope too high.
回复Jojo-Schmitz的Someone or something seems…
Is this a build error, or a deliberate intent?
回复alextone的Is this a build error, or a…
More the latter, but I'm not 100% sure
The builds don't really fail, but get canceled.
回复Jojo-Schmitz的More the latter, but I'm not…
Understood.
回复Jojo-Schmitz的More the latter, but I'm not…
According to the information on this page, this is a "brownout" by Github Actions which intentionally fails jobs with Ubuntu 18 to make people aware that it is deprecated. According to the schedule, no failures should occur anymore until March 6:
https://github.com/actions/runner-images/issues/6002
So... now we are aware.
回复dmitrio95的According to the information…
Ah thanks. Reading helps :-/
回复dmitrio95的According to the information…
I wonder whether I can upgrade the builds to use Ubuntu 2
回复Jojo-Schmitz的I wonder whether I can…
Sorted, we should now be save for another year or 2 ;-)
回复dmitrio95的According to the information…
I even knew that at a time and made a note in the yml file, https://github.com/musescore/MuseScore/actions/runs/4232515707/workflow…
回复Jojo-Schmitz的I even knew that at a time…
> for another year or 2
hooray
My PR #9000 has just been closed and with that no further artifacts (AKA development versions) will get created unless and until I get help to set up the GitHub CI actions/workflows on my fork.
Last artifacts for
These will stay there for only a limited time, IIRC for 90 days (starting yesterday, 27 Feb 2023)
回复Jojo-Schmitz的My PR #9000 has just been…
Thanks for letting us know, and posting the links.
The spirit of open source, eh?
回复Jojo-Schmitz的My PR #9000 has just been…
Thanks for this update; I'll grab the latest version.
Is there anything that we can do to help with the GitHub activities or is this something that requires help from GitHub?
回复Jojo-Schmitz的My PR #9000 has just been…
https://github.com/musescore/MuseScore/pull/9000#issuecomment-1447948261
Oh...
回复Jojo-Schmitz的My PR #9000 has just been…
Maybe lyrra's CI workflow useful.
Is Jojo working on that?
回复knoike的Maybe lyrra's CI workflow…
Not currently, no
回复Jojo-Schmitz的My PR #9000 has just been…
As of the date & time of this post, all links are "Page not found".
回复Are Jayem的As of the date & time of…
Couldn't wait to cut us all off.
回复alextone的Couldn't wait to cut us all…
for the above links, github login may be needed.
github's not for binary/release. some org offer free hosting without time limit
回复msfp的for the above links, github…
Nope. I'm logged into github, and they're not showing up.
回复alextone的Nope. I'm logged into github…
They show up for me. I'm logged on.
回复Are Jayem的As of the date & time of…
The links all work for me.
回复Are Jayem的As of the date & time of…
I have just clicked the Windows links and each downloaded a zip file.
回复Jojo-Schmitz的My PR #9000 has just been…
What are GitHub CI actions/workflows? Can anyone set them up?
回复Jojo-Schmitz的My PR #9000 has just been…
Thank you.
回复Jojo-Schmitz的My PR #9000 has just been…
If I am correct, two things should be needed and enough to get workflows working:
Ensure that actions are turned on for your fork (go to your fork's repository page, click Settings→Actions→General and choose the option "Allow all actions..."). Now the Actions tab should appear at the repository page.
Change workflows settings so they are triggered for your branch. For this you should change these lines to something like
This should of course be changed in all .yml files in that directory which need to be enabled. At this point workflows should start after pushing or making a pull request to that branch, not sure if they will work in their current state or they will require some extra variables defined in the repository itself.
Also those scheduled nightly builds (these lines) might need to be disabled if they are not necessary, but they would definitely not break anything if they are kept enabled.
回复dmitrio95的If I am correct, two things…
Thanks!
Now I'm stuck with
回复Jojo-Schmitz的Thanks! Now I'm stuck with…
Seems like this script expects to receive "pull_request" event but doesn't expect the "push" event. Adding a similar line to set a build mode for the "push" event should fix this error.
回复dmitrio95的Seems like this script…
YES! It builds now!
Thanks a lot!
回复Jojo-Schmitz的YES! It builds now! Thanks a…
Is the new location for 3.7.0 artifacts is here?
https://github.com/Jojo-Schmitz/MuseScore/actions
https://github.com/Jojo-Schmitz/MuseScore/actions?query=branch%3Amaster…
Good!
I could download latest artifact and could run MuseScore version (64-bit): 3.7.0.4297283180, revision: 6494919 .
Thanks!
回复knoike的Is the new location for 3.7…
Is the branch name "master-to-3.x" renamed to "3.x"?
Is the new location for 3.7.0 artifacts is here?
https://github.com/Jojo-Schmitz/MuseScore/actions?query=branch%3A3.x
回复knoike的Is branch name "master-to-3…
Yes
回复knoike的Is branch name "master-to-3…
I've merged the master-to-3.x into my 3.x, under the assumption that the corresponding branch in the MuseScore repo won't change anymore.
And also PRs against my 3.x branch do generate artifacts.
Simplifies the the URL to watch to https://github.com/Jojo-Schmitz/MuseScore/actions
Maybe I split my chages off into a separate branch again and as a PR against my 3.x
回复Jojo-Schmitz的I've merged the master-to-3…
Hi Jojo,
Great to have a build with albums enabled.
Any change to also have the "Add the possibility to use custom ScoreFonts"?
回复graffesmusic的Hi Jojo, Great to have a…
Yes, I plan to work on that
回复Jojo-Schmitz的Yes, I plan to be work on…
Awesome! Thanks
回复Jojo-Schmitz的Yes, I plan to be work on…
Can I fork your repo with the potential of generating PRs that could be incorporated or would this have to become my own custom version? I want to enhance the TAB capabilities with features seen in other guitar focused software, e.g. TablEdit and Guitar Pro.
If it became my own version then I would still want a means of including your on-going enhancements.
回复yonah_ag的Can I fork your repo with…
Of course you can
回复Jojo-Schmitz的Of course you can
Great! Can I use VS2022 or do I need to stick with VS2019?
回复yonah_ag的Great! Can I use VS2022 or…
Doesn't matter, I use VS2022
回复graffesmusic的Hi Jojo, Great to have a…
Done (except for failing mtsests). Please test and report back
回复Jojo-Schmitz的Done (except for failing…
Great news! Thanks!
At first sight, work perfectly. (I first didn't realize the json file must have the name metadata.json)
I'll test more in detail tomorrow, when i have more time.
回复graffesmusic的Great news! Thanks! At first…
Mind to put together a short HowTo?
回复Jojo-Schmitz的Mind to put together a shott…
Sure. Will do.
回复graffesmusic的Sure. Will do.
Maybe even as a comment to the PR
But I can copy it there too
回复Jojo-Schmitz的Maybe even as a comment to…
Small bug:
When clicking on the folder icon next to the ScoreFont path, the folder for Styles opens.
回复graffesmusic的Small bug: When clicking on…
Yes, noticed that too, but currently am out of ideas why
回复Jojo-Schmitz的Maybe even as a comment to…
Thanks for https://github.com/Jojo-Schmitz/MuseScore/pull/82#issuecomment-14579117… !!
回复Jojo-Schmitz的Thanks for https://github…
I think the problem seems is in
https://github.com/Jojo-Schmitz/MuseScore/blob/custom-fonts/mscore/pref…
line 1652.
// selectScoreFontsDirectory
//---------------------------------------------------------
void PreferenceDialog::selectScoreFontsDirectory()
{
QString s = QFileDialog::getExistingDirectory(
this,
tr("Choose Score Fonts Folder"),
myStyles->text(),
QFileDialog::ShowDirsOnly | (preferences.getBool(PREF_UI_APP_USENATIVEDIALOGS) ? QFileDialog::Options() : QFileDialog::DontUseNativeDialog)
);
if (!s.isNull())
myScoreFonts->setText(s);
}
should be
myScoreFonts -> text(),
回复graffesmusic的The problem seems to be in…
Outch, of course. Thanks, fixed, new artifact in the works
回复Jojo-Schmitz的I've merged the master-to-3…
> And also PRs against my 3.x branch do generate artifacts.
> Simplifies the the URL to watch to https://github.com/Jojo-Schmitz/MuseScore/actions
> Maybe I split my chages off into a separate branch again and as a PR against my 3.x
I see. Thanks!
回复Jojo-Schmitz的I've merged the master-to-3…
Is there a page that documents what new features have been released and how to use them?
回复yonah_ag的Is there a page that…
There's the description of the now closed PR #9000: https://github.com/musescore/MuseScore/pull/9000#issue-985343909
And the complete list of commits that my 3.x branch is ahead of the official 3.6.2: https://github.com/musescore/MuseScore/compare/3.6.2...Jojo-Schmitz:Mus…
回复Jojo-Schmitz的There's the desciption of…
Wow! That's incredibly detailed - and impressively long. Do you work full time on MS?
Do the Fix numbers relate to anything on musescore.org?
What does the ENG prefix mean?
回复yonah_ag的Wow! That's incredibly…
No, I'm just a parttime and umpaid volunteer ;-)
The fix numbers do related to issues (or sometimes forum posts) on musescore.org, or on GitHub (prefixed with a 'GH')
No idea what that ENG means it was, back in the day, a nomenclature used by the internal developers and their internal tracker
回复Jojo-Schmitz的No, I'm just a parttime and…
'ENG' = English?
回复Are Jayem的'ENG' = English?
Not likely, ENGinering?
回复Jojo-Schmitz的ENGinering?
NO. It is Captain Picard's Catch Phrase.
回复Unknown Prodigy的NO. It is Captain Picard's…
> What does the ENG prefix mean?
Perhaps, 'ENG' = Engraving. engraving related issue.
回复Jojo-Schmitz的My PR #9000 has just been…
To Jojo and all other contributors: many thanks for 3.7!
OS: Windows 10 (10.0), Arch.: x86_64, MuseScore version (32-bit): 3.7.0.4281504283, revision: e7f64b5 works fine. But in the 64-bit version the palettes of the basic and advanced workspace don't appear on my screen.
No problem of course: for 3.6.2 I use the portable version which is 32 bit.
The Script Recorder seems a nice addition and an invitation for further study of https://musescore.org/en/node/278278
回复MichLeon的To Jojo and all other…
I'm same situation too.
"Palettes" window is empty.
OS: Windows 10 Version 2009, Arch.: x86_64, MuseScore version (64-bit): 3.7.0.4297283180, revision: 6494919
回复knoike的I'm same situation. …
Yesterdays's Linux appimage palettes are OK
回复knoike的I'm same situation. …
@knoike: Can't you update to a newer Windows 10 or 11? Same for @MichLeon, maybe.
Might be some incompatibility with Qt 5.15.2
回复Jojo-Schmitz的Can't you update to a newer…
I'm using Windows11 Home 22H2. I think this is latest version.
Ah, sorry, the string "OS: Windows 10 Version 2009, Arch.: x86_64, MuseScore version (64-bit): 3.7.0.4297283180, revision: 6494919" is copied string from MuseScore by pressing [Help] -> [About] -> [Copy revision number] button.
回复knoike的I'm using Windows11 Home…
Ah, I see, yes, it doesn't know Windows 11 (yet)
回复Jojo-Schmitz的Ah, I see
MuseScore 3.7 - 64 bit version. Tested on Win 10 and Win 11. Palettes don't appear on both.
Windows 10 Home - Version 21H2 and Win 11 Home - Version 22H2.
回复MichLeon的MuseScore 3.7 - 64 bit…
Which is pretty strange, as it just works for me.
But as a workaround there's the 32-bit version.
回复knoike的I'm using Windows11 Home…
Palettes (F9) also empty for me in recent 64-bit versions of MS3.7, on Windows 10. No content, no tooltips, no change on mouse-over. Master palette works fine. Factory reset (probably irrelevant, but mentioned in old sort-of-similar Linux thread) didn't help.
回复Stephen Cummings的Palettes (F9) also empty for…
Which operating system?
回复Jojo-Schmitz的Which operating system?
Windows 10 Pro, v21H2, build 19044.2251.
回复Stephen Cummings的Windows 10 Pro, v21H2, build…
Try the 32-bit version, it uses an older Qt, same as 3.6
回复Jojo-Schmitz的Try the 32-bit version, it…
Will do, just wanted to let you know that the issue isn't unique to the OP.
回复Stephen Cummings的Will do, just wanted to let…
Same issue and fix as above I guess
回复Stephen Cummings的Windows 10 Pro, v21H2, build…
PS: Is this still the right place to post issues related to your (wonderful) 3.7+? Seems like things are quite active with your project, but there haven't been new posts on this thread lately. So if issues should go on GitHub, please give specific instructions/link. (I see that the Issues page on your GitHub repository is empty, and I have no idea where to look next.) Thanks.
回复Stephen Cummings的PS: Is this still the right…
Just use that issues page, it is empty because there currently isn't any open issue
回复Jojo-Schmitz的Just use that issues page
Thank you.
回复MichLeon的To Jojo and all other…
I might have nailed the issue, see https://github.com/Jojo-Schmitz/MuseScore/pull/149 and please test the artifact
Apparently I'm currently unable to provide Mac builds of my 3.7 branch, see https://github.com/Jojo-Schmitz/MuseScore/issues/111.
Help on this would be much apprerciated, I started on that in https://github.com/Jojo-Schmitz/MuseScore/pull/90, but got stuck there
回复Jojo-Schmitz的Apparently I'm currently…
Thanks to a hint from @ABL the Mac builds work again. They may require newer Mac OS releases though, not sure
回复Jojo-Schmitz的Thanks ti a hint from @ABL…
Hi Jojo, I just found you're part-time actively working on your own fork and I just managed to install it.
I am not sure if this is the latest release (attaching image). I am aware of some of MS4 new features, MuseSounds, etc, but I am just still more convinced by this version because of many aspects, one of them being the disappearing of the "piano-roll". It is nowhere to be found (or at least I have not found it) in MS4 (yet?), which allowed me to "nuance" some sections more precisely as well as doing some other tricks. I do like the layout of 3.x more, but I understand 4.x may be better for the majority of people.
So in summary, thank you.
回复Omicronrg9的Hi Jojo, I just found you're…
It is a moving target, MuseScore_x64_4939927551 is the latest to date.
回复Jojo-Schmitz的It is a moving target,…
And just today moved 2 more commits forward ;-)
回复Jojo-Schmitz的It is a moving target,…
What link gets to that file, for downloading? Thx.
回复Are Jayem的What link gets to that file,…
Always start looking at https://github.com/Jojo-Schmitz/MuseScore/actions
回复Jojo-Schmitz的Always start looking at…
I have noticed that progress has been made in MU4 regarding the implementation (for both playback and engraving with no workarounds) of multi-measure repeats. Allegedly, there is going to be a fix ready for 4.1.
• https://github.com/musescore/MuseScore/issues/10922
I have also seen this post that does relate to this (and there is a long conversation about multibar repeats):
• https://musescore.org/en/node/21649
Would you be interested in backporting it, if possible?
Kind regards!
回复Omicronrg9的I have noticed that…
I'm afraid that is too big, maybe not the reimplantation, but the initial implementation
回复Jojo-Schmitz的Thanks ti a hint from @ABL…
MuseScore 3.7.0.4524440406 Devel is the last version that has worked for me on my MacBook Pro M2.
Every file ever since that reported
“MuseScore 3.7.0.5176306019 Devel.app” is damaged and can’t be opened. You should move it to the Bin."
Any ideas why?
回复johngreen的MuseScore 3.7.0.4524440406…
I'm not a mac user, so I'm not sure, but I found a solution.
https://discussions.apple.com/thread/253714860?answerId=256963522022#25…
It might work by running the following command.
xattr -c /path/to/(MuseScore Devel directory)/Contents/MacOS/mscore
or
xattr -cr /path/to/(MuseScore Devel directory)/
回复knoike的I'm not a mac user so I'm…
Thank you, but I tried that before. Unfortunately no success...
回复johngreen的MuseScore 3.7.0.4524440406…
What version of macOS?
回复Jojo-Schmitz的What version of macOS?
Ventura 13.4
回复johngreen的Ventura 13.4
Hmm, see https://github.com/Jojo-Schmitz/MuseScore/issues/118, I still have no idea what might be causing it nor how to fix
回复Jojo-Schmitz的Hmm, see https://github.com…
Latest build (MuseScore 3.7.0.5289568931 Devel) is working again after running "xattr -c /path/to/MuseScore.app". Thank you!
回复johngreen的Latest build (MuseScore 3.7…
That's the one with the custom musical fonts, isn't it?
It indeed also contains a macOS build fix from @ABL
All I want to say is "THANK YOU"! I stumbled upon this and have been running 3.7 on Linux for several weeks. Works like a charm. I definitely prefer 3.7 to 4.2. In fact, I bought Dorico when I thought I might be forced to go to 4.0.
The ONLY thing that I like about 4.x is that it does do a slightly better job of score layout. To my ear, the sounds are not worth the hassle of all the things that they broke or left out entirely of 4.x. And even the sounds that are good enough to use are only useful for a very limited range of musical styles. On top of that, the "powers that be" seem to have decided that Linux users are not worth their time and trouble!
回复Jim Ivy的All I want to say is "THANK…
Some of the layout improvemets made it into my 3.7, but lots don't, as they are too complex to backport them.
To me at least, but I'd welcome corresponding PRs
回复Jim Ivy的All I want to say is "THANK…
In general: if you (plural) find any change or fix in 4.x that you think might be worth and possible to backport to 3.x, let me know
回复Jojo-Schmitz的In general: if you (plural)…
Hi, it seems that some symbols still load from Leland when using the Finale Maestro music font (noticeably 8va markings)
回复XiaoMigros的Hi, it seems that some…
Probably Bravura rather than Leland, the former being the fallback font for all missing glyphs
And if so, that's by design
回复Jojo-Schmitz的Probably Bravira rather then…
I think you're right. Is this something that can easily be addressed or would it require substantial rewriting?
回复XiaoMigros的I think you're right. Is…
As written: this is by design.
It might change if (and only if) Finale Maestro gets extended to contain those glyphs
回复Jojo-Schmitz的As written: this is by…
The 8va markings display as Finale Maestro in Mu4 though..
回复XiaoMigros的The 8va markings display as…
Hmm, OK, then I need to check further into this, feel free to submit an issue at https://github.com/Jojo-Schmitz/MuseScore/issues/new/choose, so it doesn't get forgotten
回复Jojo-Schmitz的Hmm, OK, then I need to…
Will do, thank you! (Great work on upkeeping this by the way, it's super valuable!)
回复Jim Ivy的All I want to say is "THANK…
Jim, could you share your binary?
As far as I understood, you built it from Jojo's fork.
I was not able to build it myself. Something with qt and cmake, I don't understand anything about that.
回复mateusmreis92的Jim, could you share your…
I don't think Jim built it imself, but rather used the GitHub CI artifacts from my fork
回复mateusmreis92的Jim, could you share your…
There is no need to build it.
You just download the latest GitHub Artifacts for your target OS and then unzip twice. You can store it anywhere on your system and either run the Musescore exe file directly from a folder or you can make a shortcut to it.
The Artifacts can be found from the Actions folder:
https://github.com/Jojo-Schmitz/MuseScore/actions
回复yonah_ag的There is no need to build it…
@yonah_ag - When I look in actions, I'm very lost, looking for a AppImage for Linux. Is there a post title that is the right one to look into? Thanks.
回复Are Jayem的@yonah_ag - When I look in…
In actions look for the topmost actions for the 3.x branch and there for the one about Linux
Right now that is https://github.com/Jojo-Schmitz/MuseScore/actions/runs/5786034951
回复mateusmreis92的Jim, could you share your…
Now I see.
I was trying to build the .AppImage myself.
It works like a charm. The 3.6.2 version I was using suffered from the ctrl + scrollwhell 1600% factor problem. I am pretty happy now.
Thank you for your help guys, and excellent work Jojo and contributors.
I'm gonna write some sambas now!
回复mateusmreis92的Now I see. I was trying to…
Jojo and Co. are doing a great job with Musescore Classic.
For some reason my pallette window isn't loading (using the master pallette for now, that one works fine)
Is this a known issue or is it something on my end?
回复XiaoMigros的For some reason my pallette…
It is sort of known (but not fully understood) and seems to be related to the Qt version, 5.15 vs. 5.9, hence there's a special Mac version using Qt 5.9 and also the 32-bit Windows version that uses 5.9
Hi Jojo, please see https://github.com/musescore/MuseScore/issues/17481, this also applies to MuseScore 3, the fix should not be too hard to port.
Regards, Leon.
回复Leon Vinken的Hi Jojo, please see https:/…
https://github.com/musescore/MuseScore/pull/17490 has been ported already,
回复Leon Vinken的Hi Jojo, please see https:/…
If and when there's more, let me know
回复Jojo-Schmitz的If and when there's more,…
Hello Jojo. After about 6 months many issues in muse sounds were corrected and now it's usable. But I often stumble at a situation where I want to use muse sounds as a realistic orchestra but want to add some sfz or soundfont with staff text to change presets on the fly at the same piece. In Linux it's not possible to connect mu4 to any other software. So it would be good if I could write the piece in MU4 to make the larger orchestral arrangement and tgen open it in MU 3.7 to use the features not available at MU4. It's not practical to start a file in MU3. 7 just to play with one or two instruments and then configure a whole orchestra manually at MU4. It would be much easier to take an orchestral template at MU4, write the piecw and port it to MU3 to use sf2 and custom sf2 in some few instruments. And doing so by exporting musicxml loses some data from the original score.
Would it be possible for you to implement backward compatibility from MU4 to MU3. 7?
回复fernandoamartin的Hello Jojo. After about 6…
There is a little such backwards compatibility, but only for mscx files and even there far from complete.
And no, it won't be possible to get to an (almost) full backwards compatibility
回复Jojo-Schmitz的There is a little such…
I imagine that full backwards compatibility won't be possible as MU4 adds new features. But what if you unlock MU3.7 to avoid it identifying a MU4 score as from an early version? I mean MU3.7 simply opens the score, regardless of what version was used to write it, and then we see if at least it preserved the notes, tempo changes, symbols etc, in their place. Of course, making the fine adjustments would be up to us users.
回复fernandoamartin的I imagine that full…
PR welcome ;-)
Unfortunately, there is no sound in the latest builds for macOS (at least on Ventura 13.4.1)...
回复johngreen的Unfortunately, there is no…
And that is a problem with my lastest 3.7 but not with 3.6.2?
回复Jojo-Schmitz的And that is a problem with…
Unfortunately yes...
回复johngreen的Unfortunately yes...
Tried the macOS Qt5.9 variant?
回复Jojo-Schmitz的Tried the macOS Qt5.9…
Tried MuseScore_5289563906 - same problem...
Last working version is MuseScore 3.7.0.4524440406 Devel.
回复johngreen的Tried MuseScore_5289563906 -…
Those numbers are hard to track, which commit SHAs, from Help > About?
Latest (here for Windows) is
OS: Windows 10 Version 2009 or later, Arch.: x86_64, MuseScore version (64-bit): 3.7.0.5335642840, revision: 5ca2b43
I'm after that last number, the Revision:
回复johngreen的Tried MuseScore_5289563906 -…
> Last working version is MuseScore 3.7.0.4524440406 Devel.
That's the last version that worked without xattr manipulation, right?
Maybe it's a problem with access rights, but I don't know the solution or the workaround... .
回复knoike的> Last working version is…
Possible. There was a change on GitHub which I had to follow, a new XCode environment to build for Mac, the old got disabled
回复knoike的> Last working version is…
"That's the last version that worked without xattr manipulation, right?"
Correct!
回复johngreen的Unfortunately, there is no…
Still the same with the latest builds... Any thoughts?
回复johngreen的Still the same with the…
I'd need a Mac expert on that
回复johngreen的Still the same with the…
Still the same problem - any chance of looking into that?
回复johngreen的Still the same problem - any…
I'll have another look shortly, just got a hint at a possible cause and fix this morning, see https://github.com/Jojo-Schmitz/MuseScore/issues/293
回复Jojo-Schmitz的I'll have another look…
Thanks, Jojo, good to hear...
回复Jojo-Schmitz的I'll have another look…
... and by the way, still no sound on the Mac - for me that's even worse :-(
回复johngreen的... and by the way, still no…
Yep, if notarization is the issue, I can't do much
But no sound is certainly unrelated
回复Jojo-Schmitz的Yep, if notarization is the…
Well, yes... I can live without notarisation, but MS3.7 is unusable without sound...
Hi Jojo, my fix for the export part of #15903 for 3.7 seems to work OK now, see https://github.com/lvinken/MuseScore/tree/3.x-15903-accidentals_not_exp… commit e1afd08. Note that I could not (and will not) do extensive testing.
回复Leon Vinken的Hi Jojo, my fix for the…
Will look into it next week, thanks.
回复Leon Vinken的Hi Jojo, my fix for the…
Intergrated into https://github.com/Jojo-Schmitz/MuseScore/pull/131, it passes all tests, so I'll merge it.
Hi Jojo. Thank you so much for continue supporting MS3 as 3.7.X. That might be a very valuable job for millions of users. I tried it out on a windows-10 system with version 5544645636, but unfortunately I then detected the following two problems:
1. NO Palettes and NO Plugins in the Windows x64-Version supported (see screenshots in ZIP below)
Note: Only in the Windows x86-Version the Palettes and the Plugins are present and ready for use.
Could it eventually be one or more DLL-problems not supporting 64 bits?
2. NOT hiding empty staff after crescendo lines before (see screenshots in ZIP below)
If a crescendo line or hairpin ends just at a measure before the next few empty measures in a staff should go hidden, then the hiding fails. After deleting the hairpin or shifting to left (so it doesn't end at the end of the measure before), the hiding will work.
Would be nice to analyze the issues above and possibly find a patch for those.
Thanks again and kind regards, HeinzVo
回复HeinzVo的Hi Jojo. Thank you so much…
回复Jojo-Schmitz的Is a known issue which I can…
Yes, [2] is just in 3.7 but not 3.6.2 nor 4.x. Thanks a lot for looking at it.
回复HeinzVo的Yes, [2] is just in 3.7 but…
Please report it in my issue tracker on GitHub in order for it to not get lost
回复Jojo-Schmitz的Please report it in my issue…
Is there a special link, where exactly I should report it?
回复HeinzVo的Is there a special link,…
Yes, https://github.com/Jojo-Schmitz/MuseScore/issues/new/choose
回复HeinzVo的Hi Jojo. Thank you so much…
Reg. 1.: I might have nailed the issue, see https://github.com/Jojo-Schmitz/MuseScore/pull/149 and please test the artifact
回复Jojo-Schmitz的Reg. 1.: I might have nailed…
I tested the artifact MuseScore-3.7.0.5784330917-x86_64.
It seems to be resolved the problems.
In my environment, all palettes are shown correctly.
And, the plugin creator works fine.
Was it caused by a missing Qt5QmlWorkerScript.dll ?
Maybe Qt splited or changed its DLL configuration provided by Qt in some version of Qt.
Thank you for your good job!
回复knoike的I tested the artifact…
Yes, that missing all apparently was the culprit and yes, seems Qt 5.15 (actually.5.14) split it from another dll, likely Qt5Quick.dll
回复Jojo-Schmitz的Yes, that missing all…
I tested the artifact 3.7.0.5784330917-x86_64 as well and yes, all the palettes and plugins will show correct, but:
Now the header and footer texts are misplaced and overlap at the left side of the page. Also switching Header-text on/off will unexpectedly shift down the whole score, causing unnecessary page breaks.
回复HeinzVo的I tested the artifact 3.7.0…
Most probably caused by an earlier fix, I'll revert that.
回复Jojo-Schmitz的Most probably caused by an…
Now tested the reverted version MuseScore-3.7.0.5786034942-x86_64:
Header-/Footer-Texts truly are no more overlapped now, Footer is correct displayed, but Header switching from OFF to ON still shifts unexpectedly down the whole score, causing 49 instead of only 43 pages to be rendered as done in MS3.6.2. So issues #128, #140 and #150 a) are really solved now (many thanks), but issues #150 b) and #141 are still a problem yet for the correct 43 pages rendering.
回复HeinzVo的Now tested the reverted…
That is by design, having backported https://github.com/musescore/MuseScore/pull/9193
回复Jojo-Schmitz的That is by design, having…
Not generally by design, or did I understand something wrong?
This "music shift by activating the header" does NOT occure in MS3.6.2, just in 3.7 so "headers" can't be really used any more in the same way here.
回复HeinzVo的Not generally by design, or…
By design of that PR that I backported from Mu4 to 3.7
回复Jojo-Schmitz的By design of that PR that I…
Underneath the activated header text there appears an unnecessary empty white field in MS3.7 that then shifts down the frame/music below. This empty extra space on the page then causes unwanted page breaks through the whole score, making header texts unpracticable. Could that unused empty white stripe below the header text again be removed as it was in MS3.6.2?
回复HeinzVo的Underneath the activated…
This is, as far as I can tell, the same behavior as in Mu4
回复Jojo-Schmitz的This is, as far as I can…
Yes, unfortunately that's true. But I think we should not gear to the quite buggy MS4, but rather to the very stable MS3.6.2.
Could we open at least a feature issue for harmonizing to MS3.6.2 if you don't think it's a bug, although that behavior is really very ugly and impractical for a well done page layout to be converted to nice PDF-sheets?
回复HeinzVo的Yes, unfortunately that's…
Don't change that option after having carefully layed out everithing
My aim for 3.7 is to a) fix bug, and b) backport anything from Mu4 that deems useful and reasonably backportable, that particular one IMHO falls into the latter category
回复Jojo-Schmitz的Don't change that option…
But this is NOT a usful backport because it rather seams to be a bug in MS4 that should be bugfixed, so falling into the first category...
NOTE: for Footer-text the implementation is absolutely correct and works well - only for Header-text the implementation is quite different, strange and extremly unpractical. Why not do the same implementation?
So does that mean for peoples only Footers may be used (also in any future releases) and Headers causing that really very strange page layout should be omitted in any case?
Anyway thanks for proofing all that.
回复HeinzVo的But this is NOT a usful…
Report it as a bug in Mu4, let's see whether it really is. And if it is and gets fixed. I'll backport that fix
But before that fix header text does 'invade' the title frame. Not good.
Headers can get used, they just take some space now, to avoid invading the title frame (and the upper musical border)
Here how it looks in 3.6.2:
And here is how it looks in 3.7 for me:
Clearly an improvement, won't you agree?
回复Jojo-Schmitz的Report it as a bug in Mu4,…
No I do not agree:
In 3.6.2 you can easily configure the y-offset of the header-text (relative to the page margin) in positive AND negative direction (so you can also shift it above the music-area - try it out with a small negative value enstead of zero to shift it up).
But in 3.7 you do NOT have that full flexibility (positive shifts works but do not make sense because also bleed into the frame and negative shifts do NOT work as wanted because of creating such a space consuming unwated banner: therefore shifting up to a good place is NO MORE possible in 3.7). So it's effectively a regression and makes the app less flexible for page configuration!
In 3.6.2 only there is the full fexibility to configure a good page layout including headers by setting a useful (negative) y-offset to shift the header ABOVE the page margin. The same behaviour we have at the footer to shit it BELOW the page margin here with a positive y-offset. Isn't that simple and nice?
回复HeinzVo的No I do not agree: In 3.6.2…
As said, if you deem it a bug, it is a bug in Mu4 too, so report it at https://github.com/musescore/MuseScore/issues/new/choose
If it gets fixed there, I'll fix in in my 3.7
回复HeinzVo的No I do not agree: In 3.6.2…
MuseScore 3.6.2 (and earlier) required the ugly hack of forcing the user to artificially inflate the size of the margin to account for headers, then the even uglier hack of applying a negative offset to place the header within the margin, just to avoid collision with music. That was, plain and simple, bad design. That design bug is now fixed. One no longer needs to resort to tricking MuseScore into placing a header into an artificially enlarged margin just to avoid music. Simply set the margin the actual size you want the margin to be - the actual amount of white space you want to leave - and the header will automatically stay out of the margin and avoid collisions with the music. That's the way headers work in most other programs as well.
So, in short, now that the 3.6.2 bug is fixed, to get the layout you want, simply set the margin to what it actually should be - the actual amount of white space you want to leave - instead of an artificially large value to encompass the header.
回复Marc Sabatella的MuseScore 3.6.2 (and earlier…
Thanks, that's what I thought too
回复Marc Sabatella的MuseScore 3.6.2 (and earlier…
But see https://github.com/musescore/MuseScore/issues/19014
回复Jojo-Schmitz的But see https://github.com…
Indeed, and there is actually a bug here worth fixing: the algorithm that computes the amount of space required for the header allocates (way) too much space if you use the old-style hack of applying a negative offset to force the header into the margin. But, the whole point of the new system is to no longer need that hack.
Probably when this was implemented for MU4, a migration strategy should have been implemented - reset the offset, decrease top margin size to compensate. I guess something similar could be considered for 3.7, but not sure how practical that is. It could make more sense to revert the change.
回复Marc Sabatella的Indeed, and there is…
I would advise against reverting this change: some things change when migrating versions, as it has been for as long as I can remember. There's no need to remove this harmless and improved way of doing things from 3.7
回复XiaoMigros的I would advise against…
I have no horse in this race, as I'm not using 3.7 personally. But I will say, I expect layout changes like this more for major versions (3->4) than minor (3.6->3.7). We've done it before but it's always been a bit controversial. So, just something to think about.
回复Marc Sabatella的I have no horse in this race…
I'm aware of that, but in the grand scheme of things this is a pretty minor change, with substantial benefit. Ideally, there would be work invested into migrating older scores, to mitigate the inconvenience, but if the choice is between having this feature or not, my vote is for having it
回复Marc Sabatella的I have no horse in this race…
Reply to Marc:
Yes exactly that's what I am thinking about too. Thanks Marc.
Not every little or big change and difference in MS4 makes sense to be backported to 3.7. Such "not new" features (that exist before) should be carefully be analyzed first and proofed if it's not beeing a regression for 3.6-users who most likely understand 3.7 as a comatible update to 3.6 and not just as an other version of MS4.
Completly new features of MS4 can be backported (if they do not include a bug), but highest care should be taken in backporting existing features.
回复XiaoMigros的I would advise against…
I don't think that there should any substantial layout changes between 3.6 and 3.7, they should remain 100% layout compatible, even if that means keeping some minor bugs. So my vote would be against making this change. I know that scores could be automatically adjusted from 3.6 to 3.7 but this itself would require programming and the possibility of bugs and would take time away from more useful developments.