本手册仅适用于MuseScore 4.0 及以上版本. 如果您在使用其他版本,请参考相应版本的手册:
此手册由Musescore社区翻译并维护(翻译工作尚未完成)。欢迎来编辑或帮助翻译!另外,如果本手册的中文版本和英文版本不符,请以英文版本为准,或到论坛上寻求帮助(中文论坛)(英文论坛)。
如果您想从 Musescore 3 更新到 Musescore 4,这些内容可能对你有所帮助:
您可以通过访问下面的链接来查阅整个手册。如果您想将整个手册转换为PDF文档,您可以打印这个连续的页面到PDF文档。
如何高效地搜索信息:
site:musescore.org +您想要查找的内容
, 例如site:musescore.org 速度,或如果您在本手册中找不到您需要的信息,请到论坛(英文)上寻求帮助。
So you'd like to contribute to the MuseScore 4 handbook – great! We're so happy you're here.
This page contains brief guidelines to get you started with writing articles. Please read this page carefully before editing anything in our handbook. This information is intended to help, but if you're in doubt about anything or have any questions, please join the discussion on the Documentation forum.
Each page should explain a single topic more or less completely. If a page feels like it is getting too long, try splitting it into separate pages.
Not every page is identical, but keeping the following in mind can help you structure your page content in a way that's easy to understand for the reader:
Starting your page with an overview can help introduce a topic before launching into details. Overviews don't usually need a section heading.
Think about what most users will be trying to achieve, and why they might be coming to the handbook to look for information. Put solutions for the most common tasks towards the top of the page; less commonly needed information can go towards the bottom.
Related concepts should be discussed together. This may sometimes require less-commonly-used features to be discussed alongside more-commonly used ones, but that's okay.
For instance, a section about "Creating custom key signatures" is better than a section called "Using the master palette".
Please be sure to enable the "Generate a table of contents" option for all Handbook pages.
In an effort to ensure consistency of style for community-written pages, we have already provided headings on many pages. Please organize your content within this structure. For pages that lack headings, feel free to create your own in a style similar to that used elsewhere.
For accessibility reasons, headings should never be formatted in regular bold text. All headings need to be formatted as tags with semantic meaning.
All pages start by default with a Heading 1. The first section heading you will enter will therefore always be a Heading 2. Please also don’t skip heading levels (By, for example, adding a heading 4 after a heading 2).
Heading level | Usage and MarkDown syntax |
---|---|
Heading 1 | Default for all page headings (Not editable by contributors) |
Heading 2 | Use for the start of every section. MarkDown syntax: ## Heading name |
Heading 3 | Use for the start of every sub-section, and to introduce single-step instructions (I.e. where a list is not necessary). MarkDown syntax: ### Heading name |
Heading 4 | Use sparingly if additional sub-sections are required. MarkDown syntax: #### Heading name |
Lastly, try to always start your headings with a verb. E.g. "Adding time signatures", rather than "Time signatures"
The MuseScore handbook broadly contains two main types of information: descriptive material, and goal-oriented instructions.
This is used to explain different areas of the program. For example,
A Palette is a folder containing musical symbols which can be applied to the score. MuseScore's default palettes contain collections of related symbols, but you can customize palettes to display almost any kind of symbol, line or text.
Descriptive material tends to be longer and more “fleshed out” than goal-oriented instructions, but we still ask that you use simple, plain language wherever you can.
These explain how to perform a specific task. The instructions should be as short and direct as possible, generally taking the form of a numbered list. For example,
To create a new palette
Notice that we use bold text for named components of the user interface, including menus. Keyboard shortcuts, such as Ctrl+S, are rendered with <kbd> tags (see Syntax).
When writing goal-oriented instructions, please:
For example, instead of writing this:
Please write this:
Please be sure to include keyboard options for goal-oriented instructions, where such options exist. This is especially important for improving the program's accessibility.
The use of non-written media is encouraged as a supplement to written descriptions. This includes:
Animated GIFs offer many advantages over screenshots and videos in that they expose in the shortest amount of time the sequence of actions required to achieve a particular task. There are lots of tools available for creating GIFs, however we recommend the following workflow to ensure crisp and clear image quality while maintaining as small as possible file size (ideally <2MB per GIF).
It's really helpful to link to other pages in the handbook. You might do this wherever you mention a different part of the user interface, or even when referring back to previous versions of the handbook.
There is a specific process for adding links to other handbook pages, which will allow accurate redirects regardless of the language version being read.
[node:######,title="Name of the page you want to link to"]
or, to link to a specific heading within the page:
[node:######,fragment="heading-slug",title="Name of the page you want to link to"]
To find a page's node number:
You will find the page's node number in the URL address visible in this edit screen (yes, it only appears in the edit screen). It will look something like this:
You can use this as a bookmarlet in your bookmarks
javascript:void function() {prompt("",`[node:${drupalSettings.path.currentPath.replace("node/","")}${document.querySelector("meta[property=\"og:title\"]").content?`,title="${document.querySelector("meta[property=\"og:title\"]").content}"`:""}${window.location.hash? `,fragment="${decodeURIComponent(window.location.hash).replace("#","")}"`:""}]`)}();
Taken from node,title,fragment bookmarklet
The handbook is written in MarkDown with a few permitted HTML tags.
If you're not familiar with MarkDown, it doesn't take long to learn. Get started by reading this page first (a MuseScore account is required to properly view the content on that page, also note that you cannot use Filtered HTML anymore).
Some examples for stuff beyond MarkDown:
<kbd><kbd>A</kbd></kbd>
, looks like A. (See Writing keyboard shortcuts below.)<kbd><kbd>Shift</kbd>+<kbd>A</kbd></kbd>
, looks like Shift+A. (See Writing keyboard shortcuts below.)<kbd><samp class="button">Advanced Style Properties…</samp></kbd>
, looks like Advanced Style Properties…, but this particular form is not used in the MuseScore 4 handbook (instead use bold for text that appears in the program).__File→Open__
, looks like File→Open<img src="image URL" alt="File name description" width="500px"/>
, can be a useful alternative to inline images, where the image width needs to be specifiedUse the <kbd> syntax described above and follow these guidelines:
For accessibility reasons, always use words instead of symbols for the names of all whitespace keys, arrow keys, and modifier keys.
Good: Cmd+Space; Win+Return; Shift+Tab
Bad: ⌘+ ; ⊞+⏎; ⇧+↹
For keys that represent printable characters, the appropriate character should be used (e.g. write $ not Dollar).
Use common abbreviations like Ctrl, Cmd, Esc, Del, PgDn. Don't abbreviate key names that are not normally abbreviated.
Except where it matters, prefer Return instead of Enter, and Del instead of Backspace.
For combinations, write modifier keys in this order: Win+Ctrl+Alt+Shift+Fn+… (Mac: Ctrl+Cmd+Option+Shift+Fn+…).
When in doubt, consult Default keyboard shortcuts for the canonical way to write key names and combinations.
Finally, whenever you make a change to a page (however big or small!), please leave a concise message that briefly describes the changes you made. For example,
Leave this information in the Revision log message text field in the right panel of the Edit view for each page:
在 Linux 中安装 Musescore,最简单的方式是使用 AppImage:
虽然该文件现在已经可以直接运行(双击打开或其他方式),但为了将程序添加到菜单中,并正确关联文件格式,您需要您需要完全安装它。
您也可以使用该 AppImage 的绝对文件路径:
提示: 如果您在文件管理器中复制 AppImage 后,在终端按 Ctrl+Shift+V,则会输入所“复制”的文件的绝对文件路径。
不需要正式的卸载程序来删除已安装的 AppImage。只要手动删除菜单项和快捷方式,再删除 App 本身及其链接即可(在 ~/.local/bin 中)。
我们将从模板创建一个新乐谱。(如果您想从头创建一个新乐谱,您可以参考新建乐谱)。
从模板创建一个乐谱需要四步:
在其他乐谱信息界面,你可以设置:
在 MuseScore 中输入音符的最简单方法是:
您现在正在在 Musescore 中输入音符!在音符输入模式中,您将能看到蓝色的高亮光标,它能告诉你的下一个音符将被输入的位置。
您可以在音符输入工具栏中指定您输入的每个音符的时值。更改时值的方法:
您可以从输入音符和休止符学到更多相关操作。
符号面板包含几乎所有符号元素,您可能需要添加其中的一些元素到您的乐谱中。从符号面板中添加元素的最简单的方法是:
您可以从使用符号面板学到更多相关操作。
点击屏幕左侧的属性选项卡可以显示属性面板:
(旧版本 MuseScore 的用户可能称之为元素检视器)
属性面板将会显示您选中的对象的相关可用设置。这些设置通常会影响所选对象的视觉外观。大多数情况下,您在属性面板中所做的更改将只适用于您所选择的那些对象(例如,您将只会改变选中的渐弱记号,而不是乐谱中的每一个渐弱记号)。
当你添加细节到你的乐谱中后,您可以单击任何元素查看哪些设置是可用的。
您可以从属性面板学到更多相关操作。
插入一个小节需要三步:
只需在小节部分设置您想插入的小节数量,您就能一次性插入多个小节。您还可以使用下拉菜单更改插入新小节的位置。
删除一个或多个小节需要两步:
您可以从小节学到更多相关操作。
导出功能允许您导出非 Musescore 文件,例如PDF、MusicXML、MIDI、以及各种不同的图像或音频格式。
导出您的乐谱需要6步:
您也可以选择分享乐谱到互联网将乐谱分享到musescore.com。
乐谱可以被保存在本地或您的 MuseScore 云存储空间内。
保存乐谱需要两步:
然后会弹出一个对话框,询问你“你想如何保存”,您可以选择“保存到云端”或“保存到本机”。
保存到本机选项会打开操作系统的“保存”对话框,引导您将乐谱保存为压缩 MuseScore 文件 .mscx 。
保存到云端的乐谱将出现在程序的主页:乐谱选项卡,同时在文件图标的角落会有一个云的符号。另外,备份文件也会自动保存在你的电脑上的 MuseScore 4 文件夹里的 Cloud scores 文件夹中。
您可以从打开或保存乐谱学到更多相关操作。
如果你从旧版本更新到 Musescore 4,你会注意到不仅图形界面发生了变化,而且许多熟悉的功能和编辑的方式也发生了变化。这些更改旨在改善用户体验,以及提供更强大的功能。下面是主要变化的概述:
MuseScore 4 拥有更加优美的新界面。为了方便阅读,几乎每一个窗口都经过了完全的重新设计。您可以选择浅色、深色和高对比度的主题,也可以选择你喜欢的主题色。您可以在偏好设置中更改上述选项。
一个新的乐器面板能够使你在不打开新窗口的前提下隐藏,重新排列或自定义你的乐器。
乐器面板和分谱的功能现在被紧密结合到了一起。您可以轻松地使用不同的乐器组合生成不同的分谱。工具栏上还有一个按钮可以使你方便地打开任何一个分谱。
MuseScore早期版本的元素检视器现在被称为属性面板。为了简化操作,面板中的每一个选项都被重新组织了。在没有选中任何元素的情况下,属性面板能够显示多个可用的选项,例如显示或隐藏空白谱表以及其他不可见元素。另外,对于以前需要选中单个类型的元素才能进行的某些操作,现在Musescore能够做到不管选中多少的元素都能分类地显示那些不同操作的选项。
Musescore 4 的最大的改进是播放功能。除了新的音色库(Muse Sounds, 可单独下载)之外,现在 Musescore 还支持VSTi,您可以使用新的混音器将VSTi效果应用到某一乐器上。混合器还可以让您轻松地在VSTi,SoundFonts和 Muse Sounds 之间切换,同时还支持VST效果。不同乐谱的声音设置现在将始终分别保存不同乐谱中,因此在 MuseScore 4 中不再需要旧版本的合成器面板(这在 MuseScore 4 中已被删除)。如果你以前在 MuseScore 3 中使用SFZ文件播放,我们现在建议你使用免费的VST采样器,例如Sfizz,或Sforzando。(两者都支持SFZ回放)
Musescore 4 有许多排版的改进,其中一些会对旧版本创建的文件的外观和布局产生影响。最重要的变化影响到符杠、连奏线、同音连线、垂直间距和页面布局。还有很多更改没有在这里列出来,因此那些有兴趣了解更多新特性的人可以阅读这个详细地解释和说明了所有内容的文档(即将推出)。
当你使用 Musescore 4 中打开一个旧版本创建的文档时,这种排版的改进将会不可避免地会造成乐谱看起来不和旧版本打开它看起来的完全相同。
当你第一次保存一个文档时,系统会问你是想把文件保存到本地还是保存到云端。这个新功能是我们在musescore.com上开发的新服务的一部分。您可以在打开或保存乐谱和保存乐谱到云端中了解更多信息。
当你使用 Musescore 4 时,你会发现许多其他小但重要的变化,这些变化能够使作曲或打谱的过程更加轻松。这些包括:
Musescore 4 分别在以下操作系统中支持这些屏幕阅读器:
大部分时候,基于JAWS的屏幕阅读器能够工作,但是朗读的结果不像使用旁白或NVDA那样完整。
如果屏幕阅读器的语音输出突然停止工作,您可以尝试按Alt+F来选中文件菜单,然后按Esc两次以返回你原来在应用程序中的位置,此时,屏幕阅读器理应能够正常工作。如果你想要先运行 Musescore,再启动屏幕阅读器,您就必须这么做。
在使用 Musescore 4 时,“旁白”的旁白快速导览必须被关闭。您可以通过在“旁白”运行时同时按下左和右箭头键来打开或关闭快速导览,或者你可以从“旁白实用工具>管理”关闭旁白快速导览。
MuseScore 的界面既可以用 Tab 跳转,又可以用“旁白”自己的光标跳转。一般来说,最好使用 Tab,因为这既与其他平台上的界面相匹配,又是大多数文档和教程中讲述的内容。“旁白”的光标可以用来到达应用程序中不能通过 Tab 光标访问的区域。当使用 Tab 时,记得配合使用方向键(参见在用户界面中跳转)。
在 Linux 上,在启动 MuseScore 之前必须启动屏幕阅读器,否则辅助功能将被禁用以节省系统资源。如果您忘记这样做,只需退出 MuseScore 并再次启动它。所有构建在 Qt 框架上的 Linux 应用程序也是如此。
Orca 是 Linux 上功能最齐全的屏幕阅读器。Orca 内置于 GNOME 桌面环境中,因此建议有无障碍需求的 Linux 用户使用基于 GNOME 或其衍生产品的发行版。
MuseScore 4 用户界面(UI)中的键盘跳转既依赖于 Tab 键又依赖于方向键。您可以使用 Tab 键循环遍历每个控件组,然后使用方向键跳转到组内的各个控件。在其他应用程序(包括以前版本的 MuseScore)中通常是用 Tab 键访问每个单独的控件。但是 Musescore 4 的全新的跳转系统允许你用更少的按键跳转到界面中的任何地方。新的跳转系统仍在改进中,欢迎在开发论坛提出反馈意见。
除了方向键和 Tab 键,您可以使用F6键在程序中的不同面板之间切换。下面是如何使用各个快捷键来跳转的方法:
上、下、左、右箭头:将光标从控件组中的一个控件移动到下一个控件(例如在工具栏中的按钮之间切换)。
Tab和Shift+Tab:将光标从一个控件组移到下一个控件组(例如在工具栏之间切换)。
F6和Shift+F6:在面板和其他大块的UI之间移动光标(例如从工具栏切换到符号面板或乐谱中)。
默认情况下,重音符`(有时被称为反撇号)可以用来代替F6来在面板和其他大块的UI之间移动光标。在大部分QWERTY的键盘上,重音符在Tab的上方。如果你的键盘上那个键不是重音符,你可以考虑在偏好设置里把快捷键修改到那个在Tab上方的按键,因为这个位置使得所有的跳转快捷键被排在一起方便使用。
一旦你的光标已经移动到某个控件,在大多数情况下,你可以通过按Spacebar、Enter或Return键进行操作。在列表或其他某些杂项中,空格键通常用于选择项目而不是激活它们。某些项目一旦被选中就会被激活,于是就可以通过按Delete键删除,或可以通过按Tab键移动到其他UI控件来修改。例如,您可以在乐器面板中使用此方法删除之前添加到乐谱中的乐器。
在乐谱中(即在记谱视图中)跳转的方式与 MuseScore 3 基本相同。以下快捷方式可能对无障碍用户特别有用:
快捷键 | 操作 |
---|---|
Alt+右和Alt+左 | 移动到下一个或上一个元素。这些快捷键使您能够访问各种符号元素,而不仅仅是音符和休止符。 |
Alt+上和Alt+下 | 移动到上面或下面的音符。这些快捷键使您可以在和弦中的单个音符之间移动,也可以移动到其他声部和五线谱的音符和休止符中。 |
F2或Alt+Shift+E | 编辑所选元素。这相当于用鼠标双击一个元素。它使您能够编辑文本对象,包括歌词、力度和节奏标记。它还允许您调整线元素的长度,如渐强渐弱记号,连奏线和跳跃号(使用Tab键在左端和右端之间切换)。完成编辑后,您需要按下Esc键以回到正常模式。 |
键盘导航的其他操作在这本手册的各个页面上都有描述。
下面的无障碍教程旨在让您使用键盘和屏幕阅读器启动和运行MuseScore。它们并没有涵盖程序的每一个方面,但它们应该会为你充分理解和运用本手册的其余部分打下一个坚实的基础。
视频 | 描述 |
---|---|
安装 MuseScore | 本视频介绍了 MuseScore 在 Windows 上的安装过程,包括 Muse Hub 和 Muse Sounds。这个过程在 macOS 和 Linux 上是相似的,尽管在 Linux 上你需要分别安装 Muse Hub 和 MuseScore。 |
初始化乐谱 | 本视频介绍了乐谱的初始设置,包括选择乐器和选择键和拍号以及其他设置。 |
输入音符 | 此视频介绍了基本的音符输入。 |
添加标记 | 此视频介绍如何使用符号面板向乐谱添加力度变化等标记。 |
用户界面 | 此视频将介绍程序的各个窗口,您可以从中了解所有不同面板、工具栏和控件的位置,以及如何通过键盘访问它们的方式。 |
Musescore 4 的菜单栏包含以下菜单:
Windows 和 Linux 的用户可以通过按住Alt键和您想要选中的那个菜单后面跟的字母对应的那个键快速打开该菜单,然后按您想要选择的那个选项后面跟的字母所对应的按键选中该选项。例如,您可以按Alt+F打开文件菜单,然后按Alt+A选择另存为。当Alt模式被激活时,字母'F'和'a'都被加上了下划线。
在 MacOS 上,MuseScore 的菜单是系统菜单栏的一部分,你可以通过按Ctrl+F2来跳转到不同的菜单。
在主菜单下面有三个选项卡,第一个是主页选项卡。该选项卡包含以下部分:
您可以在这里创建一个新的 MuseScore 账户,或者登录到您现有的账户。在登录到账户之后,您可以在musescore.org的论坛上获取技术帮助或汇报 Bug。您也可以到上传您的乐谱到云存储musescore.com中。
这个部分允许您创建一个新的乐谱或打开一个现有的乐谱。您可以在初始化您的分数中详细了解如何创建新的乐谱。
此处显示您已经可以使用的插件的列表。在插件章节,您可以了解如何管理这些有用的插件。
这里您可以看到视频教程。您可以点击任何视频教程打开MuseScore官方YouTube频道(注:中国大陆地区无法访问)。
这是您在 MuseScore 中完成大部分工作的地方,您可以在这里添加音乐符号和试听您的乐谱。工作区由以下几个区域组成(按照下图中的标签编号):
键盘用户可以使用Tab或F6键来在不同区域之间切换。您可以在每个区域内使用方向键和Tab键切换到不同的元素。
Musescore 4 中几乎所有的面板和工具栏都可以根据您的需求和工作区偏好设置隐藏或修改位置。在工作区中了解更多信息。
这个选项卡可以让你在没有杂乱的音符输入工具栏或侧边栏面板的情况下查看你的乐谱。可以选择打印乐谱,并以各种图像、音频和文档格式导出它。当你的乐谱完成后,你也可以发布到musescore.com。
在应用程序的某些特定部分,特别是在乐谱选项卡中,右键菜单具有更多的功能,例如复制、编辑、自定义、删除或查看菜单里显示的每一项的属性的选项。
在乐谱中,每一个元素都有一个右键菜单。您可以通过鼠标右键单击某元素,或者按下Shift+F10(有些电脑键盘在右Ctrl键旁边还有一个菜单键)。每种元素的右键菜单里的内容都不尽相同,您可以大胆地尝试,看看不同元素的右键菜单里面有些什么。例如,当您右键单击一个小节的空白部分时,右键菜单会包括谱表/分谱属性和小节属性的选项。目前来说,这是唯一打开这些对话框的方法。
在乐谱之外,“右键菜单”通常是一个有一个齿轮图标或者是三个点图标的按钮。您可以按下按钮打开菜单。有时候按钮会与其他的界面相关联,例如在符号面板中每一个分类都有一个菜单。在这里,除了直接按那个有三个点图标的按钮以外,您可以右键任意一个分类,或者用键盘选中它,然后按Shift+F10或菜单快捷键打开这个菜单。
在乐谱的右侧和底部有两个滚动条。拖动它们可以快速上下或左右移动乐谱。大部分时候滚动条会被隐藏,但您可以通过将鼠标悬停在乐谱的边缘来让它们显示出来。
您还可以使用键盘上的PgUp、PgDn、Home、以及End键来滚动乐谱。如果您的键盘没有这些专门的按键,大部分情况下您可以按住Fn或其他具有类似功能的按键,然后分别按下上、下、左、或右。
注意:按PgUp或PgDn键并不是一次滚动一页,而是一次滚动一个屏幕的宽度。如果您想让屏幕一次滚动一整页,您可以在按下PgUp或PgDn的同时按住Ctrl(Mac:Cmd)键。
当您在乐谱中选中一个元素的时候,您可以像操纵光标一样使用常用的键盘快捷键来更改光标的位置,从而选中其他的元素。
按下左或右键可以在相邻的音符(或休止符)之间切换。如果您想一次跳过一个小节,您可以在按下左或右键的同时按下Ctrl(Mac:Cmd键。
您可以按下Alt+Up或Alt+Down(Mac:Option+Up或Option+Down)键让光标在不同音符,声部,谱表之间纵向移动。
您也可以使用快捷键Alt+左或Alt+右(Mac:Option+左或Option+右)键来选中除了音符和休止符以外的几乎任何其他元素(包括奏法文本、小节线、渐强渐弱记号等)。
另外,您可以按下Ctrl+Home(Mac:Cmd+Home)来选中整个乐谱的第一个元素,或者按下Ctrl+End(Mac:Cmd+End)来选中整个乐谱的最后一个元素。同样地,对于有些没有直接的Home和End键的键盘,大部分系统都可以通过按Fn+Left或Fn+Right来代替。
参阅默认键盘快捷键了解更多信息。
导航视图是一个能够展示乐谱缩略图的面板。您可以点击视图 → 导航面板打开或关闭导航面板。
导航面板里面的蓝色边框代表了当前屏幕显示的乐谱区域。您可以拖动方框来移动乐谱。
时间轴是一个用来显示乐器和乐谱结构的辅助工具。参阅时间轴了解更多。
您可以在状态栏右侧的弹出窗口中切换不同的乐谱视图。
多页视图将乐谱按被打印或导出成 PDF 文件的样子显示(每一页单独显示,且带有页边距)。Musescore 能够根据页面设置和偏好设置中的设置自动应用换行符和分页符。另外,您还可以自己插入换行符和分页符。
单行连续视图将乐谱不间断地显示在屏幕上。即便乐谱的起点不在屏幕中,小节号、乐器名称、谱号、调号和拍号也会被显示在窗口的最左侧。
乐谱被一页一页显示,页面具有页眉,但是没有页边距,并且能够垂直无限延申。Musescore 能够根据页面设置和偏好设置中的设置自动应用换行符和分页符。另外,您还可以自己插入换行符和分页符。
下面列出了一些能够缩放乐谱的方法:
Ctrl++(Mac:Cmd++)
或在按下Ctrl(Mac:Cmd)的同时向上滚动鼠标滚轮。
Ctrl+-(Mac:Cmd+-)
或在按下Ctrl(Mac:Cmd)的同时向下滚动鼠标滚轮。
您可以通过下面方法从状态栏用鼠标放大或缩小您的乐谱:
下面操作能将缩放恢复至默认倍数(100%)。
Ctrl+0(Mac:Cmd+0)
查找/前往面板可以让您在乐谱中快速找到一个特定的小节,排练记号或页码。
您能够按下面操作打开查找/前往面板
您能够按下面操作关闭查找/前往面板
输入小节号(从1开始计数,不包括弱起小节、中断或者手动更改小节号)。
输入页码,格式为pXX(其中XX是页码)。
输入rXX(其中XX是排练记号)。
输入排演记号的名称(搜索不区分大小写)。
高级技巧:最好避免使用单个字母“R”,“r”,“P”,“p”或其中一个字母与另一个整数(例如“R1”或“p3”)来命名排练记号,因为这可能会混淆搜索算法。
时间轴能逐个小节显示乐器和乐谱中主要要素的变化情况。它显示在整个窗口的底部。您可以通过单击任何一个小节或者要素轻松地跳转乐谱到您选择的位置。
时间轴分为四个部分:
要素标签在整个时间轴界面的左上角。每一行都展示了后续对应的要素的名称。
乐器标签在整个时间轴界面的左下角。这些是主网格中每一行的对应的乐器名称。
乐谱中的主要要素的变化可以显示在整个时间轴界面的右上角。它们体现了整个乐谱在不同地方的元数据。
主网格在整个时间轴界面的右下角。每一个网格中的正方形都对应了一个乐谱中某一乐器的某一小节。
要素是指那些虽然不是音符,但是仍然对乐谱有重要作用的元素。例如调号、拍号、速度、排练标记、小节线和反复或跳跃记号。
您可以通过单击某一单元格来选中时间轴中的某一个小节。当小节被选中后,这个单元格周围会出现一个蓝色的框,并且乐谱中的对应小节也会被同时自动选中,屏幕会自动跳转到您选择小节的位置。
要拖动选择多个小节,您可以在按住Shift的同时按住鼠标左键并将鼠标在主网格上拖动。这会创建一个选择区域。松开鼠标后,所有在选择区域范围内的单元格以及对应乐谱中的小节都会被选中。
与在乐谱中的操作类似,如果一个单元格已经被选中,您可以按住Shift的同时单击时间轴上的另一个单元格来将选区延申至那个单元格。
如果当前没有选中任何单元格,按住Ctrl的同时再单击某一个单元格会选中一整列。
您可以通过按下Ctrl的同时单击任意一个网格或要素来清除当前的选区。
在时间轴上选中任意一个要素都会在乐谱中选中对应的要素。
向上或向下滚动鼠标滚轮将分别向上或向下移动网格和乐器标签。要素标签和要素不会移动。
按住Shift后,向上或向下滚动鼠标滚轮将分别向左或向右移动网格和要素。要素标签和乐器标签不会被移动。
按住Alt后,向上或向下滚动鼠标滚轮将分别向左或向右移动网格和要素,且比按下Shift后移动的速度更快。要素标签和乐器标签不会被移动。
按住鼠标左键并移动可以拖动时间轴的内容。
除了小节号之外的所有要素标签都可以以任何方式被重新排列。将鼠标光标移动到某一个要素标签上后,该要素标签右侧将出现小的上下箭头。您可以用鼠标左键单击上箭头将要素标签与上面的要素标签交换,单击下箭头上的鼠标左键将要素标签与下面的要素标签交换。
您可以单击小节号的要素标签将其他所有要素折叠,这不会删除时间轴上的要素。所有其他的要素都会被折叠成一行,不同种类的要素在里面交错排列。您可以再次单击小节号的要素标签将其他所有要素展开。
不论隐藏与否,所有的乐器都会被显示在时间轴上。这个功能只能够将某一乐器从乐谱中隐藏。想要在乐谱上隐藏或显示乐器,您可以将鼠标光标移动到乐器标签上,然后单击出现在乐器标签右侧的小眼睛图标。如果乐谱上这个乐器是可见的,小眼睛图标就是睁着的,如果乐谱上这个乐器是不可见的,小眼睛图标就是闭着的。您可以单击这个小眼睛来在两个状态间切换。
要放大或缩小时间线,您可以按住Ctrl(Mac: Cmd),然后滚动鼠标滚轮。
您可以使用下列任意一种方式创建新乐谱:
随后将会弹出 新建乐谱 对话框(更多介绍见下文),新建的乐谱将会出现在 乐谱 选项卡中。
创建新的乐谱时,您可以自己选择乐器,也可以使用预先配有乐器的模板(这些乐器以后可以随时更改)。
在 新建乐谱 对话框中,请确定您选中了顶部的 选择乐器 选项卡。
MuseScore包含超过500种乐器。乐器被分在不同类别的乐器族里面。如果你有想要的乐器,你可以直接在搜索栏中输入你想要的乐器的名字。或者,您可以从乐器族下拉菜单中按分类浏览乐器。
若要在乐谱中添加乐器:
乐器会自动按照 您的乐谱 下的下拉菜单中显示的次序排列。您可以在下拉菜单中选择各类标准的乐谱次序,也可以使用自定义次序。
若要手动调整乐器次序:
若要移除乐谱中的乐器:
您也可以按住 Shift 多选乐器,并点击垃圾桶图标同时删除多个乐器。
您也可以用预置好的模板创建乐谱。
模板根据音乐风格或编制分为多个类别。模板中有这种编制通常使用的乐器,乐器的顺序和排版也符合惯例。
若要使用模板创建乐谱:
您一样可以在搜索栏里搜索所有可用的模板。
您可以在模板和样式中找到更多关于模板的信息,包括如何创造你自己的模板。
在 新建乐谱 对话框中点击 下一步 以调整更多乐谱信息。
创建新乐谱时调号默认不含升降号(即C大调),点击 调号 下的按钮以指定调号。默认显示大调调号,可以点击 小调 选项卡以显示小调。
创建新乐谱时拍号默认为 4/4 拍,点击 拍号 下的按钮以指定拍号。用左边的数字输入框输入每小节多少拍,用右边的下拉菜单选择以几分音符为一拍。您也可以在弹窗中选择 common(C拍号,4/4拍)和cut-common(¢拍号,2/2拍)两种拍号。
创建新乐谱时速度默认为 四分音符=120bpm。新乐谱中默认不带速度记号。
若要自定义速度,并在乐谱开头显示速度记号:
您可以在节奏记号中找到更多关于速度文本、节拍标记和播放速度的信息。
新乐谱默认有32个小节且没有弱起。若要在新乐谱中改变小节数:
您可以在这里找到如何在创建乐谱之后添加或删除小节。
若要让乐谱以弱起开始:
你可以在这里找到如何在创建乐谱之后增加弱起或非规范小节。
您可以在新建乐谱对话框的最底下的文本框中输入这些信息,这样 MuseScore 将自动将其以适当的格式放入新乐谱中:
这些信息同时会被保存在项目属性(在文件菜单中)中,你可以随时改变这些信息。
一旦您完成乐谱信息的输入,点击完成将会保存您的输入并创建乐谱。
以下是三种可以在创建乐谱后修改乐器的方法:
通过电脑键盘输入音乐既快捷又容易。要输入音符或休止符,只需选择一个时值,然后键入音名(A - G),或为休止符键入0(零)。您还可以使用鼠标,MIDI 键盘或 MuseScore 自己的虚拟钢琴键盘输入音符(详细信息见下文)。
MuseScore 支持几乎无限的撤销,所以你不必太担心输错。要撤销输入,只需单击工具栏最右边的撤销按钮,或使用标准键盘快捷键Ctrl+Z(Mac: Cmd+Z)。
本页的信息主要涵盖如何在标准五线谱上输入音符。其他类型乐谱的输入请参考指法谱和打击乐谱。
最常见的输入方法,也是本页面所教的方法是每次输入一个音符或休止符。在这里你可以找到其他输入音符的方法.
要在乐谱中添加音符或休止符,首先你应该选择开始添加的位置。你可以使用鼠标或键盘导航指令来选中。
接下来,您可以点击工具栏中的钢笔按钮或使用键盘快捷键N进入音符输入模式。屏幕上将会显示一个光标告诉您哪里将被插入音符。
如果您忘记在进入音符输入模式前选择一个输入起点,音符输入可能会从上一次输入音符的地方继续,或者是从一些其他的地方开始。因此在输入音符前,请确认光标在您预设的位置上。
进入音符输入模式后,您可以从前到后输入音符。首先您应该选择时值,然后输入音高或休止符。当您一个地方输完了音符,想要做一些其他的事情——例如在别的地方输入音符,添加记号,或执行其他操作(如复制或粘贴)——的时候,您可以单击音符输入按钮或者再次按N。您也可以按Esc返回到正常模式。
在音符输入模式下,您可以按照以下几种方法为下一个被输入的音符选择时值:
使用键盘快捷键1–9选择对应的时值
使用键盘快捷键可以高效地选择时值。最常见的时值是八分音符、四分音符、和二分音符,他们对应的键盘快捷键是4、5、6(数字小键盘的中间一行)。较短的时值用较小的数字表示,较长的时值用较大的数字表示。完整快捷键列表如下:
其他时值,例如复附点或一百二十八分音符,可以通过自定义工具栏或修改键盘快捷键输入。
注:如果您设置了对应的按键,您也可以使用 MIDI 键盘选择时值。
在选择了一个时值之后,您可以使用电脑键盘、鼠标、MIDI 键盘或虚拟钢琴键盘输入音符。
这几乎是 Musescore 里最高效的输入音高的方法。
只需在键盘上按下您想要输入的音的音名(A–G),您就可以轻松地输入音符。
使用这种方式输入的音符会替换掉光标处任何已有的音符或休止符。若您想要在现有音符或和弦中添加一个音,您需要在输入音符的时候按住Shift。您可以在下面的输入和弦部分学到更多信息。
当你通过音名输入音符的时候,Musescore 将自动选择最接近前一个音符的音高。如果您想要更大的跨度,您可以按Ctrl+↑或Ctrl+↓ (Mac:Cmd+↑或Cmd+↓)使刚才输入的音符升高或降低一个八度。
要使用鼠标输入音符,您需要将鼠标放置在五线谱中的您想要的线或间上,然后单击。鼠标光标将显示您即将输入的音符的预览,以帮助您准确地放置它。
如果在您输入音符的位置已经有一个存在的音符,新的音符将会添加在已有音符的上方或者下方。如果想要替换现有的音符,您可以在单击鼠标的同时按下Shift。
使用这种方法很难直接输入很高的或者很低的音,因为 Musescore 可能会以为您想要在上面或下面一个谱表输入音符。您可以尝试在高八度或低八度的位置输入对应的音符,然后通过按Ctrl+↑或Ctrl+↓(Mac:Cmd+↑或Cmd+↓)使您刚才输入的音高一个八度或低一个八度。
注:虽然一般情况下,音符是从前到后被输入的,但鼠标输入实际上允许您在现有乐谱中的任何一个位置输入音符。
如果您有一台 MIDI 键盘连接到您的电脑上,您可以通过按下对应的键输入对应的音符。
当您在 MIDI 键盘上输入音符时,如果您在输入下一个音符前完全松开上一个键,音符就会被连续地输入,否则,新的音符将会被添加到原有音符的上方或下方。
使用 MIDI 键盘输入的音符可能会自动使用变音号,但是这些变音号可能不符合您的预期。您可以通过按下J改变变音号的形式。
您也可以通过钢琴键盘窗口输入音符。您可以在视图→钢琴键盘或按下键盘快捷键P打开或关闭这个窗口。
要输入某个音高的音符,只需用鼠标单击对应的钢琴键。
与使用电脑键盘输入音符一样,以这种方式输入的音符会自动替换掉任何现有的音符或休止符。如果您想要创建和弦,请在输入音符的同时按下Shift。
注:如果您想改变虚拟钢琴键盘的大小,您可以先选中虚拟钢琴键盘窗口,然后按住Ctrl(Mac:Cmd)同时向上或向下滚动鼠标滚轮。
在本节中,和弦是指在同一时间开始的多个音符的组合,且这些音符都具有相同的时值且共用一个符干。
如果您希望输入两个音,但是它们的开始时间、持续时间或是结束时间不同,或不共享同一个符干,请参见声部。形如“Dm7”的文本是一个和弦记号,参见和弦记号.
就像输入单个音符一样,和弦可以通过电脑键盘、鼠标、MIDI 键盘或虚拟钢琴键盘被输入。除了在 MIDI 键盘上您可以一次演奏多个音符以外,音符输入仍然是一次一个,你需要以某种方式告诉 MuseScore 将它们组合成一个和弦,而不是按顺序添加它们。
当您使用Shift+A–G往和弦中添加一个音符的时候,该音符将被添加到光标处的任何一个已经存在的音符的上方。您也可以基于音程来输入音符。
休止符可以通过电脑键盘或鼠标被输入。选择休止符的时值的方式与选择音符的时值的方式相同(例如,您可以使用键盘快捷键1–9)。选择时值之后,您不需要像输入音符那样输入音高,而是:
使用鼠标:在乐谱上右键
标准的变音号(还原号、升号、降号、重升号、重降号)既可以在输入音符前被选中,也可以在现有的音符上被添加。
要想指定下一个被输入的音符的变音号,您可以点击乐谱上方的音符输入工具栏中的对应按钮或者使用对应的键盘快捷键。 这步操作既可以在选择时值之前完成,也可以在选择时值之前完成。
默认的键盘快捷键是:
与时值不同,变音号的选择仅对下一个被输入的音符有效。但是通常的记谱规则仍然适用,即如果你给一个音符加了降号,那么你在同一小节中输入的任何相同音高的后续音符也会被降音,即使它们没有明确的写在乐谱上的降号。
当你升高或降低被选中音符的音高时,合适的变音号会被自动添加到乐谱中:
您也可以通过点击符号面板→变音号中的适当图标向现有音符添加一个变音号。符号面板里面还包含了大量的微分音记号或是其他特殊的变音号。
尽管记谱规则确定同一小节内的同一个音共用变音号,下一个小节里的同一个音会回到到原来的音高,但无论如何,添加辅助 变音号可以帮助演奏者更顺畅地识谱。这不会改变音符的音高,所以它们不能够通过键盘快捷键↑和↓被添加。然而,您仍然可以使用前面所说的其他几种方法添加辅助变音号。
虽然辅助变音号不需要括号或者方括号,但是有一部分人仍然习惯给这些记号加一个括号。如果您想向一个变音号外围添加一个圆括号或者方括号,您需要暂时退出音符输入模式,然后在属性面板里面选择您想要的括号类型,或者在符号面板的变音号菜单里面的更多里面找到括号。
注:Musescore 还预装了一些插件,您可以使用它们来根据需要自动添加辅助变音号。
延音线是连接两个具有相同音高音符的曲线,表示了它们要作为一个组合音符被演奏。尽管延音线和圆滑线十分相似,但是您不应该将这两者混淆。圆滑线将不同音高的音符连接在一起,并表示不同的发音。
在 Musescore 里输入延音线十分容易,因为延音线总是出现在具有相同音高的音符之间。所以你不需要输入第二个音符的音高,只需要选择时值并输入延音线,Muesecore 会自动添加一个新的音符。要想创建一个延音线,你应该:
单击工具栏上的延音线按钮或使用键盘快捷键T
延音线会自动添加第二个音符,并直接将这个音符与第一个音符绑定。如果你选中的第一个音符是一个和弦的一部分,延音线会为第二个音符创建完整的一个和弦。和弦里的每个音与前面一个和弦完全相同,且每个对应的音之间用延音线连起来。
注:尽管延音线通常用来连接相同声部中的两个相邻音符,但是 MuseScore 同样支持连接两个非相邻的音符,以及连接两个不同声部的音符。参见编辑音符和休止符。
“声部”是独立于同一谱表上的其他声部的一串音符。在同一谱表上,两个声部通常是用相反的符干来表示的:一个符干朝上,一个符干朝下。虽然“声部”一词来自声乐,但这个概念同样适用于键盘乐器或吉他,虽然后者在同一声部上可能会同时出现多个音符:
Musescore 允许至多为一个谱表创建4个声部,但是每个谱表总是拥有第一声部,新增的声部通常是第二声部。第三和第四声部并不常见,因为很少有需要在一个谱表上标记超过两个声部的需求。
例如,在一个四声部的合唱队乐谱里面,我们通常用两个谱表来记谱。使用高音谱号的谱表的第一第二声部分别是女高音和女低音,使用低音谱号的谱表的第一第二声部分别是男高音和男低音:
当五线谱上只有一个声部的时候,音符符干的方向通常由音高决定,即音高高于中线的音符干朝下,即音高低于中线的音符干朝上。然而,当五线谱上有多个声部的时候,第一第三声部的符干朝下,第二第四声部的符干朝上。您可以使用工具栏中的翻转方向按钮或使用键盘快捷键X翻转符干方向。
默认情况下,音符被输进第一声部中。如果要在其他声部中输入音符,您可以:
您可以重复上述步骤在其他声部中输入音符。
注:在选择自己想要的声部之前,请确保您已经进入音符输入模式。在正常模式下,尝试改变声部会改变现有选中元素所属的声部。然而,这也是一种输入技巧,将在下文在正常模式下改变声部详细说明。
注:音符输入工具栏默认情况下只会显示出第一和第二声部。要想使所有声部的按钮被显示,您可以点击工具栏上的齿轮图标,改变音符输入工具栏中显示的内容。详细说明请参阅自定义音符输入工具栏。
通常情况下,为了显示小节中的所有节拍,每个声部都包含全部的休止符。然而,这可能会导致乐谱看上去乱糟糟的。Musescore 会自动调整休止符的位置以避免休止符与其他声部中的音符发生冲突。但在某些情况下,您可能想要手动调节休止符的位置。在节拍足够清晰的情况下,您可能希望隐藏或删除一些不必要的休止符。
您可以先选中你想要隐藏的休止符,然后在属性面板中取消勾选可见选择框,或者使用键盘快捷键V使一个休止符被隐藏。
对于在第二或第四声部中的休止符,您也可以也在选中它们之后按下Delete键删除它们。然而,这会使一个声部中存在一个空洞,使得后续很难编辑这一部分。您可以使用工具→声部来将存在空洞的声部对调到第一声部,这会使得这些空洞被休止符填充。然后您可以使用相同的操作将两个声部对调回去。
注:为了确保每个小节持续的时间是正确的,第一声部中的休止符可以被隐藏,但是不可以被删除。
即使 MuseScore 会自动避免休止符与其他声部的音符发生冲突,有时候手动调整休止符的上下位置可以使得休止符到底归属于哪个声部变得更清楚。
要垂直移动休止符,您只需在选中那个休止符之后按下Up或Down,这会使休止符被移动五线谱上两条线之间的距离。
您可以在改变元素位置中找到更多相关信息
本来在某一声部中的音符可以被移动到另一个声部。您可以在在正常模式下修改声部中找到更多相关信息。
在节奏匹配的情况下,原本在多个声部中的音符可以被合并成一个声部中的和弦。您可以在合并谱表中找到更多相关信息。
除了默认的阶跃时间音符输入模式,Musescore 还提供了几种其他的音符输入模式。
要想进入其他音符输入模式,您可以:
使用键盘的用户可以通过多次按下Shift+Tab或Shift+F6选中音符输入按钮。如果您使用了屏幕阅读器,它会朗读诸如"音符输入工具栏:默认(阶跃时间)"的话。您可以继续按下空格键以展开选择其他音符输入模式的菜单。
您也可以使用指定好的键盘快捷键直接进入这些音符输入模式(不会管理键盘快捷键?请看Keyboard shortcuts)。
请注意,您选中的音符输入模式会被 Musescore 记住。下一次进入音符输入模式的时候,Musescore 仍然会进入上一次您使用的的音符输入模式。所以如果您如果想要暂时使用重调现有音符的音高模式,别忘了在退出音符输入模式前切换回默认(阶跃时间)模式。
节拍编辑(非音高)音符输入模式让你可以在仅按一次键盘的情况下编辑音符的时值。这对于编辑单一音高的无音高打击乐器的乐谱十分有用。另外,在某些情况下,您还可以将节拍编辑模式和重调现有音符的音高模式混合使用以增加您的效率。
默认情况下,音符被输入到五线谱的中线上。你可以使用键盘的上下箭头微调刚才输入的音的音高,每一个新音符的音高跟前一个音符的音高相同。您也可以使用重调现有音符的音高模式快速地在一段已经输入节奏的乐谱上面修改音高。
重调现有音符的音高音符输入模式能让你在保持音符时值不变的情况下方便地改变音符的音高。
重调现有音符的音高模式可以让你非常高效地输入具有重复节奏的音乐片段。您可以直接复制粘贴节奏相同的段落,然后使用重调现有音符的音高模式改变音高。同样的技巧也可以用在一些共享节奏,但是音高不同的多乐器或声乐段落。
实时音符输入模式基本允许您在 MIDI 键盘(或 Musescore 的虚拟钢琴键盘)上演奏乐曲来输入音符。然而,您应该注意这个模式有以下的一些限制:
这些限制意味着 MuseScore 在计算应该如何将输入转换为五线谱时几乎不需要做猜测,这有助于保持产出的乐谱和您预期的相符。
在实时(节拍器)音符输入模式中,您需要听节拍器以一个固定的节拍演奏乐谱。您可以在菜单中改变节拍器的速度:编辑→偏好设置...→音符输入(Mac: MuseScore→偏好设置...→音符输入)。
一旦您松开了键盘,音符输入就停止了。如果您想要在松开键盘的情况下仍然让程序继续输入休止符,您可以使用实时增强快捷键启动或停止节拍器。
在实时(踏板)音符输入模式里,您可以通过按键盘或者踏板的方式自己打节拍。您可以以任何的速度演奏,而且你不需要维持一个恒定的节奏。默认用来打节拍的键(称作“实时增强”)是数字小键盘上的Enter(Mac:Fn+Return)但是我们强烈推荐您把这个快捷键设到 MIDI 键盘上的某个键或者踏板上。(见下方)。
“实时增强”快捷键是用来在实时(节拍器)音符输入模式中启动节拍器,或实时(踏板)音符输入模式插入一个所选时值的休止符。它被称作“实时增强”是因为它能使输入光标在乐谱中的位置向后移。
实时增强的默认按键是数字小键盘上的Enter(Mac:Fn+Return),但是我们强烈推荐您把这个快捷键通过 Musescore 的远程控制设到 MIDI 键盘上的某个键或者踏板上。您可以在下面菜单中找到 Musescore 的远程控制设置:编辑→偏好设置...→MIDI 映射(Mac:MuseScore→偏好设置...→MIDI 映射)。
另外,如果你有一个 USB 脚踏开关或电脑踏板,你可以将他们设置到数字小键盘上的 Enter 键。
插入音符输入模式能使您在两个音符之间插入音符或休止符,这会自动向前或向后移动插入点前后音符的位置。 小节时值会被自动修改。
要插入一个音符,您需要:
输入音符时,新的音符会被放置在用蓝色方框高亮的选中元素之前。被选中的元素和相同小节后续的元素都会自动向后移。您可以使用方向键→或←调整插入点,之后新的插入点将会被高亮显示。
另外,如果您只有一两个音符要被插入,您可以直接在默认的阶跃时间音符输入模式里在用鼠标或键盘(A-G)插入音符时使用键盘快捷键Ctrl+Shift(Mac:Cmd+Shift)。
要插入休止符,您可以首先插入所需时值的音符,然后按Delete。
要清除音符或休止符,您可以使用键盘快捷键Ctrl+Shift+Delete。小节长度会被自动缩短。此快捷键在阶跃时间和插入音符输入模式中均可用。
由于插入音符可能会导致小节时值增加或减少,使小节真正时长与拍号不符,因此当这种情况发生时,小节上方将显示一个小的“+”或“-”符号。
Musescore 允许您使用多种不同的方法插入或删除小节。小节可以被用以下几种方式插入:
您可以通过以下方式插入一个或多个小节:
您还可以通过以下方式插入一个或多个小节:
这个临时弹窗在你点击+按钮后仍然不会自动被关闭,所以你可以继续点击+按钮插入小节。
另外,你还可以通过下面几种方法插入小节:
您可以使用以下方法在您选中的选区之前快速插入一个小节:
您可以多次按下Ins插入多个小节。
您可以使用以下方法在您选中的选区之前插入多个小节:
如果您想要在乐谱末尾插入小节,您可以使用键盘快捷键Ctrl+B(Mac:⌘+B)插入一个小节,或者Alt+Shift+B(Mac:Option+Shift+B)插入多个小节。
您也可以向乐谱中的占位框前后插入小节:
您可以使用下述的键盘快捷键删除一个或多个小节:
或者,您也可以:
您也可以:
要想移除乐谱末尾的空小节,您可以:
一些其他与小节有关的页面:
You can select elements in MuseScore using the keyboard or mouse. Selections can consist of a single element, a list of individual elements that may possibly be discontinuous, or a range of measures and staves that includes the elements within it. Certain commands work only on single elements or lists; some work only on ranges; others work on any type of selection. The documentation for any given command should explain which types of selection are allowed.
When selected, elements display in blue (or whatever color is defined for the voice the element belongs to).
For range selections, a blue rectangle appears around the entire range.
To select a single element with the mouse, simply click it.
To select a single element with the keyboard, use the cursor keys to navigate to the element. Note that there is no separate concept of a “cursor” in MuseScore that is separate from the selection, except while in Note Input mode. In Normal mode, the left and right cursor keys select elements one by one as you navigate, so even though there is technically not a cursor, the selection itself acts in a similar way.
By themselves, the cursor keys navigate through notes and rests only. When combined with Alt, they navigate through all elements, including articulation, dynamics, and other markings.
A note normally consists of multiple elements: the notehead, stem, flag, dot, accidental, etc. Most commands that operate on a single note expect you to select the notehead itself.
The notes of a chord share a single stem and flag. Even a single note can be considered a “chord” in the sense that it consists of these multiple elements.
To select a complete chord (all noteheads plus the stem and other elements), first make sure nothing is currently selected (you can press Esc to be sure) and then Shift+click the chord. This creates a range selection that encompasses the chord.
Note that the selection may also include content in other voices if present, but see the section on excluding elements from range selections for information on how to avoid that if necessary.
If multiple elements overlap, clicking selects the topmost element. To select the element underneath a currently-selected element, Ctrl+click it. This deselects the currently-selected element and selects the next element beneath it, if any. Thus, repeated Ctrl+click operations cycle through a set of overlapping elements.
You can select a list of elements manually by selecting each individually or automatically by using commands to select elements that are similar to a given element.
To add an element to the list of selected elements, Ctrl+click it. If an element is already selected, Ctrl+click removes it from the list of selected elements.
You can also use Ctrl+click to add or remove individual elements from a range selection. In the process, this converts the selection into a list selection.
If the elements you wish to select are outside of the staff and clear of other elements, you may be able to create a list selection by using Shift+drag to draw a selection box around the desired elements. If any notes or rests are included, however, a range selection is performed instead.
To select all elements of a given type in the entire score or in a given staff:
To select all elements of a given type within a range:
—OR—
To create more complex selections of similar elements:
The options available in the select dialog will depend on the type of element you right-clicked.
The selection options specific to notes are:
In addition to the type-specific selection options, there are action options at the bottom of the dialog that are common to all element types. These control what happens to the selected elements, and only one of these can be chosen at a time:
A range selection includes all elements from a given beginning and ending time position across a given set of staves. It is the usual starting point for operations such as copy and paste.
To select a range of measures and staves with the mouse alone, use Shift+drag to draw a rectangle around it. Note that this is only feasible for relatively small selections that fit on screen at once.
A more flexible method for making selections uses a combination of mouse and keyboard:
In between the click and Shift+click, you can use [navigation commands to position the score. This allows you make selections that span several pages.
This method works just as well if you first click the last note/rest then Shift+click the first.
You can also make range selections using the keyboard alone or primarily:
The available commands include:
MuseScore includes some special commands to make command selections:
For certain operations involving range selections, you might want to exclude elements of a given type from the selection. For example, you may wish to copy the notes, rest, and most other markings in a phrase, but skip the lyrics. Or in a passage with multiple voices, you may wish to delete everything not in voice 1. To exclude elements of a given type from a range selection:
Note that if you exclude voice 1, you will not be able to select any measures that lack content in other voices. So be sure to restore voice 1 after performing the operation for which you are excluding voice 1. For example, if you wish to copy and paste only voice 2, make your range selection, use the Selection Filter to exclude voice 1, use Edit→Copy or Ctrl+C, then restore the checkbox next to voice 1 before attempting to select the destination to paste.
After you have entered notes into your score, you may wish to change something about them - pitch, duration, time position, etc. MuseScore provides a number of commands for this purpose. Many of the most powerful commands are only available after you leave note input mode and return to normal mode, but there are a number of quick edits possible while still in note input mode.
Immediately after entering a note or rest, it is selected, and there are a handful of commands that operate on the selected note or rest while in note input mode. These commands also work if you use the cursor keys to navigate to a previously-entered note or rest.
There are two commands that alter the duration of an existing note or rest while in note input mode:
Both commands will first add or remove a dot if appropriate, then will move to the next larger or smaller note value. So for instance, pressing Shift+W on a quarter note changes it into a dotted quarter, and pressing Shift+W again changes it to a half note.
The commands for changing the pitch of a selected note while in note input mode are:
Most note input in MuseScore is in what a word processor might call "replace" or "overwrite" mode. This means that if you wish to replace a note with a different one, you don't need to delete the old note first—just enter the new one directly, and it automatically overwrites what was there before.
Note: sometimes you may wish to add a new note and move some of the subsequent notes later to make room. In MuseScore, this is done by moving the subsequent notes directly using cut and paste.
To delete a note and replace it with a rest, simply press Del.
Note: if you instead wish to move subsequent notes earlier to take the place of the deleted note, there is no need to first delete the original note - simply move the subsequent notes directly using cut and paste.
Although for the most part, moving notes to a different time position is done in normal mode, there is one pair of commands that can be used to change the time position of a note or rest in certain cases while in note input. If you have two notes or rests of the same duration and you wish to exchange them while in note input mode, you can use Shift+← or Shift+→ to exchange a note or rest with its neighbor of the same duration.
Most changes one might want to make to notes and rests already entered are more easily performed in normal mode—the mode you are in when you leave note input or any other mode.
Except where noted, the methods described below work on either a single selected note or rest, a list selection consisting of multiple notes or rests, or entire range selections. See the page on selections for more information.
To change the duration of one or more selected notes in normal mode to a specific note value, simply click the appropriate duration icon or use the keyboard shortcuts 1–9.
To increase the duration of a selected note, you can use the Shift+W command as described above. This adds an augmentation dot if one is not already present, or changes to the next longer note value if the note is already dotted. For example, an eighth note will be changed into a dotted eight note, and a dotted quarter will be changed into a half note. You can also use W to double the duration, thus changing an eighth note into a quarter note directly, or a dotted eighth into a dotted quarter.
The commands Shift+Q and Q to perform the opposite operation, decreasing or halving the duration in the same way.
All of these commands work on only a single selected note.
If you have entered a passage using eighths and sixteenths but wish to double the durations of all notes and rests—thus doubling the duration of the passage itself—see the section on the paste half/double duration commands.
The same commands that work to change pitch in note input also function in normal mode, including single, list, and range selections. These commands are:
In addition, when in normal mode, the accidental buttons on the Note input toolbar and corresponding keyboard shortcuts will toggle (add or remove) accidentals on any selected notes, thus potentially changing their pitch. The Accidentals palette can also be used to add accidentals to selected notes.
To delete a note and replace it with a rest, simply press Del.
If multiple notes are selected as a list, Del replaces them each by rests individually.
If you select a range, Del replaces the entire passage with the correct rests according to the meter.
Rests cannot normally be deleted, as removing them would leave a measure with fewer beats than it should have. However, see the remove selected range command below for information on how to do this when required. Also, rests in voices 2–4 can be deleted without removing time from a measure.
To completely remove selected notes or rests—thus leaving the piece with fewer measures if entire measures are selected, or fewer beats within the measure if a partial measure is selected—use Tools→Remove selected range or the keyboard shortcut Ctrl+Del (Mac: Cmd+Del).
Ties can be added in normal mode, but unlike in note input mode where the tie command automatically adds a note and creates a tie, in normal mode, both notes must already exist.
To add a tie in normal mode:
This works even if the next note of the same pitch is in a different voice.
If you select multiple notes, MuseScore will start a tie at each of them. You can use the technique to tie entire chords at once.
This technique also allows you to tie notes that are not adjacent, such as to show an arpeggiate-and-hold pattern on piano.
A note entered into a given voice may be moved into another voice if this is musically possible, or the contents of two voices may be exchanged.
To move a selection of one or more notes into another voice, either press one of the voice buttons on the toolbar or use the keyboard shortcuts Ctrl+Alt+1–4 (Mac: Cmd+Option+1–4). Notes will be moved to the extent it is possible without compromising the current content of the destination voice.
A note can be moved into another voice if there is currently silence (rests, or nothing at all) in the destination voice at that time position for the duration of the note to be moved. In that case, the note will simply be moved to the new voice.
A note can also be moved into another voice if there is already a note or chord of the same duration starting at that time position. In that case, the note will be combined with the existing note or chord.
MuseScore can also exchange the contents of any pair of voices. These commands work only on full measures (or multiple measures), not on individual notes.
To exchange the contents of any two voices, use the corresponding command in Tools→Voices:
The cut, copy, and paste commands are powerful tools in MuseScore. They can be used to reproduce entire passages of music, to move music earlier or later, to copy text or other markings between staves, to exchange the content in different measures, and more.
In all cases, the first step is to select what you want to cut or copy.
As with other programs that support cut, copy, and paste, you can access these commands from the Edit menu, from a context menu that appears upon right-click or related gesture (e.g., Ctrl+click, or two-finger tap), or via the standard keyboard shortcuts.
Command | Shortcut (Windows) | Shortcut (Mac) | Context menu | Main menu |
---|---|---|---|---|
Cut | Ctrl+X | Cmd+X | Cut | Edit→Cut |
Copy | Ctrl+C | Cmd+C | Copy | Edit→Copy |
Paste | Ctrl+V | Cmd+V | Paste | Edit→Paste |
Swap with clipboard | Ctrl+Shift+X | Cmd+Shift+X | Swap with Clipboard | Edit→Swap with clipboard |
Paste half duration | Ctrl+Shift+Q | Cmd+Shift+Q | N/A | Edit→Paste half duration |
Paste double duration | Ctrl+Shift+W | Cmd+Shift+W | N/A | Edit→Paste double duration |
Note: When using the context menu, take care to always right-click on a selected item; if you right-click on an empty space by mistake your selection will be lost!
To copy a range—whether a single chord, a single measure, several measures on one staff, or multiple measures across multiple staves—do the following:
Use the Paste command from the menu or press Ctrl+V (Mac: Cmd+V)
Copied music will replace the existing content of the destination. All elements in the selected range will be copied, with the exception of system-wide elements such as tempo text, key and time signature changes, and repeats. You can use the Selection Filter to exclude other elements of a given type from the operation.
MuseScore allows you to copy lyrics, chord symbols, dynamics, articulation, or other markings from one place to another while keeping the notes in the destination intact. For chord symbols and dynamics, MuseScore will preserve the relative beat positions of the markings if possible. For lyrics and articulations, MuseScore will copy note by note.
To copy a single element or list of elements to a new destination:
In MuseScore, cut and paste is way to move element from one location to another. This can be used to move a passage from a flute part to a clarinet part, from one measure to another within a single part, or simply shift a passage earlier or later. The latter is especially useful as a way to “insert” or “delete” a note or rest while shifting existing notes to the right or left. Simply cut and paste the notes you wish to shift to their new position.
To move a selection:
The swap with clipboard command combines two operations into one: (1) First it overwrites a selected part of the score with the contents of the clipboard, just like the paste command; (2) Second, it transfers the overwritten part of the score back to the clipboard, just like the copy command.
It can be used, for example, to swap two equal-length sections of a score, A and B:
Like the other commands discussed here, you can access the swap with clipboard command from the menu or via a keyboard shortcut—in this case, it is Ctrl+Shift+X (Mac: Cmd+Shift+X).
A common use for copy and paste is to duplicate a given passage immediately after the original. MuseScore provides a special repeat selection command to simplify this process. To quickly repeat a note, chord, measure, or other passage to the location immediately following the selection:
Unlike the other commands discussed here, repeat selection works in note input mode and it repeats the entire chord containing the selected note. This is useful for creating a series of repeated chords.
If you wish to copy a passage to multiple staves—for instance, to double a flute part in the oboes and clarinets—you can use the explode command:
This copies the original selection, assuming it contains only single notes—no chords and no multiple voices. If there are chords or multiple voices, then these are distributed among the remaining staves as described in the section on the explode command.
If you have entered a passage using mostly eighth notes but wish to halve the entire passage to using mostly sixteenth notes, or double it to quarter notes, MuseScore provides a pair of special commands to accomplish this. You can either modify the durations of a selection in place or create a separate copy of the passage with the modified durations. To halve or double the duration of a passage:
Individual elements—even those that are not normally copied as part of a range select, like time signatures or voltas—can be duplicated using the mouse:
When you release the mouse button, the selected element is copied to the new location
The Palettes panel contains musical symbols that can be applied to your score. These symbols are organized into a number of different palettes such as Key Signatures and Articulations. There is a basic set of palettes that are shown by default, but MuseScore also provides optional palettes you can add easily, and you can also create and customize your own palettes.
The Palettes panel is normally displayed on the left sidebar of the main window. There are three tabs displayed at the top of the sidebar: Palettes, Instruments, and Properties. If one of the other tabs is currently being displayed in the sidebar, click the Palettes tab to display the palettes instead.
You can open and close the Palettes panel using View→Palettes or the keyboard shortcut F9. If all of the panels in the sidebar are closed, the sidebar itself closes as well, allowing more room for the score display.
Like most other panels within MuseScore, the Palettes can also be undocked to function as a separate window.
To add a palette item to your score, first open the appropriate palette if it is not already open, by clicking its title or the arrow icon to the left. The items in that palette will be displayed in a grid.
in general, to apply palette items to your score, you can either select the target elements in the score and then click the palette item, or drag the item from the palette to a target element. See the section on searching and navigating below for information on applying palette items via the keyboard.
Many palette items—for example, articulations, dynamics, and most other text—can be applied to individual notes, rests, or other score elements. When using drag and drop, be sure to drag the palette item onto a specific score element, and do not release until the target element highlights to indicate it can accept the palette item.
It is usually more efficient, however, to select the target elements in your score first and then click the palette item. This is especially true if you wish to apply the same palette item to multiple score elements, since this method allows you can apply the palette item to multiple score elements at once.
To apply a palette to one or more score elements:
The palette item will normally be added to each of the selected elements. Note that with a range selected, when clicking a palette item representing text (including dynamics and tempo markings), the item will be added to the first element in the range only. System text (including tempo markings) will be applied to the top staff only; other text will be applied to the first selected element of each selected staff.
Palette items such as hairpins, slurs, ottavas, and pedal markings are applied to a range rather than a single note or rest. The process for adding them is the same:
Certain palette items such as barlines, time signatures, voltas, and layout breaks are normally applied to a measure as a whole—or a range of measures—instead of a specific note or rest. The process for adding these to the score is the same as for other palette items:
A palette can be opened (expanded) or closed (collapsed) individually by clicking on the title bars or the icon to the left of the title. In addition, you can expand or collapse all palettes at once, or let MuseScore close palettes automatically. To access these options, click the ... button at the top of the palette window to popup the palettes menu.
You can also search and navigate the palettes using your keyboard instead of a mouse.
To search for palette elements by name, use the keyboard shortcut Ctrl+F9 (Mac: Cmd+F9), or click the magnifying glass icon at the top of the Palettes panel.
This will display a search box. As you type characters into the box, MuseScore will display any matching palette items.
To close the search box, click the "X" icon.
The palettes are completely accessible by keyboard. The search facility described above is one method you can use to start the process, but you can also focus the keyboard on the Palettes panel by using Shift+F6 to move focus to the sidebar.
Once focus is on the palette panel, the ↑ and ↓ keys will move through the various individual palettes. You can then open and close a palette by pressing Enter. To access the elements with a palette, press → to access the palette, then ↑ and ↓ to move through the elements on the palette. Pressing Enter will apply element in the same way as clicking it.
Some palettes also contain additional elements that are not displayed by default. To access those, click the More button at the bottom right of the palette.
You can add any of these additional items to the main part of the palette by simply dragging. For more information, see Palettes under Customization.
The palettes that are shown by default are the ones most users will need often. But MuseScore provides additional palettes that you may find useful. To access these, click the Add Palettes button at the top of the Palettes panel.
This will display a list of palettes you can add to your Palettes panel. To add any palette, click the + button next to the palette name.
Any palettes you add in this way will be displayed added at the top of the panel, but you can then drag them down to reorder the panel as you like.
Also, in addition to the standard Palettes panel, there is a Master palette you can access via View→Master palettes or the keyboard shortcut Shift+F9.
This provides all the symbols found on the other palettes, as well the controls for creating custom key signatures and custom time signatures, plus the Symbols palette that provides thousands of additional symbols from any of the available music fonts.
The Properties panel shows settings for objects you select in the score. It was known as the “Inspector” in MuseScore 2 and 3.
You can select one object (say, a dynamic mark) or multiple objects at a time (say, a dynamic mark, a notehead, and a hairpin). If any of the objects you have selected contains editable settings, Properties will be the place to find them.
An important thing about Properties is that by default it affects only the object(s) you have selected, so changing how one hairpin looks won’t change all of the hairpins in your score—only those you have selected. However, for most settings, you can also choose to save as the default style for the score.
From the Score window, click on the Properties tab in the panel on the left side of the screen:
This is what the Properties panel looks like when you have nothing selected in your score. All these settings affect your entire score (not just individual elements):
These settings are visible whenever something is selected in your score.
Click this box to hide/unhide selected elements, or use the keyboard shortcut V.
Use this feature to hide elements so they don't appear in your exported or printed score. This can be useful when, for example, applying tempo marks or dynamics solely to affect playback in MuseScore. Use the Invisible toggle in Properties (when nothing is selected) to show or hide these hidden elements in the score view (hidden elements will be rendered in a lighter shade).
Usually checked by default, this feature positions the selected object according to MuseScore's vertical and horizontal collision avoidance algorithms. Uncheck Auto-place to have more control over the positioning of certain elements. Learn more about this feature in Positioning elements.
This feature is used to create small cue notes: i.e. notes provided to assist the performer by indicating what another ensemble/orchestra member is playing at the same time. Checking the box makes any selected notes smaller, including their stems and any attached beams.
When checked, this property allows playback of the selected element. Uncheck Play to silence the element.
The Playback button displays the editable playback properties of the element (if none, it will be greyed out).
This changes the leading space of selected elements: i.e. the space in front of the element. The leading space adjustment is applied across all staves, so that notes at the same time position remain aligned.
This changes the width of the measure as a proportion of the original width: e.g. 1.5 = one-and-a-half times the default width.
This is used by the auto-place collision avoidance algorithm and applies only to elements that are applied above/below the staff by default, such as staff text, dynamics, fingerings, lines etc. It sets the minimum distance (in sp.) of the selected objects from other elements that are closer to the staff, or the staff itself.
When newly applied, elements assume a default position. The horizontal/vertical offsets give you a more precise way of positioning an element than dragging it or moving with the keyboard arrows.
This feature allows you to constrain drag operations to increments of a desired distance. First you need to check the Snap to grid box, then press Configure grid and set the desired horizontal/vertical step distances.
You can switch Snap to grid on/off as required by checking/unchecking the box.
The four buttons in this section control how overlapping elements are drawn. They work as follows:
Click on this button to change the color of selected element(s). Choose a preset or custom color, or create your own by clicking the + button. This is stored for future reference in the list of custom colors to the right.
After changing any given setting, you can click the "three dots" menu button adjacent to the setting to reveal a menu that allows you to either Reset the setting to the default for the score, or Save as default style for this score. The latter option is only available for properties that correspond to style settings, but this includes many of the properties in this panel.
To reposition most score elements, use any of the following methods:
Certain score elements, such as articulations, ornaments, symbols, and notes and rests, can only be moved with the keyboard arrow keys after placing the element into "Edit mode". To move these elements with the arrow keys:
To change the shape of elements such as slurs and ties after adding them to the score:
Note that:
If you wish to change the note to which a slur or tie is connected, the recommended method is to use the keyboard shortcuts described above (Shift+←/→). This is the most efficient way of changing both the visual and playback range of notes encompassed by a slur or tie.
To change the start and end points of a line:
As with slurs and ties, it is recommended to use Shift when adjusting line length with the arrow keys to ensure that the playback range also adjusts accordingly.
Although lines are horizontal by default, they can be set at any angle simply by dragging the start or end adjustment handles; or by selecting a start/end handle and using the Up/Down keyboard arrows.
To edit the text of text line elements such as "system text line", "staff text line", and "barré line":
Note: If the text line spans more than one system, you may also wish to modify the contents of the Text when continuing to a new system field.
MuseScore 4 automatically creates a separate (default) part for every instrument in your score.
To open all parts at once:
To open an individual part:
You can also select specific parts to open at once. Do this by holding Control (Mac: ⌘) while selecting the parts you’d like to open, then click Open selected. You can also select a range of contiguous parts by clicking the first and holding Shift while clicking the last.
Click the X close button in a part tab to close a part.
Note that changes you make to a part will be saved with that part and retrievable the next time you open it from the Parts dialog.
The Parts dialog is tightly integrated with the new Instruments panel. This integration makes it easy for you to create parts with any combination of instruments from your score.
There are two ways to customize parts in MuseScore 4: using the default (i.e. ready-made) parts to reveal other instruments, and creating entirely new parts.
As we’ve already seen, MuseScore 4 automatically creates a new (default) part for every instrument in your score. All you have to do is open the part from the Parts dialog.
In fact, each default part already contains all of the instruments in your score – they’re simply hidden from view (except, of course, the chosen part instrument).
This means you can “reveal” other instruments within any of the default parts. To do this:
This instrument will now be visible in the chosen part.
This makes creating custom parts an incredibly flexible process. Revealing or hiding other instruments is completely non-destructive, meaning you can customize every instrument in every part, and hide or show only what you want to reveal to different players (or for different musical projects) without having to create entirely new parts each time.
MuseScore 4 does of course give you the option to create a completely "blank" part from scratch, allowing you complete customization control. To do this:
Your new part will now be open in the Score tab, but it will appear to contain no instruments. To add instruments to this part:
Sometimes it will be necessary to create individual parts from staves that contain multiple voices. You might, for example, want to extract separate parts for orchestral players who share a staff in the main score (E.g. Flute I and Flute II). Or you might wish to create individual vocal parts from choral scores where, for example, four voices are notated across two staves.
You'll need to first create (see above) or duplicate (see below) a part. To then select which voices will appear in a part:
Style settings for a wide range of engraving elements can be applied specifically to parts without affecting the main score.
To change style settings for a specific part:
Changes you make in this dialog will affect only the part selected in the Score tab. If you want changes to affect all parts (but not the main score), select Apply to all parts before clicking OK.
Learn more about saving and loading default style settings in Templates and styles.
This all takes place in the Parts dialog (accessible from the Parts button in the toolbar).
Simply click the "three dots" menu icon next to a selected part to reveal its options. Note that only newly created parts (created by clicking the Create new part button) can be deleted. All parts can be duplicated or renamed.
To duplicate any part:
To rename any part:
Note you can also double click on any part in the Parts dialog to rename it.
To delete a newly created part:
When a part is deleted, its tab in the Score tab (if already opened) will be closed. Any customizations made to that part will also be lost. The part will also no longer appear in the Parts dialog.
To export parts:
Parts will be exported in the PDF format by default. To change the export format, select your preferred format from the dropdown menu in Export settings. You can export your parts in a range of image and audio formats, as well as the braille format for compatible printers. For more information, see File Export.
To print parts:
Note that parts can currently only be printed one at a time.
On macOS, make the following substitutions:
Action | Windows/Linux | macOS |
---|---|---|
Zoom in | Ctrl+= | Cmd+= |
Zoom out | Ctrl+- | Cmd+- |
Zoom to 100% | Ctrl+0 | Cmd+0 |
Go to first element in score | Ctrl+Home | Cmd+Fn+Left |
Go to last element in score | Ctrl+End | Cmd+Fn+Right |
Jump to next screen | PgDn | Fn+Down |
Jump to previous screen | PgUp | Fn+Up |
Jump to top of first page | Home | Fn+Left |
Jump to bottom of last page | End | Fn+Right |
Jump to next page | Ctrl+PgDn | Cmd+Fn+Down |
Jump to previous page | Ctrl+PgUp | Cmd+Fn+Up |
Find / Go to | Ctrl+F | Cmd+F |
Action | Windows/Linux | macOS |
---|---|---|
Select next chord | Right | Right |
Select previous chord | Left | Left |
Go to next measure | Ctrl+Right | Cmd+Right |
Go to previous measure | Ctrl+Left | Cmd+Left |
Select next element in score | Alt+Right | Option+Right |
Select previous element in score | Alt+Left | Option+Left |
Select note/rest above | Alt+Up | Option+Up |
Select note/rest below | Alt+Down | Option+Down |
Action | Windows/Linux | macOS |
---|---|---|
Note input: toggle note input mode | N | N |
Show/hide piano keyboard | P | P |
Use voice 1 | Ctrl+Alt+1 | Cmd+Option+1 |
Use voice 2 | Ctrl+Alt+2 | Cmd+Option+2 |
Action | Windows/Linux | macOS |
---|---|---|
Set duration | 1 – 9 | 1 – 9 |
Set duration: 32nd note | 2 | 2 |
Set duration: 16th note | 3 | 3 |
Set duration: 8th note | 4 | 4 |
Set duration: quarter note | 5 | 5 |
Set duration: half note | 6 | 6 |
Set duration: whole note | 7 | 7 |
Toggle duration dot | . | . |
Enter tuplet | Ctrl+2 – Ctrl+9 | Cmd+2 – Cmd+9 |
Enter tuplet: duplet | Ctrl+2 | Cmd+2 |
Enter tuplet: triplet | Ctrl+3 | Cmd+3 |
Enter tuplet: quadruplet | Ctrl+4 | Cmd+4 |
Add tied note | T | T |
Halve selected duration (includes dotted values) | Shift+Q | Shift+Q |
Double select duration (includes dotted values) | Shift+W | Shift+W |
Action | Windows/Linux | macOS |
---|---|---|
Enter note | A – G | A – G |
Add note to chord | Shift+A – Shift+G | Shift+A – Shift+G |
Enter interval | Alt+1 – Alt+9 | Option+1 – Option+9 |
Toggle accidental: flat | - | - |
Toggle accidental: natural | = | = |
Toggle accidental: sharp | + | + |
Enter rest | 0 | 0 |
Add grace note: acciaccatura | / | / |
Action | Windows/Linux | macOS |
---|---|---|
Set duration (TAB) | Shift+0 – Shift+9 | Shift+0 – Shift+9 |
Set duration: 32nd note (TAB) | Shift+2 | Shift+2 |
Set duration: 16th note (TAB) | Shift+3 | Shift+3 |
Set duration: 8th note (TAB) | Shift+4 | Shift+4 |
Set duration: quarter note (TAB) | Shift+5 | Shift+5 |
Set duration: half note (TAB) | Shift+6 | Shift+6 |
Set duration: whole note (TAB) | Shift+7 | Shift+7 |
Enter TAB: fret | 0 – 9 | 0 – 9 |
Enter TAB: fret | A – K | A – K |
Go to string above (TAB) | Up | Up |
Go to string below (TAB) | Down | Down |
Toggle ghost note | Shift+X | Shift+X |
Action | Windows/Linux | macOS |
---|---|---|
Select all | Ctrl+A | Cmd+A |
Add to selection: previous note/rest | Shift+Left | Shift+Left |
Add to selection: next note/rest | Shift+Right | Shift+Right |
Add to selection: staff above | Shift+Up | Shift+Up |
Add to selection: staff below | Shift+Down | Shift+Down |
Select to beginning of measure | Ctrl+Shift+Left | Cmd+Shift+Left |
Select to end of measure | Ctrl+Shift+Right | Cmd+Shift+Right |
Select to beginning of score | Ctrl+Shift+Home | Cmd+Shift+Fn+Left |
Select to end of score | Ctrl+Shift+End | Cmd+Shift+Fn+Right |
Action | Windows/Linux | macOS |
---|---|---|
Escape | Esc | Esc |
Undo | Ctrl+Z | Cmd+Z |
Redo | Ctrl+Shift+Z | Cmd+Shift+Z |
Copy | Ctrl+C | Cmd+C |
Cut | Ctrl+X | Cmd+X |
Paste | Ctrl+V | Cmd+V |
Repeat selection | R | R |
Insert one measure before selection | Ins | Ins |
Insert measures before selection | Ctrl+Ins | Cmd+Ins |
Insert one measure at end of score | Ctrl+B | Cmd+B |
Insert measures at end of score | Alt+Shift+B | Option+Shift+B |
Delete | Del | Del |
Delete selected measures | Ctrl+Del | Cmd+Del |
Show/hide properties | F8 | Fn+F8 |
Edit element | F2 | Fn+F2 |
Action | Windows/Linux | macOS |
---|---|---|
Set duration | 1 – 9 | 1 – 9 |
Enter tuplet | Ctrl+2 – Ctrl+9 | Cmd+2 – Cmd+9 |
Add tied note | T | T |
Action | Windows/Linux | macOS |
---|---|---|
Toggle accidental: flat | - | - |
Toggle accidental: natural | = | = |
Toggle accidental: sharp | + | + |
Move pitch/selection up | Up | Up |
Move pitch/selection down | Down | Down |
Move pitch up an octave | Ctrl+Up | Cmd+Up |
Move pitch down an octave | Ctrl+Down | Cmd+Down |
Change enharmonic spelling (concert and written pitch) | J | J |
Move note to higher string (TAB) | Ctrl+Up | Cmd+Up |
Move note to lower string (TAB) | Ctrl+Down | Cmd+Down |
Action | Windows/Linux | macOS |
---|---|---|
Flip direction | X | X |
Use voice 1 | Ctrl+Alt+1 | Cmd+Option+1 |
Use voice 2 | Ctrl+Alt+2 | Cmd+Option+2 |
Action | Windows/Linux | macOS |
---|---|---|
Move text left | Left | Left |
Move text right | Right | Right |
Move text left quickly | Ctrl+Left | Cmd+Left |
Move text right quickly | Ctrl+Right | Cmd+Right |
Move selection up | Up | Up |
Move selection down | Down | Down |
Move selection up quickly | Ctrl+Up | Cmd+Up |
Move selection down quickly | Ctrl+Down | Cmd+Down |
Action | Windows/Linux | macOS |
---|---|---|
Add text: staff text | Ctrl+T | Cmd+T |
Add text: expression text | Ctrl+E | Cmd+E |
Add text: system text | Ctrl+Shift+T | Cmd+Shift+T |
Add text: tempo marking | Alt+Shift+T | Option+Shift+T |
Add text: rehearsal mark | Ctrl+M | Cmd+M |
Action | Windows/Linux | macOS |
---|---|---|
Format text: bold face | Ctrl+B | Cmd+B |
Format text: italic | Ctrl+I | Cmd+I |
Format text: underline | Ctrl+U | Cmd+U |
Action | Windows/Linux | macOS |
---|---|---|
Add text: lyrics | Ctrl+L | Cmd+L |
Go to next syllable | Space | Space |
Go to previous syllable | Shift+Space | Shift+Space |
Lyrics: enter hyphen | - | - |
Lyrics: enter melisma | _ | _ |
Add lyric verse | Return | Return |
Go to next lyric verse | Down | Down |
Go to previous lyric verse | Up | Up |
Action | Windows/Linux | macOS |
---|---|---|
Add text: chord symbol | Ctrl+K | Cmd+K |
Next text element | Space | Space |
Previous text element | Shift+Space | Shift+Space |
Advance cursor: next beat | ; | ; |
Advance cursor: previous beat | Shift+; | Shift+; |
Advance cursor: duration | Ctrl+1 – Ctrl+9 | Cmd+1 – Cmd+9 |
Action | Windows/Linux | macOS |
---|---|---|
Show/hide palettes | F9 | Fn+F9 |
Search palettes | Ctrl+F9 | Cmd+Fn+F9 |
Add slur | S | S |
Add articulation: accent | Shift+V | Shift+V |
Add articulation: marcato | Shift+O | Shift+O |
Add articulation: staccato | Shift+S | Shift+S |
Add articulation: tenuto | Shift+N | Shift+N |
Add hairpin: crescendo | < | < |
Add hairpin: decrescendo | > | > |
Action | Windows/Linux | macOS |
---|---|---|
Add/remove instruments | I | I |
Open instruments dialog | F7 | Fn+F7 |
Toggle visibility of elements | V | V |
Decrease layout stretch | { | { |
Increase layout stretch | } | } |
Add/remove system break | Return | Return |
Add/remove page break | Ctrl+Return | Cmd+Return |
Reset shapes and positions | Ctrl+R | Cmd+R |
Action | Windows/Linux | macOS |
---|---|---|
New | Ctrl+N | Cmd+N |
Open | Ctrl+O | Cmd+O |
Close | Ctrl+W | Cmd+W |
Save | Ctrl+S | Cmd+S |
Ctrl+P | Cmd+P | |
Quit | Ctrl+Q | Cmd+Q |
Action | Windows/Linux | macOS |
---|---|---|
Play | Space | Space |
Show/hide mixer | F10 | Fn+F10 |
The Instruments panel is a new feature in MuseScore 4. It gives you control over your instruments and some basic staff properties without having to leave the score view. All of the instruments in your score will appear in this panel.
Open the Instruments panel by clicking on the Instruments tab on the left side of the screen:
Click Add. This will open the Instruments dialog (see Choose instruments for more information).
To delete an instrument from the score, select the instrument and click the trash can icon, or press Delete.
Select any instrument and use the ↑ or ↓ buttons to change its position in the score. Alternatively, you can drag the instrument up/down using the mouse.
The visibility of entire instrument staves can be toggled by clicking the eye icon next to an instrument label.
Hidden instruments aren't ever deleted — they are simply hidden. This means they won't be printed, but you can still generate and export parts for them.
This feature might be useful if you have alternative instruments or alternative versions of a part that you'd like to toggle between (e.g. for different performers or instrumental configurations). You might also like to isolate different sections of a larger score (say, for orchestra) without actually deleting anything or generating any new project files.
Click the cog icon to expose settings for renaming your instruments. Leaving any of these fields blank will ensure that no label appears on the score or in the part for that instrument.
To replace an instrument in the Instruments panel:
The Instruments panel can also be used to add staves to an existing instrument and configure some of their basic properties.
Added staves share the same instrument but their notation can be edited independently. Amongst other things, they can be used to create staff/tablature for stringed-instrument players (e.g. guitar, banjo, ukulele etc.).
Certain notational objects on one staff can be made to automatically appear on other staves if they are linked together. Linked staves can be used to create staff/tablature for stringed-instrument players (guitar, banjo, ukulele etc.).
To create a linked staff:
Each stave contains some independently configurable properties. By clicking on the cog icon alongside a staff label (E.g. "Treble clef"), you can:
Learn more about staff customization in Staff/part properties.
The Instruments panel can also be used to delete extra staves from an instrument:
Note: Deleting a staff from an instrument will delete the staff in the main score as well as in any part that the instrument is used.
By default, a score will show all measures of all staves on all pages throughout the score, whether they contain notes or not. However, you may wish to have certain staves appear only on systems where they are needed. You may even wish to have a staff appear or disappear mid-system. MuseScore provides a number of controls for this purpose.
Ensemble scores often typically omit the staves for instruments that are not playing on any given system.
To automatically hide staves on systems where they are empty:
Alternatively, you can enable the Hide empty staves within systems option in Format→Style→Score.
MuseScore will normally continue to show all staves on the first system, in accordance with common convention. If you would like to force MuseScore to hide empty staves on the first system as well, disable the Don't hide empty staves in first system option in the dialog. You can also control whether or not brackets are shown if, for example, only a single instrument from a section is playing, via the Show brackets when spanning a single staff option.
You can specify that certain staves should not be hidden when empty:
For instruments that use two or more staves (like piano, organ, and harp), you may wish to specify that individual empty staves should be shown unless all staves for the instrument are empty. To do this, set the Hide when empty option to Instrument for each of the staves.
In scores where some empty staves are not hidden in general, there may nonetheless be special staves that you wish to only show where needed. For example, this might be a solo part in an ensemble score, or a bass staff in a lead sheet. To set an individual staff to hide when empty without forcing all staves to be hidden when empty:
Film scores and other contemporary scores often use a style of notation where individual measures are hidden when empty. These are sometimes called cutaway scores.
To accomplish this in MuseScore:
If you wish all staves to be displayed in this manner, you can use the Properties panel or the Hide empty staves style setting to hide the staves. However, you will need to set the Cutaway option for each staff individually. You can speed up this process by using the arrow buttons in the Staff/Part Properties dialog:
An ossia is a special type of cutaway staff in which a given musical passage is notated using a small staff above the normal staff, such as to show an alternate interpretation.
These can be created in MuseScore using a combination of features:
If you wish to hear the ossia playback instead of the normal staff, select the corresponding measures on the normal staff and uncheck the Play setting on the Properties panel. Do the same for the ossia staff if you would rather hear the normal staff playback.
Depending on the look you desire, you might also want to hide the initial or final barline for the passage. To do this, select the barline and press V or uncheck the Visible option in the Properties panel.
You may also wish to decrease the distance between the ossia and the normal staff. To do this, use a Staff spacer fixed down from the Layout palette.
MuseScore also allows you to make individual measures invisible on any given staff, whether empty or not.
To set a measure to be invisible on a given staff:
Note: you cannot make a measure invisible on all staves—it must remain visible on at least one.
The Implode command allows you to do either of the following:
All selected notes in the staff are now displayed in voice 1.
The notation initially in the upper staff will now be in voice 1, that from the staff below in voice 2, and so on.
Explode allows you to do either of the following:
The passage in the top staff is copied to each of the selected staves below.
In this case the chords in a selected passage of music are separated into their constituent notes as follows:
Notes: (1) If the selection is all in voice 1, MuseScore will discard the lowest note(s) of any chord that contains more notes than the number of staves in the selection. (2) If the selection is all in voice 1, and If a given chord has fewer notes than the number of destination staves, then notes will be duplicated as needed so that every staff receives a note. (3) Any existing music in the destination staves is overwritten. (4) If you select a partial measure, the explode command will automatically expand it to a full measure.
When a musician is required to double on a different instrument for a section of a piece, the instruction to switch instruments is generally placed above the staff at the beginning of that section. A return to the primary instrument is handled in the same manner.
In MuseScore, the instruction to change to a different instrument is handled by the Change Instrument text element, which is found in the Text Palette. This text element is different from Staff and system text in that it is linked to playback, allowing for a change in sound to the new instrument.
To add an instrument change:
The instruction to change to the new instrument will appear above the selected insertion point in the score.
To remove an instrument change, click once on a Change instrument text element to select it, and press either Del or Backspace.
You can re-label any Change instrument text element in the score by double-clicking on it and entering new text. This will not affect the playback sound of the new instrument.
Playback sounds for instrument changes are reflected in the Mixer as separate channel strips stacked to the right of the primary instrument channel strip. These instruments are labelled in parentheses. You can change the assigned playback library, apply effects, adjust the volume, and mute, solo, and pan these channel strips just as you would any other instrument channel strip. For more information, see the Mixer.
Changing to a different instrument may necessitate the use of different key signatures, clefs, and even staff type. Learn more about changing staff type in Staff type change.
You can change the appearance of a staff mid-score by adding a "Staff type change" element to a measure, and adjusting its properties in the Properties panel. This can be used when changing between pitched and unpitched staves or for various experimental notation effects.
Alternatively, you can drag the symbol from the palette to a measure in your score.
When you alter a "Staff type change" property in the Properties panel, the new value takes precedence over the value shown in the global Staff/Part properties dialog. Only those property values in Staff/Part properties that cannot be changed for the "Staff type change" will be valid throughout the score.
The properties that can be altered for the "Staff type change" in the Properties panel are:
Cue size
Use the Small staff size that is defined for the score
Offset
Displace the staff vertically
Scale
Change the size of the staff using a custom percentage
Number of lines
Change the number of lines making up the staff
Line distance
Change the distance between two staff lines
Step offset
Offset the notes on the staff relative
Invisible staff lines
Toggle visibility of the staff lines
Staff line color
Set the color of the staff lines
Notehead scheme
Specify alternate noteheads such as pitch names or shape note
Stemless
Toggle display of note stems
Show barlines
Toggle display of barlines
Show ledger lines
Toggle display of ledger lines
Generate clefs
Toggle display of clefs
Generate time signatures
Toggle display of time signatures
Generate key signatures
Toggle display of key signatures
The Staff / Part Properties dialog allows you to make changes to the display of a particular staff; and to adjust the name, tuning, transposition, and instrument of the corresponding instrument part.
To open the dialog:
An instrument part often consists of only one staff (e.g. violin, trumpet, flute) but there are notable exceptions. For example, a piano requires two staves—treble and bass; a guitar may need both an 8vb treble staff and a tablature staff, and so on.
The top section of the dialog allows you to adjust many aspects of the appearance of an individual staff. The following options are common to all types of staves:
Clicking on Advanced Style Properties… opens a dialog giving access to advanced display options for the staff. These options will vary depending on the staff type chosen.
At the bottom of the Advanced Style Properties dialog there are a number of buttons which allow you to make changes to the staff display by selecting a different template.
Note: The options available here depend on the type of staff—whether standard, plucked-string staff/tab, or percussion.
To change the template:
Fret marks are the numbers or letters used to indicate the location of notes on the fingerboard. The following group of properties define the appearance of fret marks:
This group of properties defines the appearance of the symbols indicating note values.
The name of the instrument is shown here. To change the instrument,
Note: To disable out-of-range coloration of notes, from the menu, select Edit→Preferences… (Mac: MuseScore→Preferences…), click on the “Note Input” tab, and uncheck “Color notes outside of usable pitch range.”
Set the octave, and up/down interval to ensure that transposing instruments are notated correctly. This is automatically done by the program for most instruments.
For transposing instruments an additional option is shown: "Prefer sharps or flats for transposed key signatures". There are three options:
Staves of fretted, plucked-string instruments have a few extra options in addition to those listed above,
Various types of brackets and a curly brace are provided in the "Brackets" palette.
Brackets/braces are automatically applied when a score is created in the New Score dialog. You can easily change them if the default is not what you want (see below)
To add a bracket or brace to all systems:
Alternatively:
Nested brackets can also be applied using these methods, applying the innermost first and ending with the outermost. The order can be edited subsequently using the "Column" property (see below)
If you select a bracket/brace, you can edit its properties in the Properties panel (sidebar).
Use one of the following methods:
Brackets/Braces also have a few global properties which can be adjusted from the Style menu:
Time signatures are applied to the score from the "Time Signatures" palette.
This is done from page 2 of the New Score dialog.
Use any of the following methods:
To hide/show time signatures on a particular staff:
To disable/enable all courtesy time signatures (at the end of systems):
To hide or show an individual courtesy time signature:
You can also do the same thing from the Master Palette (Shift+F9).
In certain cases a score may show staves with different time signatures running at the same time. For example, in the following (J. S. Bach’s Goldberg Variation no. 26):
The global time signature is 3/4, but the time signature of the upper staff has been set independently to 18/16.
To set a local time signature for just one staff:
To open the Time signature properties dialog use one of the following:
This part of the dialog allows you to adjust the nominal appearance of the signature without affecting its underlying rhythmic value.
Alternatively, you can make a selection from a range of time signature symbols below.
This section allows you to adjust the default beaming patterns of notes occurring in the section controlled by the time signature.
Check the "Also change shorter notes" box if you want changes to apply to beam groups below as well.
For more information on beams, see Beams.
There are a few global style properties for time signatures (see Format→Style).
MuseScore aligns the stems of voice 1 notes according to the conventions of music theory. By contrast, voice 2 and voice 4 stems point downwards by default, while voice 3 stems point upwards. Voice 1 stems automatically flip upwards in the presence of voice 2 or 4 notes.
This action will flip any attached beam as well.
To hide the stems of individual notes:
To hide all stems in an instrument part:
Properties specific to stems and flags can be edited from the Stem tab in the Note section of the Properties panel:
Global settings for Stem thickness and Flag style may also be set in Format→Style→Notes.
By default, MuseScore beams notes according to settings in the Time signature properties dialog. To change this automatic pattern of note-beaming, see Beam groups.
You can override the default beaming of any individual note, using beam symbols in the Beam Properties palette, or in the Beam tab of the Properties toolbar. Hover over the icons for more info on what each one does.
To change one or more note beams use one of the following methods:
The following table describes the effect of each beam symbol:
Icon | Name | Description |
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Auto Beam | Apply default beaming as determined by the current time signature (see above). |
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No beam | Break beams before and after the selected note. |
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Break beam left | If the note is beamed to a previous note, break the beam. |
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Break inner beams (eighth) | Start a second level beam at this note. |
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Break inner beams (sixteenth) | Start a third level beam at this note. |
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Join beams | Join beams on both sides of the note. |
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Add feathered beam: decelerate | Start feathered beam to indicate gradually slower tempo. |
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Add feathered beam: accelerate | Start feathered beam to indicate gradually faster tempo. |
Note: The beam between two notes/rests is determined by both of the note/rests. For example: Two consecutive notes with a status of start beam here will not have a beam between them. If the two consecutive notes are set up to connect to each other they will beam, if one of them is not set up for this, the two notes will not beam.
To create feathered beams use one of the following methods:
Please note that only beams with two or more components (i.e. 16th notes or shorter) can become feathered.
See the table above for a description of the beam symbol effects.
Properties specific to beams can be edited from the Beam tab of the Note section in the Properties panel:
Beam types: Alter the beaming pattern at selected notes.
Feather beams: Ditto.
Force horizontal: Make beams of selected notes horizontal.
Beam height: Adjust height and angle of beams.
Editing of these properties is covered in the sections above.
A few global properties of beams can be set from Format→Style→Beams:
Beam distance: The vertical distance from one beam to the next.
Beam thickness
Broken beam minimum length
Flatten all beams: Check to make all note beams horizontal, regardless of context.
Standard music notation normally follows a set of conventions designed to facilitate the reading of rhythm. The basic idea is to group notes in ways that clarify which notes belong to which beat. Rules include:
A full discussion of this topic is beyond the scope of this Handbook, but for more information, see this handout.
Here is an example of a rhythm written incorrectly and then correctly:
MuseScore can correct many of these cases automatically.
To regroup rhythms according to the common conventions of standard music notation:
The rhythm itself is not changed—only the notation of it.
A tuplet is any group of notes that divide the beat in a way other than what is normally permitted by the time signature. Triplets consisting of three eighth notes in one beat are the most familiar type of tuplet.
A simple tuplet such as the triplet shown above can be entered in note input mode or in normal mode.
The note or rest is automatically divided for you and an appropriate annotation is applied.
The note or rest is automatically divided for you and an appropriate annotation is applied.
If you need to input a series of tuplets, and don't want to continually repeat the tuplet command, you can select the notes of the first tuplet and press R (Repeat) as many times as needed; then move subsequent notes into position using keyboard arrows, retyping or re-pitch mode.
More complex tuplets can be created as follows:
Tuplets can be nested within other tuplets.
To create a nested tuplet:
You can choose to display or hide a tuplet number or bracket, change its orientation, or adjust line thickness. See Tuplet properties (below) for details.
The display of selected tuplets can be changed in the Tuplet section of the Properties panel.
Direction: Whether the tuplet indication appears above or below the staff. Available settings are "Auto", "above" (↑) or "below" (↓).
Number type: Affects the numerical display. Choice of "Number", "Ratio" or "None".
Bracket type: Sets bracket display. Settings are "Auto", "bracket", or "no bracket".
Line thickness: The thickness of the tuplet bracket, if displayed.
You can set the global properties of tuplets in the score from Format→Style→Tuplets. These settings provide fine control over the default display of tuplets.
The settings include:
A full range of common barlines is contained in the Barlines palette.
Alternatively, you can drag a barline from the palette onto a barline in the score.
Changes are applied automatically to all barlines at the same point in the score.
Alternatively, you can hold Ctrl and drag a barline from the palette onto a barline in the score.
Only barlines in the one staff are affected.
This will add a "barline" in front of each selected note. The barline is for visual purposes and does not factor into any measure operations.
If you wish to divide a measure, inserting a real barline in the process, see Splitting a measure.
Here we are concerned with the vertical extension of barlines in order to link staves together, or their reduction to create partial barlines.
The barline snaps into place, and all other barlines in that staff follow.
Partial barlines can be easily created by adjusting "Span from" and "Span to" in the Barlines section of the Properties panel.
See Working with Mensurstrich.
You can edit properties specific to barlines in the Barlines section of the Properties panel:
Style: Used to change selected barlines to one in the dropdown list.
Span to next staff: Check this to make selected barlines extend to the staff beneath.
Span from/to: used to set the vertical start and end points of one or more selected barlines.
Set as staff default: Applies the changes made in Span to next staff and Span from/to to all barlines in the staff.
Span presets: Applies the selected preset to one or more selected barlines in the score.
Selected properties for all barlines in the score can be changed in Format→Style→Barlines:
By default, MuseScore shows measure numbers at the start of each system except the first one in a section. Numbering starts at the first complete measure in a section.
if you wish to change measure numbering:
To always show the number of a particular measure, regardless of style settings, open Measure properties and select "Always show" from the Measure number mode dropdown.
To hide all measure numbers, uncheck "Measure numbers" in Format→Style→Measure numbers.
To hide the number of a particular measure, regardless of style settings, open Measure properties and select "Always hide" from the Measure number mode dropdown.
In Measure properties, check "Exclude from measure count" (in the Other pane).
In Measure properties, edit "Add to measure number". Both positive and negative numbers are accepted.
By default, numbering of measures always restarts at the beginning of a new section. To prevent this, and make numbering continuous, select the break and in the Properties panel uncheck "Reset measure numbers for new section".
To adjust the position of all measure numbers, edit the X and Y offsets of "Position above" and "Position below" in Format→Style→Measure numbers.
Note that any changes made to a measure number in the Properties panel may be lost if the layout changes.
Various properties for all measure numbers in the score can be adjusted in Format→Style→Measure numbers. Most are dealt with in the sections above.
Other measure-related pages:
A measure rest looks like a whole rest, but is centered within a measure and indicates that the entire measure (or a voice within it) is silent:
It is commonly used in all meters (except 4/2 and 8/4).
A multimeasure rest is used to indicate a run of empty measures, the number of measures being shown by a figure above/below the staff.
Multimeasure rests can be turned on/off with the shortcut M, or by checking "Multimeasure Rests" in Format→Style…→Rests.
By default, if multimeasure rests are enabled, any sequence of two or more empty measures is automatically converted to multimeasure rests.
To change the minimum number of empty measures needed to trigger multimeasure rests:
Multimeasure rests can be turned on/off independently in the score and instrument parts.
Multimeasure rests are automatically broken at important points, such as double barlines, rehearsal marks, key signature or time signature changes, section breaks etc.
However, you can opt to break a multimeasure rest elsewhere as follows.
You can edit properties specific to multimeasure rests in the Multimeasure rest section of the Properties panel:
Show number: This box is checked by default. Uncheck it to hide the multimeasure number.
Number position: Adjust the vertical position of the multimeasure number, above or below the rest.
Some global properties of multimeasure rests can be set from Format→Style…→Measure numbers:
Others from Format→Style…→Rests:
Other measure-related pages:
A pickup measure, also known as an upbeat or anacrusis, is a partial, or incomplete, measure at the beginning of a score or section.
Note: By convention, measure numbering starts at the first complete measure.
It is accepted musical practice to omit the same duration as the pickup from the final measure of the piece or of the same repeat section. The same method of shortening the measure applies here.
A non-metered measure is one which is less or greater in duration than the indicated time signature.
A measures of less duration than the indicated signature may be created in exactly the same way as a pickup measure (see above).
Other ways of creating non-metered measures are described below:
Extra notes/rests can be inserted in a measure with the help of either a keyboard shortcut, or by using a special mode of entry called Insert mode:
If, at any time, the total duration of the notes and rests within the measure does not match the time signature, a small + or - sign will be shown above the measure.
This command joins selected measures into one measure.
Method A. To join two measures only:
Method B. To join any number of measures:
Notes: (1) If you select measures on only one staff in a score with multiple staves, the same measures will be joined in each staff of the system. (2) Beaming may be automatically modified.
This command inserts a barline before a selected note, splitting the measure into two.
Use one of the following methods:
Other measure-related pages:
The Measure properties dialog allows you to adjust various properties of an individual measure—such as visibility, duration, numbering and width ("Stretch").
To open Measure properties, right-click on a measure and select "Measure properties".
If you only want to adjust one measure, click OK to make the changes permanent. However, if you also want to adjust adjacent measures there is no need to close the dialog; simply click Apply, then use the arrows on the bottom left of the window to move the dialog to the new measure. The new measure number appears both at the top of the dialog and in the status bar.
Visible : Uncheck/check the boxes to hide/show the selected measure.
Stemless: Check/uncheck the box to hide/show stems.
Nominal: This is the time signature set in the score.
Actual: Adjust these figures to increase or decrease the duration of a measure.
Exclude from measure count: Check to make the count skip the selected measure.
Break multimeasure rest: See Measure rests and multimeasure rests.
Measure number mode: Allows you to display/hide measure number for the selected measure irrespective of style settings.
Add to measure number: Changes numbering from this measure onwards in the score.
Layout stretch: This property is normally adjusted first with a shortcut (see Stretch); use "Measure properties" for fine adjustment.
Play count: This only appears if the measure is before an end repeat barline. It indicates the number of times the repeat section is played.
The play count of the measure with the end repeat barline must be set one higher than the number of times you want the measure to play (this is usually equal to the number of entries in that volta repeat list + 1).
Take the following score:
Measure 4 should have play count set to 4
Measure 6 should have play count set to 3
Other measure-related pages:
Clefs are applied to the score from the "Clefs" palette.
MuseScore automatically applies the most appropriate clef(s) for the instrument when creating a new score. You can easily change this from the score window if needed.
To change a clef at the start of a system, use one of the following:
To add/change a mid-measure clef before a note, use one of the following:
To add/change a mid-measure clef in front of a barline, use one of the following:
Notes: (1) “Mid-staff” clefs are always smaller than the main system clef. (2) Notes after a clef change are automatically repositioned so that they continue to sound at the original pitch.
To delete a clef, just select it and press Del. Note that clefs at the beginning of systems cannot be deleted.
To hide/show clefs at the beginning of all systems except the first:
Mid-measure clefs are unaffected.
To hide/show all clefs on a selected staff:
This affects clefs at the start of a system and mid-measure.
To hide/show courtesy clefs:
If courtesy clefs are enabled, you can still hide an individual courtesy clef as follows:
[To be added]
[To be added]
See Courtesy clefs (above).
Tablature users can select the type of TAB clef displayed:
Other style properties are available in Format→Style→Page, namely:
Create clef for all systems
Create courtesy clefs
For details, see Controlling the visibility of clefs (above).
Key signatures are applied to the score from the "Key signatures" palette.
The initial key signature is set from page 2 of the New Score dialog.
Use one of the following methods:
Note: It is also possible, though uncommon, to add a key-signature mid measure by selecting a note then clicking a palette key signature, or dragging the key signature to a note.
If you wish to add a key signature to only one staff, leaving others unchanged, apply one of the following methods:
If you wish to select a key signature for a single staff only, press and hold Ctrl (Mac: Cmd), then click on the key signature.
Use any of the following methods:
To replace the key signature on a single staff only, press and hold Ctrl (Mac: Cmd) before carrying out the above operations.
To show key signatures only at beginning of a score, and at a key change:
To hide/show all courtesy key signatures (at the end of systems):
To hide/show a particular courtesy key signature:
Care needs to be taken when working in written pitch and applying a key signature directly to a transposing instrument. For example, a Bb clarinet is written a tone higher than it sounds; so, to get the clarinet to display in G major, you need to apply a key signature of F major from the palette. And so on.
Some instruments (e.g. French horn) are conventionally written with no key signature. To achieve this, you need to add an open/atonal local key signature to the staff (this is already done in scores created from templates).
An open/atonal key signature looks similar to a 'C major/A minor' key signature. However, unlike standard key signatures, an open key signature always remains the same, regardless of key changes to the rest of the score.
To create a custom signature:
Drag accidentals onto the staff image as required. Note: Accidentals are horizontally aligned by default. If you want to an accidental in a custom position, hold Ctrl (Mac: Cmd) while dragging it.
To remove an accidental select it and press Del. Note: The Clear button deletes all added accidentals.
Note: Custom key signatures are adapted to transposing instruments automatically. If You want transposing instrument to use custom key signature exactly the same, as it is in palette, You need to transpose it back. Select measure where key signature is placed and use Tools→Transpose.
You can edit properties specific to key signatures in the Key signature section of the Properties panel:
Show courtesy key signature on previous system: See Controlling the visibility of key signatures (above).
Mode: You can select a mode for the key signature if required—major, minor, dorian etc. The default is "unknown".
Various style properties affect key signature display.
Create key signature for all systems
Create courtesy signatures
The use of these properties is discussed in Controlling the visibility of key signatures (above).
Here you can change the way accidentals are displayed in key signature changes in the score.
Clef to key signature
Key signature to time signature
Barline to key signature
Key signature to barline
Key signature to first note
These properties control the various distances before and after key signatures in the score.
Transposition is the act of raising or lowering the pitch of a selection of notes by the same interval.
In MuseScore, you can transpose your music using keyboard shortcuts, or via the Transpose dialog.
To transpose with keyboard shortcuts, first select a range of notes (See Selecting elements). Then use one of the following options, depending on how you need to transpose your music:
Press ↑ or ↓ to move the selection up/down in semitone steps
Press Alt+Shift+↑/↓ to move the selection up/down in scale degrees (Mac: ⌥+Shift+↑/↓).
Press Ctrl+↑/↓ to move the selection up/down in octave steps (Mac: ⌘+↑/↓).
The Transpose dialog gives you more control over transposition, with options to transpose to selected keys or by specific intervals.
First select a range of notes you wish to transpose. (See Selecting elements). If no selection is made, the whole score is automatically selected for transposition.
Then open the dialog by selecting Tools → Transpose...
When this is selected, you can choose to transpose to a specific key, or by specified interval.
To transpose selected notes up or down in semitone increments:
Select this to transpose the selection by a specified interval without changing the existing key signature(s). Note: the intervallic relationships between pitches in your selection will change as a result!
Transposing instruments (such as the clarinet, French horn, trumpet etc.) are notated at a different pitch (and key signature) to how they sound. The notated pitch is called the written pitch, while the actual pitch is called concert or sounding pitch.
By default the program is displayed with all the staves at written pitch. However, if you wish to view the score at concert pitch just check the "Concert pitch" box (to the left of the tuning fork icon) in the status bar.
When you set up a score in the New Score, or Add or remove instruments dialogs, transposed key signatures are automatically applied to any transposing instruments. However if for any reason you need to set up the staff transposition manually, this is how to do it.
The correct transposed key signature will now appear on the staff.
The enharmonic spelling of the transposed key signature, whether in sharps or flats, is set in Staff/Part properties (see Setting the interval of transposition ).
To change the enharmonic spelling of pitches in the score, see Change spelling.
Octave (Ottava) lines are used to indicate that a section of music is to be played one or more octaves above or below written pitch; the line may be dotted or solid:
8--------┐or 8va--------┐: Play one octave above written pitch.
8--------┘or 8va--------┘: Play one octave below written pitch.
8va alta/bassa lines are particularly common in piano scores, though they are sometimes used in other instrumental music. 15ma alta (2 octaves above) and 15ma bassa (2 octaves below) are also occasionally used.
MuseScore automatically adjusts playback of the score under the ottava to the correct pitch.
Ottava lines may be found in the Lines palette.
See Adding a line to your score.
To adjust the range and vertical position of the line, see Adjusting elements directly.
Properties specific to the selected ottava(s) can be adjusted in the Ottava section of the Properties panel, namely:
Type: Specifies whether the Ottava line is 8va, 8vb etc.
Show number only: Hides any text (such as “va”).
Show line: Makes the line visible / invisible. Text is unaffected.
Allow diagonal: Allow line to slope if required.
For other properties in this tab, see Line properties.
This has a similar user interface to general lines (see Line properties), but uses special code to specify the ottava text.
Default properties for ottavas can be adjusted in Format→Style→Ottava.
You can choose from an extensive range of alternative noteheads including diamond, crosshead, and many others.
A number of alternative notehead systems are also available allowing you, for example, to write music with pitch names in noteheads, solfege, or shape-note music. e.g.
To flip a notehead horizontally (left to right of stem or vice-versa), use one of the following:
This also works for a selection of notes.
(Note: Contrast this command with X which flips the stem and beam vertically (top to bottom or vice versa)
Alternatively, you can drag a notehead symbol from a palette onto a notehead in the score.
To force two offset noteheads in different voices to share a single notehead, use one of the following methods:
Note: MuseScore uses the following rules for sharing noteheads:
If you are using paired standard and tablature staves you will come across situations where a shared notehead in the standard staff generates two fretmarks in tablature. In this case simply hide one of the fretmarks by making it invisible.
If you wish to notate music in a shape-note style, solfege, or show pitch names in noteheads, for example, you should first score it in conventional notation. Then select all the noteheads and choose an option from Notehead system in Properties: Note.
To edit the playback velocity of a note:
To modify the playback pitch of a note (without altering notation):
After selecting a notehead, the following properties can be edited in the Note section of the Properties panel:
Notehead parentheses: Add or remove parentheses.
Notehead type: See Changing notehead shape (above).
Hide notehead: Makes notehead invisible (see also, Properties: visibility).
Small notehead:
Duration dot position: This provides an alternative vertical offset for the duration dot.
Notehead system: See Alternative notehead systems (above).
Notehead type (visual only): See Change offset noteheads to a shared notehead (above).
Note direction: See Changing notehead direction (above).
Notehead offset: This changes the offset of the notehead only (to change the offset of the complete note, use "Offset" in Properties: Appearance instead).
To change the enharmonic spelling of a note, or notes, in both written and concert pitch views:
To change the enharmonic spelling in the written pitch view, without affecting the concert pitch view, or vice versa:
Note: If the pitches of selected notes are not all the same, the effect may be unpredictable.
Articulations can be found in the Articulations palette.
These include all kinds of accents, staccato and vibrato markings.
Articulations can be added to your score in any of three ways:
Certain articulations (accent, marcato, staccato, and tenuto) can be added from the note input toolbar (above the document pane).
To add any articulation:
Alternatively, drag and drop an articulation symbol from the palette to a notehead.
To add an articulation with a keyboard shortcut (i.e. accent, marcato, staccato, or tenuto):
Certain articulations affect note playback—such as staccato, staccatissimo, louré (tenuto + staccato), and accents. This is handled automatically by the program.
For a selected articulation any editable properties will be shown in the Properties panel.
Certain default properties for articulations can be edited in Format→Style→Articulations, Ornaments.
Dynamics are symbols indicating the relative loudness or softness of a note or phrase of music. They can be found in the Dynamics palette.
There are two types of dynamics: standard ones, such as p and ff etc., which apply to the score from the point where the dynamic appears; and single-note dynamics, such as sfz, which apply only to the note to which the dynamic is attached
Dynamics can be edited just like other text objects. They also have a playback effect on the score.
To apply a dynamic to the score, use one of the following methods:
If the dynamic you want is not available in the palette, you can customize an existing one in the score. Since a dynamic is a form of text, you can edit it as such.
Dynamic indications such as p, mf, f etc., are actually special characters and need to be entered from the special characters box. Alternatively you can use shortcuts from the following table:
Dynamic | Windows & Linux Shortcut | Mac Shortcut |
---|---|---|
Piano p | Ctrl+Shift+P | Cmd+Shift+P |
Forte f | Ctrl+Shift+F | Cmd+Shift+F |
Mezzo m | Ctrl+Shift+M | Cmd+Shift+M |
Rinforzando r | Ctrl+Shift+R | Cmd+Shift+R |
Sforzando s | Ctrl+Shift+S | Cmd+Shift+S |
Niente n | Ctrl+Shift+N | Cmd+Shift+N |
Z z | Ctrl+Shift+Z | Cmd+Shift+Z |
[To be added]
[To be added]
The default positioning of all dynamics in the score can be adjusted from Format→Style→Dynamics.
Hairpins are symbols used to indicate gradual changes of volume in the score. There are two kinds: crescendo (getting louder) and decrescendo (getting quieter).
There are also crescendo and diminuendo lines which do the same thing:
All can be found in the Lines or Dynamics palettes.
To enter a hairpin from a palette use one of the following options:
To enter a hairpin using a keyboard shortcut:
To extend or contract the range of a hairpin, see Changing range of a line.
To change the height, select the height adjustment handle (shaded in the image below) …
… then use keyboard arrows, offsets (Properties panel), or dragging, to move the handle into the desired position. (See Basics: Adjusting elements directly.)
Alternatively you can adjust the "Height" in the Hairpin: Style section of the Properties panel.
To allow the hairpin to slope at a diagonal, check the "Allow diagonal" box in Hairpin: Style in the Properties panel. Then move the start/end adjustment handles to get the desired slope.
See Hairpin properties.
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You can edit properties specific to hairpins in the Hairpins section of the Properties panel.
Niente circle: Places a small circle at the point of the hairpin.
Allow diagonal: Allows the hairpin to be set at an angle; see Changing appearance of hairpins (above).
Line style: Choose solid, dashed or dotted lines.
Thickness / Height:
Height (new system): Specify the height of subsequent hairpins if the first one spans a system.
Position: Above or Below.
Properties here allow you to specify beginning, end, and continuation texts and their vertical offsets.
Default properties for all hairpins in the score can be adjusted from Format→Style→Hairpins:
A slur is a curved line between notes of different pitches indicating legato phrasing; exact interpretation depends on the instrument.
Slurs should not be confused with (note) ties which connect notes of the same pitch and extend the duration of the first note to encompass the connected notes.
After selecting a note, a slur can be created using any of the following:
The exact method of applications depends on whether you are in note input or normal modes of operation. The keyboard shortcut method will be used as an example.
Using method 2 (above) you can create a slur between notes in the same or different voices. Cross staff slurs can be created in exactly the same way. e.g.
You can also adjust the start/end handles of an existing slur to move the start or end to a note of a different voice:
To adjust the shape of a slur or its range, see Adjusting elements directly.
The following properties specific to slurs can be adjusted in the Properties panel.
Style: Solid, dashed or dotted line.
Position: Above or below.
Some default properties for all slurs in the score can be adjusted in Format→Style→Slurs/Ties:
Breaths and pause symbols may be found in the Breaths & pauses palette.
These symbols also have an adjustable playback effect.
A fermata, or pause appears above/below a note, and extends its written duration, indicating a pause in the music.
It may also be written above a rest, or a barline, indicating the end of a piece or section of music.
A breath mark is placed just above the staff, and tells a wind instrument performer or singer to take a breath here, or other instruments to pause slightly. It may occur between two notes or at the end of a measure.
The caesura also indicates a pause, slightly longer than a breath mark but less so than a fermata. It may occur between two notes or at the end of a measure.
To add a fermata:
Alternatively drag a fermata symbol onto a note.
To add a breath mark or caesura:
Alternatively drag a breath mark/caesura symbol onto a note.
MuseScore automatically places the breath mark/caesura in the correct position, just above the staff and after the selected note.
Pause symbols have a playback effect in the score. To adjust the pause length, click on Playback in the Properties panel and adjust "Time stretch".
The position of selected pauses can be altered by clicking on Appearance in the Properties panel and adjusting the offsets. Alternatively you can drag a symbol, or enter Edit mode and use the keyboard arrows to move it.
In addition you can position a fermata above or below the staff by selecting the desired option in "Placement on staff" in the Fermata section of the Properties panel.
You can specify default positional properties for all fermatas in Format→Style→Fermatas.
Ornaments and ornament lines can be found in the Ornaments palette.
These include turns, trills, mordents and so on.
To add an ordinary ornament to the score:
For a trill only, it is possible to use a custom shortcut instead at step 2.
The procedure for applying ornament lines is just like any other line, i.e.
If you subsequenly need to adjust the ornament's length, see Changing the range of a line.
To apply an accidental to an existing ornament, such as a trill:
Note, that accidentals added in this way do not affect playback.
The following properties of selected ornaments can be edited from the Ornament section of the Properties panel:
Performance: Choice of Standard or Baroque style of playback.
Placement: Choose from Above staff, Below staff, Chord automatic, Above chord, Below chord.
Certain default properties for ornaments can be edited in Format→Style→Articulations, Ornaments.
Arpeggios, glissandi (slides) and strum arrows can be applied from the Arpeggios & Glissandi palette:
Many have an adjustable playback effect (see below).
To add an arpeggio/strum to a score:
Alternatively you can drag an arpeggio/strum symbol from a palette onto a notehead.
Click on an arpeggio and two adjustment handles will appear at the top and bottom of the symbol. You can move either up or down by dragging, or by selecting a handle and using the up/down keyboard arrows.
By default arpeggio symbols only span notes of the same voice. If you have a chord consisting of more than one voice, just extend the arpeggio as shown above.
To create an arpeggio that crosses two staves:
The arpeggio should now extend to cover the chord in both staves.
To change the speed of a selected arpeggio, press Playback in the Properties panel, and adjust "Spread delay".
If you want to turn off playback altogether, untick the "Play" box in the General section of the Properties panel.
Default properties for all arpeggios in the score can be adjusted from the style menu at Format→Style→Arpeggios:
Note: Guitar slides are covered in Guitar techniques.
Alternatively you can drag a glissando symbol from the palette onto a notehead.
Glissandi can cross staves if needs be:
If required, you can change the start or end position of a glissando as follows:
This method can also be used to move the edit handle between voices and across staves.
The line type of a selected glissando—whether straight or wavy—and any text associated with it, can be changed in the Glissando section of the Properties panel. You can also turn off text by unchecking the "Show text" box.
To change the playback effect, click on Playback and select an option from the dropdown list: chromatic, white keys, black keys, diatonic, portamento.
You can also choose to turn off the playback effect by unchecking "Play" in the General section of the Properties panel.
The following properties are available in the Glissando section of the Properties panel.
Glissando line: Choose from "Straight" or "wavy".
Show text: Uncheck/Check this box to turn off/on the display of the glissando text.
Text: Specify any text to appear with the glissando.
The default style of all glissando text is determined by the settings of "Glissando" in Format→Style→Text styles.
Note: For guitar bends, see Guitar techniques.
The Arpeggios & glissandi palette also contains bend symbols for brass instruments such as the trumpet:
These have a playback effect on the score.
Fall:
Doit:
Plop:
Scoop:
if you are not sure what's what, mousing over the palette icon will display the name of the symbol in a tooltip.
Alternatively, drag a bend symbol onto a notehead in the score;
To change the shape of the bend, click on it and four adjustment handles become visible. Drag the handles, or click on them and press the keyboard arrows, until you get the shape you want.
Grace notes can be applied to the score from the Grace notes palette.
For bagpipe players there is a comprehensive range of grace notes in the Bagpipe embellishments palette.
Grace notes are small (cue-size) notes which ornament a previous or following note. They take their value from this parent note but do not themselves count towards the measure duration.
There are several kinds:
Acciaccatura(): Usually written with an oblique stroke through the note flag, or through the beam, if there is a beamed series.
Appoggiatura: A stressed note which takes half the value from the parent note.
Grace note after (trill endings):
Note: For standard staves and tablature, the following instructions for adding grace notes work in both note input and normal modes.
Alternatively, you can drag and drop a grace note from the palette onto a note in the score.
You can add a run of grace notes to a selected note by repeatedly applying any of the following:
To apply a chord of grace notes:
To edit the visual duration, click on the grace note in normal mode, and select a duration from the note input toolbar or by using a keyboard shortcut (see Selecting duration).
Standard staves. To change the pitch of grace notes, use one of the methods described in Editing notes and rests.
Tablature. To change the pitch of grace notes, use one of the methods described in Changing the pitch in normal mode (tablature).
[to be added?]
You can adjust the default size for all grace notes in Format→Styles→Sizes.
A Tremolo is the rapid repetition of one note or chord, or a rapid alternation between two notes or chords. The placement of tremolos is handled automatically by the program.
For stemmed notes, the rhythmic value of the tremolo is indicated by the number of diagonal strokes through the stem. One stroke indicates that the original note is divided into eighth notes. e.g.
Two strokes divides the note into sixteenth notes, and three strokes into thirty-second notes. On whole notes the tremolo symbol is placed above the note.
In traditional two-note or two-chord tremolos, incomplete beams are drawn between the notes to indicate the rhythmic value of the tremolo (to change the style see below). One beam indicates eight notes, two beams sixteenth notes, and three beams thirty-second notes. e.g.
A buzz roll symbol is also available from the Tremolos palette. However, it is notational only and currently has no playback properties.
Tremolo beams appear between the notes/chords and the appearance of the noteheads is adjusted accordingly.
Example: To enter a two-note tremolo with the duration of a half note (minim), enter two normal quarter notes (crotchets). After applying a tremolo symbol to the first note, the note values automatically double to half notes.
Three styles of tremolos between notes/chords are supported in MuseScore; the default is traditional. To change the style:
Note: The following page applies mostly to special-purpose lines such as guitar barre lines, fingering/string number lines, ornamentation lines, vibrato lines, palm mute lines etc.
Information on more general-purpose lines can be found at:
Lines often have text associated with them, and may feature a playback effect appropriate to the line type.
Lines are applied to the score from a palette like any other element. By default, most can be found in the Lines palette; other specialist lines in the Guitar palette.
To apply a line to a selected range:
Alternatively you can drag a line from a palette to the start note, then use the end adjustment handle to extend it (see Changing range of a line).
To apply a line to a single note:
To adjust the range of a line, see Changing range of a line.
The following also have playback effects:
See Tempo markings.
A staff text line, like staff text, is affixed to one staff in a system, and is indicative only for that staff. It appears only in the part featuring that staff.
A system text line, like system text, is affixed to one staff but is indicative for all the staffs in the system. It appears in all instrument parts.
A variety of trill lines are available from the Lines palette.
Plain lines are applied from the Lines palette. They can be purposed to anything you like; their use in fingering/string number lines is discussed briefly above.
The Properties panel allows you to view and edit General, Appearance, and Playback settings.
The name of the section below varies depending on the type of line. But it will have two tabs marked Style and Text:
Clicking on the Style tab allows you to set the properties of the line itself:
Line type: A choice of straight, hooked, angle-hooked, or double-hooked.
Thickness / Hook height:
Style: Choice of solid, dashed or dotted line.
Dash / Gap: Adjust the appearance if "Dashed" is selected.
Clicking on the Text tab allows you to apply and position any text associated with the line:
Beginning text: Enter the text, if any, to appear at the beginning of the line.
Vertical offset: Allows you to move the text vertically in relation to the line (in sp.).
Text when continuing to a new system: If the line spans a system, this is the text that will appear before the line in the next system.
Vertical offset: As above.
A few properties of all lines in the score can be set in Format→Style→Text Line; and in Format→Style→System Text Line:
The Symbols palette is a large repository of musical symbols additional to those found in the main palettes area. It is actually a section within the Master palette.
To view the Symbols palette, select View→Master Palette, or use the shortcut Shift+F9. Then click on “Symbols” in the list of headings. This reveals all the symbols. You can also click on a subcategory to focus on a specific set of symbols.
You can search for a symbol by entering a term in the Search box at the top of the Symbols section. Specify the musical font you want in the dropdown at the bottom right.
Symbols added from the Symbols palette scale in line with the score (see Staff size), but their font-size is fixed.
If you need a symbol with an adjustable font-size, you should consider adding it instead from the Special characters palette as staff text.
Use one of the following methods:
After adding a symbol, you can, if required, add an additional symbol to the existing one. Use one of the following:
To reposition, you can drag the symbol, or edit the offsets in the Apprearance section of the Properties panel. You can also move the symbol using the keyboard arrows—after selecting it and entering edit mode by pressing Alt+Shift+E or F2.
If two symbols have been joined together (see Add to other symbols, above), moving the first-added symbol moves both. However you can still move the second symbol in relation to the first.
A repeat sign looks like a double barline with a dot above and below the center line of the staff (see image below). It is used to enclose repeated sections of the score.
Place a start repeat barline at the beginning of the repeated section and an end repeat barline at the end.
If the start of the repeat section coincides with the beginning of the piece there is no need for a start repeat barline.
See Voltas, for repeat sections with multiple endings.
To change the number of times the repeat section is played, adjust the Play count of the final measure in the Measure properties dialog.
In the Properties panel, you can specify repeat barlines with winged tips in "Barlines: repeat style".
See Changing appearance of repeat signs (above).
You can specify repeat barlines with winged tips, and change the distance from the barline to dots for all repeat barlines in Format→Style→Barlines.
Volta brackets are lines above the staff used to mark different endings for a repeat section. Score playback automatically follows the repeat indications. For example:
Here the repeat section is played once through with the ending marked "1", then a second time with the ending marked "2".
After selection, the general appearance of a volta line can be adjusted in the "Volta: Line type" section of the Properties panel. Line type, thickness, hook type, and line style (solid/dashed/dotted) can be specified.
The beginning and continuing text (and their vertical offsets) can be edited in the "Text" tab of the "Volta" section. This is an indication only and does not affect playback of the volta.
To change the range of a volta see Changing range of a line.
The actual playback is affected by the entry in the "Repeat list" (Volta: Style). This consists of a series of numbers each followed by a comma (the last comma is omitted). This can be freely edited, but remember to ensure that Play count is also amended accordingly.
A correct volta setting is not always straightforward—as in the following example:
If a volta is selected in the score you can edit its properties in the Voltas section of the Properties panel. These are covered in the sections above.
Properties for all voltas in the score can be edited from Format→Style→Volta.
The "Volta" text style can be edited from Format→Style→Text Styles.
Jumps and markers are used to create repeated sections in a score.
Jumps include:
Markers include:
Use one of the following methods
Jumps and markers are text objects and can be edited as such in the "Text" section of the Properties panel. You can also edit and style the wording as required.
If you select a jump or marker its playback properties can be viewed in the "Jump" or "Marker" section of the Properties panel.
In the case of jumps, you can see the titles of the markers that playback subsequently jumps to. These default settings should work for most users, but you can change the destination markers if desired, as long as the named objects exist in the score.
You can also specify whether repeats are taken or not in the section jumped to, by checking/unchecking "Play repeats"
For markers, you can view and edit the title of the marker only.
Properties specific to jumps and markers can be edited in the Jump and Marker sections of the Properties panel. See Changing playback of jumps and markers (above).
See also, Text properties.
You can change the default text properties of all repeat signs of a particular text style (either "Repeat text left" or "Repeat text right") in Format→Style→Text Styles.
A measure repeat symbol indicates that the previous measure is to be repeated. Two- and four-measure repeat symbols indicate the repetition of the previous two or four measures.
To apply a measure repeat symbol, select a measure in the score and click on the measure repeat icon in the Repeats & Jumps palette. Or drag the symbol on to a measure.
To apply a two- or four-measure repeat symbol, select the first blank measure following the section you want repeated, then click on the applicable measure repeat icon in the Repeats & Jumps palette. Alternatively, drag the repeat icon from the palette onto the same blank measure instead.
Note: You may need to click the More icon in the palette to reveal the two- and four-measure repeat symbols.
In the case of multiple-measure repeats a "Group measures" symbol appears above and between measures. This keeps the measures together on the same system, where possible, in case of any automatic layout changes in the score. This symbol can be deleted if desired.
Number position in the Measure repeat section of the Properties panel, allows you to edit the vertical offset of the number above the measure.
Properties of all measure repeats in the score can be set from Format→Style…→Measure repeats:
By default, repeats are always played. If you want to turn off repeat playback,
Select a note in the voice that you wish to move up or down to the other staff. e.g.
Press Ctrl+Shift+↓/↑ (Mac: Cmd+Shift+↓/↑), to move the voice up or down to the other staff. Alternatively, you can click on the cross-staff icon in the note input toolbar and choose the same options from the context menu.
Note: This operation works on a voice basis, rather than on individual notes. It follows that if you want to ensure that notes remain on the same staff during the operation, they should be in a different voice to the one selected above.
To adjust the beam angle and height, click on the beam, then click on an adjustment handle and use the keyboard arrows, or drag the handle with a mouse. e.g.
Alternatively you can make more precise adjustments from the beam section of the Properties panel.
Fretboard (or Chord) diagrams usually appear above the staff on lead sheets and piano scores:
They are commonly used for guitar chords, but MuseScore allows you to create diagrams for any stringed instrument.
A library of common guitar chord diagrams (major, minor and 7th) is provided in the Fretboard Diagrams palette.
To reveal the chord name of any diagram in the palette, hover the cursor over it.
Use one of the following methods:
When any of the preset diagrams is applied to the score, a chord symbol is automatically placed above it. This linked chord symbol has the same properties as a stand-alone chord symbol and can be edited and moved as such.
The default placement of a chord symbol in relation to its parent diagram is controlled by the “Distance to Fretboard Diagram” property (set in Format→Style…→Chord Symbols→Positioning). This value interacts with the chord symbol Minimum distance (to view, press Appearance in the Properties panel). Adjust the diagram’s position manually if you need to override this.
A linked chord symbol can be deleted independently of its parent diagram. You can also add a new linked chord symbol to a fretboard diagram: see Entering a chord symbol.
Note: Neither fretboard diagrams nor their linked chord symbols are affected by transposition commands.
Note: See also Fretboard diagram properties (below).
The default finger marker is a round black dot, which suffices for standard chord (and scale) diagrams. However a number of other shapes are provided—cross, square and triangle—to enable other notation styles.
Some arrangers and educators have extended the basic form of the fretboard diagram, incorporating finger dots of various shapes, and allowing multiple dots per string. Jazz guitarist Ted Greene and his successors are notable examples.
Multi-dot notation style. With this approach, the chord signified by round dots on the fretboard diagram is played first (see image below). Then, on successive beats marked by chord symbols, the chord fingering is modified to incorporate other shapes on the same diagram; the usual playing order is: dot → X → square → delta, but this can vary.
Optional-note notation style. Another use of multiple dots per string allows other symbols to show optional notes, rather than delayed notes:
Edit the following properties as desired:
When a fretboard diagram is selected, its properties are viewable in the Properties tab of the sidebar as follows:
At the bottom of the Fretboard diagram section of the sidebar is an image of the selected fretboard diagram. Any changes made to this image are automatically applied to the fretboard diagram in the score as well.
Global fretboard diagram properties can be set in Format→Style…→Fretboard Diagrams:
Bends are created with the Bend Tool located in the Guitar palette.
To apply one or more bends to the score, use one of the following options:
A default bend is created in the score. You can modify this bend or choose from a range of alternatives using “Bend type” in the Bends section of the Properties panel.
Bend shape and length can be edited in the graphical display in the Bends section of the Properties panel:
Each red line segment between blue nodes represents one step in the bend, and each step extends horizontally for 1 sp. in the score. The slope of any line shows whether it is an up-bend, a down-bend or a hold. So the above graph describes an up bend, then a hold—total length 2sp.
The vertical axis of the graph represents the amount by which the pitch is bent up or down: one unit (the side of a small square) equals a quarter-tone, 2 units a semitone, 4 units a whole-tone, and so on.
To add another step to a bend
To delete a bend step
The height of the bend is automatically adjusted so that any text appears just above the staff. This height can be adjusted, if necessary, with a workaround:
Bends can be freely repositioned using the methods shown in Changing position of elements.
Tremolo bar symbols are available from the Guitar palette (look for the oversized "V") and are applied and adjusted in a similar way to bend symbols (above)—with a similar graphical interface in the "Tremolo" bar section of Properties.
You can choose from a range of presets in "Tremolo bar type", or create your own custom one.
Slides can be found in the Arpeggios and glissandi palette. They are of two types:
By default, slides have a playback effect on the score. You can turn this off by unchecking "Play" in the General section of the Properties panel.
Use one of the following methods:
In the case of in-between slides going from one chord to the next, the program will attempt to link the correct notes where possible. If further adjustment is required, see below.
For in-between slides, the following properties can be adjusted in the Glissando section of the Properties panel.
In-between slides:
To move an end handle vertically or horizontally, from one note to the next:
Slides in/out:
To adjust the position of the end handle:
A Barre lines is a text-line drawn above a guitar staff to indicate that the passage requires a full or half barre. Symbols such as the following are commonly found in guitar music:
Full bar (2nd fret):
Half barre (2nd fret):
The C before the roman numerals can be omitted and other variations in line style and text are possible—according to the publisher.
To apply a barre:
To adjust the length of a line, see Changing range of a line.
Hammer-ons and pull-offs are notated by slurs. If you need text annotations as well, create them using staff text; they can be saved to a palette for future use (see Adding elements from your score).
A natural harmonic can be notated in one of three ways:
An annotation, such as "Nat. Har.", "N.H.", "Har.", is usually attached, as well as string and fret numbers; the notehead may be standard or diamond-shaped, and rendered clear rather than black; fret numbers may be Arabic or Roman, and so on.
Fixing Playback: If harmonics do not play back at the correct pitch, mute them and create a hidden voice containing the harmonics at concert pitch.
See also, How to Read Harmonic Notation on the Classical Guitar (douglasniedt.com).
A natural harmonic in tablature may be rendered simply as a fretmark, or may be followed by a dot, or enclosed in a diamond, or a pair of angled brackets. e.g.
To create a pair of angled brackets:
You should ensure that the staff/tab pairs are not linked, since you need to be able to edit each staff independently of the other.
The types of guitar fingering and how to apply them are explained in Fingering.
Music for fretted, stringed instruments is commonly notated using tablature (often abbreviated as tab); this gives a visual representation of the strings and fret numbers. Tablature is frequently found in combination with traditional staff notation.
A variety of tablature templates for common instruments are supplied. If this isn't quite what you're looking for, you can easily change the template (see Changing tablature staff type), and/or customize the staff (see Tablature: customization).
There are three possibilities:
To create tablature as part of a new score:
To create a tablature staff in an existing score:
Music for the guitar (and other plucked-string instruments) is often notated using paired standard and tablature staves. In MuseScore, the staves can be either linked or unlinked.
Linked: Any change you make to the notation in one staff automatically updates the other.
Unlinked: Each staff is edited independently. To update the other staff, copy and paste the relevant music notation.
Note : In both cases, the staff/tablature pair shares the same instrument.
There are two ways to do this when creating a new score (A or B):
A. For linked staves only:
B. For linked or unlinked staves:
Use this method when you want to add to an existing score:
Note: If you already have one staff of a standard/tab pair in your score, you can simply add the missing staff from the Instruments panel. See Adding and configuring staves.
Note for period instrument tablature: A to K (skipping I) can also be used to enter numbers 0 to 9. In French tablature the corresponding letters appear instead; for L, M, N, you need to type respectively 10, 11, 12.
See also, Editing notes and rests" (below).
See also, Editing notes and rests" (below).
Whether you are using a keyboard or mouse, you can set note duration using one of the following:
Note: This applies to note input mode only. If you want to change the duration of a selected note in normal mode see Changing duration in normal mode.
MuseScore also supports tablature notation for period instruments such as the renaissance and baroque lutes, Theorbo etc. There are a number of notation systems in use (French, Italian, German, Spanish), but the most common is French.
French tablature features 6 lines representing the top 6 courses. Instead of numbers, fretmarks are indicated by letters—as explained above. Any notes on bass courses below the 6th string (fretted or unfretted) are represented by symbols in the space underneath the 6th line of tablature.
To enter symbols below the 6th line:
In note input mode:
In normal mode:
Note: The fret mark cannot be higher than the “Number of frets” value set in the Edit String Data dialog.
To move the fret mark to an adjacent string without changing the pitch:
In note input mode:
In normal mode:
Use one of the following methods:
Note: This operation can only proceed if the relevant string is free and can produce that note.
See Changing duration in normal mode.
To change a fret mark to a crosshead/ghost note:
Notes: (1) If the tuning is changed on a tab staff that already contains some notes, fret marks will be adjusted automatically (if possible); (2) Any change of tuning to a particular instrument applies only to the score at hand, and does not change any program default settings.
The new string is inserted below the selected string. You will also need to adjust the number of lines in Staff/Part properties→Advanced style properties.
Note: After deleting a tablature string you will also need to adjust the number of lines in Staff/Part properties→Advanced style properties.
This feature is used to mark a (bass) course as unstopped (i.e. like a harp string, always played open). This means that only “0” (zero) or “a” is accepted as a fret mark: any other fret mark will be converted to 0/a.
This property defines the maximum fret number which can be entered on a tablature staff.
MuseScore provides a range of common tablature types. If you want to change the tablature type, choose one of two options:
Note: For customization options in detail, see Customizing appearance of tablature (below).
You will find the terms "simple", "common" and "full" in the tablature type names:
This gives you access to a full range of tablature customization options. See Staff properties: Tablature options.
In percussion notation, the lines and spaces of the music staff are allocated to different instruments—rather than different pitches—and a range of different notehead shapes is used.
The example below shows a simple drumkit beat on a five-line music staff. By convention, the bass drum rhythm is written on the lowest space of the staff, the snare drum on the third space, and the closed hihat, using crosshead notes, on the space above the staff.
Drumkit scores are often written using two voices: voice 1 (with stems up) for instruments played by the hands, such as drums and cymbals; and voice 2 (with stems down) for instruments played by the feet, such as the bass drum and hi-hat pedal.
Percussion music is usually written on a 5-line, 3-line, or 1-line staff—depending on the instrument. When a percussion instrument is created using the New Score dialog, MuseScore automatically chooses the most appropriate staff type. This can be changed later, if necessary, using the "Staff type" column in the Instruments panel.
See Setting up your score and/or Instruments panel.
There are several ways of entering music on a percussion staff:
After each note or rest is entered, the cursor automatically advances so that it is in the correct position for subsequent entry.
This method is suitable for adding instruments which have a keyboard shortcut displayed in the Drum Input palette.
Note: Shortcuts can be changed in the Edit drumset dialog.
To add notes to a percussion staff from a MIDI keyboard:
Note: Refer to a GM2 drum map for details about which MIDI keyboard key corresponds to which percussion instrument.
To add notes to a percussion staff from the virtual Piano Keyboard:
Note: Refer to a GM2 drum map for details about which piano key corresponds to which percussion instrument.
You can customize the drumset using the Edit drumset dialog. This can be opened in note input mode from the Drum input palette by clicking on the Edit drumset button (bottom left of the program window). Alternatively, in normal mode, right-click on the percussion staff and select Edit drumset...
On the left is a list of available percussion instruments. You can put these in MIDI number order by clicking on the "No." heading; this automatically shows them in note order as well. Clicking again puts the list in reverse order.
The right of the dialog shows you how the selected instrument is displayed on the percussion staff: its name, position, notehead type and note-stem direction.
Any changes made here are automatically saved in the parent MuseScore file (after pressing OK). You can also save the drumset independently as a drumset file.
Diddles can be added by using an eighth-note Tremolo.
To add a vibraphone pedal line, see Pedal.
To add a drumroll to your score, see Tremolo.
To enter sticking symbols (R, L):
To apply mensural signs to a score you need to add a conventional time signature first, then modify its display by substituting with the appropriate mensural symbol in the Time signature properties dialog. Note that these signs are for show only; it is not possible to modify the duration ratio between different note values, and the actual underlying time signature remains unchanged.
[to be added]
Early music, such as renaissance choral music, may be written without barlines or a time signature. This can be achieved in MuseScore as follows:
Note: In step 4 you can make the barlines invisible instead by selecting all and pressing V.
Note that the score still behaves as if measures are present. Measure properties can be applied if required.
Mensurstrich is a form of modern notation of early music in which barlines are drawn between staves rather than across them:
To indicate that a range of measures is to be strummed—but without indicating the exact rhythm:
Apply chord symbols in the usual way to the slashes.
Using beat slashes is a quick and convenient way of indicating strumming. The exact rhythm is left to the player and only the chord symbols play back.
To notate the chord slashes with the correct duration:
To notate the strum rhythm, with the option to include correct playback, you need to use rhythmic slash notation.
Many score objects are text-based. For example
And so on …
Text, of whatever type, always has an object to which it is attached.
And so on …
See the table below, under "Types of text", for links to handbook pages for specific types of text.
A text object may get entered from a palette, the Add menu, or using a keyboard shortcut.
Note: Adding text to a frame is dealt with elsewhere; see Text blocks.
To add a text element to your score from a palette, either select one or more notes/rests and click on the desired palette item; or drag the text from the palette onto a note/rest. e.g.
If the text object is associated with a staff you can add it by selecting a note, then choosing a text option from Add→Text.
Many text types can be entered using keyboard shortcuts. You can view a list of shortcuts next to the items in Add→Text.
To create a text object, select a note, then enter the required shortcut.
To delete one or more text objects, select the objects then press Delete.
To enter text edit mode use one of the following methods:
You can now add, edit and format the text within the text object.
To leave text edit mode either press Escape or click on a part of the score outside the edit area.
The following keyboard shortcuts are available in text edit mode:
Function | Windows & Linux | Mac |
---|---|---|
Bold (toggle) | Ctrl+B | Cmd+B |
Italic (toggle) | Ctrl+I | Cmd+I |
Underline (toggle) | Ctrl+U | Cmd+U |
Move cursor | Home, End, ←, →, ↑, ↓ | (Alt+) ←, →, ↑, ↓ |
Remove character to the left of the cursor | Backspace | Delete |
Remove character to the right of the cursor | Del | → Delete or Fn+Del |
Start new line | ↵ | return |
Insert special characters (see below) | Shift+F2 | Fn+F2 |
Characters not available from the standard keyboard may be accessed using the Special Characters window.
To open Special Characters In text edit mode, press Shift+F2; or click on Insert special characters in the Text section of the Properties panel.
The dialog is divided into 3 tabs: Common symbols, musical symbols and unicode symbols. The musical and unicode tabs are further subdivided into alphabetically-arranged categories.
Clicking an item in the Special Characters dialog immediately adds it to the text where the cursor is positioned. Multiple items can be applied without closing the dialog box, and the user can even continue to type normally, delete characters, enter numerical character codes etc., with it open.
A few special characters can also be created using shortcuts—see below.
Special character shortcuts
Character | Windows & Linux | Mac | Note |
---|---|---|---|
Sharp ♯ | Ctrl+Shift+# | Cmd+Shift+# | May not work on some keyboard layouts |
Flat ♭ | Ctrl+Shift+B | Cmd+Shift+B | |
Natural ♮ | Ctrl+Shift+H | Cmd+Shift+H | |
Piano p | Ctrl+Shift+P | Cmd+Shift+P | |
Forte f | Ctrl+Shift+F | Cmd+Shift+F | |
Mezzo m | Ctrl+Shift+M | Cmd+Shift+M | |
Rinforzando r | Ctrl+Shift+R | Cmd+Shift+R | |
Sforzando s | Ctrl+Shift+S | Cmd+Shift+S | |
Niente n | Ctrl+Shift+N | Cmd+Shift+N | |
Z z | Ctrl+Shift+Z | Cmd+Shift+Z | |
Elision ‿ | Ctrl+Alt+- | Cmd+Alt+- |
Text type | Uses | |
---|---|---|
Staff text | General purpose text attached to a single staff: appearing only in that instrument part. | |
System text | General purpose text attached to a single staff: appearing in all instrument parts. | |
Chord symbols | Display the chords associated with a melody: usually above the staff. | |
Fingering | Numbers or letters attached to notes showing which fingers to use. | |
Lyrics | Create lyrics attached to a melody. | |
Rehearsal marks | Facilitate rehearsals, divide score into sections, bookmark passages etc. | |
Dynamics | Indicate the loudness of a note or phrase. | |
Figured bass | Period notation for keyboarders. | |
Frame text | Title/composer/lyricist details at the start of a score; song sheet lyrics etc. | |
Headers/Footers | Page numbers, copyright info etc. at the top/bottom of a page. | |
Instrument text | Apply mid-staff instrument changes. | |
Repeats and jumps (voltas) | Da Capo, Dal segno, Fine etc. | |
Roman Numeral Analysis (RNA) | A chord analysis system. | |
Sticking | Letters (L and R) attached to (drum) notes showing which hand or foot to use. | |
Swing text | Change from straight to swing time, and vice versa. | |
Tempo marks | Apply metronome and/or expression marks. | |
Text-lines | Voltas, ottavas, pedal lines, guitar barre lines etc. |
There are three levels of text formatting in MuseScore:
When you create a text object in the score it automatically assumes a style appropriate to its class. For example, a tempo mark will have the “Tempo” style; a fingering number, the "Fingering" style and so on.
A style consists of a group of text properties (font-size, align, offset etc.) with specific values. You can view the full range of text styles in Format→Style→Text Styles.
To check the style of a selected text object, click the More button in the Text section of the Properties panel. The style name will be visible under "Text style".
Text style is the top level of formatting.
The text properties of a particular, selected text object can be viewed and edited in the Text section of the Properties panel.
This is the second-level of formatting—the text object level.
Individual characters within a text object may themselves be formatted independently.
This is the third level of formatting—the character level.
Character formatting overrides Text object formatting, which, in turn, overrides Style.
After clicking on a text object you can edit its text properties in the Text section of the Properties panel.
Click More to see:
In order to edit the characters within a text object you need to enter text edit mode using one of the following methods:
Then you can apply formatting to highlighted characters using the Text section of the Properties panel, and/or keyboard shortcuts (see Editing text).
Note that certain properties in the Properties panel are not applicable to characters—such as "Alignment", "Frame", "Text style" and so on. If you attempt to apply them, they are added to the text object instead.
If you want to change the default style properties of a particular class of objects, you can do so in the Style menu: From the menu bar, select Format→Style→Text Styles.
However, it is often better to do this from the Properties panel itself:
If you wish to change the text style associated with a text object:
For text objects applied to the staff, the default position may be above or below the staff. This may be changed at the style or text object level with the Position property (Above/Below).
Staff text and System text is general purpose text attached to a staff. It can be used for a variety of purposes not covered by other more specific types of text, e.g.
and so on.
Staff text appears on only one staff in a system, applies only to that staff, and is present in its instrument part.
System text appears above the top staff of a system, applies to all staves, and is present in all the instrument parts.
Staff and system text can also be found incorporated into lines.
Alternatively, drag the "Staff text" icon onto a note in the score before entering the desired text.
Alternatively, drag the "Expression text" icon onto a note in the score before entering the desired text.
Alternatively, drag the "System text" icon onto a note in the score before entering the desired text.
System text automatically appears above the top staff of the system. If you need a similar indication on a lower staff, add it to that staff using staff text.
[Adding automatically via a template? – to be added]
Staff text properties, for swing and capo settings, can be accessed as follows:
System text only has one property, swing, and this is applied using a similar context menu.
Some default properties for all staff text in the score can be set from Format→Style→Staff text.
And for system text lines, from Format→Style→System text line.
A variety of tempo markings/marks may be found in the Tempo palette. These include
Metronome marks, text, and metric modulations modify the tempo of score playback once from the point at which they are applied. Tempo change lines work with the existing tempo and vary it over a range of notes.
If required, you can override the written tempo temporarily using the Playback panel.
A tempo mark is a form of system text; it appears above the top stave but applies to all staves in the system.
To add a metronome mark, tempo text or metric modulation to the score, use one of the following methods:
To add a tempo change line, use the same method as for lines.
A metronome mark consists of a musical note indicating the duration of the beat, an equals sign, then a number showing the beats per minute (bpm). So the following mark
indicates a tempo of 80 quarter notes (crotchets) per minute, and so on.
The Tempo palette also contains text markings, such as Andante, Allegro etc. The background tempo can be read off in the Tempo section of the Properties palette.
Tempo markings can be edited just like any other text object: see Entering and editing text.
To edit the appearance of Tempo change lines, see line properties.
You are free to change the tempo number as required.
You can override the written tempo by unchecking "Follow written tempo" in the Tempo section of the Properties panel, and setting a new tempo in the "Override written tempo" box.
You can set the Tempo "Change amount" and "Easing method" in the Playback: General section of the Properties panel.
Tempo text always appears on the top staff of the system. If you need to see it on lower staves as well, use staff text and insert the beat note as a special character.
See above—Changing playback of tempo markings.
Default positioning properties of tempo markings can be set in Format→Style→Tempo text.
Lyrics are a form of text associated with melody lines on staves. e.g.
As you can see in the example above, lyrics are entered syllable by syllable, those within words being connected by hyphens. Underscore lines or hyphens (depending on the context) are used to indicate melismas, where a syllable extends over several notes (see below).
Lyrics are organized into verses, with verse 1 at the top and subsequent verses in order below.
In order to enter new lyrics, or to edit/format existing ones, you need to be in lyrics mode.
There are two ways to enter lyrics mode:
A melisma is a syllable that extends over more than one note.
If the melisma is at the end of a word it should be notated by an underscore line:
If a melisma occurs in the middle of a word it may be notated by hyphens instead:
To enter subsequent verses, simply repeat the steps shown under Entering syllables. Lyrics entry automatically starts in the space beneath the last entered verse.
In lyrics mode you can move up and down between verses using the keyboard arrows, ↑ and ↓.
By default, the cursor skips over rests in lyrics mode. However, It is possible to enter a syllable on a rest by selecting the rest, (re-)entering lyrics mode and typing the syllable. Then you can continue entering lyrics as above.
Characters not available from the computer keyboard may be entered in lyrics mode using the Special characters palette. A special case is highlighted below:
An Elision slur (lyric slur or synalepha) is a symbol used to join two syllables together under one note.
For example, to create the lyrics text below, starting with the syllable text "te":
In most cases, lyrics can be edited just like normal text. However, special keyboard shortcuts are required to enter the following characters:
Space character: Ctrl+Space (Mac & Linux: Alt+Space).
- (hyphen): Ctrl+- (Mac & Linux: Alt+-).
_ (underscore): Ctrl+Shift+_ (Mac & Linux: Alt+Shift_).
Line feed: Ctrl+↵ (Mac & Linux: Alt+Return) or Enter (from the numeric keypad).
To make additions or changes to existing lyrics, click on a syllable and use a text edit mode shortcut to enter lyrics mode.
Lyrics are automatically deleted with their parent notes. You can also delete lyrics while leaving the notes intact, by selecting the lyrics and pressing Delete.
If you wish to position all lyrics above, instead of below, the staff:
You can of course do the same thing by selecting all lyrics in the score and changing Position to "Above" in the text section of the Properties panel.
Each verse attached to the staff is allocated a verse number—with the lowest positioned at the top and highest at the bottom. (You can of course prepend a number to the beginning of each verse, but this is a visual indication only.)
To change the verse number, select the verse and adjust "Set to verse" in the Lyrics section of the Properties panel.
Lyrics are automatically copied with their parent notes, but you can also copy lyrics on their own without the notes.
Note that the destination range should be clear of existing lyrics, otherwise the clipboard contents will be pasted on top of them.
Note: Lyrics always paste into the same verse they were copied from.
All lyrics attached to staves can be copied to the clipboard from the menu using Tools→Copy lyrics to clipboard.
See Changing verse number of lyrics.
You can adjust global lyrics properties from Format→Style→Lyrics.
Placement / Position above / Position below: Sets the default positioning of lyrics in relation to the music staff.
Line height: The space between verse lines.
Min top/bottom margin: The distance above and below the lyrics block to the staves above and below.
Min. distance: The minimum distance allowed between syllables. Increase this if the lyrics are too squashed.
Lyrics hyphen: Here you will find a number pf properties which allow you to control how the hyphens between syllables are displayed.
Lyrics melisma: Ditto for melismas.
Fingering symbols for various instruments are found in the Fingerings palette; some of these are duplicated in the Guitar palette.
Mouse over the palette icons to reveal the names of the symbols.
The different types of fingerings are as follows:
Note: If you want fingering to be displayed in tablature, right-click on the TAB, and select Staff/Part Properties…→Advanced Style Properties; then check the box labelled "Show fingering in tablature"
To add fingering to a selection of notes:
Alternatively, you can drag and drop a fingering symbol from a palette onto a single note.
When fingering is added to a note, the focus immediately shifts to the symbol, so you can adjust it right away.
To edit fingering position, see Changing position of elements.
Some fingerings can be flipped to the other side of the staff using the X shortcut, or the Flip direction icon on the note input toolbar.
The text formatting of fingering elements can be adjusted in the Text section of the Properties panel. See Formatting text for details.
General and text properties for fingering can be edited from the Properties panel.
For General properties see General settings.
For Text properties, see Formatting text.
Each of the different classes of fingering have their own text style. These can be viewed and edited from the menu: Format→Style→Text styles.
A chord symbol is an abbreviated way of representing a musical chord and its harmony.
MuseScore supports the following notations:
Am
,6m
,vi
.When you exit a chord symbol, any characters entered are automatically converted to the correct format. A root note typed in lower case turns into upper case (for alternative options, see Automatic Capitalization). And characters entered for accidentals are automatically converted into professional glyphs. For example, a "#" (hash character) automatically becomes a sharp sign (♯). Don't input, or copy and paste, unicode characters, such as U+266F (sharp sign, ♯), or U+266D (flat sign, ♭) etc, as MuseScore will not render them correctly in chord notation.
The following is a summary of keyboard shortcuts used to move the cursor in chord symbol entry mode:
Action | Command (Windows) | Command (macOS) |
---|---|---|
Move cursor to next note, rest, or beat | Space | Space |
Move cursor to next beat | ; (semicolon) | ; |
Move cursor to previous note, rest, or beat | Shift+Space | |
Move cursor to previous beat | : (colon) | : |
Move cursor to next measure | Ctrl+→ | Cmd+→ |
Move cursor to previous measure | Ctrl+← | Cmd+← |
Move cursor by duration number | Ctrl+1-9 | Cmd+1-9 |
Exit chord symbol entry | Esc | Esc |
MuseScore understands most of the abbreviations used in chord symbols:
An existing chord symbol can be edited in a similar way to ordinary text: See Text editing for details.
Not to be confused with Figured bass.
The Roman Numeral Analysis (RNA) system is a type of musical analysis where chords are represented by upper- and lower-case Roman numerals (I, ii, III, iv etc.), superscripts, subscripts and other modifying symbols. It is used to notate and analyze the harmony of a composition independent of its key.
Note: MuseScore uses a specialist font, Campania, to provide the correct formatting for RNA. This is free and open source.
RNA input offers the same keyboard shortcuts for navigation as in chord symbols (see above ).
Type this:
To get:
The Nashville Number System (NNS), is a shorthand way of representing chords based on scale degrees rather than chord letters. This allows an accompaniment to be played in any key from the same chord chart.
To start entering Nashville notation:
Just as with standard chord symbols, you can type Nashville notation normally and MuseScore will do its best to recognize and format the symbols appropriately. The same shortcuts used for navigation when entering standard chord symbols (e.g. Space, see above) are available for Nashville notation as well.
The default vertical alignment of all Chord Symbols can be set from the style menu, Format→ Style→Text styles→Chord Symbol.
Or you can do the same thing from the Appearance section of the Properties panel (refer to Saving and restoring default settings).
If this results in an irregular line of chord symbols, try varying Max shift above/below (Format→ Style→Chord symbols) to bring the symbols into line.
You can align a selection of chord symbols by pressing Appearance, and changing the "Offset" values; and/or by changing the "Alignment" or "Position" properties in the Text section of the Properties panel.
Chord symbols copied to a transposing instrument staff are automatically transposed in equal measure. For example, an A7 chord copied from a Flute part (non-transposing) to a B♭ Clarinet part (sounds a tone lower than written) will be transposed to a B7 chord.
Note that chords associated with guitar fretboard diagrams are not transposed automatically.
Chord symbols are automatically transposed by default when using the Transpose dialog. If this is not required, you can untick the "Transpose chord symbols" option in the same dialog.
The Capo fret position property automatically transposes chord symbols in the score (without affecting playback) and puts them in brackets after the existing chord symbols. The aim is to provide an alternative accompaniment on a capoed instrument.
To apply, select Format→Style→Chord symbols, and enter a number in the Capo fret position spin box.
By default, MuseScore uses letter names for chord symbols. For users in regions where other note naming schemes are used, all chord symbols in the score can be changed.
From the main menu, choose Format→ Style→Chord symbols. Then choose one of the following radio buttons in the spelling section:
By default, MuseScore automatically capitalizes all note names on exit, regardless of whether you entered them in upper or lower case. From the main menu, choose Format→ Style→Chord symbols. Then choose from of the following options:
You can also turn off the automatic capitalization completely, in which case note names are simply rendered the way you type them.
[To do]
You can disable/enable playback of all chord symbols in the score by clicking on the cog icon to the right of the playback controls and deselecting/selecting Play chord symbols.
You can also disable/enable playback of a selection of chord symbols, by unchecking/checking Play in the General section of the Properties panel .
Default playback settings for all chord symbols in a score are available in the Playback section of Format→ Style→Chord symbols.
You can also customize the playback of selected chord symbols in the Chord symbol section of the properties panel.
MuseScore allows you to generate chords on the staff from selected chord symbols. The voicing of these chords depends on the playback settings (above) for these chords.
To realize a selection of chord symbols:
Properties specific to chord symbols (i.e. playback) are covered in Changing Playback of Chord Symbols (above)
Other non-specific properties are detailed in Properties.
Default properties for all chord symbols in a score can be edited from Format→Style→Chord symbols.
The Chord symbols style menu contains the following headings:
In the Standard style, chords are rendered simply, with the font determined by your chord symbol text style.
In the Jazz style, the MuseJazz font is used for a handwritten look, with distinctive superscript and other formatting characteristics. The Jazz style is selected by default if you use any of the Jazz templates.
The Custom style option allows you to use your own customized chord symbols style file (advanced users only).
See Changing Spelling of Chord Symbols (above).
Distance to fretboard diagram: Affects the distance between fretboard diagrams and any chord symbols above.
Minimum chord spacing: The minimum distance allowed between chords.
Maximum barline distance:
Maximum shift above/below: This is used to line up chord symbols whose vertical alignment is irregular. Experiment until you get the apperance you want.
See Customizing playback (above).
Figured bass is a shorthand notation for representing chords on a continuo instrument (such as a keyboard), using a series of numbers and other symbols written underneath the notes of the bass line.
For the relevant substitutions and shape combinations to take effect and for proper alignment, the figured bass mechanism expects input texts to follow some rules (which are in any case, the rules for a syntactical figured bass indication):
If a text entered does not follow these rules, it will not be processed: it will be stored and displayed as it is, without any layout.
Digits are entered directly. Groups of several digits stacked one above the other are also entered directly in a single text, stacking them with Enter:
Accidentals can be entered using regular keys:
To enter: | type: |
---|---|
double flat | bb |
flat | b |
natural | h |
sharp | # |
double sharp | ## |
These characters will automatically turn into the proper signs when you leave the editor. Accidentals can be entered before, or after a digit (and of course, in place of a digit, for altered thirds), according to the required style; both styles are properly aligned, with the accidental 'hanging' at the left, or the right.
Slashed digits or digits with a cross can be entered by adding \, / or + after the digit (combining suffixes); the proper combined shape will be substituted when leaving the editor:
The built-in font can manage combination equivalence, favoring the more common substitution:
1+, 2+, 3+, 4+ result in (or
)
and 5\, 6\, 7\, 8\, 9\ result in (or
)
Please remember that / can only by combined with 5; any other 'slashed' figure is rendered with a question mark.
+ can also be used before a digit; in this case it is not combined, but it is properly aligned ('+' hanging at the left side).
Open and closed parentheses, both round: '(', ')' and square: '[', ']', can be inserted before and after accidentals, before and after a digit, before and after a continuation line; added parentheses will not disturb the proper alignment of the main character.
Notes: (1) The editor does not check that parentheses, open and closed, round or square, are properly balanced. (2) Several parentheses in a row are non-syntactical and prevent proper recognition of the entered text. (3) A parenthesis between a digit and a combining suffix ('+', '\', '/') is accepted, but prevents shape combination.
To edit a figured bass indication already entered use one of the following options:
The usual text editor box will open with the text converted back to plain characters ('b', '#' and 'h' for accidentals, separate combining suffixes, underscores, etc.) for simpler editing.
Once done, press Space to move to a next note, or click outside the editor box to exit it, as for newly created figured basses.
The duration of a Figured Bass indication often lasts until the next bass note or the end of a bar. Such Figured Bass can be entered consecutively using the keyboard. (To move to a point in between, or to extend a figured bass group for a longer duration, see Duration).
Each figured bass group has a duration, which is indicated by a light gray line above it (of course, this line is for information only and it is not printed or exported to PDF).
Initially, a group has the same duration of the note to which it is attached. A different duration may be required to fit several groups under a single note or to extend a group to span several notes.
To achieve this, each key combination in the table below can be used to (1) advance the editing box by the indicated duration, and (2) set the duration of the previous group up to the new editing box position.
Pressing several of them in sequence without entering any figured bass text repeatedly extends the previous group.
Type: | to get: |
---|---|
Ctrl+1 | 1/64 |
Ctrl+2 | 1/32 |
Ctrl+3 | 1/16 |
Ctrl+4 | 1/8 (quaver) |
Ctrl+5 | 1/4 (crochet) |
Ctrl+6 | half note (minim) |
Ctrl+7 | whole note (semibreve) |
Ctrl+8 | 2 whole notes (breve) |
(The digits are the same as are used to set the note durations)
Setting the exact figured bass group duration is only mandatory in two cases:
However, it is a good practice to always set the duration to the intended value for the purposes of plugins and MusicXML.
Continuation lines are input by adding an '_' (underscore) at the end of the line. Each digit of a group can have its own continuation line:
Continuation lines are drawn for the whole duration of the figured bass group.
'Extended' continuation lines
Occasionally, a continuation line has to connect with the continuation line of a following group, when a chord degree has to be kept across two groups. Examples (both from J. Boismortier, Pièces de viole, op. 31, Paris 1730):
In the# first case, each group has its own continuation line; in the second, the continuation line of the first group is carried 'into' the second.
This can be obtained by entering several (two or more) underscores "__" at the end of the text line of the first group.
The text formatting of figured bass symbols is handled automatically by the program, based on style settings (see below). Only General and Appearance properties can be adjusted from the Properties panel..
Properties of all figured bass symbols in the score can be set from Format→Style…→Figured Bass.
Line Height: The distance between the base line of each figured bass line, as a percentage of font size.
The following picture visualizes each numeric parameter:
Alignment: Select the vertical alignment: with Top, the top line of each group is aligned with the main vertical position and the group 'hangs' from it (this is normally used with figured bass notation and is the default); with Bottom, the bottom line is aligned with the main vertical position and the group 'sits' on it (this is sometimes used in some kinds of harmonic analysis notations):
Style: Choose between "Modern" or "Historic." The difference between the two styles is shown below:
Type: | to get: |
---|---|
Ctrl+G | Adds a new figured bass group to the selected note. |
Space | Advances the editing box to the next note. |
Shift+Space | Moves the editing box to the previous note. |
Tab | Advances the editing box to the next measure. |
Shift+Tab | Moves the editing box to the previous measure. |
Ctrl+1 | Advances the editing box by 1/64, setting the duration of the previous group. |
Ctrl+2 | Advances the editing box by 1/32, setting the duration of the previous group. |
Ctrl+3 | Advances the editing box by 1/16, setting the duration of the previous group. |
Ctrl+4 | Advances the editing box by 1/8 (quaver), setting the duration of the previous group. |
Ctrl+5 | Advances the editing box by 1/4 (crochet), setting the duration of the previous group. |
Ctrl+6 | Advances the editing box by a half note (minim), setting the duration of the previous group. |
Ctrl+7 | Advances the editing box by a whole note (semibreve), setting the duration of the previous group. |
Ctrl+8 | Advances the editing box by two whole notes (breve), setting the duration of the previous group. |
Ctrl+Space | Enters an actual space; useful when figure appears "on the second line" (e.g., 5 4 -> 3). |
BB | Enters a double flat. |
B | Enters a flat. |
H | Enters a natural. |
# | Enters a sharp. |
## | Enters a double sharp. |
_ | Enters a continuation line. |
__ | Enters an extended continuation line. |
Note: For Mac commands, Ctrl is replaced with Cmd.
Rehearsal marks (sometimes called Rehearsal Letters) can be used in a number of ways. e.g.
Rehearsal marks are a type of system text. In a full score they show only above the top staff of a system, but appear in all instrument parts.
Rehearsal marks can be added to the score in two ways: (1) manually, allowing you to name them as you wish, or (2) automatically, which ensures that they are named in sequence
To create a rehearsal mark manually and give it a name of your own choosing:
MuseScore can name the Rehearsal Marks automatically. Do either:
Notes: (1) By default, marks are added in the sequence, A, B, C etc. (2) To change the format of subsequently-added marks (to lower case letters, or numbers), edit the previous rehearsal mark accordingly. (3) Marks added between existing rehearsal marks append a number or letter to the previous mark: it is a good idea to apply the Resequence command afterwards (see below).
If you want the rehearsal marks to be displayed as measure numbers:
MuseScore allows the user to automatically re-order a series of rehearsal marks if they have got out of sequence for any reason. Use the following method:
MuseScore automatically detects the sequence based on the first rehearsal mark in the selection—all rehearsal marks in the selection are then altered accordingly. The following sequences are possible:
See Find / Go to (Navigating your score).
In most full scores any Rehearsal marks are shown only above the topmost staff of a system, but appear in all the generated instrument parts. If duplicate marks are required on lower staves they should be added as staff text.
However, some templates (e.g. Symphony Orchestra or Classical Orchestra), have an additional feature; when you create a rehearsal mark above the top staff, an identical one is automatically added just above the string section. If either instance of the mark is edited the content of both is updated.
By default, rehearsal marks appear in a large bold font, enclosed in frames, and aligned to the center of the start barline of the measure. You can edit the default text properties from Format→Style→Text style.
The properties of selected rehearsal marks can be changed in the Properties Panel.
Default positional properties for all rehearsal marks in the score can be edited from Format→Style… →Rehearsal Marks.
The header and footer areas are at the top and bottom of a page respectively. They often display useful information about the score such as the title, file name, page number, copyright details etc.
From the main menu, select Format→Style→Header, Footer:
:
To turn off/on the display of headers/footers, uncheck/check the "Header text" and/or "Footer text" boxes as required.
Hover the cursor over the control area in which you wish to specify text. A popup box appears displaying a list of text options, and which codes to enter to realize them.
Enter the code for the desired text in the control area. A new line should be used for each code snippet.
To create a header or footer for an instrument part, that part should be the active tab.
Note: When you create a new score, any copyright details entered on the Additional score information page of the New score dialog will appear in the footer area of the the first page. Page numbers are also displayed on subsequent pages of newly-created scores. These are default settings only, and can be changed later from the Header, Footer style dialog (above).
Metadata is information about your score file—such as the title, copyright info, file name, number of pages and so on. Each of these snippets is called a metadata tag.
Headers and footers can display metadata tags such as page number, file name etc., as well as tags whose content is shown in Project properties.
If you hover the cursor over any control area in the Header, Footer dialog (see image above) you will see a list of the metadata tags available for entry, and the (two-letter) codes to enter them.
You will notice that code entry for tags is case-sensitive. For example,
If you want to display content from the Project properties window not covered by a two-letter code, you need to enter it in the relevant control area using the format:
Enter the tag name in lower-case letters, unless the name of the meta tag in Project properties consists of two words, in which case the second word should start with an upper-case letter, and there should be no spaces between words.
In the header, footer dialog there are two check boxes for both header and footer:
To fine tune the placement of all header and footer text:
In the same way you can adjust other text properties (font, font-size etc.) from the Text section of the Properties panel.
The same adjustment can be made directly in the "Header" and "Footer" entries at Format→Style→Text styles.
Unlike other types of text, you cannot change the text properties of a single header or footer element wthout affecting all the elements in the score of the same style. This makes sense as you usually want all footer/header elements to have the same text properties.
Style properties of headers and footers are covered in Adding a header or footer to your score (above).
Text style properties are covered in Changing how headers and footers are displayed (above).
A text block is a text object entered within a frame.
Text blocks in frames have numerous uses:
and so on.
To add a text block to a frame:
Note: When you enter details of a new score (such as Title, Composer etc) on the Additional score information page of the New score dialog, these appear automatically as text blocks in a frame at the top of the first page.
The general and text properties of a selected text block can be changed in the Properties panel. In particular, you may want to
Remember to make the new setting the style default (where appropriate) by clicking on the relevant ellipsis (three dots) icon and selecting “”Save as default style for this score”.
The text properties of a selected text block can be changed in the Text section of the Properties panel.
Alternatively you may wish to choose a different text style altogether from the dropdown list under “Text style” (in Properties: Text→More)
The default properties of any text block can be edited from Format→Styles→Text Styles. Alternatively you can make changes to individual style properties from the Properties panel; see Saving and restoring default settings.
MuseScore generally does an excellent job of arranging music and text on the page, but there are situations where you may need to adjust things—to make music larger or smaller, to add space between staves, to change the number of measures on a page, to move text closer to or further away from the staff, etc. In order to make these types of changes, it helps to understand how MuseScore works with respect to page layout.
There are a number of terms used throughout this chapter that you will need to be familiar with.
A staff is the set of lines and spaces on which notes are written. When the term is used in MuseScore, it refers to that set of lines and spaces for a given instrument throughout an entire score. In the following score for voice and piano, everything marked in yellow constitutes a single staff—the staff for the voice:
In music for piano and certain other instruments, two staves are used—one primarily for the right hand, the other for the left. This set of two staves is normally connected by curly braces and is referred to as a grand staff. In the following excerpt, the portion marked in yellow is a grand staff:
Like text, music is read left to right, top to bottom. Each line of music read across the page is called a system, and it contains the staves and grand staves for all instruments. In the following example, the yellow highlighted region represents a single system:
Even if a score has only a single staff for a single instrument, we still refer to a line of music read across the page as a system. In the following lead sheet, there is only a single staff but three systems:
Most text in notated music is associated with specific notes or measures. However, you may also need to place text that is not associated with a specific note or measure—the title at the beginning of a score, lyric verses placed at the end of a score, explanatory information placed between systems or even between measures. MuseScore uses elements called frames for this. There are vertical, text, and horizontal frames—each optimized for a particular type of use. Horizontal frames can also be used to create separation between measures on a system, with or without associated text.
A margin is an area in which MuseScore will not normally place music or other elements. The page margin is the area around all four edges of the page where no elements are placed. The music margin is the area between the top and bottom margin and the first and last staff. The staves themselves will not be placed in those margins, but notes and other markings above or below the staves may be.
MuseScore places elements in your score automatically according to a set of rules and style settings. These are designed to produce excellent results by default in most cases‐elements positioned according to standard engraving practices while avoiding collisions between elements. MuseScore also provides the ability to customize these defaults and also to override the defaults for any given element.
Most elements in MuseScore have a default position that is determined by a style setting that can be customized via the Properties panel or the Format→Style dialog. For elements that are placed above the staff, the position is specified as an offset from the top line of the staff; for elements that are placed below the staff, the position is specified as an offset from the bottom line of the staff. These offsets, like most measurements in MuseScore, are expressed in staff spaces—abbreviated sp. For many element types, you can specify an offset to be used when placed above as well as a separate offset to be used when placed below, and also which of these placements should be applied by default.
For example, for dynamics, the default placement is below the staff, and the default offset below the bottom staff line is 2.5 sp. If you flip a dynamic marking above the staff, it defaults to 1.5 sp above the top staff line staff (expressed as a negative offset: -1.5 sp). These settings are all found in Format→Style→Dynamics.
Note that the default offset is larger for dynamics placed below the staff than above only because the offset is measured from the baseline of the text.
Auto-place is the term MuseScore uses for a set of algorithms used to avoid collisions as well as to align certain elements automatically. A basic understanding of how auto-place works can be useful when making adjustments.
For most elements placed above or below the staff, collision avoidance works vertically. When an element is being positioned, MuseScore first tries to place it according to the default offset for that element type. If that would result in a collision with another element, then one of the two elements will be moved further from the staff to avoid the overlap. MuseScore follows standard engraving rules in determining which elements to move. For example, tempo markings will be moved further above the staff to trill lines, rather than vice versa.
The Minimum distance style setting found determines how much distance MuseScore places between elements when avoiding collisions in this manner. The corresponding setting in the Properties panel allows you to override this for individual elements where necessary. But MuseScore adjusts this value automatically when positioning elements manually, as seen below in the section on manual adjustment.
For certain elements such as lyrics or chord symbols, MuseScore will widen measures to avoid collisions rather than displace these elements vertically.
MuseScore will also try to align certain elements vertically, so that if one element of that type needs to be adjusted vertically to avoid a collision, other elements of that same type on the same system will automatically be adjusted as well. Elements that are always aligned vertically include lyrics and pedal markings. Dynamics and hairpins will be aligned if they are directly adjacent, as will pedal markings.
Chord symbols can also be aligned vertically if you enable this in the chord symbol style settings, by setting a Maximum shift value. See Chord symbols for more information.
Auto-place normally does a good job of avoiding collisions and of aligning elements. And in cases where you wish to position an element manually, you can normally do so directly, without the need to disable auto-place (see manual adjustment below). However, there can be some situations in which you may still wish to disable auto-place. For example, rehearsal markings default to displaying above voltas, but you may wish to reverse this for some specific case where the volta was already displaced higher and there is then room for the rehearsal mark underneath.
In this case, disabling auto-place for the rehearsal mark allows it to display underneath the volta, while still allowing the volta to automatically avoid collisions with the notes.
To disable auto-place for an element, select it and then disable the Auto-place setting in the Properties panel.
The element will be returned to its default position (as determined by its style settings) and it will not be included in the detection of collisions with other elements. Disabling auto-place for an element also causes it to be excluded from any vertical alignment that would otherwise have applied.
Whether auto-place has displayed an element from its default or not, the position of elements can be adjusted manually, such as by dragging, using the cursor keys, or the Offset fields in the Properties panel. See Adjusting elements directly for more information.
MuseScore even allows you to perform manual adjustments that would result in collisions. In the example above, if you drag the rehearsal letter below the volta, MuseScore will allow this and will automatically set the Minimum distance for that element to a negative value, thus effectively allowing the collision without disabling auto-place.
Elements of the same type will normally be aligned by default simply because they have the same style settings and therefore the same offset. However, auto-place can result in some of the elements being moved further from the staff than others. As described above under Vertical alignment, MuseScore will automatically align some types of elements. For other elements types, you can align them manually by assigning them the same vertical offset.
To do this, simply select the elements you wish to align (e.g., click the first, Shift+click the last), then gradually increase or decrease the vertical offset in the Properties panel. For example, to align a series of tempo markings above the staff, you will need to set their vertical offsets to the same value. To make sure they are aligned and also avoid the collisions that cause auto-place to display one or more of them to begin with, you will need to set the offset to a sufficiently large negative value.
MuseScore provides a number of score-wide settings to control the overall size and spacing of your music, and below we will cover these settings. There are also a variety of ways to override these defaults to change the horizontal or vertical spacing of individual systems pages, and these are covered in Systems and horizontal spacing and Pages and vertical spacing.
The settings that control the overall size of your music are found in Format→Page Settings.
Note that units in this dialog default to millimeters, but you can change to inches using the control provided.
The default page size is Letter in North and Central America, and A4 in most of the rest of the world.
The margins default to 15 mm regardless of the page size. If Two sided is not enabled, then only the Odd Page Margins settings are applicable.
The staff size is determined by the size of the staff space—a five-line staff is four staff spaces high. Almost all measurements elsewhere in MuseScore are expressed in units of staff spaces (abbreviated sp), so this setting affects the scaling of your entire score.
The default sp value of 1.75 mm results in a staff height of 7 mm, which is a good staff height for most solo music, choral music, small ensemble scores, and individual parts. Lead sheets and children's music may benefit from a larger staff size. Large ensemble scores may often require a smaller staff size in order to fit all instruments on the page. MuseScore will adjust the staff space automatically when creating a score for many instruments, so that the staves all fit on the page initially. You may need to adjust this value further as you add music, if auto-place results in additional space being added between staves in order to avoid collisions.
In addition to the standard OK and Cancel buttons, this dialog also contains:
Note that in large ensemble scores where MuseScore has automatically reduced the staff size in order to fit all instruments on a single page, resetting page settings will revert to the standard staff space default of 1.75 mm.
The horizontal spacing of notes and the vertical spacing of staves and systems are controlled by style settings.
MuseScore determines an initial width for each measure based on the music it contains, then calculates how many measures can fit on each system, and then stretches those measures out so that all systems (except possibly the last) are filled to the right margin. The initial width for a measure is determined by the music within it as well as a group of style settings that control the spacing between notes and other symbols. Most of the settings affecting the horizontal spacing for a score are found in Format→Style→Measure. The most important are:
The default spacing ratio value of 1.5 means that each note value takes 1.5 times as much space as the next shorter value. So, a half note takes 1.5 times as much space as a quarter note, etc. The minimum note distance specifies the smallest distance MuseScore will allow between two notes, and this sets the initial distance for the shortest note values. Longer note values will always receive more space as per the spacing ratio, and by the time measures are stretched to fill the page width, it is likely that even the shortest notes will not actually be as close as the minimum. The minimum note distance and spacing ratio settings together determine how tight or loose the spacing is.
Note: a value of 1.0 for Spacing ratio will result in all notes taking equal space. A ratio of 2.0 will result in direct proportional spacing, where a half note takes twice as much space as a quarter. Either of these extreme values can be useful in certain types of scores, but values closer to the default of 1.5 are best for most cases. To achieve tighter spacing, a slightly smaller value such as 1.4 can be used, or 1.6 for looser spacing. Decreasing or increasing the minimum note distance will also result in tighter or looser spacing.
If the spacing calculation results in some measures (those containing relatively few notes) working out to less than the minimum measure width, extra space is added to enforce the minimum.
There are also many individual settings in this same dialog to control specific details such as the padding from Clef to time signature or Barline to grace note. More such settings are added over time, and these are meant to be self-explanatory.
Additional relevant style settings can be found in :
These settings are discussed further under Systems and horizontal spacing.
MuseScore provides a choice of two different vertical spacing algorithms.
In both algorithms, MuseScore fills pages with systems in a similar manner to how it fills systems with measures. First, it determines an initial size for each system, then it determines how many systems can fit on each page, and then it spreads those systems out so that all pages are filled well. Depending on your style settings, MuseScore may literally fill each page to the bottom margin, or it may leave additional space on the bottom of some pages if trying to fill the page completely would spread things out too widely.
The difference between the two algorithms has to do with how the spreading to fill the page occurs.
If you select Disable vertical justification of staves, the distance between the staves within a system is fixed, unless that would result in collisions. In this algorithm, if MuseScore needs to spread systems to fill a page, it will always do so by adding space between systems rather than within systems. This yields consistent spacing between staves from one system to the next, but it can result in spacing between systems being much larger than spacing within them, and it will usually result in ragged bottom margins on pages with only a single system (since the staves within the system won't be spread to fill the page).
The default, however, is to Enable vertical justification of staves. With this method selected, the distance between staves within systems is also subject to spreading. This results in more even spacing overall—the spacing between systems will still be larger than the spacing within them but not to the same extreme—and it mostly avoids ragged bottom margins on pages with only a single system (since the staves within the system can be spread to fill the page).
Most of the settings controlling the vertical spacing for a score are found in Format→Style→Page. There is, however, one relevant setting in Format→Style→Score.
Regardless of whether vertical justification is enabled or disabled, MuseScore will add space above the top staff and below the bottom staff of each page:
If you select DIsable vertical justification of staves, then there are two settings that control spacing within systems:
Note: even with DIsable vertical justification of staves selected, MuseScore will still add more space between staves as necessary to avoid collisions. To force a completely consistent distance between staves (and accept the resulting collisions), set the Minimum vertical distance to a large negative number.
If you select Enable vertical justification within staves, then there is not a single setting for staff or grand staff distance. Instead, you select a range of acceptable distances and values that control how much of the available space MuseScore will fill by spreading systems versus spreading staves (and how much extra space to add between bracketed and braced groups of staves). The relevant settings include:
Whether vertical justifications of staves is enabled or disabled, you specify the distance between systems as a range:
In addition, if you select Enable vertical justification of staves, there are two more settings:
There are also a couple of staff-specific settings that affect size and spacing. To access these, right-click (Ctrl+click) a staff and then select Staff/Part properties. The relevant settings are:
The horizontal spacing algorithm in MuseScore determines the width of each measure, which in turn determines how many measures will fit on each system. While this will produce good results in many cases, there are also situations where you may wish to override this and have fewer or more measures on a system, or to have them spaced differently within the system.
The main tools used to control systems and horizontal spacing are described below.
A system break causes MuseScore to end a system after a specific measure or horizontal frame, even if more measures would fit. To add a system break, select a measure (or any element within it) or a frame, and then click the System break icon in the Layout palette:
You can also use the keyboard shortcut Enter. Both methods of adding breaks also work while in note input mode.
After adding a break, the icon will appear above the measure you added it to:
As with other formatting elements, system breaks appear in gray and will not print, and their on-screen display can be disabled via the Properties panel.
You can increase or decrease the width of measures, and their contents will stretch accordingly. The calculated width of a measure is multiplied by a layout stretch factor that you can set numerically for selected measures, but you can also use commands to increase or decrease the stretch of selected measures directly without needing to set a specific number.
To change the layout stretch directly, you can select one or more measures, then use one of the commands in Format→Stretch:
To set the layout stretch value numerically, you can select one or more measures and then set the Measure width in the Appearance section of the Properties panel.
As you can see if you watch this setting, each press of } or { increments or decrements this value by 0.1.
You can also set this value for a single measure by right-clicking it, selecting Measure properties, and setting Layout stretch in the resulting dialog.
A horizontal frame is a container for empty space, text, or images, that can be placed between measures in a score. Although you can place text or images within horizontal frames (see Using frames for additional content), one of their main purposes is to create empty space within systems, as shown below.
To add a horizontal frame to your score, select a measure and then click the Insert horizontal frame icon in the Layout palette:
The frame will be inserted in front of the selected measure. If the measure is at the beginning of a system, the frame may actually appear at the end of the previous system, if there is room.
You can also use the commands in the Add→Frames menu.
You can then change the width of the frame using the Width setting in the Properties panel, or by selecting the frame and dragging its handle or using the Left and Right cursor keys to change the width. Keyboard adjustment occurs in steps of 0.5 sp, or 1.0 sp if you hold Ctrl (Cmd on Mac).
To keep measures together for the purpose of determining if they fit on a given system or not, you can select them and then click the Keep measures on the same system icon on the Layout palette:
When MuseScore is deciding how measures to place on a given system, and it encounters such a group and determines that they do not all fit, MuseScore will move the entire group to the next system.
These features can be used in a variety of ways, but there are a handful of tasks that are especially common.
It is always possible to get fewer measures on a system than what MuseScore places by default. To end a system on a particular measure or horizontal frame, select it and add a system break.
While it is not always physically possible to fit more measures onto a given system at the current page and staff size and spacing settings—there may simply be “too many notes” to fit without overlapping—you can reduce the widths of selected measures.
To place more measures on a system:
Depending on how close it was to fitting before, it might take multiple Decrease layout stretch operations before the stretch is reduced enough for them all to fit. But it may also be the case that it just is not possible without reducing your overall page or staff size, or spacing settings. See Score size and spacing for more information.
The default spacing is designed to make sure that all notes of a given duration on the same system take the same amount of space, unless more space is required to make room for markings between specific notes. But there can be cases where it might make sense to increase the spacing in one or more measures, thus correspondingly decreasing the spacing in the others (or vice versa).
To change the spacing in one or more measure, simply select them and increase or decrease the layout stretch as described above.
To create space between two measures, select the second measure, then insert and adjust a horizontal frame as described above.
To add space at the beginning of a system, select the first measure of the system then insert and adjust a horizontal frame as described above. You may also need to place a system break on the last measure of the previous system to ensure that the horizontal frame does not appear there instead.
Note that for the first system of a score, the First system indent style setting (in Format→Style→Score) automatically creates space. See Score size and spacing for more information.
To add space at the end of a system, first make sure there is no system break on the last measure, then select the next measure and insert a horizontal frame. Then add a system break to the horizontal frame itself if needed.
The last system of a score will normally be right-justified (stretched to fill the width of the page) if its default width exceeds the Last system fill threshold as set in Format→Style→Score. See Score size and spacing for more information. This normally produces good results, but there may be cases where the last system is filled but would look better if it were not, or vice versa.
For cases where the system is filled but you would prefer it not to be, you can increase the threshold. A value of 100% will mean the last system is never filled (since its width will never exceed that threshold). Conversely, if the last system is not filled but you want it to be, then decrease the threshold. A value of 0% will mean the last system will always stretch (because its width will always exceed that threshold).
Normally, however, you should select a threshold value that will accommodate future changes to the score that might result in more or fewer measures ending up on the last system. For instance, if your last system currently has several measures and you force it to be filled by setting the threshold to 0%, this might look bad if the layout changes in the future and the last system has only one measure. Or if the last system has only one measure and you force it not to be filled by setting the threshold to 100%, this might look bad if the layout changes in the future and the last system ends up with several measures. This is why a more middle-of-the-road value usually makes sense.
It is usually even better, however, to plan system breaks to avoid having the last system being less full than others.
As discussed in Score size and spacing, MuseScore normally fits as many measures as it can on each system. This can sometimes result in two or more musically-related measures being split across a system break, when it might be easier to read if they were kept together on the next system. While you could add a system break to the measure before the group, this could easily turn out to be counterproductive if the layout changes later and all the measures could have fitted on that system. What you really want is to be able to specify that a group of measures should be kept together if possible, whether that means keeping them on the original system or moving them all together to the next.
In a word processor, a “non-breaking space” character can be used to keep two words together. If the words both fit on the current line, then the non-breaking space acts like a regular space. But if the two words cannot both fit on a line, word wrap will move them both together to the next line rather than split them apart at the non-breaking space.
In MuseScore, you can use the Keep measures on the same system icon in the Layout palette to group selected measures in the same way. These measures will be treated as a single block for the purpose of deciding whether to place them on one system or the next.
Note that this will not allow you to fit more measures on a system than your current settings would normally allow. It simply tells MuseScore that it should keep them all together if possible.
As described in Vertical spacing, MuseScore fills each page with as many systems as can fit given the current score settings, and then adjusts the spacing within each page according to one of two different algorithms. You can also adjust the number of systems on a page, or the spacing between specific staves or systems, manually.
A page break causes MuseScore to end a page after a given system, even if more systems would fit. To add a page break, select a measure or frame and then either press Ctrl+Enter (Cmd+Enter on Mac) or click the Page break icon in the Layout palette:
A spacer is a formatting element you can add to a measure to control the amount of space above or below that particular staff. Spacers can work to either add or remove space, and they can operate either within or between systems.
To add a spacer to your score, select a measure and then click the appropriate icon in the Layout palette:
You can also drag and drop a spacer from the palette to a measure in your score.
Once you have added a spacer, you can adjust its height by selecting it and dragging its handle, or by using the Height setting in the Properties panel. There are three different types of spacers, and the height setting affects the score differently according to the spacer type:
In all cases, the spacer works within a system when added between staves of a system. In addition, a Staff spacer down or Staff spacer fixed down works between systems when added to the bottom staff of a system, and a Staff spacer up works between systems when added to the top staff of a system.
A vertical frame is a container for empty space, text, or images, that can be placed between systems in a score. Although vertical frames can be left empty and thus function in a manner similar to spacers, the primary purpose of vertical frames is to add text or images. For more information, see Using frames for additional content.
In ensemble music in which multiple systems fit on a single page of music, it is common to use a pair of diagonal strokes to help clarify the division between the systems.
MuseScore can add these automatically via the settings in Format→Style→System. You can enable Left and Right dividers independently. For each, you can customize a number of settings:
The feature listed above can be used to achieve a number of common tasks.
To place fewer systems on a page, simply add a page break to the system or frame you wish to appear last on the page.
As with horizontal spacing, in some cases it might not be possible to fit more systems onto a page than your current settings permit. So you may also want to consider a smaller staff size, or reducing the minimum system distance score-wide, or other style changes. However, in some cases you may be able to fit more systems on a page by manually reducing the distance between specific systems.
To reduce the distance between two specific systems, add a Staff spacer fixed down to the bottom staff of the upper system, then set its height as desired. If this reduction allows another system to fit on the page, then it will happen automatically.
MuseScore normally spreads systems and staves out to fill a page (see Vertical spacing for more information). Whether you enable or disable vertical justification, however, pages that are especially sparse may still look awkward. This is especially common for the last page of a score, where it is possible more systems could have fit.
In many cases, the best results would be obtained by planning the system and/or page breaks throughout the score to avoid these overly sparse pages. But in cases where this is unavoidable, you will need to decide where you want the extra space—all at the bottom of the page, equally divided between the top and bottom, dispersed between systems, or dispersed between staves within systems as well as between systems.
To force all extra space to the bottom of the page, once solution is to add a Staff spacer down below the last system, and adjust its height as appropriate to take the space you wish to leave below. Another is to reduce either the Maximum system distance or Maximum page fill distance (see Vertical spacing). These settings may affect other pages as well, but in most cases, they will only be relevant for especially sparse pages.
To force some space at the top of the page, you can add a Staff spacer up above the first system.
To change the distribution of space between systems and staves within systems, be sure Enable vertical justification of staves is enabled in Format→Style→Page, then adjust Factor for distance between systems. A value of 1.0 means that space is equally distributed within and between systems. Larger values mean that more of the available space will be allocated between systems as opposed to within them.
To add space between two specific systems, add a Staff spacer down to the bottom staff of the upper system, or a Staff spacer up to the top staff of the lower system.
To add space between specific staves within a single system, add a Staff spacer down to the upper staff, or a Staff spacer up to the lower staff.
To add space between specific staves across all systems—such as to separate piano accompaniment from the vocal staves in a choral score—right-click the lower staff, select Staff/Part properties, and increase the Extra distance above staff setting.
A frame is a rectangular space in the score into which one or more text objects or images may be inserted. In the score window the sides of the frame are marked by dotted lines (these do not show up in the printed score).
A frame may be one of three types:
Note: Although you can use frames to create extra space between systems, it is best to use spacers for this purpose.
Frames may be used to
and so on.
A text frame is a full-width rectangle placed either before the first system or after the last one, or between systems. One text block (only) may be added to the frame. The height of the frame is automatically adjusted to the height of any text block contained within it.
If the measure selected is the first one in the system, the frame will simply be inserted above the system. If the selected measure is any one but the first, it will start a new system and the frame will appear above it.
To add a text block to the text frame:
The text has the “Frame” style by default but you can change this using “Text style” in the Text tab of the Properties panel. You can also apply character formatting in the usual way.
A vertical frame is a full-width rectangle placed either before the first system or after the last one, or between systems. Several text blocks and/or images may be added to the frame.
If the measure selected is the first one in the system, the frame will simply be inserted above the system. If the selected measure is any one but the first, it will start a new system and the frame will appear above it.
To add a text block to the vertical frame apply one of the following methods:
The height of the vertical frame is automatically adjusted to the height of any text block contained within it. But you can override this using “Height” in the Vertical frame tab of the Properties toolbar.
The position of a text object which abuts directly onto the border of a vertical/text frame can be altered by adjusting the relevant margin (Top/Bottom/Left/Right) in the Vertical frame tab of the Properties panel.
For example, a left- and top-aligned text object will be pushed away from the respective border by increasing the “Left margin” and/or “Top margin”, and so on.
In the Vertical frame or Text frame tab of the Properties panel, adjust “Gap above” and “Gap below” to create extra space above/below the frame.
A horizontal frame is used to create space between the measures of a particular system with optional text and/or image content.
The frame is inserted between the selected measure and the following one.
To add a text block to a horizontal frame, right-click on the frame and select Add→Text.
You can adjust the width of the frame in the Horizontal frame tab of the Properties panel.
You can adjust the space on either side of the horizontal frame using “Left gap” and “Right gap” in the Horizontal frame tab of the Properties panel.
A section break is used to divide a score into separate sections, such as might be required in a musical suite, for example.
In the following score example, there is a section break at the end of the first system, followed by a text frame providing the title of the next movement.
A section break has the following features:
These options are detailed in Section break properties (below).
If the beginning of a new section is accompanied by a change of time or key signatures, there will be no courtesy signature at the end of the previous section.
To add a section break, select a measure, barline (or any element within the measure), then click the Section break icon in the Layout palette. You can substitute the latter action with a custom shortcut if desired (see Preferences: Shortcuts).
The following properties of section breaks are adjustable from the Section break part of the Properties panel:
To adjust the playback pause after a section break: select the break and edit “Pause before new section starts”.
To display the long intrument names on the first system after a section break: select the break and make sure that “Start new section with long instrument names” is checked.
To restart measure numbering after a section break: select the break and make sure that “Reset bar numbers for new section” is checked.
Additional settings for measure number display are available in the Measure properties dialog.
Basic playback functions are accessed from the Play toolbar at the top right of the program window:
From left to right, the icons are:
To the right of the playback controls are counters showing
This panel can also be undocked giving you access to additional controls—see play position and tempo, (below).
Notes: (1) If no selection is made before activating Play, playback returns to the place it stopped at previously; or, if no previous playback, to the start of the score. (2) The Play button changes to a "stop" icon while music is playing.
To rewind playback click on the Rewind icon on the Play toolbar. Rewind returns the playback to the beginning of the score or, if a loop is set, to the beginning of the loop.
To loop playback over a section of music:
In the example below, playback will cycle over the selected two bars of Violin 2 and Viola, the region marked by the blue flags. Use the "Loop playback" button to toggle the loop on or off.
If you want to hear a metronome tick during the performance, click on the metronome button. Click again to turn it off.
The current playback position is shown by counters to the right of the playback controls. One shows the position in terms of time elapsed, the other in measures and beats (see image in overview).
The numbers in the time and measure counters can be edited after clicking on them; playback will be resumed from the edited position.
When the Play toolbar is undocked from the toolbar area, it automatically expands to include two slider controls. By dragging the sliders you can adjust the playback position and tempo of playback. Note that tempo overrides are only temporary, and do not affect the actual written tempo(s); returning the slider to "100%" restores normal playback.
In the following example the position of playback is about one third of the way through the score, and the playback tempo slider is set to 78 quarter note beats per minute (bpm); or 130% of the nominal metronome mark, 60 bpm, displayed in the score.
Click the settings button (cogged gear) on the Play toolbar to show the following controls:
You can uncheck or check these options as desired.
Enable MIDI input to write music to your score with a linked MIDI device (such as a keyboard or drum machine) during playback. See Working with Midi for details.
Uncheck this option if you want playback to ignore any repeat indications in the score.
Uncheck this option if you want playback to ignore chord symbols in the score.
When checked, this option pans the score during playback; uncheck if you want the view to remain stationary.
The mixer allows you to
A channel strip is automatically created for each instrument in the score (this includes when a mid-score instrument change is applied to a stave). There is also a dedicated metronome channel strip and master fader.
Users of previous versions of MuseScore should note that the concept of a “part track” with subsidiary “channel tracks” does not exist in MuseScore 4 due to compatibility issues with the new playback engine. It may be reintroduced in later versions.
You can display/hide the mixer by:
Each channel strip contains the following controls (described from the bottom of a channel strip upwards):
Mute and solo controls can be used in combination to change which instruments are heard during playback. For example, it is possible to put multiple staves into solo mode, so that only those staves are heard. It is also possible to mute a soloed stave.
Sound row: the virtual instrument to use, exactly one must be selected. Supports three types: SoundFont(.sf2,.sf3), Virtual Studio Technology instrument(VSTi) and MuseSounds(MuseGroup proprietary).
Audio FX row: VST effect to use, allows stacking of multiple, is optional.
Compatible VST plugins installed on your computer will be automatically made available, find VSTi inside Sound drop-downs, find VST effects inside Audio FX drop-downs.
Manual sf2, sf3 preset/bank selection is unsupported (yet, as of Musescore 4.0). In the meantime, try workaround methods in SoundFonts.
sfz files are supported indirectly through a VST sampler, see SoundFonts.
Exactly one sound (virtual instrument) must be selected for each instrument.
The plugin will load as a separate window above your score. When you load an audio FX plugin, a new slot appears in the track
This deactivates the plugin without removing it from the mixer.
This removes the effects plugin from the mixer.
MuseScore supports the SoundFont format (.sf2, .sf3), which is a single file containing one or more virtual instruments. MuseScore comes packaged with, MS Basic, a essential set of instrument sounds for common score creation. Visit Handbook (for MuseScore 3)'s SoundFonts and SFZ files Chapter for a list of downloadable sf2, sf3.
For a more realistic, high quality virtual instrument experience,
Once you’ve downloaded a SoundFont to your computer, there are two ways to install a SoundFont in MuseScore 4:
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By default, MuseScore looks for SoundFonts in the following directories:
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You can also specify in which folder(s) on your computer MuseScore looks to find SoundFonts. If a SoundFont is installed in a recognized folder (“directory”), it will automatically be available in MuseScore.
First, specify the SoundFont directory in MuseScore 4:
Once a SoundFont is installed, all you’ll need to do is choose the SoundFont you want for each instrument in your score. To do this:
Repeat this process for each instrument. In most cases, MuseScore will automatically map instruments to their correct sounds in the specified SoundFont, as long as that SoundFont is using the correct MIDI instrument definitions.
To uninstall a SoundFont, simply open the folder where its file is installed and delete it.
When you select a SoundFont for a given instrument, MuseScore uses the General MIDI standard to automatically select the corresponding sound from within the SoundFont. However, this may not always be sufficient. The SoundFont in question might not be GM-compatible, or there might be multiple variants of a sound you wish to choose between, like fingered versus picked for electric bass.
When you select a SoundFont with only a single sound or only a single drum kit, MuseScore will use that. But for SoundFonts that represent collections of sounds, manual selection of individual sounds within a given SoundFont is currently not supported (as of Musescore 4.0). Therefore, if you need to select a sound for an instrument other than the one specified by General MIDI, you will need to employ a workaround for now. The ability to select individual sounds within SoundFonts is planned for MuseScore 4.1, but meanwhile, the following methods provide similar functionality:
You cannot edit .sf2, .sf3 and sfz files inside Musescore. Use a 3rd party software such as Polyphone, see Soundfont, MIDI velocity and instruments.xml.
Users of MuseScore 3.6 and earlier may be accustomed to using the Zerberus player, which supports the .sfz file format. In building a new system that now supports VST instruments, changes were required that necessitated the removal of the Zerberus player, as well as the 合成器 found in previous versions of MuseScore. Consequently, some functionality has been lost in this process, including the ability to map specific instrument sounds like pizzicato and tremolo to specific MIDI channels. Our highest priority in future releases of MuseScore 4 is to again support this functionality for VST, SoundFont and the Muse Sounds libraries. Users who rely extensively on mapping .sfz sounds to specific performance directions are advised to continue using earlier versions of MuseScore until we re-enable this capability in MuseScore 4. It is worth mentioning that the new systems we are planning will be much more flexible, easy to use and powerful than those found in MuseScore 3.
For those who wish to still use SFZ sounds in MuseScore 4, good alternatives would be the open source VST samplers, Sfizz (Windows, Mac & Linux) or Sforzando (Windows & Mac), both of which support SFZ playback.
Visit Handbook (for MuseScore 3)'s SoundFonts and SFZ files Chapter for a list of downloadable sf2, sf3 and sfz.
Muse Sounds is a library of sophisticated plugins that provide realistic playback for MuseScore.
Muse Sounds are installed using the Muse Hub application, which can be downloaded here on musescore.org.
Once installed, Muse Hub can be opened by clicking the application icon in the menu bar (macOS) or system tray (Windows). Click Get under any sound you’d like to have in your library, and it will begin downloading and installing right away.
Muse Hub also contains a range of effects plugins. Download and install these from the Effects tab.
Once a plugin is fully downloaded, it will appear in the Mixer the next time you launch MuseScore.
Any Muse Sounds plugins you’ve downloaded will be automatically assigned to the appropriate instruments in your score.
You can tell MuseScore to always use available Muse Sounds plugins via the Playback Setup dialog.
The Muse Sounds playback profile will ensure that all Muse Sounds plugins will be assigned to every available instrument in your score. You can also manually assign a Muse Sounds plugin to a single instrument via the Mixer. This can be helpful for scores with more than one instrument, where you may wish to combine Muse Sounds plugins with other VSTs or Soundfonts.
Muse Sounds currently supports the following instruments:
Any instruments not supported by Muse Sounds will remain assigned to MS Basic by default.
MuseScore allows you to transpose the playback of a staff without changing the music notation (written pitch). This simulates the effect of a capo on a guitar (or other stringed instrument).
Use one of the following:
Note: Any capo playback settings apply until overridden by a subsequent Staff text with “Capo Settings” enabled.
Music in “straight” time is performed strictly as written in the score. By contrast, music in swing time interpets straight eigth and sixteenth notes as triplet pairs, with the first of the pair being roughly twice as long as the second. This gives the rhythm a characteristic bouncy feel—often asssociated with Jazz music. e.g.
Swung eighths:
Swung sixteenths:
Rather than notate swung music exactly as performed, it is accepted convention to write it in straight time and simply provide the written indications “Swing and “Straight” at appropriate points in the score.
Swing markings have a playback effect on the score. The default swing ratio is 60% (3:2) but you can vary this to suit the feel of the piece if required.
Alternatively, you can drag and drop the Swing text from the palette onto the note or rest in question.
You can, if desired, add a visual swing marking as well.
Note that the above markings are a form of System text and therefore the playback effect is applied to all staves in the system. If you want swing to apply to only one staff you can use Staff text instead: see below.
In the Swing settings tab edit the “Swing” and “Swing ratio” as required.
Note: Swing settings are found in both system and staff text.
If you want swing to apply to only one staff in the system, use staff text instead:
This section needs to be organized / written by someone with an understanding of how to use MIDI input/output in MuseScore 4. If JACK is still supported, it could be discussed here too, or in a new page.
Virtual Studio Technology (VST) is an audio plug-in software interface licensed under Steinberg that integrates software synthesizers and effects units into digital audio workstations. Most VST plugins are either instruments (VSTi) or effects (VSTfx); VSTi includes software simulation emulations of well-known hardware synthesizers and samplers.
In MuseScore 4, any compatible VST plugins installed on your computer will automatically be made available in the Mixer, where you can easily switch between VSTi plugins, stack multiple VST effects, and access plugin interfaces for further customization.
MuseScore 4 supports VST3 plugins only (VST2 is not supported due to licensing restrictions). Support is currently only for Windows and MacOS, but Linux support is in the pipeline.
For alternatives to VSTi’s, try one of the following:
Note: (1) Any sounds you load in the Mixer are automatically saved with the score. (2) SFZ files are not directly supported—host these in a third party VSTi sampler instead. See SoundFonts.
To learn more about working with VST plugins in the Mixer, see Audio FX and Sounds.
You can store your files either locally on your computer, or online (“in the cloud”) to your musescore.com account. If you don’t have an account yet, you can create one for free here.
In the case of scores saved online, MuseScore also keeps local copies on your computer (in a folder called Cloud Scores in your user “MuseScore 4” folder), so you can work on them even without an active internet connection. Every time you save a score that was opened from the Cloud Scores folder, the online copy at musescore.com is also updated. This system protects both the integrity of your local cloud scores while offering all the advantages of online storage, including backup, viewing and playback across multiple devices, ease of sharing, commenting, and much more.
Please note that, if you download one of your cloud scores from musescore.com and open it in MuseScore, the file you download and open will be a new, locally-stored file, separate from the file in the cloud.
There are a few ways to open a score in MuseScore 4.
This triggers your file browser, allowing you to select and open scores stored on your computer or storage device (dialog will vary according to operating system).
Windows/Linux: Ctrl+O. MacOS: Cmd+O
This option allows you to choose from a list of recently-opened scores.
This window displays your most recently modified scores. Double-click on any score thumbnail to open it. You can also click Open other… to access locally-stored scores from your file browser.
Scores that have been saved to the cloud are indicated with a cloud icon. Unlike local scores, it is not possible to rename or otherwise modify a cloud file from your computer’s file browser. You can, however, do this from the score manager on musescore.com. Go directly to your score manager by clicking the Score manager (online) button in the Scores window.
It is possible to open multiple scores simultaneously. In this case, MuseScore opens each score in a separate window.
Apart from its native format files (*.mscz and *.mscx), MuseScore can also open MusicXML, compressed MusicXML and MIDI files, as well as a variety of files in other formats. You can customize various import settings by going to Preferences → Import.
To save a score:
1. Go to File
2. Choose any of the following options:
Option | What it does | Shortcut |
---|---|---|
Save | Saves current score to new file, or saves changes to a previously saved file | Windows/Linux: Ctrl+S, MacOS: Cmd+S |
Save As... | Saves current score to new file | Windows/Linux: Shift+Ctrl+S, MacOS: Shift+Cmd+S |
Save a copy... | Saves current score to new file, but allows you to continue editing the original file | None |
Save selection... | Saves selected measures to new file | None |
Save to cloud... | Saves score as a new file on musescore.com | None |
The first time you use any of the above save options, a dialog opens asking you “How would you like to save”, then offering you the options of “Save to the cloud” or “Save to computer”.
To disable this window, click Don't show again to ensure you only see your operating system's native save dialog for future saves.
The Save to computer option triggers your operating system’s “Save” dialog, allowing you to save the score as a (compressed) MuseScore file, .mscx.
There is also an option in your “Save” dialog to save files in an uncompressed format (“Uncompressed MuseScore folder”). This option creates a new folder on your computer that contains a MuseScore (.mscx) file, as well as a thumbnail image file (.png) and any relevant .json, .mss, and .xml files.
Scores saved online (to the cloud) appear in the program’s Home: Scores tab with a cloud symbol at the corner of the file icon. A copy is also automatically saved on your computer in the Cloud scores folder in your user “MuseScore 4” folder.
To save a score to the cloud, choose Save to the cloud. This triggers a dialog with the following options:
This is the name under which your score will be identifiable on musescore.com
When you’re ready, click Save. The first time you do this, MuseScore will ask whether you also want to upload your audio to musescore.com. You can choose from the following options:
Each time you press Save, only the score itself will be uploaded to musescore.com. Online playback will use the MS Basic soundfont.
Each time you press Save, MuseScore will generate an .mp3 file to upload together with your score. Score playback on musescore.com will sound the same as it does in your desktop app (including audio from the Muse Sounds library, if installed, or any VST instruments and effects you’ve added)
MuseScore will only generate and upload an .mp3 file at a save interval you specify.
These settings only affect your private cloud scores. You will only be asked to specify this setting once, however you can change this setting at any time by going to Preferences → Cloud. Once you click OK, MuseScore will confirm your score has been saved. Your file will be accessible from both the Home tab as well as the score manager on musescore.com.
This chapter covers the saving of MuseScore scores in formats other than the native ones (*.mscz and *.mscx), such as MusicXML, MIDI, MP3, PDF, PNG etc.
To export a score:
PDF is a universal format for text, pictures, music and so on. Virtually every computer will have a dedicated PDF reader; if not a PDF can also be opened using web browsers such as Firefox etc.
Use this format when you want to generate music scores for other musicians to read from. PDF scores can also be printed to hard copy if desired.
PNG is a compressed graphical format suitable for embedding in all kinds of documents. SVG enables you to preserve a higher graphical resolution and allows you to resize in situ.
MuseScore enables you to export audio files in a number of compressed formats: MP3 is the most well-known, but OGG and FLAC also have their advantages. These formats combine the benefit of relatively small size with high audio quality.
If you want uncompressed audio go for the WAV option. File size will be considerably larger than the uncompressed audio options.
MIDI (Musical Instrument Digital Interface), a well-established music industry standard, encodes the notes and instrumentation of the original score and can be played back using a PC’s media player, or other suitable computer app, as long as the right software (or hardware) instruments are available to realize it.
You should be aware that the sound generated by a MIDI file is dependent on the virtual instruments used to play it back, so it is likely to differ in sound quality from the original. Also it does not preserve score formatting, voicing etc.
MusicXML is a universal standard which aims to preserve as much of the original score formatting as possible. It can be opened in any modern score writer. MuseScore 4 uses MusicXML 4.0.
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The Project Properties dialog contains meta tags. Meta tags are snippets of descriptive text that can be used by Musescore, such as "Work title," "Composer," "Copyright" etc.
To change a score property
When you create a score, a title block is generated on the first page, and the value of some metatags is genearted automatically (see Setting up your score). After the score is created, the text in the title block is no longer linked to the value of the metatags in Project Properties.
Every score is created with the following predefined metatags. The third column shows the code to use the meta tag in Headers and Footers.
Property | Value when Score is created | Code to access from headers and footers |
---|---|---|
Work title | Same text as "Title" on the first page of the score (see Setting up your score). | $:workTitle: |
Arranger | $:arranger: | |
Composer | Same text as "Composer" on the first page of the score(see Setting up your score). | $:composer: |
Copyright | Same text as "Copyright" on the first page of the score(see Setting up your score). (if you need a copyright symbols, copy/paste this: ©). | $C |
Creation Date | Date of the score creation. This could be empty, if the score was saved in test mode (see Command line usage). Edit manually if you are Beethoven's ghost. | $D |
Lyricist | Same text as "Lyricist" on the first page of the score(see Setting up your score).fragment="title"]). | $:lyricist: |
Translator | Empty | $:translator: |
Platform | The computing platform the score was created on. This might be empty if the score was saved in test mode. | |
Source | May contain a URL if the score was downloaded from or Publish to MuseScore.com. | |
Musescore Version | The version of MuseScore the score was last saved with | |
File Path | The score file's location on your Computer. |
To add another metatag, click on the New button. Fill in the "New tag name" field and press OK;
Any tag name can be used. For example, the following metatags were used in previous versions of Musescore:
To delete a tag click on the trashcan symbol. The predefined meta tags cannot be deleted.
To show the content of one or more metatags in a header or footer for your score or part:
In this list $I and $i are only available in parts, because the partName score property is only defined there, unless, as described above, it got manually added to the main score properties. Not shown in this tooltip, but available likewise, is the $:partName: meta tag.
Every part additionally has the following meta tag, generated and filled on Parts:
To change a part name:
This meta tag is not present in the main score and thus is not available for use in its header/footer or in an added part name box in the top vertical frame, unless manually added as a new tag to its score properties.
Scores can be saved online using a free or subscription account with Musescore.com. This allows you to access your scores from anywhere; you also have the option of whether to keep them private or allow them to be shared. You can choose to save scores only online, or publish any of your locally saved files online.
When saving online Musescore creates an MP3 file of the audio of your score which may take a long time. To modify this behaviour see Managing publishing preferences.
The first time you save a score you will be asked if you want to publish the score to Musescore.com.
If you are not already logged in to Musescore.com, or you do not have an account, you will need to login.
You will be asked it if the score should be Public or Private. Public scores are visible to everyone on the internet.
You will be asked whether you also want to upload your audio to musescore.com. See Managing publishing preferences
Musescore will tell you when it is ready. Large scores may take some time to generate the MP3 file.
Scores saved on your computer can also be published at Musescore.com but are not automatically updated.
To publish a score at Musescore.com
* Click the Publish Tab (below the menu bar)
* Click Publish to Musescore.com
Scores published only at Musescore.com are marked with a "cloud" symbol in the Musescore score manager.
MuseScore also keeps local copies on your computer (in a folder called Cloud Scores in your user “MuseScore 4” folder), so you can work on them even without an active internet connection.
When saving online Musescore creates an MP3 file of the audio of your score. Depending on the score length, and number of instruments in the score, this might take a long time. To control when this happens:
Under "Generate MP3 audio for private cloud scores" choose Never, Always, or Every (X saves)
Each time you press Save, only the score itself will be uploaded to musescore.com. Online playback will use the MS Basic soundfont.
Each time you press Save, MuseScore will generate an .mp3 file to upload together with your score. Score playback on musescore.com will sound the same as it does in your desktop app (including audio from the Muse Sounds library, if installed, or any VST instruments and effects you’ve added)
MuseScore will only generate and upload an .mp3 file at a save interval you specify.
MuseScore works with your "System" language (the one used for most programs, and generally depending on your country and the language settings of the PC, or account).
In the General tab, select the desired language from the drop-down list in the Language section:
To update translation(s):
A message which displayed if the version of your language is already up to date, if not then the update will be downloaded.
To complete this step, a restart of the application is required.
To change the appearance of MuseScore
In the Appearance tab, select the desired option described below.
The following options are available to change the colors of MuseScore. The display changes immediately so options can be tested without closing the dialog. The changes apply to all open instances of MuseScore (see Windows)
To change the font face and text size for Menu and Palette elements:
This does not affect and text elements in the score.
Windows, toolbars and panels within MuseScore can be repositioned, and you can choose which elements you want to see displayed in them.
The default appearance of MuseScore is shown below:
To show or hide the playback controls, note input toolbar, or the status bar:
To change the position of either the note input or playback toolbars, click on and hold the six dots at the left of the toolbar, then drag and drop it to the desired location. The toolbar can be left free floating, but in the case of the note input toolbar, you can also drag and drop it either to the left or the bottom edge of the program window—a blue rectange then appears to show you that you can drop the toolbar at that location to redock it. The playback toolbar can only be redocked in its default position.
To select the icons that you want on view in the note input or playback toolbars, click on the gear icon to the right of the toolbar:
In the case of the note input toolbar, this reveals a dropdown list from which you can hide or diplay the various icons by clicking on the eye symbol to the left of each one (closed=hidden, open=displayed).
In the case of the playback toolbar, uncheck or check the various options in the gear menu to hide or display the corresponding elements.
To undock and move one of the side panels (Palette, Instruments, Properties, or Selection filter), click on the three dots on the tab, select the Undock option, then drag the undocked panel to the desired position.
You can leave the panel free-standing but there are also dock positions at the top and right hand edges of the document window—a blue rectangle appears to show that you can drop the panel to redock it at that location.
In a similar way, you can redock the free panel back to the sidebar:
You can also redock the free panel in its original position by clicking on the three dots on the tab, and selecting Dock.
Panels such as the Mixer or virtual Piano can be undocked if desired, by dragging them into position or clicking on the three dots icon and selecting Undock. To redock, click on the three dots icon and select Dock.
The undocked mixer can be resized by dragging the edges inwards or outwards.
To choose which elements to display within the mixer or the virtual Piano, click on the three dots, select View and uncheck or check the applicable options.
To customize the palettes area, see Customization: Palettes.
A template is simply a standard MuseScore file (*.mscz) that has been stored in the “Templates” folder in your MuseScore 4 user directory. When you open the New Score dialog, template files appear in the “My templates” section of the Create from template tab.
A style file is a file containing customized style settings for all musical and text objects in a score. You can save an existing set of styles or import one using the Format menu (see below).
[to be added]
You can add, delete, edit and rearrange palettes and their contents as you wish to create a customized palettes area.
Only a selection of the total available palettes are visible by default. To transfer more (preset) palettes to the palettes area:
The newly-added palettes appear at the top of the list of palettes.
To add an empty custom palette to the palettes area:
The new palette appears at the top of the palettes list.
To hide a preset palette, right click on it and select Hide palette. The palette is returned to the Add Palettes list (see above). Note that preset palettes cannot be deleted.
To hide or delete a custom palette, right click on it and select Hide/Delete palette. Then follow the instructions in the dialog.
To change the order of a palette simply drag it up or down and drop it onto the desired position in the palettes list.
Note: To enable/disable editing for individual palettes:
The Master palette is MuseScore’s repository of all musical symbols. To add a symbol from the master to an ordinary palette:
Alternatively you can access the Master Palette using the More button in the custom palette:
To add score elements to a palette:
Symbols can be moved from one open palette to another simply by dragging and dropping them.
To delete an element in a palette, right-click on it and select Delete. In the case of preset palettes, the element will be moved to the More section. For custom palettes you are offered a choice of Hide (send element to the More section) or Delete permanently.
To reset a palette to its default state, right-click on the palette name, or click on the ellipsis symbol (three dots) to the right of the palette name; then select Reset palette.
Note: A custom palet will be reset to an empty palet when this function is applied.
To save a palette, right-click on the palette name, or click on the ellipsis symbol (three dots) to the right of the palette name; then select Save palette.
To load a previously-saved palette, right-click on a palette name, or click on the ellipsis symbol (three dots) to the right of the palette name; then navigate to the desired palette, select it and click Open.
To access display options for the palettes area, click on the ellipsis symbol (three dots) to the right of the Palettes title at the top of the palettes area.
To access Palette properties for individual palettes, right-click on the palette name, or click on the ellipsis symbol (three dots) to the right of the palette name; then select Palette properties.
This allows you to rename the palette, create a visible grid to separate elements, adjust width and height of cells, and change the scale and offset of the symbols.
A workspace includes the visible palettes, toolbars and assorted open panels. You can customize the appearance of all aspects of a workspace, and create new ones.
To create a new workspace:
To customize the palettes display and contents, see palettes.
To customize the display of toolbars and panels, see Toolbars and panels.
Alternatively
MuseScore commands can be accessed via the main menus, toolbars, Properties panel or context menus, or by using keyboard shortcuts.
Pre-existing keyboard shortcut are shown alongside the commands in the main menus or context (right-click) menus, or by hovering the mouse pointer over an icon in a toolbar.
Alternatively, you can view a list of commands and their shortcuts in Edit→Preferences→Shortcuts. This is also the place where you can create a shortcut or change an existing one. To locate a command in the list either scroll down the alphabetical order, or enter an appropriate keyword in the “Search shortcut” box.
To define a new shortcut, or change an existing one:
Note: You can select more than one shortcut if needed. Press the Shift key to establish a continuous range, or the Ctrl key for a list.
To save the existing shortcuts or import a list of your own:
To edit Preferences (the appearance and general behavior of MuseScore), go to Edit→Preferences.
These are divided logically into sections (see below); notice also the three buttons at the bottom of the window:
You can specify your language, and autosave interval in “General”. See also Language.
“Program start” allow you to choose what, if any, score you want displayed in the edit window after launching.
“Folders” allows you to customize locations for any user folders (though it’s a good idea to leave them at default to start with if you are a new user).
Choose between light and dark options, and specify the accent color; there is also a high contrast option for visually impaired users.
The system font is also the default for the MuseScore UI, but you can alter this if desired—and the font-size.
You can set the score paper/color option and the background. For visually impaired there is an “Invert score” option which inverts the score colors (white to black and vice versa)
Specify the default zoom level of the score, and the mouse zoom precision. Also how you want your score pages to scroll, and the degree of precision of mouse selection.
Here you can choose how MuseScore sounds when you click on or advance to a note. And whether you want notes outside the playback range of an instrument to be colored.
Here you can map certain keys of your external MIDI keyboard to certain actions. For example to start or stops score playback, set note-entry duration, and so on.
Customize the default order of instruments in your score.
Specify your audio and MIDI input devices.
Specify the way that MuseScore handles the import of MusicXML and MIDI files. You can supply a style file covering every aspect of the score.
See Keyboard shortcuts for more information.
By default MuseScore automatically checks for updates when online. You can turn this off by unchecking the box.
A number of specialized options can be accessed here, such as voice color, and palette behavior.
A MuseScore plugin is a small piece of software that adds extra functionality to the program. A range of plugins is installed automatically with the program: you can view these in the Home: Plugins tab.
Additional plugins can be downloaded from the MuseScore website at musescore.org→Download→Plugins. See Installing a plugin (below) for further details.
N. B.: No warranty of any kind is provided for plugins. Either download from a trusted author or double-check the code yourself.
(How to create a plugin - to be added)
Updating works the same way as installing, but remember to remove the files from the previous version to avoid duplicate plugins!
In order to not overcrowd the plugins tab, you can enable/disable specific plugins as you please.
You can run enabled plugins in the Score tab, from the 'Plugins menu. You can also set shortcuts to run specific plugins, in the Home: Plugins tab.
PLEASE NOTE: This page was copied from the equivalent page in the MuseScore 3 Handbook. If you find an option that no longer works in MuseScore 4, please report it on GitHub and add a note next to that option on this page. If the option was intentionally removed from MuseScore 4 then please delete it from this page.
MSCORE(1) — General Commands Manual Page
mscore, MuseScore4 — MuseScore 4 sheet music editor
You can launch MuseScore from the command line by typing
[options] and [filename] are optional. For this to work the MuseScore executable must be in %PATH%
(Windows) resp. $PATH
(Mac and Linux). If it is not, see Revert to factory settings for detailed instructions on how and where to find and execute the MuseScore executable from the command line on the various supported platforms.
A more detailed synopsis follows:
mscore [-deFfhIiLmnOPRstvw]
[-a | --use-audio driver]
[-b | --bitrate bitrate]
[-c | --config-folder pathname]
[-D | --monitor-resolution DPI]
[-d | --debug]
[-E | --install-extension extension file]
[-e | --experimental]
[-F | --factory-settings]
[-f | --force]
[-h | -? | --help]
[-I | --dump-midi-in]
[-i | --load-icons]
[-j | --job file.json]
[-L | --layout-debug]
[-M | --midi-operations file]
[-m | --no-midi]
[-n | --new-score]
[-O | --dump-midi-out]
[-o | --export-to file]
[-P | --export-score-parts]
[-p | --plugin name]
[-R | --revert-settings]
[-r | --image-resolution DPI]
[-S | --style style]
[-s | --no-synthesizer]
[-T | --trim-image margin]
[-t | --test-mode]
[-v | --version]
[-w | --no-webview]
[-x | --gui-scaling factor]
[--diff]
[--long-version]
[--no-fallback-font]
[--raw-diff]
[--run-test-script]
[--score-media]
[--score-meta]
[--highlight-config]
[--score-mp3]
[--score-parts]
[--score-parts-pdf]
[--score-transpose]
[--source-update]
[--template-mode]
[file ...]
MuseScore is a Free and Open Source WYSIWYG cross-platform multi-lingual music composition and notation software, released under the GNU General Public Licence (GPLv3).
Running mscore without any extra options launches the full graphical MuseScore program and opens any files specified on the command line.
The options are as follows:
Use audio driver: one of jack, alsa, portaudio, pulse
Set MP3 output bitrate in kbit/s
Override configuration and settings directory
Specify monitor resolution (override autodetection)
Start MuseScore in debug mode
Install an extension file; soundfonts are loaded by default unless -e is also specified
Enable experimental features, such as layers
Use only the standard built-in presets (“factory settings”) and delete user preferences; compare with the -R option (see also Revert to factory settings)
Ignore score corruption and version mismatch warnings in “converter mode”
Display an overview of invocation instructions (doesn’t work on Windows)
Display all MIDI input on the console
Load icons from the filesystem; useful if you want to edit the MuseScore icons and preview the changes
Process a conversion job (see EXAMPLES below)
Start MuseScore in layout debug mode
Specify MIDI import operations file (see EXAMPLES below)
Disable MIDI input
Start with the New Score wizard regardless whether it’s enabled or disabled in the user preferences
Display all MIDI output on the console
Export the given (or currently opened) file to the specified output file. The file type depends on the extension of the filename given. This option switches to “converter mode” and avoids the graphical user interface.
When converting to PDF with the -o option, append each part’s pages to the created PDF file. If the score has no parts, all default parts will temporarily be generated automatically.
Execute the named plugin
Use only the standard built-in presets (“factory settings”) but do not delete user preferences; compare with the -F option
Set image resolution for conversion to PNG files. Default: 300 DPI (actually, the value of “Resolution” of the PNG option group in the Export tab of the preferences)
Load a style file first; useful for use with the -o option
Disable the integrated software synthesizer
Trim exported PNG and SVG images to remove whitespace surrounding the score. The specified margin, in pixels, will be retained (use 0
for a tightly cropped image). When exporting to SVG, this option only works with single-page scores.
Set test mode flag for all files, includes --template-mode
Display the name and version of the application without starting the graphical user interface (doesn’t work on Windows)
Disable the web view component in the Start Center
Scale the score display and other GUI elements by the specified factor; intended for use with high-resolution displays
Print a conditioned diff between the given scores
Display the full name, version and git revision of the application without starting the graphical user interface (doesn’t work on Windows)
Don’t use Bravura as fallback musical font
Print a raw diff between the given scores
Run script tests listed in the command line arguments
Export all media (except MP3) for a given score as a single JSON document to stdout
Set highlight to svg, generated from a given score
Export score metadata to JSON document and print it to stdout
Generate an MP3 for the given score and export it as a single JSON document to stdout
Generate parts data for the given score and save them to separate mscz files
Generate parts data for the given score and export it as a single JSON document to stdout
Transpose the given score and export the data to a single JSON file, print it to stdout
Update the source in the given score
Save files in template mode (e.g. without page sizes)
MuseScore also supports the automatic Qt command line options.
The argument to the -j option must be the pathname of a file comprised of a valid JSON document honoring the following specification:
The top-level element must be a JSONArray, which may be empty.
Each array element must be a JSONObject with the following keys:
in
: Value is the name of the input file (score to convert), as JSONString.plugin
: Value is the filename of a plugin (with the .qml
extension), which will be read from either the global or per-user plugin path and executed before the conversion output happens, as JSONString. Optional, but at least one of plugin
and out
must be given.out
: Value is the conversion output target, as defined below. Optional, but at least one of plugin
and out
must be given.The conversion output target may be a filename (with extension, which decided the format to convert to), as JSONString.
The conversion output target may be a JSONArray of filenames as JSONString, as above, which will cause the score to be written to multiple output files (in multiple output formats) sequentially, without being closed, re-opened and re-processed in between.
If the conversion output target is a JSONArray, one or more of its elements may also be, each, a JSONArray of two JSONStrings (called first and second half in the following description). This will cause part extraction: for each such two-tuple, all extant parts of the score will be saved individually, with filenames being composed by concatenating the first half, the name (title) of the part, and the second half. The resulting string must be a valid filename (with extension, determining the output format). If a score has no parts (excerpts) defined, this will be silently ignored without error.
Valid file extensions for output are:
flac
metajson
mid
midi
mlog
mp3
mpos
mscx
mscz
musicxml
mxl
ogg
pdf
png
spos
svg
wav
xml
See below for an example.
SKIP_LIBJACK
XDG_CONFIG_HOME
~/.config
if unset.XDG_DATA_HOME
~/.local/share
if unset.Note that MuseScore also supports the normal Qt environment variables such as QT_QPA_GENERIC_PLUGINS
, QT_QPA_PLATFORM
, QT_QPA_PLATFORMTHEME
, QT_QPA_PLATFORM_PLUGIN_PATH
, QT_STYLE_OVERRIDE
, DISPLAY
, etc.
/usr/share/mscore-4.0/
contains the application support data (demos, instruments, localization, system-wide plugins, soundfonts, styles, chords, templates and wallpapers). In the Debian packages, system-wide soundfonts are installed into /usr/share/sounds/sf2/
, /usr/share/sounds/sf3/
or /usr/share/sounds/sfz/
, respectively, instead.
The per-user data (extensions, plugins, soundfonts, styles, templates) and files (images, scores) are normally installed into subdirectories under ~/MuseScore4/
but may be changed in the configuration. Note that snapshot, alpha and beta versions use MuseScore4Development
instead of MuseScore4
in all of these paths.
$XDG_CONFIG_HOME/MuseScore/MuseScore4.ini
contains the user preferences, list of recently used files and their locations, window sizes and positions, etc. See above for development version paths.
$XDG_DATA_HOME/data/MuseScore/MuseScore4/
contains updated localization files downloaded from within the program, plugin information, cached scores, credentials for the musescore.com community site, session information, synthesizer settings, custom key and time signatures and shortcuts. See above for development version paths.
mscore -o 'My Score.pdf' 'My Score.mscz'
mscore -j job.json
This requires assumes a file job.json
exists in the current working directory with content similar to the following:
[
{
"in": "MyScore1.mscz",
"out": "MyScore1.pdf"
},
{
"in": "MyScore2.mscz",
"plugin": "colornotes.qml",
"out": [
"MyScore2-notecolors.pdf",
"MyScore2-notecolors.svg"
]
},
{
"in": "MyScore3.mscz",
"out": [
"MyScore3.pdf",
"MyScore3.musicxml",
"MyScore3.mid",
[
"MyScore3 (",
" part).pdf"
]
]
}
]
If MyScore3.mscz
contains excerpts (instrumental parts) then the syntax above would cause files like “MyScore3 (Violin part).pdf
” to be generated alongside the conductor’s PDF and MusicXML files, as well as a MIDI file with the full orchestral sound. If MyScore3.mscz
has no excerpts defined then only the conductor’s PDF, MusicXML, and orchestral MIDI files will be generated, while the request for part PDFs is silently ignored.
The attached midi_import_options.xml
is a sample MIDI import operations file for the -M option.
The mscore utility exits 0 on success, and >0 if an error occurs.
fluidsynth(1), midicsv(1), timidity(1), qtoptions(7)
Online Handbook, full user manual
Support Forum
Reverting to factory settings (troubleshooting)
Project Issue Tracker — Please check first to if the bug you’re encountering has already been reported. If you just need help with something, then please use the support forum instead.
Documentation of automatic Qt command line options
MuseScore attempts to implement the following standards:
MuseScore was split off the MusE sequencer in 2002 and has since become the foremost Open Source notation software.
MuseScore is developed by MuseScore BVBA and others.
This manual page was written by mirabilos <tg@debian.org>.
The automatic Qt command line options are removed from the argument vector before the application has a chance at option processing; this means that an invocation like mscore -S -reverse
has no chance at working because the -reverse
is removed by Qt first.
MuseScore does not honor /etc/papersize.
Probably some more; check the project’s bug tracker (cf. SEE ALSO).
MuseScore — January 12, 2021
On macOS, make the following substitutions:
Click for full resolution. Print Friendly PDF version
Action | Windows/Linux | macOS |
---|---|---|
Zoom in | Ctrl+= | Cmd+= |
Zoom out | Ctrl+- | Cmd+- |
Zoom to 100% | Ctrl+0 | Cmd+0 |
Go to first element in score | Ctrl+Home | Cmd+Fn+Left |
Go to last element in score | Ctrl+End | Cmd+Fn+Right |
Jump to next screen | PgUp | Fn+Up |
Jump to previous screen | PgDn | Fn+Down |
Jump to top of first page | Home | Fn+Left |
Jump to bottom of last page | End | Fn+Right |
Jump to next page | Ctrl+PgUp | Cmd+Fn+Up |
Jump to previous page | Ctrl+PgDn | Cmd+Fn+Down |
Find / Go to | Ctrl+F | Cmd+F |
Accessibility: get location | Shift+L | Shift+L |
Show/hide timeline | F12 | Fn+F12 |
Action | Windows/Linux | macOS |
---|---|---|
Select next chord | Right | Right |
Select previous chord | Left | Left |
Go to next measure | Ctrl+Right | Cmd+Right |
Go to previous measure | Ctrl+Left | Cmd+Left |
Select next element in score | Alt+Right | Option+Right |
Select previous element in score | Alt+Left | Option+Left |
Select next in-staff element | Ctrl+Alt+Shift+Right | Cmd+Option+Shift+Right |
Select previous in-staff element | Ctrl+Alt+Shift+Left | Cmd+Option+Shift+Left |
Select note/rest above | Alt+Up | Option+Up |
Select note/rest below | Alt+Down | Option+Down |
Select top note in chord | Ctrl+Alt+Up | Cmd+Option+Up |
Select bottom note in chord | Ctrl+Alt+Down | Cmd+Option+Down |
Go to top staff | Alt+Shift+Up | Option+Shift+Up |
Go to bottom staff | Alt+Shift+Down | Option+Shift+Down |
Action | Windows/Linux | macOS |
---|---|---|
Note input: toggle note input mode | N | N |
Note input: toggle 're-pitch existing notes' mode | Ctrl+Shift+I | Cmd+Shift+I |
Note input: toggle 'insert' mode | Ctrl+I | Cmd+I |
Show/hide piano keyboard | P | P |
Use voice 1 | Ctrl+Alt+1 | Cmd+Option+1 |
Use voice 2 | Ctrl+Alt+2 | Cmd+Option+2 |
Use voice 3 | Ctrl+Alt+3 | Cmd+Option+3 |
Use voice 4 | Ctrl+Alt+4 | Cmd+Option+4 |
Action | Windows/Linux | macOS |
---|---|---|
Set duration | 1 – 9 | 1 – 9 |
Set duration: 64th note | 1 | 1 |
Set duration: 32nd note | 2 | 2 |
Set duration: 16th note | 3 | 3 |
Set duration: 8th note | 4 | 4 |
Set duration: quarter note | 5 | 5 |
Set duration: half note | 6 | 6 |
Set duration: whole note | 7 | 7 |
Set duration: double whole note | 8 | 8 |
Set duration: longa | 9 | 9 |
Toggle duration dot | . | . |
Enter tuplet | Ctrl+2 – Ctrl+9 | Cmd+2 – Cmd+9 |
Enter tuplet: duplet | Ctrl+2 | Cmd+2 |
Enter tuplet: triplet | Ctrl+3 | Cmd+3 |
Enter tuplet: quadruplet | Ctrl+4 | Cmd+4 |
Enter tuplet: quintuplet | Ctrl+5 | Cmd+5 |
Enter tuplet: sextuplet | Ctrl+6 | Cmd+6 |
Enter tuplet: septuplet | Ctrl+7 | Cmd+7 |
Enter tuplet: octuplet | Ctrl+8 | Cmd+8 |
Enter tuplet: nonuplet | Ctrl+9 | Cmd+9 |
Add tied note | T | T |
Halve selected duration | Q | Q |
Double selected duration | W | W |
Halve selected duration (includes dotted values) | Shift+Q | Shift+Q |
Double select duration (includes dotted values) | Shift+W | Shift+W |
Insert full measure rest | Ctrl+Shift+Del | Cmd+Shift+Del |
Action | Windows/Linux | macOS |
---|---|---|
Enter note | A – G | A – G |
Enter note A | A | A |
Enter note B | B | B |
Enter note C | C | C |
Enter note D | D | D |
Enter note E | E | E |
Enter note F | F | F |
Enter note G | G | G |
Add note to chord | Shift+A – Shift+G | Shift+A – Shift+G |
Add note A to chord | Shift+A | Shift+A |
Add note B to chord | Shift+B | Shift+B |
Add note C to chord | Shift+C | Shift+C |
Add note D to chord | Shift+D | Shift+D |
Add note E to chord | Shift+E | Shift+E |
Add note F to chord | Shift+F | Shift+F |
Add note G to chord | Shift+G | Shift+G |
Enter interval | Alt+1 – Alt+9 | Option+1 – Option+9 |
Enter interval: unison | Alt+1 | Option+1 |
Enter interval: second above | Alt+2 | Option+2 |
Enter interval: third above | Alt+3 | Option+3 |
Enter interval: fourth above | Alt+4 | Option+4 |
Enter interval: fifth above | Alt+5 | Option+5 |
Enter interval: sixth above | Alt+6 | Option+6 |
Enter interval: seventh above | Alt+7 | Option+7 |
Enter interval: octave above | Alt+8 | Option+8 |
Enter interval: ninth above | Alt+9 | Option+9 |
Toggle accidental: flat | - | - |
Toggle accidental: natural | = | = |
Toggle accidental: sharp | + | + |
Enter rest | 0 | 0 |
Add grace note: acciaccatura | / | / |
Action | Windows/Linux | macOS |
---|---|---|
Set duration (TAB) | Shift+0 – Shift+9 | Shift+0 – Shift+9 |
Set duration: 128th note (TAB) | Shift+0 | Shift+0 |
Set duration: 64th note (TAB) | Shift+1 | Shift+1 |
Set duration: 32nd note (TAB) | Shift+2 | Shift+2 |
Set duration: 16th note (TAB) | Shift+3 | Shift+3 |
Set duration: 8th note (TAB) | Shift+4 | Shift+4 |
Set duration: quarter note (TAB) | Shift+5 | Shift+5 |
Set duration: half note (TAB) | Shift+6 | Shift+6 |
Set duration: whole note (TAB) | Shift+7 | Shift+7 |
Enter TAB: fret | 0 – 9 | 0 – 9 |
Enter TAB: fret | A – K | A – K |
Enter TAB: fret 0 | 0 | 0 |
Enter TAB: fret 1 | 1 | 1 |
Enter TAB: fret 2 | 2 | 2 |
Enter TAB: fret 3 | 3 | 3 |
Enter TAB: fret 4 | 4 | 4 |
Enter TAB: fret 5 | 5 | 5 |
Enter TAB: fret 6 | 6 | 6 |
Enter TAB: fret 7 | 7 | 7 |
Enter TAB: fret 8 | 8 | 8 |
Enter TAB: fret 9 | 9 | 9 |
Enter TAB: fret 0 | A | A |
Enter TAB: fret 1 | B | B |
Enter TAB: fret 2 | C | C |
Enter TAB: fret 3 | D | D |
Enter TAB: fret 4 | E | E |
Enter TAB: fret 5 | F | F |
Enter TAB: fret 6 | G | G |
Enter TAB: fret 7 | H | H |
Enter TAB: fret 8 | J | J |
Enter TAB: fret 9 | K | K |
Go to string above (TAB) | Up | Up |
Go to string below (TAB) | Down | Down |
Toggle ghost note | Shift+X | Shift+X |
Action | Windows/Linux | macOS |
---|---|---|
Select all | Ctrl+A | Cmd+A |
Add to selection: previous note/rest | Shift+Left | Shift+Left |
Add to selection: next note/rest | Shift+Right | Shift+Right |
Add to selection: staff above | Shift+Up | Shift+Up |
Add to selection: staff below | Shift+Down | Shift+Down |
Select to beginning of measure | Ctrl+Shift+Left | Cmd+Shift+Left |
Select to end of measure | Ctrl+Shift+Right | Cmd+Shift+Right |
Select to beginning of line | Shift+Home | Shift+Fn+Left |
Select to end of line | Shift+End | Shift+Fn+Right |
Select to beginning of score | Ctrl+Shift+Home | Cmd+Shift+Fn+Left |
Select to end of score | Ctrl+Shift+End | Cmd+Shift+Fn+Right |
Action | Windows/Linux | macOS |
---|---|---|
Escape | Esc | Esc |
Undo | Ctrl+Z | Cmd+Z |
Redo | Ctrl+Shift+Z | Cmd+Shift+Z |
Copy | Ctrl+C | Cmd+C |
Cut | Ctrl+X | Cmd+X |
Paste | Ctrl+V | Cmd+V |
Copy/paste: swap with clipboard | Ctrl+Shift+X | Cmd+Shift+X |
Repeat selection | R | R |
Insert one measure before selection | Ins | Ins |
Insert measures before selection | Ctrl+Ins | Cmd+Ins |
Insert one measure at end of score | Ctrl+B | Cmd+B |
Insert measures at end of score | Alt+Shift+B | Option+Shift+B |
Delete | Del | Del |
Delete selected measures | Ctrl+Del | Cmd+Del |
Show/hide properties | F8 | Fn+F8 |
Edit element | F2 | Fn+F2 |
Move chord/rest left | Shift+Left | Shift+Left |
Move chord/rest right | Shift+Right | Shift+Right |
Action | Windows/Linux | macOS |
---|---|---|
Set duration | 1 – 9 | 1 – 9 |
Enter tuplet | Ctrl+2 – Ctrl+9 | Cmd+2 – Cmd+9 |
Add tied note | T | T |
Halve selected duration | Q | Q |
Double select duration | W | W |
Halve selected duration (includes dotted values) | Shift+Q | Shift+Q |
Double selected duration (includes dotted values) | Shift+W | Shift+W |
Paste half duration | Ctrl+Shift+Q | Cmd+Shift+Q |
Paste double duration | Ctrl+Shift+W | Cmd+Shift+W |
Insert full measure rest | Ctrl+Shift+Del | Cmd+Shift+Del |
Action | Windows/Linux | macOS |
---|---|---|
Toggle accidental: flat | - | - |
Toggle accidental: natural | = | = |
Toggle accidental: sharp | + | + |
Move pitch/selection up | Up | Up |
Move pitch/selection down | Down | Down |
Move pitch up an octave | Ctrl+Up | Cmd+Up |
Move pitch down an octave | Ctrl+Down | Cmd+Down |
Move pitch up diatonically | Alt+Shift+Up | Option+Shift+Up |
Move pitch down diatonically | Alt+Shift+Down | Option+Shift+Down |
Change enharmonic spelling (concert and written pitch) | J | J |
Change enharmonic spelling (current pitch only) | Ctrl+J | Cmd+J |
Move note to higher string (TAB) | Ctrl+Up | Cmd+Up |
Move note to lower string (TAB) | Ctrl+Down | Cmd+Down |
Toggle ghost note (TAB) | Shift+X | Shift+X |
Action | Windows/Linux | macOS |
---|---|---|
Flip direction | X | X |
Mirror notehead | Shift+X | Shift+X |
Use voice 1 | Ctrl+Alt+1 | Cmd+Option+1 |
Use voice 2 | Ctrl+Alt+2 | Cmd+Option+2 |
Use voice 3 | Ctrl+Alt+3 | Cmd+Option+3 |
Use voice 4 | Ctrl+Alt+4 | Cmd+Option+4 |
Move selected note/rest to staff above | Ctrl+Shift+Up | Cmd+Shift+Up |
Move selected note/rest to staff below | Ctrl+Shift+Down | Cmd+Shift+Down |
Toggle multimeasure rest | M | M |
Action | Windows/Linux | macOS |
---|---|---|
Move text left | Left | Left |
Move text right | Right | Right |
Move text left quickly | Ctrl+Left | Cmd+Left |
Move text right quickly | Ctrl+Right | Cmd+Right |
Move selection up | Up | Up |
Move selection down | Down | Down |
Move selection up quickly | Ctrl+Up | Cmd+Up |
Move selection down quickly | Ctrl+Down | Cmd+Down |
Action | Windows/Linux | macOS |
---|---|---|
Add text: staff text | Ctrl+T | Cmd+T |
Add text: expression text | Ctrl+E | Cmd+E |
Add text: system text | Ctrl+Shift+T | Cmd+Shift+T |
Add text: tempo marking | Alt+Shift+T | Option+Shift+T |
Add text: rehearsal mark | Ctrl+M | Cmd+M |
Insert special characters | Shift+F2 | Shift+Fn+F2 |
Action | Windows/Linux | macOS |
---|---|---|
Format text: bold face | Ctrl+B | Cmd+B |
Format text: italic | Ctrl+I | Cmd+I |
Format text: underline | Ctrl+U | Cmd+U |
Insert flat | Ctrl+Shift+B | Cmd+Shift+B |
Insert natural | Ctrl+Shift+H | Cmd+Shift+H |
Insert sharp | Ctrl+Shift+# | Cmd+Shift+# |
Insert dynamics p | Ctrl+Shift+P | Cmd+Shift+P |
Insert dynamics m | Ctrl+Shift+M | Cmd+Shift+M |
Insert dynamics f | Ctrl+Shift+F | Cmd+Shift+F |
Insert dynamics n | Ctrl+Shift+N | Cmd+Shift+N |
Insert dynamics r | Ctrl+Shift+R | Cmd+Shift+R |
Insert dynamics s | Ctrl+Shift+S | Cmd+Shift+S |
Insert dynamics z | Ctrl+Shift+Z | Cmd+Shift+Z |
Action | Windows/Linux | macOS |
---|---|---|
Add text: lyrics | Ctrl+L | Cmd+L |
Go to next syllable | Space | Space |
Go to previous syllable | Shift+Space | Shift+Space |
Lyrics: enter hyphen | - | - |
Lyrics: enter melisma | _ | _ |
Add lyric verse | Return | Return |
Go to next lyric verse | Down | Down |
Go to previous lyric verse | Up | Up |
Action | Windows/Linux | macOS |
---|---|---|
Add text: chord symbol | Ctrl+K | Cmd+K |
Add text: figured bass | Ctrl+G | Cmd+G |
Next text element | Space | Space |
Previous text element | Shift+Space | Shift+Space |
Advance cursor: next beat | ; | ; |
Advance cursor: previous beat | Shift+; | Shift+; |
Advance cursor: duration | Ctrl+1 – Ctrl+9 | Cmd+1 – Cmd+9 |
Action | Windows/Linux | macOS |
---|---|---|
Show/hide palettes | F9 | Fn+F9 |
Search palettes | Ctrl+F9 | Cmd+Fn+F9 |
Open master palette | Shift+F9 | Shift+Fn+F9 |
Add slur | S | S |
Add articulation: accent | Shift+V | Shift+V |
Add articulation: marcato | Shift+O | Shift+O |
Add articulation: staccato | Shift+S | Shift+S |
Add articulation: tenuto | Shift+N | Shift+N |
Add hairpin: crescendo | < | < |
Add hairpin: decrescendo | > | > |
Add parentheses to element | ( | ( |
Action | Windows/Linux | macOS |
---|---|---|
Add/remove instruments | I | I |
Open instruments dialog | F7 | Fn+F7 |
Toggle visibility of elements | V | V |
Decrease layout stretch | { | { |
Increase layout stretch | } | } |
Add/remove system break | Return | Return |
Add/remove page break | Ctrl+Return | Cmd+Return |
Reset shapes and positions | Ctrl+R | Cmd+R |
Action | Windows/Linux | macOS |
---|---|---|
New | Ctrl+N | Cmd+N |
Open | Ctrl+O | Cmd+O |
Close | Ctrl+W | Cmd+W |
Save | Ctrl+S | Cmd+S |
Save as | Ctrl+Shift+S | Cmd+Shift+S |
Ctrl+P | Cmd+P | |
Quit | Ctrl+Q | Cmd+Q |
Action | Windows/Linux | macOS |
---|---|---|
Play | Space | Space |
Show/hide mixer | F10 | Fn+F10 |
Action | Windows/Linux | macOS |
---|---|---|
Next UI group | Tab | Tab |
Previous UI group | Shift+Tab | Shift+Tab |
Next UI pane/window | F6 | Fn+F6 |
Previous UI pane/window | Shift+F6 | Shift+Fn+F6 |
Action | Windows/Linux | macOS |
---|---|---|
Multiinstances | Ctrl+F3 | Cmd+Fn+F3 |
Full screen | F11 | Fn+F11 |
See All keyboard shortcuts for MuseScore 4. Here are the common ones that have changed or are entirely new:
Action | MuseScore 3 | MuseScore 4 |
---|---|---|
Add tied note | + | T |
Next Measure (Chord Symbol Entry) | Tab | Ctrl/Cmd+→ |
Previous Measure (Chord Symbol Entry) | Shift+Tab | Ctrl/Cmd+← |
Toggle accidental: flat | None | - |
Toggle accidental: natural | None | = |
Toggle accidental: sharp | None | + |
Edit element | Alt+Shift+E | F2 or Alt+Shift+E |
Insert special characters... | F2 | Shift+F2 |
Jump to next UI pane | None | F6 or ` (backtick / grave accent) |
Jump to previous UI pane | None | Shift+F6 or Shift+` |
Show / hide selection filter | F6 | None |
Due to the nature of the upgrade some features previously present in MuseScore 3 have not (yet) been included. See this page in the developers' handbook for a listing of those items.
The list below is a glossary of frequently used terms in MuseScore as well as their meaning. The differences between American English and British English are marked with "(AE)" and "(BE)", respectively.
A curved line between two adjacent notes of the same pitch to indicate a single note of combined duration:
The act of moving the pitches of one or more notes up or down by a constant interval. There may be several reasons for transposing a piece, for example: