Mixer Software that can take a midi export from MuseScore?
I use Garageband to record instrument tracks over MuseScore wav file exports. Works very well. But midi files not so much. Is there any record/mixer software that can actually read a midi file correctly?
New to MIDI,soundfonts and all that stuff.
Also, how do I tell MS where lame ddl is?
Comments
Any DAW should be able to handle MIDI (a google search of "Digital Audio Workstation" can give you lots of options, make sure it works with your OS).
MuseScore is not compatible with LAME, unless this is a new feature.
In reply to Any DAW should be able to by [DELETED] 597046
MuseScore has supported LAME since 2.0,a nd normally it finds it automatically if installed into the standard location. If it fails to find LAME there, it should ask you where it is (when you try to export to MP3), and you simply browse to that location. You only have to do that once.
Garageband should be able to read MIDI files correctly—just drag and drop the files into an open project.
For the other question, see https://musescore.org/en/handbook/file-format-0#audio.
In reply to Garageband should be able to by Isaac Weiss
Tried it, epic fail. Everything became 'Grand Piano' , nothing played correctly. Garageband Youtube midi import tutorial showed same thing. Perhaps the problem is fundamental to midi files. Maybe there is a better GB import format that can retain instrument information.
As I said, I am new to midi but I am impressed how good midi playback can sound in MuseScore and it is an invaluable tool to actually hear your compositional ideas realized.
In reply to Tried it, epic fail. by Mjmatthews51
Garageband may not game the same extensive sound bank as MuseScore, which may be the problem. A free DAW may be better suited for MIDI import.
In reply to Garageband may not game the by [DELETED] 597046
I believe it depends on what instruments you have set up in Garageband. If you have one piano track and drag a MIDI file in, it will be added to that piano track.
In reply to Tried it, epic fail. by Mjmatthews51
MIDI definitely contains information about the assignment instrument. Not sure why Garageband would be ignoring it. Feel free to post the score and/or MIDI file in question so we can see if it seems correct, and if so, then I guess Garageband is not a good choice.
In reply to MIDI definitely contains by Marc Sabatella
You have to remember that MIDI is a device specific protocol.
If you do not have a General MIDI device connected to Garageband either as a hardware or software synth, then Program Change messages will either be ignored, or used for the device connected to your MIDI track, which may not be GM compatible and therefore produce results you don't expect.
In any DAW you have to spend time setting it up for the job in hand. Garageband, however, is entry level stuff. If you are being serious about MIDI you need to look at something better. I work on the Windows platform, so don't know about Mac software too much, but Logic is considered to be the best by a lot of people, but if you decide to go that route, be prepared for a huge learning curve initially.
In reply to You have to remember that by ChurchOrganist
On closer study, it looks to me like GarageBand (at least, the 2011 version) assigns the instruments in the MIDI file to whatever the closest equivalent it supports is. The problem is that GarageBand doesn't come with very many instruments. So, for example, most reed instruments are imported as Alto Sax or Pop Flute. (On the other hand, tenor sax is imported as Tenor Sax.)
In reply to You have to remember that by ChurchOrganist
OK, but where does MuseScore get it's midi information from then? Have no problem with MS playback.
In reply to OK, but where does MuseScore by Mjmatthews51
I'm not sure what you mean. Like I said, GarageBand doesn't include sounds for most instruments. MuseScore does.
In reply to OK, but where does MuseScore by Mjmatthews51
Not sure what information you mean, but MuseScore supports the General MIDI standard (Google it for more info) that specifies which program numbers correspond to which instruments, and uses a GM-compatible soundfont called FluidR3 to act generate the sounds.