Zerberus: more OGG playback clicks
My previous bug report on clicking OGG files involved clicks that would occur when the waveform reached maximum volume. This click is different, occurring on a much quieter audio file. Open the attached MuseScore file and follow the directions at the top to load the sounds. When you play the project, you will hear two "dut" sounds, each one accompanied by a clicking noise. However, if you play the OGG file contained in the samples folder using an audio player or editor such as Audacity, there is no click.
The attached archive also contains a PNG file showing the difference between Zerberus' output (top) and the original OGG (bottom). You can see the waveform getting messed up in Zerberus' playback.
I have a hunch this bug is probably caused by the OGG normalization. See #273245: Zerberus: OGG samples are being normalized.
Attachment | Size |
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Zerberus_popping_test_04.zip | 64.01 KB |
Comments
(comment deleted and added into main bug report)
Fixed in https://github.com/musescore/MuseScore/commit/ccc839cbef75abbbfd99d59e3…
So a duplicate of #273245: Zerberus: OGG samples are being normalized, or fixed as a side effect
Fixed as a side effect. Thank you, Jojo.
Fixed in branch 2.3, commit 0e1f0cc0b3
fix #273240: ogg popping noise when use filters
Fix assigning values to filter coeffs when starting voice first time.
Fixed in branch master, commit 4fc760d172
fix #273240: ogg popping noise when use filters
Fix assigning values to filter coeffs when starting voice first time.
Automatically closed -- issue fixed for 2 weeks with no activity.