New: Aegean Symphonic Orchestra Soundfont Sf2

• Aug 4, 2017 - 16:58

A gift to Musescore users: Aegean Symphonic Orchestra, SF2 Soundfont.

For classical music; in SF2 format, Balanced and GM compatible.

Details, Samples and Download: https://sites.google.com/view/hed-sounds/aegean-symphonic-orchestra


Comments

In reply to by Elwin

I love the tests.
I would appreciate it if you told me which files you used for the test (I've always wondered what kind of tests other people do).
If these files are not available online (in musescore.com) and you add them here, I can also test them.
Thank you for attention. :)

In reply to by Ziya Mete Demircan

I'm currently listening to the 1812 Overture played by Agean Symphonic Orchestra. Here's what I notice instantly.
1) It is a little lacking in depth.
2) There are certain notes in the woodwinds that tend to dominate over the entire Orchestra.
3) Section strings are astounding, They blend really well.
4) The Solo strings do not sound like strings at all. You might want to check that out.

Over all, I am impressed with This SoundFont. The only thing I don't like is the Solo Strings, as well as some notes in Woodwinds.

In reply to by Elwin

Notice and suggestions:
1. You can try different reverbation settings.
2. With mixer settings: you can increase the volume of strings or reduce the volume of woodwinds.
3.
4. Violin solo, viola solo, cello solo, contrabass solo instruments are not solo strings (group). These are solo instruments. (solo violin = 1 violin)

In reply to by Ziya Mete Demircan

1) I tried it with the settings you suggested. I am not good with reverb settings, so I'll leave that alone
2) It is certain notes within the instrument that dominate.
4) I am aware that solo instruments are not group instruments. What I wanted to point out was that the sound is less realistic.

In reply to by Elwin

  1. Ok
  2. I checked, but I could not find it. Do you know which wood instruments have this problem? (and which notes) Another thing I suspect is the resonance of the speakers. Do you get the same result as headphones?
  3. OK. This audio font uses VPO samples. Since the some instruments samples are unstable in themselves, I have worked on these samples and tried to do the best that I can. But that's the material. And everything I can do with this material can only be as close to the original quality that it has. (sometimes a bit worse, sometimes a bit better).
    When I created this SoundFont, the main idea was that SoundFont was balanced in itself.

Please specify your thoughts on problems and balancing here.
I can make version 2.3 by doing some fixes on this.

As far as I've seen so far, most of the instruments have what seems to be a metallic (or echo?) sound to it. Perhaps this is reverb? I'm not sure. When I listen to the entire symphonic orchestra it sounds good.

In reply to by mike320

Since the samples on the site are compressed using ogg, the quality may be somewhat lower. (Average bitrate is 113kbps)

If you are testing on your own computer: Have you tried listening by switching off (or adjusting) the reverb? Also, turn off the compressor if it is on.

There is no reverb or echo effect on the original VPO2 samples.

I tested your https://musescore.com/user/6105546/scores/2522981 file (William Tell Overture). It sounded pretty good on my computer (with "Aegean Symphonic Orchestra" soundfont) :)
Test it: https://soundcloud.com/ziya-mete-demircan/william-tell-overture-aegean-… (320kbs VBR) (Because of the compression, Cymbals and High-frequencies will not be sound well. These problems are not present in the original SoundFont and in the original wav file I exported. It is caused by compression.)

In reply to by mike320

I understand what the "metallic" problem is today :)

Some parts of this SoundFont are extremely stereo.

If the headphone or speaker jack is loose, or the sound comes from only one channel (for some other reason), then sounds are strangely metallic. Because you hear plus the reverb of the other channel (In addition to the sound of the channel you normally listen to).

I think it is necessary to try to listen to the stereo (check that the connections are tight and to have both speakers are on).

In reply to by Ziya Mete Demircan

With other soundfonts I had problems with the bassoon not sounding quite right. I had the same problem with ASO but I wondered how it would sound with the dark bassoon as Grieg intended that part to be dark and mysterious. The dark bassoon works so well for the start so that's what I have there. The only problem is in the beginning every line is accented with a stopped horn. I used sordino horn because it sounded more similar to stopped horn than open horn but it still is different. Thinking about it, what it was missing was the nasal quality. Oboes possess a lot of this quality so I will duplicate the part on a hidden stave of oboe. Maybe I should use dark oboe.

Here's a suggestion, for each of the String sections, add a "Solo" articulation, so that way should the composer desire a "Solo" within the section, an extra staff doesn't have to be added.

I'd love to try your soundfont with Musescore but ... If I follow the link to Google Drive I can only download a file: "ASO-sf2_2.7z which I cannot open. Changing the extension to "zip" or "sit" doesn't help.

I tried out this SoundFont, and it sounds AWESOME!!! I would definitely say that the samples came from Virtual Playing Orchestra, No Budget Orchestra, Sonatina Symphonic Orchestra, etc.

Can someone explain how to use the aso-instruments.xml file. The last time I used a file, I ended up with channels for both the default xml and the added xml file every time I added an instrument (so for example every flute was defined twice in the mixer).

In reply to by mike320

Sometimes what you say is happening for me too, but not always.

I used the following definitions (in aso-instruments.xml file) so that the software doesn't mix instruments:
"aso- prefix" and special genre definition "asoorch":

example:

<Instrument id="aso-glockenspiel">
...
<genre>asoorch</genre>

But, maybe it probably wasn't enough. (Or there is a bug somewhere in MS)

Maybe the only place where the software can fall into the trap:

<musicXMLid>pitched-percussion.glockenspiel</musicXMLid>

//Because I can't use special additions (prefix, postfix, insert) here.
I don't know.

-------

But; Following is absolutely normal:

some instruments uses 2 channels.
1 Flute;
2 Dark Flute (Sordino)
...
1 Clarinet;
2 Dark Clarinet (Sordino)
...
1. Vibraphone (Auto Damp)
2. Vibraphone (Open)

some uses 4 channels:
1. Violin Section;
2. Violin Section-pizzicato;
3. Violin Section-tremolo;
4. Violin Section-sordino

some uses 6 channels:
String Ensemble-pizzicato
String Ensemble-tremolo
String Ensemble-sordino
String Ensemble-sordino and pizzicato
String Ensemble-sordino and tremolo

It is especially set up so that it can be used easily with the staff-text.

In reply to by Ziya Mete Demircan

I haven't tried your instruments file yet, because I don't want to have the same problem again. I know you made the definitions to take advantage of the extra sounds you created, but I only want 4 channels for my violin section-not 7.

What do I do in the preferences to make sure only one set of definitions is used. I'm hoping someone knows how to make it work correctly.

I simply cannot figure out how to get this into Musescore. Please provide a step-by-step procedure. None of those provided mean anything to me. For example, I have no idea what to do with a 7z file. I've tried to download software to handle it, but it doesn't work. I've downloaded the other files and unzipped them, but I don't know what to do with them. There is no clear explanation.

In reply to by mhender668

To default to use the Aegean soundfont, have it listed first in the synthesizer. Also, make sure you change instruments to those from the ASO section in the instruments list. This way the definitions and sounds match. if you don't use the ASO instruments, you have to use the mixer and assign sounds. Keep in mind, the sounds listed in the mixer have all of the first soundfont sounds listed, then the second and so forth.

I love your soundfont, but there's a little bit of a problem:
1. The strings are good, like the violin, etc.
2. Can you improve the sound quality of the piano?
It helps you enhance the soundfont you have.
3. No other piano?

After the years...
Finally a maintenance update is being prepared.
Since this is a maintenance update, it does not include a new feature or a new instrument.

  1. The tuning of the instruments was re-adjusted.
  2. Some loop-points have been readjusted. (evaluation of the loop-points in the fluid-synthesier used in the old 2.3 version was one or two points different from the polyphone)
  3. The sound-range of the brass-section has been expanded.

Version number: 2.3
Estimated release time: December 19 2019

Next month we will start working for the new major version.
Version number: 3.1
Things to do:

  1. Expressive patches to be added.
  2. Add filter-cutoff modulator.
  3. Adding hard-attack options to solo instruments.
  4. Addition of two different piano patches.
  5. Addition of different Gong patches.
  6. ...

In this version the sound-quality may differ slightly from the previous ones.
Estimated release time: January 22 2020

If you have any requests for v3.1, please specify.

In reply to by Ziya Mete Demircan

If I did have to make a request (not sure how difficult this would be), but I noticed that the individual string sections (violins, violas, etc) lack sord + trem, which the "string ensemble" instrument has. If nothing else, is it possible to add in sord + trem for all the other string sections, even if it is just switching over to the string ensemble's audio for that?

I know that it's possible to just do an instrument change every time it comes up, but there's two issues with that. Firstly, adjusting mixer options such as pan for an instrument change requires opening up the score as a text file, finding the change, and adjusting it manually. This, naturally, is a terrible workflow. Secondly, though I am not entirely certain, I recall there being problems if you add too many instrument changes to a score- the score can't process that number of instrument changes, and eventually every part just becomes strings.

I don't know whether this is possible (or even coherent), but it would certainly help a lot.

Same request applies to sord + pizz, naturally.

In reply to by Ziya Mete Demircan

Hi, Ziya!!!

Can you give me a good course about how to use a soundfont editor (like Polyphone)? ???

I want to do something I don't know if we can do: To take some instruments from a soundfont file and put it into another soundfont file (replacing the original sounds) and, then, to create a new soundfont file, with a new name. Too much Sci-Fic? Can We do that? ???

In reply to by jotape1960

Just copy and paste Presets.

Use the "new soundfont" button (in Polyphone).
Open the other soundfont.
Copy the Presets you like.
Paste into the "Presets" section of your newly created empty soundfont.
When you're done, open another soundfont.
and continue copy and paste.
And save the your new soundfont that is no longer empty. :)

After a while, you notice that the sound balances of instruments (and sometimes tunings) do not match.
Open your new soundfont and let real work begin.

In reply to by Marc Sabatella

Huh. Checking the instruments.xml file that came with it, the channels are there. However, they don't appear in Musescore proper- I just checked to be sure, and I did set my second instrument file to be the correct file (the one that comes with the soundfont).

EDIT: Nevermind, figured it out- I have to go in and manually change the instruments to themselves to get them to read from the new instruments.xml file rather than defaulting to what they read from the old,

Soundfont updated to version 3.5

v3.5 (for musescore, SND) & 2.5 (universal) revisions:
Major bug fixed: "-" sign in Filter-cutoff-modulator was missing (in all instruments), it is now fixed.
All Instrument levels and attenuations corrected (including percussions and drum-sets)
+ Now it is much more balanced.

In reply to by Ziya Mete Demircan

Hi, Ziya!!!

"Houston, we have a problem, here!"

I downloaded the last update (3.5) and I put it into my soundfont folder, and I added to the MuseScore Synthesizer, but... It doesn't sound!!!

I tested all the possible Symphonic Orchestra instruments I know and... NOTHING!!! Not sound at all!!!

All the other soundfonts work so fine (included the previous version of Aegean). So...

What's wrong, here? ???

BTW: I'm using MuseScore 3.4.1 Portable AppImage in Ubuntu Studio 19.10 (64 bit Linux).

In reply to by jotape1960

I have now tested and haven't seen a problem.

Most likely the expressive / non expressive settings are clashing with default settings.
For ASO, the "non-expressive" button means "All expressive"; but for the default (ms_general) soundfont, this is the opposite.

You should use it with the settings shown on the site. (See Adjustments" section)
You may also need to use the "Save to Score" button if another soundfont was previously defined/saved in the score.

[Edit:]
For ASO v3_5, I re-added a test file that had been preset (see attachment).
Open the file,
Click the "Load from score" button on the synthesizer;
and play it.

In reply to by Ziya Mete Demircan

I followed all the steps the ASO page says and... NOTHING!!!

Curiously, with your test file it works!!!

I don't know what to say...

BTW: Something I don't understand is why we have to change the settings on the MuseScore synthesizer each time we use a different soundfont file(s). Wouldn't be there some kind of "universal compatible" setting, whatever the soundfont file we would want to use, at any time? ???

Hello Ziya,

first of all, thanks for your efforts to provide such a complete soundfont.
I'm trying to use single note dynamics on timpani rolls, but it seems not working. Do you know why?

Enrico

In reply to by EnricoM

I couldn't find the source of the problem.
It also seems that something has changed in the software.
timpani-roll is not working at all with SND (in the current nightlies).
Works on version 3.3.4.9066; but that version also has a different problem (about ties).
I don't know what they changed again.

In reply to by Ziya Mete Demircan

In theory, nothing changed from a user perspective, just the implementation behind the hood. So basically, just do the normal things you do with SND and make sure they still work. Really not much more I can say than that since I didn't implement it. But the change became active in the nightlies a few days ago only.

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