Our Progress on MuseScore 4 - Update 1
[Edited for clarity: 14, June, 2021]
Hi everyone,
I wanted to give a general update about the remaining work left on MuseScore 4. We've recreated most of the new interface and functionality now and have ported over most of the MuseScore 3 functionality too. Now we feel it is possible to begin mapping out a draft release schedule, although there are still some large chunks of work that are hard to estimate so this timeline may change (hopefully by getting shorter!). In addition, I want to describe what aspects of the application we are planning on delaying until a future release (4.1, 4.2, etc.).
Playback
The single largest piece of remaining work relates to playback. The 'primary' Fluid synthesiser will remain the default, as is the case with MuseScore 3 but we will be removing the the 'secondary' Zerberus sampler/synthesiser and replacing it with VST support (Zerberus is incompatible with the GPL3 license, which we needed to switch to in order to support VST3). We are also developing an optional sound library that will not be packaged with MuseScore, which can be downloaded and activated (for free) once the application has been installed. We will create a separate detailed post about this shortly.
Another consequence of moving to GPL3 is that the old reverb and limiter effects (Zita & SC4) will need to be replaced with new VST effects instead. For now, when installing the new MuseScore library, we will also download and install two of our own VST effects to make up for this. Since we are only beginning on our VST journey, there will be many opportunities to integrate compatible VST and VSTi plugins in later releases.
We will be removing the 'Synthesiser' panel entirely from MuseScore and building some of the functions it served (ordering sounds and library priorities) into our new Mixer. For 'master' FX, we will be creating new auxiliary channels in the mixer, where the reverb FX will be situated. We will be saving user preferences relating to playback (VST settings, Aux channel settings, preferred libraries, etc.) in our project files and will be removing the concept of 'Save to Score' and 'Load from Score'. Instead, we want to develop a system for efficiently switching between projects that have different playback settings.
Stabilisation
We are aware that it can be difficult to determine which parts of MS4 are 'finished' (but still have optimisation bugs) and which parts are just incomplete. We are going to start marking these different strands of work clearly to help the community understand where they can feel free to optimise and improve functionality and where they can expect more changes to appear. The terms we are thinking of using are:
Not started
Incomplete (the designs have not been fully implemented)
Feature Complete (requires optimisation)
Release Ready (no optimisation required)
To give two examples (at the time of writing): Our new 'Note Input Bar' is Feature Complete: the designs have been full implemented but there are a few bugs. For example, when redocking the bar, the ordering of the buttons can become mixed up under certain circumstances. Community members can feel free to optimise this part of the app without worrying about new changes occurring which might cause conflicts and headaches. We constantly review bugs and publish them on our GitHub Projects page.
The 'Inspector' however is Incomplete: there are some parts where the designs have not yet been fully implemented and there is still some significant clean up work to do. In this case, I'll be publishing a new specification highlighting what remaining work needs to be done. In all cases: if community members want to take part in helping to complete work marked as Incomplete, Peter Jonas (our community manager) and I can work closely with you to hash out the details and make sure no work is lost.
Peter will shortly be publishing a general list that outlines the status of each chunk of work shortly. Peter also holds regular live build reviews on our Discord server, where this can be discusses in person.
Timeline
Below is our draft plan for releasing MuseScore 4. Note that marketing and automatic updates will not be switched on until after we are satisfied that the application has no remaining large issues.
(See the link below for a higher resolution version)
Delayed features
As announced last year, we decided to delay the sequencer view until a future release. This was a decision taken to enable us to work on a new playback library instead. Regarding the features from MuseScore 3, the main component we are also considering delaying is the piano roll - simply because it is gargantuan in size and because we also want to completely redesign and reimplement it. This is particularly painful because the addition of VST support will make the velocity controls infinitely more desirable and useful. However, we have estimated that porting over the existing piano roll (and incorporating into the new codebase) will delay the MuseScore 4.0 release by up to two months, which we feel is a step too far for a control we ultimately want to replace. This is not to dismiss the wonderful work done by Mark McCay (and others) on the MuseScore 3 piano roll. It is simply an awkward timeline issue.
As a backup plan, we are going to create a very simplistic design for a new piano roll, which will only contain the feature that allows users to edit velocity and expression settings. We are going to open up this design in case any community members wish to build it. We have also added this as a Google Summer of Code project, although it is unlikely that the outcome will be a feature that will be ready for MuseScore 4.0 due to the limited number of hours that GSoC students have to work with.
In the instance where there is no piano roll in MuseScore 4.0, users will need to edit velocity settings using the inspector, as in MuseScore 3. Don't worry though. The piano roll is a vitally important feature, which we are going to prioritise once MuseScore 4.0 is released.
After the release
The best thing about MuseScore 4.0 is that once we've built it (with its new architecture, playback engine and UI), we'll never have to build anything so massive ever again. We then intend to move to a steady release cadence, so we can gradually build up feature improvements in a more manageable and transparent way.
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Comments
In reply to It's one place among others… by kuwitt
That link looks like it's for bug reports. Meanwhile, I wonder what people think of the features I actually requested earlier in this thread...
In reply to That link looks like it's… by X-Watcher
Excuse, I didn't follow all comments of this thread, so other user are welcome to comment it. But with the link you also can suggest a feature, select in "severity" ->S5-Suggestion. Another place to discuss a feature you'll find in this forums thread: https://musescore.org/en/forum/7, so it does maybe get more attention (without any guarantee).
Great! In MuseScore 4 will there be an update that allows for beaming barlines over system changes? See included example (Brahms Op. 116 No. 5). The lack of this feature has proved kind of annoying. Looking forward to being able to experience MS4!
In reply to Great! In MuseScore 4 will… by Mr. Peabody
Will there be more instruments? (just like Sibelius and Finale, I believe.)
In reply to Will there be more… by TheBlockofSwis…
The question is what you are missing, or better whether it's a certain instrument to add it to a score, or whether you're missing a certain sound of an specific instrument.
In reply to The question is what you are… by kuwitt
One "instrument" I'd like to see is a genuine tympani roll. The "tremolo" approach using subdivision into 16ths, 32nds, etc. gives inconsistent results depending on the exact tempo, resulting in rough sounds, and does not support single-note dynamics (at least as of 3.6.2).
In reply to One "instrument" I'd like to… by dhfx
THAT would be AMAZING!!!
I'm concerned about the new playback engine and the uncertainty around its licensing. Is musescore still commitedly opensource?
In reply to I'm concerned about the new… by revdjohngoodman
MuseScore itself, yes, absolutely, that is required by the terms of the license and can never ever change, by law.
But certainly, it can interact with other external systems, including playback engines, that are not open source.
In reply to I'm concerned about the new… by revdjohngoodman
As the reasoning behind this hasn't really be sufficiently addressed yet (deserving of a separate post entirely), I'll go ahead and try to explain the motivation and goals behind the new playback engine as an option add-on that is not GPL.
The primary challenge is that for the new playback engine to be GPL, all subsequent samples used for the engine must also be open source.
This requirement greatly limits the potential libraries available. While there are many free open source sample libraries out there, none are of the professional level of quality we are aiming for.
It is important to note that though that the new playback engine will be free (as in at no cost to the user), it will not be libre (open source), due to this sample library limitation.
To put this decision in the context of a commitment to open source, had we determined that requirement to distribute this engine as open source was a higher priority than the quality of user experience, then you would have a fantastic open source playback engine with extremely low quality sample libraries that are poorly matched to the capabilities of the playback engine.
There would be no point to update the engine at all and the playback would never be much better than it is now.
This engine, instead, is a massive leap forward, better than anything else in the market, and will give the user much greater capability, for free (just not libre).
Again, this decision is primarily to do with the availability of professional quality sample libraries that are compatible with GPL.
In reply to As the reasoning behind this… by Daniel
> The primary challenge is that for the new playback engine to be GPL, all subsequent samples used for the engine must also be open source.
This is wrong: https://www.gnu.org/licenses/gpl-faq.en.html#WhatCaseIsOutputGPL
Otherwise, MuseScore 2/3 would not be legal either.
The output (“waveform”) of playing back a score is determined as follows:
The pitches select a sample from the soundfont (therefore, the waveform is a derived work of the score and the soundfont). The pitch bends, articulations, etc. instruct the synthesiser to further change the sound, which is then mixed together. So the sound is affected by the synthesiser but it is not a derivative of the synthesiser itself, only of the score and the samples.
> It is important to note that though that the new playback engine will be free (as in at no cost to the user), it will not be libre (open source), due to this sample library limitation.
Do not contradict “free” like this. Please use the word “gratis” for “no cost to the user”.
> To put this decision in the context of a commitment to open source, had we determined that requirement to distribute this engine as open source was a higher priority than the quality of user experience, then you would have a fantastic open source playback engine with extremely low quality sample libraries that are poorly matched to the capabilities of the playback engine.
See above, you don’t need to do that. (And even if you still fear that, you could use a nōn-copyleft Open Source licence like MIT, which the current soundfont is also licenced under. Or put a GPL exception on it making clear that the licence of the samples is not affected by the licence of the sound engine. Which it never is already anyway, though… see above.)
The only case where samples might be considered to be required GPL-compatible is when you distribute them inside the executable (e.g. any samples that are contained within the
mscore
/mscore.exe
binary, like some typographic fonts currently are bundled as resources). But soundfonts and other sample libraries are separate.So, I conclude you either didn’t know (which is why you’ll now be open-sourcing the new sound engine) or you’re actively lieing (about either the Open Source commitment or your knowledge of the licencing situation) and deliberately keeping it private to get a benefit for yourself. These are the only two possibilities.
In reply to > The primary challenge is… by mirabilos
Mirabilos, These seem like very reasonable points to me. I accept the reasonable intentions of the team but I would encourage them to rethink. Personally I have used musescore since it was first available and have deeply appreciated it. For that reason I have also supported it financially throughout. I feel sure there must be a way to have the playback source code available for the community to also join in, contribute and learn from?
In reply to > The primary challenge is… by mirabilos
Mirabilos: Great points, made even more pertinent by the current audacity debacle. Which also would make it pertinent with a response from the owners/developers (and slightly odd that they haven't responded)
In reply to Great points, made even more… by eyolf
There was actually a response on this point.
The issue here is the assumption that the new playback engine works in any way similar to the previous and that it also uses soundfonts.
It does not work similarly and does not use soundfonts, so comparison to MuseScore 2/3 is not accurate.
In reply to There was actually a… by Daniel
Well, there wasn't a response here in the thread. Is there another thread you can point me to?
In reply to As the reasoning behind this… by Daniel
I understand the idea of MuseSampler not being GPL, but still being free to use, not bad. But my remaining question is: can we still create our own sample sets for it using all of its resources? I really hope so, because I usually create and modify libraries for Fluid and Zerberus, so I expect I will be able to do this for MuseSampler as well. And I also hope that the sample sets that will be free will also be editable by anyone, i.e, it won't be a binary encrypted file. Only the paid ones could be a binary/encrypted file.
Just happened upon this thread... what exciting news! Musescore is the main software I launch every day. Thus, I intend to continue my "Pro" membership, to further the cause as much as my pitiful membership is able to do. When I consider my current "workflow" - write in MS, export to MIDI, flesh things out in Reaper - to have VST support in MS is going to be enormously game-changing. This will eliminate a LOT of to-ing and fro-ing from MS to Reaper and back again. True: I could totally just work in Reaper, but working in Musescore is just such a satisfying, beautiful experience. It's like the difference between reading a book vs reading the Kindle version: paper smells nice (mind you: I ONLY buy Kindle versions, but I get it).
So, MANy MANY thanks to the tireless efforts of the development team... as another user put it, Musescore is very much like Blender... it's the killer app of 2021!!
Salve,
ci sarà la possibilità di implementare (naturalmente a pagamento) NotePerformer?
Grazie per una eventuale risposta.
Buona Musica.
In reply to Salve, ci sarà la… by Claudio Riffero
Ciao Claudio,
in effetti l'implementazione di NotePerfomer era stata menzionata precedentemente.
Tuttavia nei post ufficiali successivi non se n'è più parlato, citando invece i VSTi della Steinberg.
Speriamo di non rimanere delusi...
Buona giornata
In reply to Ciao Claudio, in effetti l… by EnricoM
Bonjour toutes et tous,
je viens de découvrir par hasard le chantier Musescore 4 et Je trouve cette aventure assez passionnante et remercie tous ceux qui y travaillent.
Claudio, Je ne connaissais pas Noteperformer (très intéressant) quant au VSTi de Steinberg , de quel VSTi il s'agit? Je suis un petit utilisateur de Ableton Live Pro, et divers VST dont Kontact . J'ai aussi testé Cubase Elements mais je l'ai supprimé car malheureusement et contrairement aux autres DAWs, la plus part des produits de Steinberg demandent une double licence (PC+Laptop) ou une utilisation de licence sur clé.
Quoi qu'il en soit ce qui devrait absolument être amélioré sur cette version 4, c'est la liaison de phrasé qui est inexistante sur Musescore 3 ...à moins quelle ait déjàé eté intégrée et soit encore une de mes distractions chroniques. (@cadiz1 Notre échange du 13mars 2019 https://musescore.org/fr/node/285928).
Une intégration même payante de Musescore avec des Daws serait aussi intéressante. Ce qui me manque sur Live Pro c'est justement un lecteur de partitions intégré car je préfère encore la notation sur portée à celle sur pianoroll. Voir l'un et l'autre et faire des corrections interactives en direct serait très agréable.
Quoi qu'il en soit, Je ne boude cependant pas mon plaisir de découvrir un jour cette nouvelle version de Musescore.
Bonne journée musicale à toutes et tous.
In reply to Bonjour tous, je viens de… by andres_asm1
la question sur le VSti était plutôt adressée à EnricoM :0)
In reply to la question sur le VSti… by andres_asm1
Puoi trovare il post originale qui: https://musescore.org/en/MuseScore4
"We plan to implement integration with Steinberg's VSTi SDK, while making sure that our system will integrate with NotePerformer"
Invece nel thread qui presente, si dice: "We have not built NotePerformer support in MuseScore 4.0. As mentioned above, we are working on something else. More updates to come soon."
Qualche tempo fa avevo fisto nel codice sorgente di MuseScore4 degli oggetti relativi a Steinberg e questo mi fa pensare che implementeranno il VST in questo senso, esempio:
https://github.com/musescore/MuseScore/blob/master/src/framework/vst/vi…
Ora posso solo immaginare che gli strumenti siano questi qui:
https://new.steinberg.net/fr/vst-instruments/
Se comunque le interfacce MS4 permetteranno immediatamente altri VST non saprei dirtelo, non essendo nel team di sviluppo...
Infine, come ho detto prima, speriamo solo di non rimanere delusi dal non avere Noteperformer con la prima release....
In reply to Puoi trovare il post… by EnricoM
Enrico, grazie mille per le tue informazioni aggiuntive.
Mi ha dato una migliore comprensione.
Spero anche di non essere deluso da Musescore 4. Quindi non vedo l'ora di vedere cosa hanno da offrirci gli sviluppatori.
Hope the googlitaliani is better than the googlish! ; 0)
In reply to Enrico, grazie mille per le… by andres_asm1
pas de quoi ;) on va attendre la prochaine communication officielle alors !
In reply to Ciao Claudio, in effetti l… by EnricoM
...scusate ho spagliato posto.
I wanna download MuseScore 4 in Mac App Store. Not from the website.
In reply to I wanna download MuseScore 4… by yh8vdgsku5
I don't think you can do that
In reply to I wanna download MuseScore 4… by yh8vdgsku5
MuseScore 4 does not exist yet, just pre-alpha development versions of it.
In reply to MuseScore 4 does not exist… by Jojo-Schmitz
Salve,
io sto usando (con un'altro software) NotePerformer e sono molto soddisfatto; vorrei tanto poterlo usare con MuseScore 4, sarà possibile?
Grazie.
Just had a sticky-beak at the nightly build for 14th June. I'm very much liking the interface enhancements, particularly the use of tabbed, undock-able dialogue for palettes and the inspector. For those of us with limited screen space, this will be a HUGE enhancement. Well done to the design crew, indeed!!
In reply to Just had a sticky-beak at… by robynsveil
Wait till you discover you can undock palettes/inspector in MS3 too ;-) You can even tab them there as well.
In reply to Wait till you discover you… by jeetee
I was aware that you can undock the palettes dialogue and the inspector dialogue from the main window: not sure how to create one dialogue that holds both of them, where you can toggle between them with tabs.
In reply to I was aware that you can… by robynsveil
See:
https://musescore.org/en/handbook/3/viewing-and-navigation#side-panels
especially this part:
"Drag the panel to the middle of an existing side panel and it will overlay that panel. Both panels can then be accessed by tabs."
In reply to See: https://musescore.org… by Jm6stringer
I don't think you can currently keep them tabbed AND floating though.. Either they are docked, in which tabbing is possible; or they are floating on their own, but without the tabbing functionality.
In reply to I don't think you can… by jeetee
Yep, that's what I was after... floating and tabbed. It seems MS4.0 will support that, perhaps? That would be really helpful when transcribing because the original document can take up a fair bit of screen real estate. To have tabbed floating dialogues would be brilliant.
BTW, will Musescore 4 have more usual and unusual instruments (just like Sibelius and Finale)?
In reply to BTW, will Musescore 4 have… by TheBlockofSwis…
Which ones are you looking for?
In reply to Which ones are you looking… by jeetee
The prototypes
In reply to The prototypes by TheBlockofSwis…
Come again? According to wikipedia "The Prototypes" is one of two bands, not a musical instrument.
In reply to Come again? According to… by jeetee
oh, i meant the zheng, wind machine, ocean drum, and japanese temple blocks. (and when i mean prototypes, i mean the the prototypes of musescore 4)
In reply to oh, i meant the zheng, wind… by TheBlockofSwis…
Please open up an issue of type S5-suggestion for each of these instrument, including a reference to their pitch range (amateur/professional) and the most suited General MIDI fallback sound for them.
As for the percussion instruments, include a reference to the expected drumset notation for them (or ideally an actual drumset file exported from MuseScore)
"Another consequence of moving to GPL3 is that the old reverb and limiter effects (Zita & SC4) will need to be replaced with new VST effects instead."
The wording is at least confusing. How would it be a consequence of moving to the GPL3 ? both ZIta & SC4 can be used in any GPLv2-or-later project. It seems this removal is rather a consequence of you changing the playback pipepline to include non-free elements, than a consequence of the move to GPL3.
In reply to "Another consequence of… by jeanpitou
Indeed, this is true. (The GPLv2-only part of Freeverb comes from MuseScore, so that can be relicenced.)
If there is no freely metered music creation it is for the dumpster. Just saying, for newbied and people who just don't wanna live in boxes this is a must. The best app I have tried is on Android being newbie friendly is Maestro! Very intuitive, really the best I have found in the way I want something to work. No Boxes just turn of the help and you won't have any problems just use the boxes as you want for other things :)
So hopefully you will take care of that in version 4. I am using Lilypond as well now trying it out with Frescobaldi where you program things but really not that newbie friendly and I am no coder. But it is possible and can be fun at times.
But no non box free sandbox mode and that puts any note program directly into the trash.
We don't need to be put in boxes!!!
Dearly regards Darkijah
Anything about adding guitar strums? This is a biggie on my wish-list.
In reply to Anything about adding guitar… by Vishwa Jay
The symbols you're showing are the upbown/downbow articulations and can be found in the Articulations palette already in the current version (3.6.2)
The actual strum arrows are also available as a symbol in the master palette (Z), filter on "strum"
Hello,
Great news and update, thank you! Totally understandable re the limited piano roll editor. With the initial simplistic design for piano roll, will it still be possible to edit Len and OnTime values? Or would it be possible to edit those attributes in the Inspector?
Cheers, Phil.
I'm so so excited guys, I'm a high school student that's used Musescore since the early days, since I was in like grade 5, and now I'm going into senior year, it's grown so much! Can't wait :)
Hi!
Will be there a search bar for SoundFonts in the synthetizer and for instruments in the mixer?
Re replacement for the pianoroll editor: I used it in MS2 to edit the cutoff time of notes so as to produce a separation from the following note. One thing I had requested for MS3 was a mod to (1) apply the change over a selection of notes and (2) to give a constant absolute cutoff advance, rather than a constant fraction of the note duration. I started a long thread at the time on this topic. I am now using MS 3.6.2 with the "articulate" plugin, which takes care of (1) and gives me the option of implementing (2) by a mod to the plugin code, if I ever get around to it. But if MS4 can incorporate (1) and (2), this would be very welcome.
Just tried one of the overnights (curiosity heh!)
A feature I absolutely love is the little eye icon to show and hide an instrument - this would be doubly useful if it could have a reverse feature, so for example ALT clicking would turn all the other instruments off (I'm assuming the audio would be muted) so in effect a solo button per instrument or stave. That would be something extremely useful to me!
Fabulous work and can't wait for the real releas.
In reply to Just tried one of the… by [DELETED] 37205164
I'm not certain, but I think the eye icon will be for visual only while the "solo" feature will be part of the mixer.
In reply to I'm not certain, but I think… by SketalDaz
Hmm, well I hope they'll consider the DAW analogy where it's simple to either solo or mute a single track - I would like the same behaviour on a score. Having to open the mixer is a pain and takes the focus away from the area one is working on.
In reply to Hmm, well I hope they'll… by [DELETED] 37205164
There is a "Parts" tab, so one can still use that as the "solo" feature and dont have to bother with the mixer. Remember, Musescore 4 will still be an engraving software, but unlike its predecessors, DAW features will progressively be included making this software to have a unique multi-workflow between engraving & sequencing / automation.
Hello, pas de MuseScore 4 prévu pour iPad?
Merci.
In reply to Hello, pas de MuseScore 4… by andres_asm1
le problème avec les ipads, c'est que vous devez en acheter un nouveau tous les deux ans ou les applications ne fonctionnent pas ! Alors que mon Mac Pro 2012, maintenant avec Mojave, est bon pour encore quelques années.
In reply to le problème avec les ipads,… by [DELETED] 37205164
Moi aussi, j'ai un Macbook Pro 2012 avec Catalina - et je n'ai aucune envie d'acheter un nouveau Mac, surtout pas en ce moment. Si j'en achète, cela sera d'occasion, pas plus récentes que 2015.
In reply to le problème avec les ipads,… by [DELETED] 37205164
Pour moi, il ne s'agit pas de savoir si un mac pro est mieux qu'un iPad pro ou l'inverse. Je suis hyper équipé en PC et Laptop Windows . Par contre, il y a deux ans quand j'ai commencé à essayer d'apprendre le saxo, j'ai tout de suite cherché une tablette de 13 pouces pour archiver, lire les partitions et pouvoir y ajouter d'autres applications musique et multimédia. Rien du côté de Windows. J'ai donc opté pour une tablette 13,3" 16x9 donc moins proche d'un A4. Elle est aussi lourde que le Mac pro et d'une lenteur rédibitoire. De plus je regrettais déjà de ne pas pouvoir installer Musescore et non l'appli de Musescore.com. Donc après deux ans,j 'ai finalement opté pour l'iPad pro ( il a 2 jours) qui est un vrai 12,9" , léger et ultra rapide et que je peux poser sur un pupitre.....tout en regrettant de ne pas pouvoir installer Musescore 3 pour lire et modifier mes partitions mscz. D'où ma question innocente.
In reply to Pour moi, il ne s'agit pas… by andres_asm1
J'ai oublié, il s'agissait d'une tablette Android.
In reply to Pour moi, il ne s'agit pas… by andres_asm1
Si je pouvais me permettre un iPad pro, je pourrais me permettre un assistant pour transcrire pour moi !!!
In reply to Si je pouvais me permettre… by [DELETED] 37205164
In reply to Si je pouvais me permettre… by [DELETED] 37205164
Comme je dis toujours, sauf quelques cas malheureux, tout est une question de choix de vie et de gestion de son budget. De plus,pour être certain, je l'ai achetée d'occasion et je suis d'accord que même d'occasion, c'est pratiquement un objet de luxe. Mon saxo , mon mini studio DAW et cette tablette sont mes seuls luxes :0)
In reply to Comme je dis toujours, sauf… by andres_asm1
(Pardon d'avance, mon francais n'est pas terrible) tout a fait d'accord, Andres... mes luxes, ce sont les bibliothèques de samples (pas chere, bien entendu) et Reaper. Ici en Australie Reaper m'a coûté $110 balles,
en tout cas ça valait le prix. Heureusement, le Musescore est gratuit. Puisque j'approche la retraite, les grands achats ne sont plus possible autant qu'avant.
Moi aussi, j'ai une tablette Android: ce serait formidable d'avoir Musescore ou même trouver quelque chose plus simple pour Android.
In reply to (Pardon d'avance, mon… by robynsveil
Hello Roby, je vais t'envoyer un message privé pour laisser le blog à l'avancement du projet Musescore 4. Oui on peut remercier les développeurs de nous offrir gratuitement ce logiciel de qualité.
will there be backwards compatibility or we still have to keep all the previous versions on our systems?
In reply to will there be backwards… by dimitri fox
hmm.... from my understanding -- yes. You may have to adjust the format a bit to match the updated engraving system, and playback parameters may have to be considered and tweaked to fit the new audio system and soundfonts. But, for as pitch and note recognition, that should be easily transferable ¯_(ツ) . Maybe other users (like "Mr. Cruela" or "Mr. Sugar".........) can explain it better ( ͜。 ͡ʖ ͜。) .
YES!!!! I'm excited!!
Will we get a beta release for Musescore which supports Linux? If so, could you predict when that would be?
In reply to Will we get a beta release… by Xtarich
There will be, and at the same time as for Mac and Windows. So check the timeline in the opening post
apple silicon chip support in need, please
In reply to apple silicon chip support… by Reoooh
What are you missing from the current software that runs faster on M1s Rosetta layer than it did under previous Mac configurations?
Thank you for this enjoyable annoucement ! Firstly, I would like to express my gratitude for your unbelievable good work on Musescore. We are all very lucky to have this wonderful and high quality tool for free ! The updates of january/february 2021 are really awesome.
I posted yesterday some questions that arise once you have connected your VST to Musescore for playback (Kontakt). Someone recommended me to wait for the .4 release. I would like to know if they are actually part of the new features :
use the pizzicato text signal in Musescore to have actual pizzicato played in the VST. Same question for other articulations or dynamics features (fp for instance that exist as such in Kontakt orchestral library). In the case of Kontakt, as you may now, you can change some articulation and dynamics features by pressing some keys in the 0 register on the extremùe left hand on the keyboard, simultaneously or previously to the note played. I have been looking how to catch the order routing that goes from the text in the partition to the sound patch and route it to my VST to have it press the C#0 key but I can't find it). But I have given up...
have more than 16 instruments played. I had the great Musescore-to-external-VST procedure done on my computer, using LoopMIDI and ASIO4ALL, that I found here : https://musescore.org/en/node/302532 . But, as you can only route your MIDI out signal to one device (here, LoopMIDI), you can only have 16 channels playing, therefore only 16 instruments. I am writing for an orchestra and this is not enough. Of course, I can simpilfy my instrument display (for instance, routing the 5 string sections in one "string ensemble" section in the VST), but I would like to know if there will be news on that matter in the .4 release. Maybe will we have the possibility to route the MIDI out signal to more than 1 device, i.e. various ports ?
Thanks for your attention !
Sincerely
Grégoire
In reply to Thank you for this enjoyable… by gregoireigert
I'm actually curious about that too, though I'm not sure how much is even decided on yet for us to get an answer.
- For the first bit about articulations, I'm wondering if that means symbols and attributes will all have the ability to switch channels. Staccato, Sfz, Tremolo, are played using midi note length and velocity to my knowledge currently, but having the ability to map those to specific channels would be verry convenient (so that users wouldn't have to use ghost text).
- Next that makes me wonder about channel routing and presets. Will we be able to route different channels through the same plug in and use something like BRSO articulate to route that to yet another plug in? If we can, will we be able to save our setups as presets to use in the instrument panel without having to write out XMLs?
Edit: Just reread "We will be saving user preferences relating to playback (VST settings, Aux channel settings, preferred libraries, etc.) in our project files and will be removing the concept of 'Save to Score' and 'Load from Score'. Instead, we want to develop a system for efficiently switching between projects that have different playback settings."
They plan to redo the whole engine, so I'm sure they'll have more than 16 channels available. Especially when having VST support at all.
In reply to I'm actually curious about… by speedmeteor101
Yeah, whether they have that feature for articulations or not is going to be the deciding factor of whether I buy a VST sound library. I don't care whether I have to map the articulations to channels or if it's done automatically, but I hope the ability is there. And MuseScore (if I understand this correctly) might have to create new channels for things like glissandos where you just press and hold one note the entire time on your MIDI keyboard (or add one note in your score).
In reply to Thank you for this enjoyable… by gregoireigert
I'm using musescore 3.6, and if you have JACK setup, musescore automatically creates a new virtual midi port for routing once you run out of midi channels on the first port. Or if you assign a mixer channel to a higher port than Port #1, then it will create another one. I'm using 3 ports with over 60 assignments currently and if you expand some of the instruments in the mixer (double-click on the left/right arrow will expand it), you'll notice that you can assign a different port#/channel# for each articulation that musescore gives you for that instrument. I then create a track in Ardour (DAW) and load a plugin for that track with the relevant articulation. I just set it up, but haven't actually tried it, as I'm not sure if musescore actually sends the articulations out those MIDI port#/ch#, but I expect that it should.
Quick question:
Wouldn't the removal of Zerberus remove the direct support of SFZ files? While this can be solved by using the Sforzando VST, my issue is that a lot of my compositions employ the inspector with some plugins manually retuning the notes. As far as my experience using MIDI-out with VST MIDI-in goes, it's not possible to tune VSTs with inspector.
What will happen to my compositions that are retuned to play microtonal notes but use SFZ soundfonts?
Thanks for your awesome work y'all! I'm a big fan of everything you guys do.
Do you guys have a projected release date?
In reply to Do you guys have a projected… by Ice 7
Top of this thread is an image with release dates. Looks like an alpha in mid-September, a beta in mid-October.
https://musescore.org/sites/musescore.org/files/2021-04/2021_TimeLine_C…
Wow, really looking forward to it!
May I ask, what’s the plan about native ARM Mac support? If so, will iPad (with keyboard and trackpad) version be too?
In reply to Wow, really looking forward… by French Horn Nerd
No plans for either as far as I can tell
will there be new instruments from other cultures (like the tar, kamancheh, morin khuur, etc.) and potential reworks for some (like the oud, bouzouki, etc.)?
In MuseScore 3 guitar bending is not written in XML. Will it be fixed in 4.0?
When will we have access to the Alpha version of Musescore 4? In your timeline you have September 15 as the date when the alpha version will be ready, but I am aware that this site hasn't been updated in more than a couple of months, so the date may have been changed. Could someone please update me on when we can try out the development build of Musescore 4 alpha?
I'm really excited about Musescore 4, best of luck to all you awesome developers in completing this brilliant brand new version!!! 😄😄
Hello - I'm a composer and filmmaker and really love your software. Will the Alpha and Beta release be made available for testing from composers and film scoring people.
Also will musescore IV have video feed capabilities so you can put a video over the scoring track like you do in Cubase or Logic.
Lastly the Euphonium audio in all musescore versions doesn't sound past C5. The Euphonium can very much play above that and all the other MIDI instruments go as high as they are written. Why is the Euphonium any different.
Thank you for your incredible work.
In reply to Hello - I'm a composer and… by GastonPH
Good day GastonPH
1) The Public Alpha and Beta(s) will be available to the community
See the more recent Our Progress on MuseScore 4 - Part 2
2) I am not able to answer this.
3) Euphonium upper playback range. This seems to be a known issue: others have complained about this, but it seems we do not have an issue in our issue tracker. Please see #324929: Euphonium does not have native sound/playback for the real problem, #324917: Euphonium uses tuba sound by default, no playback above C5 for workarounds, and/or subscribe to the issue (kebab menu (vertical dots)-> Subscribe).
In reply to Hello - I'm a composer and… by GastonPH
FYI, you can have a video in sync with musescore in current version, but you have to get JACK (free audio routing server) setup and also install xjadeo (small app) and open the video with xjadeo.
Please consider collaborating with an open source DAW like Ardour, and solving the interoperability problem.
Fixing the lack of instrument problem will probably need some coordination. Everything fancy seems to be coming out in VST3/AU3/VSL/Kontakt.
Here is what I needed to get working to have a film scoring setup in Win10:
-Musescore 3.6 w/jack enabled. (workaround for templates that strip MIDI configuration)
-JACK2 w/jack router
-ASIO driver issues
-Synchronous Audio Router (w/o this the setup seems to wreak havoc in windows)
-Ardour w/jack enabled plugins: VST3, Vienna Ensemble Pro
-batch scripts to manage all jack connections
-xjadeo
-Voicemeeter for some additional audio routing to share over zoom, discord.
I also have Musescore (in sync) and Sibelius w/Note Performer (not in sync) with the option of recording audio output of each directly into Ardour.
I could set it up again fairly quickly but it took tackling all the problems over months though to get it working. Well, I had it partially working with limited functionality fairly early, but with routine crashing before resolving it.
How we doing on that timeline, do we get a beta release today?
In reply to How we doing on that… by reddiesel41264
No, you don't.
Because there first needs to be an Alpha.
See also https://musescore.org/en/node/324814
In reply to No, you don't. Because there… by jeetee
Aha thanks, I didn't see that thead - should have been posted in the News section.
How do I install Musescore 4?
In reply to How do I install Musescore 4? by [DELETED] 39723913
Usually, you'd wait for it to be released; then download it from the download page on this very website.
Currently there is nothing but unstable development snapshots available, also to be found via the download page.
In reply to How do I install Musescore 4? by [DELETED] 39723913
In this way, to get a first impression, install a nightly build from the download page, but to report bugs wait until the first alpha version (and then the first beta version) is released, and for daily use, wait until the stable version is released.
Question, is accessibility for screen readers and low vision users going to be included in 4.0? As it is currently in 3.6. The support is basic and would like to know if this is going to improve? Also if Ultra chord owns this company. any plans to provide a means of someone using Musescore to access a Ultra chord account and play there music within this app?
In reply to Question, is accessibility… by mhysnq
Accessibility is certainly in.
What is Ultra chord? Do you mean Ultimate Guitar?
In reply to Question, is accessibility… by mhysnq
Can you explain what in particular you are looking to see improved about screen reader support? It should be quite extensive already, but is indeed being improved in 4.0 as well, with ability to navigate between panels via shortcut, also support for VoiceOver.
For low vision, there will be additional modes available for setting color schemes etc. Again, if there is something specific you are looking for, please describe in more detail.